Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.3.1 |
| Addons | 'Purists' Breeding Pits Restoration Project 1.2.3Restores the orc breeding pits cut content to the game. This is the original completely unaltered orc breeding pits, just as objectionable as it was in version 1.1.3, before any changes were made. You have been WARNED. Do not complain about the potentially objectionable content. Escorts Enhanced 1.3.1Various enhancements to escort quest NPCs: Talent Point Planner 1.3.0The Talent Point Planner allows you to plan how to spend your character's future talent points (hence the name). Bound to the <alt-shift-g> key by default [which can be changed in the usual manner], the planner makes a temporary copy of your character, levels it up to level 50, and opens the level-up dialog for you to set up your point plan. When you're finished, the plan will be saved and displayed as annotations in the regular level-up dialog. Also provides various small improvements and bugfixes for the levelup dialog:
Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Frequently Asked Questions: "Save" Talent/Stat Points 1.1.0A tweak to the Minimalist UI, allowing you to right-click on the level-up marker to mark your current unspent points as "saved". Saved points use distinct level-up indicators, allowing you to easily visually distinguish between points you want to spend now and points you want to spend later. Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Use Item Shortcuts 1.3.0Adds some additional entries to the inventory's use-item dialog to more conveniently apply some talents to items in inventory. Current added entries are:
In addition, if you have turned off the "Object & Creature links" chat message filter under Game Options, the "Link item in chat" entry is removed from the dialog. (new in v3) Also adds game option "[ZOmnibus] | Allow object actions in stores", which will allow some item actions (like tagging) to be performed on items in your inventory from within the store dialog. Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Ignore Race/Class Locks 1.1.0Modifies the character creation dialog to bypass the lock check for races and classes, allowing characters to be created using locked races and classes. Doesn't actually unlock anything. Frequently Asked Questions:
[License note: This addon uses a modified version of an image by Lorc from Game-icons.net, pursuant to the Creative Commons CC-BY-3.0 license.] Die in Obscurity 1.3.0Adds an option to the Online tab that can disable the broadcasting of death messages. Additionally, can suppress death messages for characters under a specific level. Improved Auto-explore and Rest 1.3.1Quality of Life improvements for resting and auto-exploring. v3.5.0 *** FOR ToME v1.6.5 *** It is recommended to turn off Marson's Rest and Auto-Explore as well as C.Lowe's Rest Tweaks if using. This addon is meant to include all of them. Latest Update Notes: Existing Features: Determines how auto-explore and running respond to telepathy, including mouse moves. Regardless of the setting, hostiles seen via telepathy will not halt resting or the Rod of Recall, nor trigger automated talents. Unique or powerful monsters (rank > 3) will always trigger a halt to running when they are spotted via telepathy for any mode except 'Original'. Available modes: • 'Always Viligant' always stops running when a hostile creature is seen via telepathy. • 'Original' is standard ToME auto-explore behavior, which ignores telepathy when running or auto-exploring. • Compatible with ToME v1.6.0 Notes: • Telepathy will not prevent auto-exploring the way normal sight will. If a halt is triggered by telepathy, hitting auto-explore again will move you at least one more square in the direction of the auto-explore path. If in 'Always Viligant' mode and a hostile is within telepathic sight (but not normal sight), you will auto-explore in 1 square per keypress increments. Items Vault 1.3.0Donators/Buyers bonus! Cross-tier Luminescence 1.2.4Makes Luminescence a cross-tier effect, so wild infusions will more reliably clear blindness caused by sun infusions. Suggested by Edge. Online Indicator 1.1.0An experimental addon that adds an icon to the toolbar showing your connection status. Currently tracks three states:
Infinite Dungeon Variety 1.3.1Entirely defunct as of 1.5.0's many Infinite Dungeon changes. -- -- -- - - This addon is fairly simple. In it's current version, it randomly swaps out the grid files (which are the tile-sets/how your map looks) and layouts of every floor. Additionally, floors will steadily get larger (and enemy counts will rise as a result) the deeper you go. NOTES The first floor is always a basic dungeon. Auto-Transmo Gems 1.1.0Adds a new game option "Auto-transmo gems", which will place gemsof the specified tier or lower into the transmogrification chest when initially picked up, as with other items. The option is ignored if you have any talents that consume gems, as a convenience to Alchemists. Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Half-Finished Bone Giant Nerf 1.2.3Modifies the Half-Finished Bone Giant undead starting dungeon boss to be less overpowered: Inventory Sort Order 1.3.0Improves the default sort order of items in the player's inventory. Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Ashes of Urh'Rok 1.2.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Stone Wardens Bonus Class 1.2.3Donators/Buyers bonus! Alternate Zones Option 1.1.0Adds a game option "Alternate zones" to enable or disable (or optionally force) v1.0.3's new alternate zones, either globally or individually by zone. Also available as part of the ZOmnibus Addon Pack. Enhanced Object Compare 1.3.0Improves the "Press
Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. |
| Campaign | Infinite |
| Mode | Normal Exploration |
| Sex | Male |
| Race | Cornac |
| Class | Demonologist |
| Level / Exp | 44 / 36% |
| Size | huge |
| Lifes / Deaths | Killed by venom drake hatchling at level 9 on the 1st Summertide 122nd year of Ascendancy at 05:33 / 55Killed by Glumira the giant spider at level 10 on the 3rd Summertide 122nd year of Ascendancy at 02:25 Killed by Glumira the giant spider at level 10 on the 3rd Summertide 122nd year of Ascendancy at 04:03 Killed by Glumira the giant spider at level 10 on the 3rd Summertide 122nd year of Ascendancy at 04:55 Killed by fire drake hatchling at level 11 on the 2nd Flare 122nd year of Ascendancy at 09:16 Killed by greater gwelgoroth at level 13 on the 9th Flare 122nd year of Ascendancy at 14:34 Killed by Epoch at level 13 on the 9th Flare 122nd year of Ascendancy at 23:47 Killed by Epoch at level 13 on the 10th Flare 122nd year of Ascendancy at 05:27 Killed by Epoch at level 13 on the 10th Flare 122nd year of Ascendancy at 06:43 Killed by Minotaur of the Labyrinth at level 15 on the 6th Dusk 122nd year of Ascendancy at 22:07 Killed by ultimate gwelgoroth at level 16 on the 7th Dusk 122nd year of Ascendancy at 19:54 Killed by Glydawe the copperhead snake at level 16 on the 10th Dusk 122nd year of Ascendancy at 03:55 Killed by Glydawe the copperhead snake at level 16 on the 