Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.3.1 |
| Addons | 'Purists' Breeding Pits Restoration Project 1.2.3Restores the orc breeding pits cut content to the game. This is the original completely unaltered orc breeding pits, just as objectionable as it was in version 1.1.3, before any changes were made. You have been WARNED. Do not complain about the potentially objectionable content. Escorts Enhanced 1.3.1Various enhancements to escort quest NPCs: Talent Point Planner 1.3.0The Talent Point Planner allows you to plan how to spend your character's future talent points (hence the name). Bound to the <alt-shift-g> key by default [which can be changed in the usual manner], the planner makes a temporary copy of your character, levels it up to level 50, and opens the level-up dialog for you to set up your point plan. When you're finished, the plan will be saved and displayed as annotations in the regular level-up dialog. Also provides various small improvements and bugfixes for the levelup dialog:
Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Frequently Asked Questions: "Save" Talent/Stat Points 1.1.0A tweak to the Minimalist UI, allowing you to right-click on the level-up marker to mark your current unspent points as "saved". Saved points use distinct level-up indicators, allowing you to easily visually distinguish between points you want to spend now and points you want to spend later. Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Use Item Shortcuts 1.3.0Adds some additional entries to the inventory's use-item dialog to more conveniently apply some talents to items in inventory. Current added entries are:
In addition, if you have turned off the "Object & Creature links" chat message filter under Game Options, the "Link item in chat" entry is removed from the dialog. (new in v3) Also adds game option "[ZOmnibus] | Allow object actions in stores", which will allow some item actions (like tagging) to be performed on items in your inventory from within the store dialog. Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Ignore Race/Class Locks 1.1.0Modifies the character creation dialog to bypass the lock check for races and classes, allowing characters to be created using locked races and classes. Doesn't actually unlock anything. Frequently Asked Questions:
[License note: This addon uses a modified version of an image by Lorc from Game-icons.net, pursuant to the Creative Commons CC-BY-3.0 license.] Die in Obscurity 1.3.0Adds an option to the Online tab that can disable the broadcasting of death messages. Additionally, can suppress death messages for characters under a specific level. Improved Auto-explore and Rest 1.3.1Quality of Life improvements for resting and auto-exploring. v3.5.0 *** FOR ToME v1.6.5 *** It is recommended to turn off Marson's Rest and Auto-Explore as well as C.Lowe's Rest Tweaks if using. This addon is meant to include all of them. Latest Update Notes: Existing Features: Determines how auto-explore and running respond to telepathy, including mouse moves. Regardless of the setting, hostiles seen via telepathy will not halt resting or the Rod of Recall, nor trigger automated talents. Unique or powerful monsters (rank > 3) will always trigger a halt to running when they are spotted via telepathy for any mode except 'Original'. Available modes: • 'Always Viligant' always stops running when a hostile creature is seen via telepathy. • 'Original' is standard ToME auto-explore behavior, which ignores telepathy when running or auto-exploring. • Compatible with ToME v1.6.0 Notes: • Telepathy will not prevent auto-exploring the way normal sight will. If a halt is triggered by telepathy, hitting auto-explore again will move you at least one more square in the direction of the auto-explore path. If in 'Always Viligant' mode and a hostile is within telepathic sight (but not normal sight), you will auto-explore in 1 square per keypress increments. Items Vault 1.3.0Donators/Buyers bonus! Cross-tier Luminescence 1.2.4Makes Luminescence a cross-tier effect, so wild infusions will more reliably clear blindness caused by sun infusions. Suggested by Edge. Online Indicator 1.1.0An experimental addon that adds an icon to the toolbar showing your connection status. Currently tracks three states:
