Permadeath the level 2 Ghoul Sun Paladin by ExEme

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceGhoul
ClassSun Paladin
Level / Exp2 / 49%
Sizemedium
Lifes / Deaths

Primary Stats

Strength21 (base 15)
Dexterity11 (base 10)
Constitution18 (base 10)
Magic20 (base 17)
Willpower8 (base 10)
Cunning8 (base 10)

Resources

Life-6/157
Positive0/23
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+80%

Vision

Sight10
Lite2

Offense: Mainhand

Damage15
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower22.5
Crit Chance0%
Speed1

Offense: Mind

Mindpower13.8
Crit Chance0%
Speed1

Defense: Base

Armour (hardiness)11.62 (59.10447761194%)
Defense6.35
Ranged Defense10.35
Fatigue18
Physical Save21.285808244008
Spell Save18.721616488015
Mental Save5.6

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Stun Resistance50%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance80%
Instadeath Resistance100%

Inscriptions (2/3)

Runes
Runes

Class Talents

Technique / Combat veteran1.10
0/5
0/5
0/5
0/5
Celestial / Combat1.30
2/5
0/5
0/5
0/5
Technique / Shield offense1.10
0/5
0/5
0/5
0/5
Celestial / Sun1.30
2/5
0/5
0/5
0/5
Technique / Two-handed assault1.10
0/5
0/5
0/5
0/5

Generic Talents

Undead / Ghoul1.10
1/5
0/5
0/5
0/5
Celestial / Light1.30
1/5
0/5
0/5
0/5
Celestial / Chants1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
2/5
0/5
0/5
0/5

Effects

talent
talent
beneficial effect

Quests

active

Equipment

On hands
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log

Permadeath is not stunned anymore.
Talent Healing Light is ready to use.
Talent Block is ready to use.

Resting starts...

Talent Sun Ray is ready to use.
Rested for 77 turns (stop reason: all resources and life at maximum).


Ran for 26 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 34 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Permadeath picks up (j.):
iron mail armour (2 def, 4 armour).
Permadeath picks up (h.):
manaburning iron waraxe (11.5-16.1 power, 2 apr).
Ran for 3 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 1 turns (stop reason: hostile spotted to the east (skeleton warrior)).


Permadeath misses Skeleton warrior.
Skeleton warrior uses Stunning Blow.

Permadeath resists the stunning blow!

Permadeath hits Skeleton warrior for 3 light damage.
Skeleton warrior hits Permadeath for 79 physical, 7 lightning (86 total damage).
Saving game...