10th Dusk 122nd year of Ascendancy at 05:27 Killed by Glydawe the copperhead snake at level 16 on the 10th Dusk 122nd year of Ascendancy at 06:15 Killed by Glydawe the copperhead snake at level 16 on the 10th Dusk 122nd year of Ascendancy at 09:21 Killed by Glydawe the copperhead snake at level 16 on the 10th Dusk 122nd year of Ascendancy at 10:23 Killed by Elerin the storm drake at level 17 on the 13rd Dusk 122nd year of Ascendancy at 10:29 Killed by Adevena the tempest at level 19 on the 22nd Dusk 122nd year of Ascendancy at 14:21 Killed by Isyyath the giant acid ant at level 20 on the 24th Dusk 122nd year of Ascendancy at 10:35 Killed by worm that walks at level 23 on the 38th Dusk 122nd year of Ascendancy at 10:00 Killed by worm that walks at level 23 on the 38th Dusk 122nd year of Ascendancy at 12:53 Killed by Yvariama the greater telugoroth at level 25 on the 46th Dusk 122nd year of Ascendancy at 08:48 Killed by Velavea the faeros at level 25 on the 46th Dusk 122nd year of Ascendancy at 18:41 Killed by Lisymira the venom wyrm at level 26 on the 46th Dusk 122nd year of Ascendancy at 21:22 Killed by Lisymira the venom wyrm at level 26 on the 46th Dusk 122nd year of Ascendancy at 22:20 Killed by fire drake at level 26 on the 48th Dusk 122nd year of Ascendancy at 15:08 Killed by Xanyba the venom drake hatchling at level 26 on the 49th Dusk 122nd year of Ascendancy at 18:21 Killed by elven cultist at level 26 on the 50th Dusk 122nd year of Ascendancy at 00:47 Killed by Alrid at level 27 on the 52nd Dusk 122nd year of Ascendancy at 12:05 Killed by Glynn the dredge captain at level 28 on the 53rd Dusk 122nd year of Ascendancy at 10:49 Killed by Velywyn the icy orc wyrmic at level 29 on the 58th Dusk 122nd year of Ascendancy at 21:16 Killed by venom drake at level 29 on the 59th Dusk 122nd year of Ascendancy at 05:08 Killed by Xerunn the storm drake at level 30 on the 59th Dusk 122nd year of Ascendancy at 20:38 Killed by Golbug the Destroyer at level 30 on the 60th Dusk 122nd year of Ascendancy at 05:03 Killed by Belemitta the eternal bone giant at level 33 on the 68th Dusk 122nd year of Ascendancy at 20:36 Killed by Belemitta the eternal bone giant at level 33 on the 69th Dusk 122nd year of Ascendancy at 00:26 Killed by Belemitta the eternal bone giant at level 33 on the 69th Dusk 122nd year of Ascendancy at 02:19 Killed by Belemitta the eternal bone giant at level 33 on the 69th Dusk 122nd year of Ascendancy at 03:46 Killed by Belemitta the eternal bone giant at level 33 on the 69th Dusk 122nd year of Ascendancy at 05:57 Killed by greater multi-hued wyrm at level 33 on the 71st Dusk 122nd year of Ascendancy at 03:27 Killed by forge-giant at level 34 on the 72nd Dusk 122nd year of Ascendancy at 10:46 Killed by Corrupted Oozemancer at level 34 on the 72nd Dusk 122nd year of Ascendancy at 17:07 Killed by Alrid at level 34 on the 72nd Dusk 122nd year of Ascendancy at 19:53 Killed by Corrupted Oozemancer at level 34 on the 72nd Dusk 122nd year of Ascendancy at 23:07 Killed by Alrid at level 35 on the 74th Dusk 122nd year of Ascendancy at 09:30 Killed by Slasul at level 35 on the 74th Dusk 122nd year of Ascendancy at 12:56 Killed by Xanythra the stone troll at level 36 on the 76th Dusk 122nd year of Ascendancy at 07:21 Killed by Gleth the orc mage-hunter at level 39 on the 4th Haze 122nd year of Ascendancy at 22:16 Killed by Gleth the orc mage-hunter at level 39 on the 5th Haze 122nd year of Ascendancy at 00:08 Killed by The Shade of Telos at level 40 on the 9th Haze 122nd year of Ascendancy at 22:51 Killed by Emeliwe the forest wight at level 41 on the 14th Haze 122nd year of Ascendancy at 13:39 Killed by Emeliwe the forest wight at level 41 on the 14th Haze 122nd year of Ascendancy at 14:21 Killed by Ce'Nobeth the squid at level 42 on the 19th Haze 122nd year of Ascendancy at 04:16 Killed by Gorbat, Supreme Wyrmic of the Pride at level 44 on the 23rd Haze 122nd year of Ascendancy at 05:52 Killed by Gorbat, Supreme Wyrmic of the Pride at level 44 on the 23rd Haze 122nd year of Ascendancy at 07:35 |
Primary Stats
| Strength | 68 (base 60) |
| Dexterity | 15 (base 10) |
| Constitution | 34 (base 21) |
| Magic | 82 (base 60) |
| Willpower | 28 (base 10) |
| Cunning | 55 (base 40) |
Resources
| Life | 1070/1070 |
| Stamina | 274/274 |
| Vim | 272/272 |
| Healing Factor | 1 |
| Regeneration | 0.25 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | -66.666666666667% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 3 |
| Infravision | 14 |
| See Stealth | 29 |
| See Invisible | 44 |
Offense: Mainhand
| Damage | 118 |
| Accuracy | 44 |
| Crit Chance | 42% |
| APR | 25 |
| Speed | 1.00 |
Offense: Offhand
| Damage | |
| Accuracy | |
| Crit Chance | |
| APR | |
| Speed |
Offense: Spell
| Spellpower | 59.666666666667 |
| Crit Chance | 30% |
| Speed | 1 |
Offense: Mind
| Mindpower | 35.8 |
| Crit Chance | 28% |
| Speed | 1 |
Offense: Damage Bonus
| All | 0% |
Defense: Base
| Armour (hardiness) | 39 (30%) |
| Defense | 29.875 |
| Ranged Defense | 35.875 |
| Fatigue | 44 |
| Physical Save | 54.566666666667 |
| Spell Save | 42.166666666667 |
| Mental Save | 35.525 |
Defense: Resistances
| All | + 7%( 70%) |
Defense: Immunities
| Stun Resistance | 0% |
| Disarm Resistance | 42% |
| Instadeath Resistance | 100% |
| Blind Resistance | 69% |
Inscriptions (4/4)
| Runes | Effective talent level: 1.0 Rune: Phase DoorUse mode: Activated Range: melee/personal Cooldown: 9 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport randomly in a range of 11. Afterwards you stay out of phase for 4 turns. In this state all new negative status effects duration is reduced by 32%, your defense is increased by 32 and all your resistances by 32%. Its effects scale with your Magic stat. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 323 life over 5 turns. |
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 17 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 18% for 4 turns. Also removes cross-tier effects of the affected types for free. Its effects scale with your Magic stat. |
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 300 damage for 4 turns. |
Class Talents
| Corruption / Infernal combat | 1.30 |
| 3/5 |
| 2/5 |
| 0/5 |
| 0/5 |
| Corruption / Doom shield | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 2/5 |
| Corruption / Demonic pact | 1.50 |
| 5/5 |
| 5/5 |
| 3/5 |
| 5/5 |
| Corruption / Shadowflame | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Shield offense | 1.30 |
| 5/5 |
| 1/5 |
| 5/5 |
| 5/5 |
| Technique / Combat techniques | 1.10 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Cunning / Survival | 1.00 |
| 3/5 |
| 5/5 |
| 2/5 |
| 0/5 |
| Corruption / Black-magic | 1.30 |
| 3/5 |
| 1/5 |
| 2/5 |
| 5/5 |
| Corruption / Torment | 1.30 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.20 |
| 2/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
Prodigies
| 1/1 |
| 1/1 |
Effects
| detrimental effect | There is no gravity here; you float in the air. Movement is three times as slow, and any melee or archery blows have a chance to knockback. Maximum encumbrance is greatly increased. Zero Gravity |
Quests