Infinite Dungeon Variety 1.2.3Entirely defunct as of 1.5.0's many Infinite Dungeon changes. -- -- -- - - This addon is fairly simple. In it's current version, it randomly swaps out the grid files (which are the tile-sets/how your map looks) and layouts of every floor. Additionally, floors will steadily get larger (and enemy counts will rise as a result) the deeper you go. NOTES The first floor is always a basic dungeon. Stone Wardens Bonus Class 1.2.3Donators/Buyers bonus! Half-Finished Bone Giant Nerf 1.2.3Modifies the Half-Finished Bone Giant undead starting dungeon boss to be less overpowered: Inventory Sort Order 1.3.0Improves the default sort order of items in the player's inventory. Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Ashes of Urh'Rok 1.2.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Alternate Zones Option 1.1.0Adds a game option "Alternate zones" to enable or disable (or optionally force) v1.0.3's new alternate zones, either globally or individually by zone. Also available as part of the ZOmnibus Addon Pack. Auto-Transmo Gems 1.1.0Adds a new game option "Auto-transmo gems", which will place gemsof the specified tier or lower into the transmogrification chest when initially picked up, as with other items. The option is ignored if you have any talents that consume gems, as a convenience to Alchemists. Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Enhanced Object Compare 1.3.0Improves the "Press
Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. |
| Campaign | Infinite |
| Mode | Normal Exploration |
| Sex | Male |
| Race | Cornac |
| Class | Solipsist |
| Level / Exp | 21 / 5% |
| Size | medium |
| Lifes / Deaths | Killed by tempest at level 2 on the 75th Pyre 122nd year of Ascendancy at 13:12 / 28Killed by tempest at level 3 on the 75th Pyre 122nd year of Ascendancy at 18:14 Killed by tempest at level 3 on the 75th Pyre 122nd year of Ascendancy at 20:49 Killed by skeleton warrior at level 5 on the 1st Mirth 122nd year of Ascendancy at 09:38 Killed by broken golem at level 6 on the 2nd Mirth 122nd year of Ascendancy at 20:38 Killed by brittle clear ooze at level 6 on the 2nd Mirth 122nd year of Ascendancy at 21:20 Killed by brittle clear ooze at level 6 on the 2nd Mirth 122nd year of Ascendancy at 22:30 Killed by tempest at level 6 on the 2nd Mirth 122nd year of Ascendancy at 23:53 Killed by Ben Cruthdar, the Cursed at level 7 on the 3rd Mirth 122nd year of Ascendancy at 16:47 Killed by Ben Cruthdar, the Cursed at level 7 on the 3rd Mirth 122nd year of Ascendancy at 17:45 Killed by Ben Cruthdar, the Cursed at level 7 on the 3rd Mirth 122nd year of Ascendancy at 18:58 Killed by Ben Cruthdar, the Cursed at level 7 on the 3rd Mirth 122nd year of Ascendancy at 20:12 Killed by Mayona the giant black ant at level 7 on the 5th Mirth 122nd year of Ascendancy at 13:19 Killed by Mayona the giant black ant at level 7 on the 5th Mirth 122nd year of Ascendancy at 19:13 Killed by Eilineba the white ooze at level 13 on the 6th Flare 122nd year of Ascendancy at 00:07 Killed by Mayulle the copperhead snake at level 13 on the 7th Flare 122nd year of Ascendancy at 00:17 Killed by Mayulle the copperhead snake at level 13 on the 7th Flare 122nd year of Ascendancy at 01:28 Killed by Mayulle the copperhead snake at level 13 on the 7th Flare 122nd year of Ascendancy at 05:33 Killed by Mayulle the copperhead snake at level 13 on the 7th Flare 122nd