Killar the level 11 Cornac Rogue by xaoxin

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.8
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassRogue
Level / Exp11 / 13%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 11)
Dexterity23 (base 23)
Constitution10 (base 10)
Magic10 (base 10)
Willpower16 (base 10)
Cunning24 (base 20)

Resources

Life-5/226
Stamina85/145
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage23
Accuracy25
Crit Chance14%
APR5
Speed1.00

Offense: Offhand

Damage18
Accuracy25
Crit Chance14%
APR5
Speed1.00

Offense: Spell

Spellpower10
Crit Chance5%
Speed1

Offense: Mind

Mindpower21
Crit Chance5%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense26
Ranged Defense26
Fatigue2
Physical Save7
Spell Save9
Mental Save14

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Poison Resistance20%
Instadeath Resistance100%

Inscriptions (4/4)

Infusions
Infusions
Infusions
Infusions

Class Talents

Cunning / Stealth1.30
0/5
0/5
0/5
0/5
Technique / Dual techniques1.30
1/5
1/5
0/5
0/5
Technique / Dual weapons1.30
2/5
2/5
0/5
0/5
Cunning / Dirty fighting1.30
2/5
1/5
0/5
0/5
Cunning / Trapping1.30
0/5
0/5
0/5
0/5
Cunning / Lethality1.30
2/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Cunning / Scoundrel1.30
2/5
1/5
0/5
0/5
Technique / Acrobatics1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
0/5
2/5

Effects

talent
detrimental effect

Quests

done
done
done
active
done
active

Equipment

Tool
Around waist
Main armor
On hands
In off hand
In main hand
Light source

Inventory

Achievements

Level 10 Got a character to level 10.
By Killar the Cornac Rogue level 10
5th Flare 122nd year of Ascendancy at 15:56
see stats

Log

Killar activates Lacerating Strikes.
Talent Dual Strike is ready to use.
Gladiator misses Killar.

Killar uses Dual Strike.

Killar misses Gladiator.
Talent Dirty Fighting is ready to use.

Talent Flurry is ready to use.
Gladiator uses Block.


Gladiator uses Repulsion.

Killar is dazed!


You are unable to move!

You are unable to move!

Killar feels pain again.


Talent Infusion: Healing is ready to use.

Killar uses Dirty Fighting.

Killar is not dazed anymore.

Gladiator starts to bleed.

Gladiator shrugs off the effect 'Anguish'!
Gladiator resists the stun and
Killar quickly regains its footing!
Killar hits Gladiator for 3 physical, 3 nature, 2 temporal, 10 physical (18 total damage).
Gladiator hits Killar for 11 physical, 11 physical (22 total damage).
Killar uses Flurry.

Gladiator shrugs off the effect 'Disable'!
Saving game...