You found an ancient tome about gems. Lost KnowledgeYou should bring it to the jeweler in the Gates of Morning. | active |
You have entered the Infinite Dungeon. There is no going back now. The Infinite DungeonGo deep, fight, win or die in a blaze of glory! | active |
Equipment
| On feet | Cinderfeet (3 def, 5 armour) Cinderfeet (3 def, 5 armour)Requires: - Dexterity 10 Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / feet ; tier 4 When wielded/worn: Armour: +5 Defense: +3 (+2 eff.) Fatigue: +6% Changes stats: +4 Cun / +4 Mag Changes resistances: +20% cold Changes damage: +18% fire Light radius: +2 Trails fire behind you, dealing damage based on spellpower. A cautionary tale tells of the ancient warlock by the name of Caim, who fancied himself daily walks through Goedalath, both to test himself and the harsh demonic wastes. He was careful to never bring anything back with him, lest it provide a beacon for the demons to find him. Unfortunately, over time, his sandals drenched in the soot and ashes of the fearscape and the fire followed his footsteps outside, drawing in the conclusion of his grim fate. Press to compare |
| Light source | Wintertide Phial Wintertide PhialPowered by arcane forces 2.00 Encumbrance. [Unique] Type: lite / lite ; tier 2 When wielded/worn: Light radius: +1 Infravision radius: +6 It can be used to cleanse your mind of up to 5 (based on Magic) detrimental mental effects, costing 24 power out of 37/60. This phial seems filled with darkness, yet it cleanses your thoughts. Press to compare |
| On head | Crown of the Elements (0 def, 5 armour) Crown of the Elements (0 def, 5 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / head ; tier 5 When wielded/worn: Armour: +5 Fatigue: +5% Damage (Melee): 10 acid / 10 fire / 10 lightning / 10 cold Changes stats: +5 Con / +3 Wil Changes resistances: +15% acid / +15% fire / +15% cold / +15% lightning Changes damage: +8% acid / +8% fire / +8% cold / +8% lightning See invisible: +15 This jeweled crown shimmers with colors. Press to compare |
| On hands | Spideroath (0 def, 3 armour) Spideroath (0 def, 3 armour)Infused by nature Crafted by a master 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 5 When wielded/worn: Physical crit. chance: +19.0% Armour: +3 Effects on melee hit: * Slows global speed by 15% Damage (Melee): 10 lightning Changes stats: +3 Con Changes resistances: +7% lightning Changes damage: +7% lightning / +6% nature / +3% arcane Critical mult.: +9.00% Physical save: +16 (+5 eff.) Spell save: +9 (+3 eff.) Mental save: +5 (+2 eff.) Disarm immunity: +42% Spell crit. chance: +16% Mental crit. chance: +14% It can be used to activate talent Juggernaut, placing all other charms into a 18 cooldown : Effective talent level: 3.0 Power cost: 18 out of 30/30. Range: melee/personal Travel Speed: instantaneous Description: Concentrate on the battle, ignoring some of the damage you take. Improves physical damage reduction by 27% and provides a 15% chance to shrug off critical damage for 20 turns. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. Press to compare |
| Tool | Gundil [power 3] (6 cooldown) Gundil [power 3] (6 cooldown)Infused by nature 2.00 Encumbrance. Type: charm / totem ; tier 4 When wielded/worn: Accuracy: +2 (+1 eff.) Armour penetration: +2 Damage when hit (Melee): 8 physical Changes stats: +2 Str / +1 Dex Physical save: +20 (+6 eff.) It can be used to remove up to 3 poisons or diseases from a target within range 7 (Willpower), putting all charms on cooldown for 6 turns. When used: 100% chance to regenerate 8 stamina. Natural totems are made by powerful wilders to store nature power. Press to compare |
| On fingers | solipsist's gold ring of blinding strikes solipsist's gold ring of blinding strikesPowered by arcane forces Infused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Effects on melee hit: * 17% chance to blind Effects on ranged hit: * 17% chance to blind Changes stats: +5 Cun / +6 Wil Vim each turn: +1.00 Mindpower: +10 (+5 eff.) Rings can have magical properties. Press to compare |
| On fingers | Blindbutcher the stralite ring Blindbutcher the stralite ringPowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 4 When wielded/worn: Changes stats: +6 Mag / +6 Wil Changes resistances penetration: +5% darkness Changes damage: +6% arcane Blindness immunity: +69% Mana each turn: +0.08 Vim each turn: +0.00 Vim when hitting in melee: +0.00 Mana when firing critical spell: +2.00 Spellpower: +20 (+5 eff.) Infravision radius: +8 See stealth: +29 See invisible: +29 Rings can have magical properties. Press to compare |
| Around neck | gold amulet 'Lightripper' gold amulet 'Lightripper'Powered by arcane forces Crafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 3 When wielded/worn: Effects on melee hit: * 15% chance to blind Damage (Melee): 7 light / 8 darkness Effects when hit in melee: * 10% chance to blind * 10% chance to inflict damage reduction Damage when hit (Melee): 12 light / 8 temporal Changes stats: +4 Mag Changes damage: +17% light / +7% darkness Physical save: +14 (+5 eff.) Spell save: +13 (+4 eff.) Mental save: +17 (+7 eff.) Amulets can have magical properties. Press to compare |
| In main hand | thunderous voratun mace of shearing (158% power, 6 apr) thunderous voratun mace of shearing (158% power, 6 apr)Requires: - Strength 48 Infused by nature Crafted by a master 3.00 Encumbrance. Type: weapon / mace ; tier 5 Power: 158% Range: 1.4x Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +6 Physical crit. chance: +3.0% Attack speed: 100% On weapon hit: * 20% chance to daze When wielded/worn: Armour penetration: +8 Changes stats: +2 Str / +2 Dex / +2 Mag / +3 Wil / +3 Cun / +2 Con Changes resistances penetration: +9% lightning / +9% physical Changes damage: +7% physical Talent granted: +4 Corrosive Cone Blunt and deadly. Press to compare |
| Around waist | monstrous drakeskin leather belt of the giants monstrous drakeskin leather belt of the giantsInfused by nature Crafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 5 When wielded/worn: Physical power: +14 (+4 eff.) Changes stats: +4 Str / +3 Con Physical save: +9 (+3 eff.) Spell save: +6 (+2 eff.) Size category: +2 A belt that goes around your waist. Press to compare |
| In off hand | Blackfire Aegis (8 def, 18 armour, 100% power, 235 block) Blackfire Aegis (8 def, 18 armour, 100% power, 235 block)Requires: - Strength 28 - Talent Armour Training (level 2) Powered by arcane forces 7.00 Encumbrance. [Unique] Type: armor / shield ; tier 4 When used to attack (with talents): Power: 169% Range: 1.2x Uses stat: 100% Str Damage type: Stunning fire Mastery: Stoneshield Accuracy bonus: +2.5% procs dam / acc Physical crit. chance: +7.0% Block value: +235 On weapon hit: * releases a burst of dark fire, dealing damage equal to your magic stat Damage conversion: 50% darkness When wielded/worn: Armour: +18 Defense: +8 (+4 eff.) Ranged Defense: +12 (+5 eff.) Fatigue: +25% Damage when hit (Melee): 24 darkness / 24 fire Changes resistances: +0% acid / +35% fire / +20% darkness Reduce damage by fixed amount: +0 darkness / +0 acid Changes resistances penetration: +0% darkness Talents granted: +5 Flash Block +5 Block Spellpower: +8 (+2 eff.) This rugged stone shield flickers with bursts of pitch black flame. Press to compare |