year of Ascendancy at 06:43 Killed by bloated horror at level 14 on the 8th Flare 122nd year of Ascendancy at 06:38 Killed by thief at level 14 on the 10th Flare 122nd year of Ascendancy at 09:41 Killed by Rantha the Worm at level 15 on the 1st Dusk 122nd year of Ascendancy at 04:23 Killed by Aduganne the stone troll at level 18 on the 6th Dusk 122nd year of Ascendancy at 10:41 Killed by Aduganne the stone troll at level 18 on the 6th Dusk 122nd year of Ascendancy at 16:02 Killed by Aduganne the stone troll at level 18 on the 6th Dusk 122nd year of Ascendancy at 18:30 Killed by Aduganne the stone troll at level 18 on the 6th Dusk 122nd year of Ascendancy at 21:07 Killed by Gyreba the elven warrior at level 19 on the 9th Dusk 122nd year of Ascendancy at 19:34 Killed by Xudhekira the umber hulk at level 21 on the 12nd Dusk 122nd year of Ascendancy at 14:16 |
Primary Stats
| Strength | 14 (base 13) |
| Dexterity | 10 (base 10) |
| Constitution | 12 (base 10) |
| Magic | 10 (base 10) |
| Willpower | 59 (base 50) |
| Cunning | 42 (base 39) |
Resources
| Life | 233/233 |
| Psi | 352/352 |
| Psi_feedback | 120/120 |
| Healing Factor | 1.41 |
| Regeneration | 5.1465 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | -66.666666666667% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 6 |
| Infravision | 1 |
Offense: Mainhand
| Damage | 13 |
| Accuracy | 36 |
| Crit Chance | 14% |
| APR | 18 |
| Speed | 1.00 |
Offense: Offhand
| Damage | 13 |
| Accuracy | 36 |
| Crit Chance | 14% |
| APR | 18 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 10 |
| Crit Chance | 11% |
| Speed | 1 |
Offense: Mind
| Mindpower | 45.366666666667 |
| Crit Chance | 17% |
| Speed | 1 |
Offense: Damage Bonus
| All | 0% |
Defense: Base
| Armour (hardiness) | 6 (30%) |
| Defense | 4 |
| Ranged Defense | 4 |
| Fatigue | 6 |
| Physical Save | 20.49375 |
| Spell Save | 24.225 |
| Mental Save | 30.675 |
Defense: Resistances
| All | 0%( 70%) |
Defense: Immunities
| Instadeath Resistance | 100% |
| Confusion Resistance | 11% |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 60 life over 5 turns. |
| Infusions | Effective talent level: 1.0 Infusion: Insidious PoisonUse mode: Activated Range: 3 Cooldown: 23 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to spit a bolt of poison doing 27.91 nature damage per turn for 7 turns, and reducing the target's healing received by 30%. The sudden stream of natural forces also strips you of one random detrimental magical effect. Its effects scale with your Cunning stat. |
Class Talents
| Psionic / Psychic Assault | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Psionic / Dream Smith | 1.30 |
| 5/5 |
| 4/5 |
| 5/5 |
| 3/5 |
| Psionic / Solipsism | 1.50 |
| 5/5 |
| 1/5 |
| 5/5 |
| 1/5 |
| Psionic / Slumber | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Psionic / Thought-Forms | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Psionic / Distortion | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Cunning / Survival | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Psionic / Dream Forge | 1.30 |
| 2/5 |
| 2/5 |
| 0/5 |
| 0/5 |
| Psionic / Feedback | 1.64 |
| 5/5 |
| 4/5 |
| 2/5 |
| 3/5 |
| Psionic / Mentalism | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Psionic / Dreaming | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Effects
| detrimental effect | There is no gravity here; you float in the air. Movement is three times as slow, and any melee or archery blows have a chance to knockback. Maximum encumbrance is greatly increased. Zero Gravity |
Quests
You have entered the Infinite Dungeon. There is no going back now. The Infinite DungeonGo deep, fight, win or die in a blaze of glory! | active |
Equipment
