Master of Darkness the level 12 Dark Faerie Adventurer by T'monz

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.6
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceDark Faerie
ClassAdventurer
Level / Exp12 / 67%
Sizetiny
Lifes / Deaths

Primary Stats

Strength28 (base 31)
Dexterity28 (base 12)
Constitution25 (base 30)
Magic52 (base 37)
Willpower47 (base 37)
Cunning23 (base 20)

Resources

Life433/433
Mana286/286
Souls10/10
Healing Factor1.3
Regeneration1.56

Speed

Mental+61.852357704275%
Attack+5.4999999999999%
Movement+25%
Spell+118.20471540855%
Global+104%

Vision

Sight10
Lite5
Infravision2

Offense: Mainhand

Damage26
Accuracy28
Crit Chance25%
APR2
Speed0.62

Offense: Spell

Spellpower60
Crit Chance25%
Speed0.45828523830371

Offense: Mind

Mindpower41
Crit Chance21%
Speed0.9478672985782

Offense: Damage Bonus

All+31%

Defense: Base

Armour (hardiness)8.75 (30%)
Defense23
Ranged Defense23
Fatigue0
Physical Save56
Spell Save56
Mental Save55

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Disarm Resistance21%
Pinning Resistance21%
Instadeath Resistance100%
Knockback Resistance20%

Inscriptions (3/3)

Infusions
Runes
Runes

Class Talents

Spell / Arcane1.00
3/5
0/5
0/5
0/5
Spell / Necrotic minions2.20
4/5
4/5
1/5
1/5
Spell / Undead drake1.00
3/5
1/5
0/5
0/5
Spell / Necrosis1.00
2/5
0/5
0/5
0/5
Spell / Advanced necrotic minions1.00
1/5
0/5
0/5
0/5
Spell / Necrotic might1.00
1/5
1/5
0/5
0/5
Spell / Nightfall1.40
3/5
0/5
0/5
0/5
Spell / Soul1.00
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.40
1/5
1/5
0/5
0/5
Spell / Reaping1.40
2/5
2/5
0/5
0/5
Race / Dark-faerie2.60
5/5
5/5
0/5
0/5

Effects

talent
talent
talent
talent
talent
beneficial effect

Quests

done
done
active
done
active

Equipment

On feet
Light source
On head
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Exploration mode) Got a character to level 10.
By Master of Darkness the Dark Faerie Adventurer level 10
8th Mirth 122nd year of Ascendancy at 05:05
see stats
The secret city (Exploration mode) Discovered the truth about mages.
By Master of Darkness the Dark Faerie Adventurer level 7
5th Mirth 122nd year of Ascendancy at 09:49
see stats

Log

You gain 1.36 gold from the melting of gifted mossy mindstar of life (2-2.2 power, 12 apr, nature damage).
You collect a new ingredient:
lump of iron (1).
You gain 1.42 gold from the melting of
insidious iron longsword (11.5-16.1 power, 2 apr).
You gain 0.25 gold from the melting of
elm longbow.
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron greatsword (18-28.8 power, 1 apr).
You collect a new ingredient:
lump of steel (1).
You gain 2.30 gold from the melting of
steel dagger of paradox (13-16.9 power, 6 apr).
You collect a new ingredient:
lump of steel (1).
You gain 2.16 gold from the melting of
insidious steel battleaxe (22.5-33.75 power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 1.49 gold from the melting of
insidious iron battleaxe (14.5-21.75 power, 1 apr).
You collect a new ingredient:
lump of steel (1).
You gain 7.89 gold from the melting of
Elokira the steel battleaxe (29.5-44.25 power, 2 apr).
You gain 0.05 gold from the melting of
copper amulet.
You collect a new ingredient:
stack of herbs (viperweed) (2).
You gain 4.00 gold from the melting of
schematic: Waterproof Coating.
You collect a new ingredient:
stack of herbs (viperweed) (5).
You gain 0.57 gold from the melting of
healing infusion (heal 24).
There is a A gate into the Maze here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Saving done.

Master of Darkness deactivates Necrotic Aura.

Master of Darkness deactivates Shielding.

Master of Darkness deactivates Blurred Mortality.

Master of Darkness deactivates Raze.

Master of Darkness deactivates Spirit Feed.