| Cloak | enveloping elven-silk cloak of Eldoral (13 def, 0 armour) enveloping elven-silk cloak of Eldoral (13 def, 0 armour)Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 5 When wielded/worn: Defense: +13 (+6 eff.) Changes stats: +3 Cun / +2 Dex Physical save: +9 (+3 eff.) A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. Press to compare |
| Main armor | aetheric drakeskin leather armour of the wind (14 def, 8 armour) aetheric drakeskin leather armour of the wind (14 def, 8 armour)Requires: - Strength 20 Powered by arcane forces Crafted by a master 9.00 Encumbrance. Type: armor / light ; tier 5 When wielded/worn: Armour penetration: +9 Physical crit. chance: +7.0% Armour: +8 Defense: +14 (+7 eff.) Fatigue: +8% Damage (Melee): 5 arcane Damage (Ranged): 7 arcane Changes stats: +0 Str / +0 Mag Stamina each turn: +1.00 Mana each turn: +0.10 Maximum life: +0.00 Spellpower: +9 (+2 eff.) Chance to avoid any damage: +7% It can be used to activate talent Second Wind, placing all other charms into a 21 cooldown : Effective talent level: 5.0 Power cost: 21 out of 35/35. Range: melee/personal Travel Speed: instantaneous Description: Take a deep breath to recover 55% of your stamina. A suit of armour made of leather. Press to compare |
Inventory
regeneration infusion of the sneak (heal 439 over 5 turns) regeneration infusion of the sneak (heal 439 over 5 turns)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 439 life over 5 turns. Its effects scale with your Cunning stat. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. Press to compare |
This item will automatically be transmogrified when you leave the level. heroism infusion (+7 for 10 turns, die at -524)heroism infusion (+7 for 10 turns, die at -524) Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 30 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to increase three of your primary stats by 7 for 10 turns. While Heroism is active, you will only die when reaching -524 life. However, when below 0 you cannot see how much life you have left. It will always increase your three highest stats. If your life is below 0 when this effect wears off it will be set to 1. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
Ancient Tome titled 'Gems and their uses' Ancient Tome titled 'Gems and their uses'0.10 Encumbrance. [Plot Item] Type: scroll / tome Magical scrolls can have wildly different effects! Most of them function better with a high Magic score. |
Telos's Staff (Top Half) (143% power, 0 apr, physical element) Telos's Staff (Top Half) (143% power, 0 apr, physical element)Requires: - Magic 35 Powered by arcane forces 2.50 Encumbrance. [Unique] Type: weapon / staff ; tier 5 Power: 144% Range: 1.2x Uses stat: 100% Mag Damage type: Arcane Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +0 Physical crit. chance: +1.5% Attack speed: 100% When wielded/worn: Changes stats: +5 Wil Changes damage: +35% arcane Talent granted: +1 Command Staff Mental save: +8 (+4 eff.) Spellpower: +30 (+8 eff.) Spell crit. chance: +15% The top part of Telos' broken staff. Press to compare |
This item will automatically be transmogrified when you leave the level. ethereal dragonbone magestaff of greater warding (136% power, 6 apr, arcane element)ethereal dragonbone magestaff of greater warding (136% power, 6 apr, arcane element) Requires: - Magic 48 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 5 It must be held with both hands. Power: 137% Range: 1.2x Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +6 Physical crit. chance: +5.0% Attack speed: 100% When wielded/worn: Armour: +9 Defense: +34 (+15 eff.) Damage (Melee): 7 % chance of confusion Maximum wards: +3 arcane Changes damage: +30% arcane Talents granted: +2 Ward +1 Command Staff Spellpower: +20 (+5 eff.) Spell crit. chance: +5% Damage Shield penetration: +21% Staves designed for wielders of magic, by the greats of the art. Press to compare |
This item will automatically be transmogrified when you leave the level. shimmering dragonbone magestaff of greater warding (136% power, 6 apr, lightning element)shimmering dragonbone magestaff of greater warding (136% power, 6 apr, lightning element) Requires: - Magic 48 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 5 It must be held with both hands. Power: 137% Range: 1.2x Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +6 Physical crit. chance: +5.0% Attack speed: 100% When wielded/worn: Armour: +9 Defense: +9 (+4 eff.) Maximum wards: +3 lightning Changes damage: +30% lightning Talents granted: +3 Ward +1 Command Staff Mana each turn: +0.31 Maximum mana: +64.00 Spellpower: +15 (+4 eff.) Spell crit. chance: +5% Staves designed for wielders of magic, by the greats of the art. Press to compare |
This item will automatically be transmogrified when you leave the level. quick voratun battleaxe (169% power, 4 apr)quick voratun battleaxe (169% power, 4 apr) Requires: - Strength 48 Crafted by a master 3.00 Encumbrance. Type: weapon / battleaxe ; tier 5 It must be held with both hands. Power: 169% Range: 1.5x Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +4 Physical crit. chance: +8.0% Attack speed: 111% When wielded/worn: Accuracy: +14 (+5 eff.) Changes stats: +6 Dex Massive two-handed battleaxes. Press to compare |
This item will automatically be transmogrified when you leave the level. warbringer's voratun greatsword of dampening (172% power, 4 apr)warbringer's voratun greatsword of dampening (172% power, 4 apr) Requires: - Strength 48 Infused by arcane disrupting forces Crafted by a master 3.00 Encumbrance. Type: weapon / greatsword ; tier 5 It must be held with both hands. Power: 172% Range: 1.6x Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +4 Physical crit. chance: +5.0% Attack speed: 100% When wielded/worn: Physical power: +16 (+4 eff.) Changes stats: +5 Con Changes resistances: +16% acid / +13% fire / +13% lightning / +17% cold Changes resistances penetration: +16% physical Spell save: +14 (+5 eff.) Disarm immunity: +21% Massive two-handed swords. Press to compare |
This item will automatically be transmogrified when you leave the level. insidious orichalcum trident of evisceration (161% power, 16 apr)insidious orichalcum trident of evisceration (161% power, 16 apr) Requires: - Strength 48 Infused by nature Crafted by a master 3.00 Encumbrance. Type: weapon / trident ; tier 5 It must be held with both hands. Power: 162% Range: 1.6x Uses stat: 120% Str Damage type: Physical Mastery: Exotic Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +16 Physical crit. chance: +4.0% Attack speed: 100% On weapon crit: * wounds the target reducing their healing Damage (Melee): +59 insidious poison When wielded/worn: Physical crit. chance: +13.0% Physical power: +14 (+4 eff.) A two-handed massive trident. Tridents require the exotic weapons mastery talent to use correctly. Press to compare |