| On feet | pair of rough leather boots 'Dayraptor' (0 def, 1 armour) pair of rough leather boots 'Dayraptor' (0 def, 1 armour)Infused by nature 2.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +1 Fatigue: +1% Effects on melee hit: * Slows global speed by 30% Damage when hit (Melee): 4 light Changes resistances: +6% lightning / +6% temporal / +3% cold / +3% acid A pair of boots made of leather. Press to compare |
| Light source | bright alchemist's lamp of health bright alchemist's lamp of healthInfused by nature Crafted by a master 1.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Maximum life: +54.00 Light radius: +6 A normal brass lantern, enhanced by alchemy to make it brighter. Press to compare |
| On head | mindwoven linen wizard hat of nature (+16%) (1 def, 0 armour) mindwoven linen wizard hat of nature (+16%) (1 def, 0 armour)Infused by nature Infused by psionic forces 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Defense: +1 (+1 eff.) Changes resistances: +16% nature Changes damage: +11% nature Psi each turn: +0.14 Mindpower: +3 (+1 eff.) Mental crit. chance: +2% A pointy cloth hat, very wizardly... Press to compare |
| On hands | umbral rough leather gloves (0 def, 1 armour) umbral rough leather gloves (0 def, 1 armour)Powered by arcane forces 1.00 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Armour: +1 Damage (Melee): 8 darkness Changes resistances: +6% darkness Changes damage: +4% darkness Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. Press to compare |
| Tool | miner's iron pickaxe (dig speed 30 turns) miner's iron pickaxe (dig speed 30 turns)Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Changes stats: +1 Str Infravision radius: +1 When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. Press to compare |
| On fingers | titan's copper ring titan's copper ringInfused by nature 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Changes stats: +2 Con Physical save: +4 (+3 eff.) Rings can have magical properties. Press to compare |
| Around neck | mindweaver's steel amulet of mastery (0.14 Psionic / Feedback) mindweaver's steel amulet of mastery (0.14 Psionic / Feedback)Crafted by a master Infused by psionic forces 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Changes stats: +3 Wil Talent mastery: +0.14 Psionic / Feedback Mental save: +6 (+3 eff.) Confusion immunity: +11% Mindpower: +5 (+2 eff.) Amulets can have magical properties. Press to compare |
| In main hand | creative vined mindstar (88% power, 18 apr, mind damage) creative vined mindstar (88% power, 18 apr, mind damage)Requires: - Willpower 16 Infused by nature Infused by psionic forces 3.00 Encumbrance. Type: weapon / mindstar ; tier 2 Power: 89% Range: 1.1x Uses stats: 35% Wil, 15% Cun Damage type: Mind Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +18 Physical crit. chance: +3.0% Attack speed: 100% When wielded/worn: Changes stats: +3 Cun Critical mult.: +6.00% Mindpower: +4 (+1 eff.) Mental crit. chance: +2% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. Press to compare |
| Around waist | Girdle of the Calm Waters Girdle of the Calm WatersInfused by nature 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 1 When wielded/worn: Changes stats: +3 Wil Changes resistances: +20% blight / +20% cold / +20% nature Healing mod.: +30% A belt rumoured to have been worn by the Conclave healers. Press to compare |
| In off hand | gifted vined mindstar of resolve (88% power, 18 apr, mind damage) gifted vined mindstar of resolve (88% power, 18 apr, mind damage)Requires: - Willpower 16 Infused by nature Infused by psionic forces 3.00 Encumbrance. Type: weapon / mindstar ; tier 2 Power: 89% Range: 1.1x Uses stats: 35% Wil, 15% Cun Damage type: Mind Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +18 Physical crit. chance: +3.0% Attack speed: 100% When wielded/worn: Changes stats: +3 Wil Physical save: +4 (+3 eff.) Mindpower: +6 (+2 eff.) Mental crit. chance: +2% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. Press to compare |