This item will automatically be transmogrified when you leave the level. flaming voratun longsword of nature (151% power, 6 apr)flaming voratun longsword of nature (151% power, 6 apr) Requires: - Strength 48 Powered by arcane forces Infused by nature 3.00 Encumbrance. Type: weapon / longsword ; tier 5 Power: 152% Range: 1.4x Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +6 Physical crit. chance: +5.0% Attack speed: 100% Burst (radius 1) on hit: +13 fire When wielded/worn: Changes resistances: +4% all Changes resistances penetration: +10% nature Sharp, long, and deadly. Press to compare |
This item will automatically be transmogrified when you leave the level. flaming voratun longsword of ruin (154% power, 6 apr)flaming voratun longsword of ruin (154% power, 6 apr) Requires: - Strength 48 Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: weapon / longsword ; tier 5 Power: 154% Range: 1.4x Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +6 Physical crit. chance: +5.0% Attack speed: 100% Burst (radius 1) on hit: +13 fire When wielded/worn: Armour penetration: +11 Physical crit. chance: +10.0% Critical mult.: +13.00% Sharp, long, and deadly. Press to compare |
This item will automatically be transmogrified when you leave the level. plaguebringer's voratun mace (156% power, 6 apr)plaguebringer's voratun mace (156% power, 6 apr) Requires: - Strength 48 Powered by arcane forces 3.00 Encumbrance. Type: weapon / mace ; tier 5 Power: 157% Range: 1.4x Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +6 Physical crit. chance: +3.0% Attack speed: 100% When this weapon hits: Epidemic (10% chance level 5). On weapon hit: * 18% chance to disease Damage (Melee): +14 blight When wielded/worn: Disease immunity: +23% Blunt and deadly. Press to compare |
This item will automatically be transmogrified when you leave the level. voratun mace 'Jetmaster' (157% power, 6 apr)voratun mace 'Jetmaster' (157% power, 6 apr) Requires: - Strength 48 Powered by arcane forces Crafted by a master 3.00 Encumbrance. [Unique] Type: weapon / mace ; tier 5 Power: 157% Range: 1.4x Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +6 Physical crit. chance: +3.0% Attack speed: 100% Damage (Melee): +27 cold Burst (radius 1) on hit: +12 fire When wielded/worn: Armour penetration: +15 Physical crit. chance: +12.0% Changes resistances: +6% darkness / +15% lightning Changes damage: +3% lightning / +15% darkness Critical mult.: +16.00% Blunt and deadly. Press to compare |
This item will automatically be transmogrified when you leave the level. living voratun shield of resistance (12 def, 3 armour, 100% power, 208.5 block)living voratun shield of resistance (12 def, 3 armour, 100% power, 208.5 block) Requires: - Strength 48 - Talent Armour Training (level 2) Infused by nature 7.00 Encumbrance. Type: armor / shield ; tier 5 When used to attack (with talents): Power: 176% Range: 1.2x Uses stat: 100% Str Damage type: Physical Mastery: Stoneshield Accuracy bonus: +2.5% procs dam / acc Physical crit. chance: +5.0% Block value: +208 Damage (Melee): +15 nature When wielded/worn: Armour: +3 Defense: +12 (+6 eff.) Ranged Defense: +12 (+5 eff.) Fatigue: +14% Damage when hit (Melee): 15 nature Changes resistances: +5% acid / +8% cold / +15% blight / +10% fire / +13% nature / +11% lightning Talent granted: +5 Block Maximum life: +75.00 Handheld deflection devices. Press to compare |
This item will automatically be transmogrified when you leave the level. fortifying voratun mail armour of resilience (5 def, 10 armour)fortifying voratun mail armour of resilience (5 def, 10 armour) Requires: - Strength 48 - Talent Armour Training Infused by nature Crafted by a master 14.00 Encumbrance. Type: armor / heavy ; tier 5 When wielded/worn: Armour: +10 Defense: +5 (+2 eff.) Fatigue: +16% Changes stats: +7 Str / +5 Con Maximum life: +82.00 A suit of armour made of mail. Press to compare |
This item will automatically be transmogrified when you leave the level. Anydor the EbonywrestAnydor the Ebonywrest Infused by psionic forces 1.00 Encumbrance. Type: armor / belt ; tier 5 When wielded/worn: Damage when hit (Melee): 8 darkness / 12 blight Changes stats: +3 Cun / +5 Wil Changes damage: +6% darkness Mental save: +10 (+5 eff.) Maximum life: +49.00 A belt that goes around your waist. Press to compare |
This item will automatically be transmogrified when you leave the level. elven-silk cloak (3 def, 0 armour)elven-silk cloak (3 def, 0 armour) 2.00 Encumbrance. Type: armor / cloak ; tier 5 When wielded/worn: Defense: +3 (+2 eff.) A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. Press to compare |
This item will automatically be transmogrified when you leave the level. undeterred pair of voratun boots of uncanny dodging (6 def, 5 armour)undeterred pair of voratun boots of uncanny dodging (6 def, 5 armour) Requires: - Talent Armour Training Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 5 When wielded/worn: Armour: +5 Defense: +6 (+3 eff.) Ranged Defense: +5 (+2 eff.) Fatigue: +4% Silence immunity: +28% Confusion immunity: +33% Stun/Freeze immunity: +44% Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. Press to compare |
This item will automatically be transmogrified when you leave the level. bloodstonebloodstone 0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Stun/Freeze immunity: +60% When used to imbue an object: Stun/Freeze immunity: +60% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
This item will automatically be transmogrified when you leave the level. diamonddiamond 0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con When used to imbue an object: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
This item will automatically be transmogrified when you leave the level. moonstonemoonstone 0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Defense: +10 (+5 eff.) Physical save: +10 (+3 eff.) Spell save: +10 (+3 eff.) Mental save: +10 (+5 eff.) When used to imbue an object: Defense: +10 (+5 eff.) Physical save: +10 (+3 eff.) Spell save: +10 (+3 eff.) Mental save: +10 (+5 eff.) Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
This item will automatically be transmogrified when you leave the level. pearlpearl 0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Armour: +5 Changes resistances: +5% all When used to imbue an object: Armour: +5 Changes resistances: +5% all Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
Crystal Heart Crystal HeartPowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 5 It can be used to combine with a suit of body armor, costing 1 power out of 1/1. This crystal is huge, easily the size of your head. It sparkles brilliantly almost of its own accord. |
dwarven-steel pickaxe of the Iron Throne (dig speed 15 turns) dwarven-steel pickaxe of the Iron Throne (dig speed 15 turns)Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 3 When wielded/worn: Changes stats: +2 Str Maximum life: +28.00 Maximum stamina: +20.00 When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. Press to compare |
Elemental Orb (Orb of Command) Elemental Orb (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Mag It can be used to use the orb, costing 1 power out of 1/1. Flames swirl on the icy surface of this orb. |