| Cloak | linen cloak of battle (1 def, 0 armour) linen cloak of battle (1 def, 0 armour)Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Physical power: +2 (+2 eff.) Defense: +1 (+1 eff.) Fatigue: -2% A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. Press to compare |
| Main armor | troll-hide cured leather armour (2 def, 4 armour) troll-hide cured leather armour (2 def, 4 armour)Requires: - Strength 14 Infused by nature 9.00 Encumbrance. Type: armor / light ; tier 2 When wielded/worn: Armour: +4 Defense: +2 (+2 eff.) Fatigue: +7% Life regen: +3.40 Healing mod.: +11% A suit of armour made of leather. Press to compare |
Inventory
This item will automatically be transmogrified when you leave the level. Boltcutter (119% power, 4 apr)Boltcutter (119% power, 4 apr) Requires: - Strength 24 Infused by psionic forces 3.00 Encumbrance. Type: weapon / waraxe ; tier 3 Power: 120% Range: 1.4x Uses stat: 100% Str Damage type: Physical Accuracy bonus: +0.2% crit / acc Armour Penetration: +4 Physical crit. chance: +4.5% Attack speed: 100% On weapon hit: * 40% chance to daze Damage (Melee): +12 lightning / +8 darkness Damage against: +7% Living When wielded/worn: Effects on melee hit: * 15% chance to blind Light radius: +2 One-handed war axes. Press to compare |
This item will automatically be transmogrified when you leave the level. barbed quiver of ash arrows of accuracy (19/19, 121% power, 7 apr)barbed quiver of ash arrows of accuracy (19/19, 121% power, 7 apr) Requires: - Dexterity 16 Crafted by a master 3.00 Encumbrance. Type: ammo / arrow ; tier 2 Power: 122% Range: 1.4x Uses stats: 50% Str, 70% Dex Damage type: Physical Accuracy bonus: +0.2% crit / acc Accuracy: +9 Armour Penetration: +7 Physical crit. chance: +1.5% Capacity: 19 On weapon crit: * wounds the target Damage (Ranged): +7 bleed Arrows are used with bows to pierce your foes to death. |
This item will automatically be transmogrified when you leave the level. psychokinetic quiver of yew arrows of paradox (19/19, 142% power, 10 apr)psychokinetic quiver of yew arrows of paradox (19/19, 142% power, 10 apr) Requires: - Dexterity 24 Powered by arcane forces Infused by psionic forces 3.00 Encumbrance. Type: ammo / arrow ; tier 3 Power: 142% Range: 1.4x Uses stats: 50% Str, 70% Dex Damage type: Physical Accuracy bonus: +0.2% crit / acc Armour Penetration: +10 Physical crit. chance: +2.0% Capacity: 19 On weapon hit: * 5% chance to gain 10% of a turn * 10% chance to knock the target back Damage (Ranged): +8 temporal / +17 physical Arrows are used with bows to pierce your foes to death. |
This item will automatically be transmogrified when you leave the level. acidic dwarven-steel shield of fire resistance (+18%) (8 def, 2 armour, 87.5 block)acidic dwarven-steel shield of fire resistance (+18%) (8 def, 2 armour, 87.5 block) Requires: - Strength 24 - Talent Armour Training (level 2) Infused by nature Crafted by a master 7.00 Encumbrance. Type: armor / shield ; tier 3 When wielded/worn: Armour: +2 Defense: +8 (+8 eff.) Ranged Defense: +8 (+8 eff.) Fatigue: +12% Damage (Melee): 7 acid Damage when hit (Melee): 13 acid Changes resistances: +18% fire Talent granted: +3 Block Handheld deflection devices. Press to compare |
This item will automatically be transmogrified when you leave the level. rejuvenating cured leather armour of temporal resistance (2 def, 4 armour)rejuvenating cured leather armour of temporal resistance (2 def, 4 armour) Requires: - Strength 14 Powered by arcane forces Infused by nature 9.00 Encumbrance. Type: armor / light ; tier 2 When wielded/worn: Armour: +4 Defense: +2 (+2 eff.) Fatigue: +7% Changes resistances: +17% temporal Life regen: +2.00 Stamina each turn: +0.80 A suit of armour made of leather. Press to compare |