Orb of Many Ways Orb of Many WaysPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb It can be used to activate a portal, costing 6 power out of 30/30. The orb projects images of distant places, some that seem to be not of this world, switching rapidly. If used near a portal it could probably activate it. |
Orb of Many Ways Orb of Many WaysPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb It can be used to activate a portal, costing 6 power out of 30/30. The orb projects images of distant places, some that seem to be not of this world, switching rapidly. If used near a portal it could probably activate it. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
demon seed [fire imp] (level 10, body) demon seed [fire imp] (level 10, body)Powered by arcane forces 0.00 Encumbrance. [Unique] Type: seed / demon ; tier 1 Attach on item worn on slot 'body' When attach to an other item: Talent granted: +1 Fiery Cleansing Demon status: alive (15% life). The seed of a demon. |
demon seed [fire imp] (level 13, mainhand) demon seed [fire imp] (level 13, mainhand)Powered by arcane forces 0.00 Encumbrance. [Unique] Type: seed / demon ; tier 1 Attach on item worn on slot 'mainhand' When attach to an other item: Talent granted: +2 Flame Bolts Demon status: alive (100% life). The seed of a demon. |
demon seed [fire imp] (level 17, finger) demon seed [fire imp] (level 17, finger)Powered by arcane forces 0.00 Encumbrance. [Unique] Type: seed / demon ; tier 1 Attach on item worn on slot 'finger' When attach to an other item: Vim when hit: +1.00 Demon status: alive (15% life). The seed of a demon. |
demon seed [fire imp] (level 21, finger) demon seed [fire imp] (level 21, finger)Powered by arcane forces 0.00 Encumbrance. [Unique] Type: seed / demon ; tier 1 Attach on item worn on slot 'finger' When attach to an other item: Vim when hit: +1.00 Demon status: alive (100% life). The seed of a demon. |
demon seed [fire imp] (level 50, body) demon seed [fire imp] (level 50, body)Powered by arcane forces 0.00 Encumbrance. [Unique] Type: seed / demon ; tier 1 Attach on item worn on slot 'body' When attach to an other item: Talent granted: +5 Fiery Cleansing Demon status: alive (100% life). The seed of a demon. |
demon seed [wretchling] (level 15, body) demon seed [wretchling] (level 15, body)Powered by arcane forces 0.00 Encumbrance. [Unique] Type: seed / demon ; tier 1 Attach on item worn on slot 'body' When attach to an other item: Talent granted: +2 Acidic Bath Demon status: alive (100% life). The seed of a demon. |
demon seed [wretchling] (level 21, finger) demon seed [wretchling] (level 21, finger)Powered by arcane forces 0.00 Encumbrance. [Unique] Type: seed / demon ; tier 1 Attach on item worn on slot 'finger' When attach to an other item: Vim when hit: +1.00 Demon status: alive (100% life). The seed of a demon. |
demon seed [wretchling] (level 41, finger) demon seed [wretchling] (level 41, finger)Powered by arcane forces 0.00 Encumbrance. [Unique] Type: seed / demon ; tier 1 Attach on item worn on slot 'finger' When attach to an other item: Vim when hit: +1.00 Demon status: alive (100% life). The seed of a demon. |
demon seed [wretchling] (level 44, offhand) demon seed [wretchling] (level 44, offhand)Powered by arcane forces 0.00 Encumbrance. [Unique] Type: seed / demon ; tier 1 Attach on item worn on slot 'offhand' When attach to an other item: Changes resistances: +32% acid Reduce damage by fixed amount: +22 acid Demon status: alive (100% life). The seed of a demon. |
demon seed [wretchling] (level 50, body) demon seed [wretchling] (level 50, body)Powered by arcane forces 0.00 Encumbrance. [Unique] Type: seed / demon ; tier 1 Attach on item worn on slot 'body' When attach to an other item: Talent granted: +5 Acidic Bath Demon status: alive (100% life). The seed of a demon. |
demon seed [wretchling] (level 50, mainhand) demon seed [wretchling] (level 50, mainhand)Powered by arcane forces 0.00 Encumbrance. [Unique] Type: seed / demon ; tier 1 Attach on item worn on slot 'mainhand' When attach to an other item: Talent granted: +5 Corrosive Slashes Demon status: alive (100% life). The seed of a demon. |
demon seed [wretchling] (level 50, offhand) demon seed [wretchling] (level 50, offhand)Powered by arcane forces 0.00 Encumbrance. [Unique] Type: seed / demon ; tier 1 Attach on item worn on slot 'offhand' When attach to an other item: Changes resistances: +35% acid Reduce damage by fixed amount: +25 acid Demon status: alive (100% life). The seed of a demon. |
demon seed [quasit] (level 15, body) demon seed [quasit] (level 15, body)Powered by arcane forces 0.00 Encumbrance. [Unique] Type: seed / demon ; tier 2 Attach on item worn on slot 'body' When attach to an other item: Talent granted: +2 Rush Demon status: alive (100% life). The seed of a demon. |
demon seed [quasit] (level 27, finger) demon seed [quasit] (level 27, finger)Powered by arcane forces 0.00 Encumbrance. [Unique] Type: seed / demon ; tier 2 Attach on item worn on slot 'finger' When attach to an other item: Vim when hit: +2.00 Demon status: alive (100% life). The seed of a demon. |
demon seed [quasit] (level 44, mainhand) demon seed [quasit] (level 44, mainhand)Powered by arcane forces 0.00 Encumbrance. [Unique] Type: seed / demon ; tier 2 Attach on item worn on slot 'mainhand' When attach to an other item: Talent granted: +5 Farstrike Demon status: alive (100% life). The seed of a demon. |
demon seed [quasit] (level 50, finger) demon seed [quasit] (level 50, finger)Powered by arcane forces 0.00 Encumbrance. [Unique] Type: seed / demon ; tier 2 Attach on item worn on slot 'finger' When attach to an other item: Vim when hit: +2.00 Demon status: alive (100% life). The seed of a demon. |
demon seed [water imp] (level 30, offhand) demon seed [water imp] (level 30, offhand)Powered by arcane forces 0.00 Encumbrance. [Unique] Type: seed / demon ; tier 2 Attach on item worn on slot 'offhand' When attach to an other item: Reduce damage by fixed amount: +15 darkness Changes resistances penetration: +17% darkness Demon status: alive (15% life). The seed of a demon. |
demon seed [dolleg] (level 19, finger) demon seed [dolleg] (level 19, finger)Powered by arcane forces 0.00 Encumbrance. [Unique] Type: seed / demon ; tier 3 Attach on item worn on slot 'finger' When attach to an other item: Vim when hitting in melee: +1.00 Demon status: alive (15% life). The seed of a demon. |
demon seed [dolleg] (level 20, finger) demon seed [dolleg] (level 20, finger)Powered by arcane forces 0.00 Encumbrance. [Unique] Type: seed / demon ; tier 3 Attach on item worn on slot 'finger' When attach to an other item: Vim when hitting in melee: +1.00 Demon status: alive (15% life). The seed of a demon. |
demon seed [dolleg] (level 38, body) demon seed [dolleg] (level 38, body)Powered by arcane forces 0.00 Encumbrance. [Unique] Type: seed / demon ; tier 3 Attach on item worn on slot 'body' When attach to an other item: Talent granted: +4 Blighted Path Demon status: alive (100% life). The seed of a demon. |