This item will automatically be transmogrified when you leave the level. rough leather beltrough leather belt 1.00 Encumbrance. Type: armor / belt ; tier 1 A belt that goes around your waist. Press to compare |
This item will automatically be transmogrified when you leave the level. traveler's pair of hardened leather boots (0 def, 3 armour)traveler's pair of hardened leather boots (0 def, 3 armour) Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour: +3 Fatigue: -2% Maximum encumbrance: +37 Physical save: +7 (+4 eff.) A pair of boots made of leather. Press to compare |
This item will automatically be transmogrified when you leave the level. mindwoven linen wizard hat of frost (+16%) (1 def, 0 armour)mindwoven linen wizard hat of frost (+16%) (1 def, 0 armour) Infused by nature Infused by psionic forces 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Defense: +1 (+1 eff.) Changes resistances: +16% cold Changes damage: +11% cold Psi each turn: +0.11 Mindpower: +3 (+1 eff.) Mental crit. chance: +3% A pointy cloth hat, very wizardly... Press to compare |
This item will automatically be transmogrified when you leave the level. hardened leather cap (0 def, 3 armour)hardened leather cap (0 def, 3 armour) 2.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Armour: +3 Fatigue: +3% A cap made of leather. Press to compare |
This item will automatically be transmogrified when you leave the level. citrinecitrine 0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +1 Infravision radius: +2 When used to imbue an object: Light radius: +1 Infravision radius: +2 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
This item will automatically be transmogrified when you leave the level. quartzquartz 0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Achievements
Infinite x10 (Exploration mode)
Got to level 10 of the infinite dungeon.By Ceela the Cornac Solipsist level 12
3rd Flare 122nd year of Ascendancy at 09:40 see stats
Infinite x20 (Exploration mode)
Got to level 20 of the infinite dungeon.By Ceela the Cornac Solipsist level 20
11st Dusk 122nd year of Ascendancy at 10:14 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Ceela the Cornac Solipsist level 10
10th Mirth 122nd year of Ascendancy at 01:42 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Ceela the Cornac Solipsist level 20
10th Dusk 122nd year of Ascendancy at 10:37 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Ceela the Cornac Solipsist level 20
11st Dusk 122nd year of Ascendancy at 10:14 see stats
Log
Ceela is not stunned anymore.
Talent Hammer Toss is ready to use.
Talent Forge Echoes is ready to use.
Talent Infusion: Regeneration is ready to use.
Ceela receives 6 healing (9 psi heal).
Xudhekira the umber hulk casts Mind Disruption.
Xudhekira the umber hulk speeds up.
Talent Infusion: Insidious Poison is ready to use.
Talent Forge Bellows is ready to use.
Talent Dream Crusher is ready to use.
Ceela receives 6 healing (9 psi heal).
Xudhekira the umber hulk spits acid!
Ceela forges a dream shield to block the attack!
Ceela converts some damage to Psi!
Xudhekira the umber hulk hits Ceela for (12 blocked), 43 to psi, 42 acid (86 total damage).
Ceela uses Infusion: Regeneration.
Ceela starts regenerating health quickly.
Ceela receives 6 healing (10 psi heal).
Xudhekira the umber hulk uses Ice Claw.
Ceela's dream shield has been strengthened by the attack!
Ceela resists the mind attack!
Ceela converts some damage to Psi!
Ceela hits Xudhekira the umber hulk for 4 light, 4 light (8 total damage).
Xudhekira the umber hulk hits Ceela for (12 blocked), 36 to psi, 35 cold, 1 to psi, 1 mind, (12 blocked), 36 to psi, 35 cold (145 total damage).
Ceela the level 21 cornac solipsist was cooled to death by Xudhekira the umber hulk on level 20 of Infinite Dungeon.
Ceela deactivates Forge Shield.
Ceela stops regenerating health quickly.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