demon seed [dolleg] (level 38, mainhand) demon seed [dolleg] (level 38, mainhand)Powered by arcane forces 0.00 Encumbrance. [Unique] Type: seed / demon ; tier 3 Attach on item worn on slot 'mainhand' When attach to an other item: 20% chance to trigger a Blood Grasp cast of level 4 The seed of a demon. |
demon seed [dolleg] (level 49, offhand) demon seed [dolleg] (level 49, offhand)Powered by arcane forces 0.00 Encumbrance. [Unique] Type: seed / demon ; tier 3 Attach on item worn on slot 'offhand' When attach to an other item: Changes resistances: +35% blight Reduce damage by fixed amount: +25 blight Demon status: alive (100% life). The seed of a demon. |
demon seed [dúathedlen] (level 29, offhand) demon seed [dúathedlen] (level 29, offhand)Powered by arcane forces 0.00 Encumbrance. [Unique] Type: seed / demon ; tier 3 Attach on item worn on slot 'offhand' When attach to an other item: Grants telepathy: Humanoid Demon Demon status: alive (100% life). The seed of a demon. |
demon seed [dúathedlen] (level 41, finger) demon seed [dúathedlen] (level 41, finger)Powered by arcane forces 0.00 Encumbrance. [Unique] Type: seed / demon ; tier 3 Attach on item worn on slot 'finger' When attach to an other item: Vim when hitting in melee: +1.00 Demon status: alive (100% life). The seed of a demon. |
demon seed [dúathedlen] (level 42, mainhand) demon seed [dúathedlen] (level 42, mainhand)Powered by arcane forces 0.00 Encumbrance. [Unique] Type: seed / demon ; tier 3 Attach on item worn on slot 'mainhand' When attach to an other item: Talent granted: +5 Corrupt Light Demon status: alive (100% life). The seed of a demon. |
demon seed [dúathedlen] (level 46, body) demon seed [dúathedlen] (level 46, body)Powered by arcane forces 0.00 Encumbrance. [Unique] Type: seed / demon ; tier 3 Attach on item worn on slot 'body' When attach to an other item: Talent granted: +5 Shadowmeld Demon status: alive (100% life). The seed of a demon. |
demon seed [dúathedlen] (level 50, finger) demon seed [dúathedlen] (level 50, finger)Powered by arcane forces 0.00 Encumbrance. [Unique] Type: seed / demon ; tier 3 Attach on item worn on slot 'finger' When attach to an other item: Vim when hitting in melee: +1.00 Demon status: alive (15% life). The seed of a demon. |
demon seed [thaurhereg] (level 26, body) demon seed [thaurhereg] (level 26, body)Powered by arcane forces 0.00 Encumbrance. [Unique] Type: seed / demon ; tier 4 Attach on item worn on slot 'body' When attach to an other item: Silence immunity: +64% Demon status: alive (100% life). The seed of a demon. |
demon seed [thaurhereg] (level 38, mainhand) demon seed [thaurhereg] (level 38, mainhand)Powered by arcane forces 0.00 Encumbrance. [Unique] Type: seed / demon ; tier 4 Attach on item worn on slot 'mainhand' When attach to an other item: 25% chance to trigger a Silence cast of level 4 The seed of a demon. |
demon seed [thaurhereg] (level 50, finger) demon seed [thaurhereg] (level 50, finger)Powered by arcane forces 0.00 Encumbrance. [Unique] Type: seed / demon ; tier 4 Attach on item worn on slot 'finger' When attach to an other item: Vim when hitting in melee: +2.00 Demon status: alive (100% life). The seed of a demon. |
demon seed [thaurhereg] (level 50, offhand) demon seed [thaurhereg] (level 50, offhand)Powered by arcane forces 0.00 Encumbrance. [Unique] Type: seed / demon ; tier 4 Attach on item worn on slot 'offhand' When attach to an other item: Talent granted: +5 Blood Shield Demon status: alive (100% life). The seed of a demon. |
demon seed [uruivellas] (level 30, finger) demon seed [uruivellas] (level 30, finger)Powered by arcane forces 0.00 Encumbrance. [Unique] Type: seed / demon ; tier 4 Attach on item worn on slot 'finger' When attach to an other item: Vim when hitting in melee: +2.00 Demon status: alive (100% life). The seed of a demon. |
demon seed [uruivellas] (level 31, offhand) demon seed [uruivellas] (level 31, offhand)Powered by arcane forces 0.00 Encumbrance. [Unique] Type: seed / demon ; tier 4 Attach on item worn on slot 'offhand' When attach to an other item: Talent granted: +4 Battle Call Demon status: alive (100% life). The seed of a demon. |
demon seed [uruivellas] (level 35, finger) demon seed [uruivellas] (level 35, finger)Powered by arcane forces 0.00 Encumbrance. [Unique] Type: seed / demon ; tier 4 Attach on item worn on slot 'finger' When attach to an other item: Vim when hitting in melee: +2.00 Demon status: alive (100% life). The seed of a demon. |
demon seed [uruivellas] (level 48, body) demon seed [uruivellas] (level 48, body)Powered by arcane forces 0.00 Encumbrance. [Unique] Type: seed / demon ; tier 4 Attach on item worn on slot 'body' When attach to an other item: Global speed: +20% Demon status: alive (100% life). The seed of a demon. |
demon seed [uruivellas] (level 49, mainhand) demon seed [uruivellas] (level 49, mainhand)Powered by arcane forces 0.00 Encumbrance. [Unique] Type: seed / demon ; tier 4 Attach on item worn on slot 'mainhand' When attach to an other item: Talent granted: +5 Disarm Demon status: alive (100% life). The seed of a demon. |
demon seed [uruivellas] (level 50, body) demon seed [uruivellas] (level 50, body)Powered by arcane forces 0.00 Encumbrance. [Unique] Type: seed / demon ; tier 4 Attach on item worn on slot 'body' When attach to an other item: Global speed: +20% Demon status: alive (100% life). The seed of a demon. |
demon seed [uruivellas] (level 50, mainhand) demon seed [uruivellas] (level 50, mainhand)Powered by arcane forces 0.00 Encumbrance. [Unique] Type: seed / demon ; tier 4 Attach on item worn on slot 'mainhand' When attach to an other item: Talent granted: +5 Disarm Demon status: alive (100% life). The seed of a demon. |
demon seed [daelach] (level 50, body) demon seed [daelach] (level 50, body)Powered by arcane forces 0.00 Encumbrance. [Unique] Type: seed / demon ; tier 5 Attach on item worn on slot 'body' When attach to an other item: Stun/Freeze immunity: +100% Demon status: alive (100% life). The seed of a demon. |
demon seed [daelach] (level 50, finger) demon seed [daelach] (level 50, finger)Powered by arcane forces 0.00 Encumbrance. [Unique] Type: seed / demon ; tier 5 Attach on item worn on slot 'finger' When attach to an other item: Vim when hitting in melee: +3.00 Demon status: alive (100% life). The seed of a demon. |
demon seed [daelach] (level 50, mainhand) demon seed [daelach] (level 50, mainhand)Powered by arcane forces 0.00 Encumbrance. [Unique] Type: seed / demon ; tier 5 Attach on item worn on slot 'mainhand' When attach to an other item: Talent granted: +5 Doom Tendrils Demon status: alive (100% life). The seed of a demon. |
demon seed [daelach] (level 50, offhand) demon seed [daelach] (level 50, offhand)Powered by arcane forces 0.00 Encumbrance. [Unique] Type: seed / demon ; tier 5 Attach on item worn on slot 'offhand' When attach to an other item: Talent granted: +5 Fiery Portal Demon status: alive (100% life). The seed of a demon. |
demon seed [wretch titan] (level 27, finger) demon seed [wretch titan] (level 27, finger)Powered by arcane forces 0.00 Encumbrance. [Unique] Type: seed / demon ; tier 5 Attach on item worn on slot 'finger' When attach to an other item: Vim when hitting in melee: +3.00 Demon status: alive (15% life). The seed of a demon. |
demon seed [wretch titan] (level 47, offhand) demon seed [wretch titan] (level 47, offhand)Powered by arcane forces 0.00 Encumbrance. [Unique] Type: seed / demon ; tier 5 Attach on item worn on slot 'offhand' When attach to an other item: Talent granted: +5 Acid Burst Demon status: alive (100% life). The seed of a demon. |
demon seed [wretch titan] (level 49, body) demon seed [wretch titan] (level 49, body)Powered by arcane forces 0.00 Encumbrance. [Unique] Type: seed / demon ; tier 5 Attach on item worn on slot 'body' When attach to an other item: Reduces incoming crit damage: 35.00% Demon status: alive (100% life). The seed of a demon. |
demon seed [wretch titan] (level 50, body) demon seed [wretch titan] (level 50, body)Powered by arcane forces 0.00 Encumbrance. [Unique] Type: seed / demon ; tier 5 Attach on item worn on slot 'body' When attach to an other item: Reduces incoming crit damage: 35.00% Demon status: alive (100% life). The seed of a demon. |
demon seed [champion of Urh'Rok] (level 40, offhand) demon seed [champion of Urh'Rok] (level 40, offhand)Powered by arcane forces 0.00 Encumbrance. [Unique] Type: seed / demon ; tier 6 Attach on item worn on slot 'offhand' When attach to an other item: Talent granted: +4 Armoured Leviathan Demon status: alive (100% life). The seed of a demon. |
demon seed [champion of Urh'Rok] (level 50, body) demon seed [champion of Urh'Rok] (level 50, body)Powered by arcane forces 0.00 Encumbrance. [Unique] Type: seed / demon ; tier 6 Attach on item worn on slot 'body' When attach to an other item: Changes stats: +12 Str / +12 Mag Maximum life: +125.00 Demon status: alive (100% life). The seed of a demon. |
demon seed [champion of Urh'Rok] (level 50, mainhand) demon seed [champion of Urh'Rok] (level 50, mainhand)Powered by arcane forces 0.00 Encumbrance. [Unique] Type: seed / demon ; tier 6 Attach on item worn on slot 'mainhand' When attach to an other item: Talent granted: +5 Doomed Nature Demon status: alive (100% life). The seed of a demon. |
demon seed [champion of Urh'Rok] (level 50, offhand) demon seed [champion of Urh'Rok] (level 50, offhand)Powered by arcane forces 0.00 Encumbrance. [Unique] Type: seed / demon ; tier 6 Attach on item worn on slot 'offhand' When attach to an other item: Talent granted: +5 Armoured Leviathan Demon status: alive (100% life). The seed of a demon. |
demon seed [forge-giant] (level 35, finger) demon seed [forge-giant] (level 35, finger)Powered by arcane forces 0.00 Encumbrance. [Unique] Type: seed / demon ; tier 6 Attach on item worn on slot 'finger' When attach to an other item: Vim each turn: +1.00 Demon status: alive (15% life). The seed of a demon. |
demon seed [forge-giant] (level 37, finger) demon seed [forge-giant] (level 37, finger)Powered by arcane forces 0.00 Encumbrance. [Unique] Type: seed / demon ; tier 6 Attach on item worn on slot 'finger' When attach to an other item: Vim each turn: +1.00 Demon status: alive (100% life). The seed of a demon. |
demon seed [forge-giant] (level 50, body) demon seed [forge-giant] (level 50, body)Powered by arcane forces 0.00 Encumbrance. [Unique] Type: seed / demon ; tier 6 Attach on item worn on slot 'body' When attach to an other item: Reduces duration of detrimental effects by 40% The seed of a demon. |
demon seed [forge-giant] (level 50, finger) demon seed [forge-giant] (level 50, finger)Powered by arcane forces 0.00 Encumbrance. [Unique] Type: seed / demon ; tier 6 Attach on item worn on slot 'finger' When attach to an other item: Vim each turn: +1.00 Demon status: alive (15% life). The seed of a demon. |
demon seed [forge-giant] (level 50, mainhand) demon seed [forge-giant] (level 50, mainhand)Powered by arcane forces 0.00 Encumbrance. [Unique] Type: seed / demon ; tier 6 Attach on item worn on slot 'mainhand' When attach to an other item: Talent granted: +5 Inferno Mana each turn: +0.50 Demon status: alive (100% life). The seed of a demon. |
Achievements
Bringer of Doom (Exploration mode)
Killed a Bringer of Doom.By Alrid the Cornac Demonologist level 42
16th Haze 122nd year of Ascendancy at 04:44 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Alrid the Cornac Demonologist level 22
36th Dusk 122nd year of Ascendancy at 21:20 see stats
Infinite x10 (Exploration mode)
Got to level 10 of the infinite dungeon.By Alrid the Cornac Demonologist level 12
6th Flare 122nd year of Ascendancy at 23:06 see stats
Infinite x20 (Exploration mode)
Got to level 20 of the infinite dungeon.By Alrid the Cornac Demonologist level 21
29th Dusk 122nd year of Ascendancy at 11:27 see stats
Infinite x30 (Exploration mode)
Got to level 30 of the infinite dungeon.By Alrid the Cornac Demonologist level 29
57th Dusk 122nd year of Ascendancy at 08:23 see stats
Infinite x40 (Exploration mode)
Got to level 40 of the infinite dungeon.By Alrid the Cornac Demonologist level 39
4th Haze 122nd year of Ascendancy at 21:59 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Alrid the Cornac Demonologist level 10
2nd Summertide 122nd year of Ascendancy at 18:21 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Alrid the Cornac Demonologist level 20
23rd Dusk 122nd year of Ascendancy at 09:26 see stats
Level 30 (Exploration mode)
Got a character to level 30.By Alrid the Cornac Demonologist level 30
59th Dusk 122nd year of Ascendancy at 06:25 see stats
Level 40 (Exploration mode)
Got a character to level 40.By Alrid the Cornac Demonologist level 40
8th Haze 122nd year of Ascendancy at 15:10 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By Alrid the Cornac Demonologist level 20
23rd Dusk 122nd year of Ascendancy at 21:55 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By Alrid the Cornac Demonologist level 32
67th Dusk 122nd year of Ascendancy at 09:56 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Alrid the Cornac Demonologist level 21
29th Dusk 122nd year of Ascendancy at 11:27 see stats
Log
Cauterize hits Alrid for 40 fire damage.
Alrid receives 38 healing.
Cauterize hits Alrid for 0 fire damage.
The flames around Alrid vanish.
Alrid receives 38 healing.
Alrid stops regenerating health quickly.
Alrid receives 38 healing.
Gorbat, Supreme Wyrmic of the Pride roars!
Alrid wanders around!.
Gorbat, Supreme Wyrmic of the Pride hits Alrid for (106 turned into osmosis), 348 physical (348 total damage).
Alrid uses the Wintertide Phial to cleanse his mind!
Alrid seems more focused.
Talent Assault is ready to use.
Alrid receives 35 healing.
Gorbat, Supreme Wyrmic of the Pride breathes sand!
Gorbat, Supreme Wyrmic of the Pride's mind surges with critical power!
Cold drake hatchling loses sight!
Gorbat, Supreme Wyrmic of the Pride hits Alrid for (106 turned into osmosis), 716 physical (716 total damage).
Gorbat, Supreme Wyrmic of the Pride hits Cold drake hatchling for 762 physical damage.
Alrid the level 44 cornac demonologist was minced to death by Gorbat, Supreme Wyrmic of the Pride and fed to the hatchlings on level 46 of Infinite Dungeon.
Alrid deactivates Osmosis Shield.
Alrid deactivates Willful Tormenter.
Alrid deactivates Hardened Core.
Alrid deactivates Bleak Outcome.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
