















Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.3 |
| Addons | Alchemy Woes: Only One Provider 1.4.6Breaking out just the alchemy part of Regalion's mod, and making sure its 1.4.x compatible. Not thoroughly tested yet, but registering so I can just leave it on. This should prevent the other alchemists Fungal Regeneration 1.3.0Modifies the Fungal Growth talent so that its triggered regeneration effect does not block other regeneration effects. NOTE: This addon is officially deprecated as of game version 1.6.0, due to incompatible changes in the Wild-Gift/Fungus tree that render our modifications superfluous.] Use Item Shortcuts 1.7.0Adds some additional entries to the inventory's use-item dialog to more conveniently apply some talents to items in inventory. Current added entries are:
In addition, if you have turned off the "Object & Creature links" chat message filter under Game Options, the "Link item in chat" entry is removed from the dialog. (new in v3) Also adds game option "[ZOmnibus] | Allow object actions in stores", which will allow some item actions (like tagging) to be performed on items in your inventory from within the store dialog. Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Ashes of Urh'Rok 1.7.3Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Das Blinkenlights 1.6.0Adds visual feedback to the orbs in the Ruined Dungeon. Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Extra Dungeons 1.6.7In general, this mod is for people (like me) who like to do everything in a game. Visit all the dungeons, kill all the bosses, preferably get all the artifacts. By allowing all characters to visit some more restricted dungeons, we can make that a little easier. This mod is not intended to be lore-friendly, but I may make a lore-friendlier version in the future. (As it stands you can visit Irkkk as a halfling and the Yeek don't care. I may change that.) Current mod features: Shimmer Pack: Plumpkin Daper 1.6.0Cosmetic pack! Tinker Tinkering 1.7.0A collection of small quality-of life tweaks for tinker-using characters in the Embers of Rage DLC. Notable changes:
Everyone Options 1.4.5Starts characters off with category points instead of categories known. Cross-tier Luminescence 1.2.4Makes Luminescence a cross-tier effect, so wild infusions will more reliably clear blindness caused by sun infusions. Suggested by Edge. Go to Landmark 1.7.0Adds a new game menu option "Show known Landmarks", which presents a list of landmarks (up/down stairs, golden chests, zone entrances and the like) that you've seen on the current level and allows you to go to them or view them on the map. You can also set your own landmarks for later reference by right-clicking on the map and choosing "Set landmark". Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Golem Gender 1.7.0Allows the Alchemist's golem to be created as female or neuter rather than the default male, via the "Customize" option on the character creation dialog. This is a purely cosmetic modification, altering the golem's appearance and log messages describing the golem's actions. Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Time Shield Tracking 1.3.0Improves the status icon for the Time Shield effect conferred by the Time Shield and Temporal Shield talents, showing both the remaining strength and the remaining duration of the shield. Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Forbidden Cults 1.7.3Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
UI Pack: Plumpkins! 1.6.0Cosmetic pack! Passive Cooldowns 1.7.0A tweak to the Minimalist UI to show the effect cooldowns of various passive talents and prodigies with triggered effects in the buffs area. Affected talents in the base module:
Affected talents from the Embers of Rage DLC:
Affected talents from the Ashes of Urh'Rok DLC:
Affected talents from the Forbidden Cults DLC:
Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Frequently Asked Questions: Possessor Bonus Class 1.7.3Donators/Buyers bonus! Timed Rest 1.7.0Adds a new command 'Rest for a specific number of turns', initially bound to Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Embers of Rage 1.7.3Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Enhanced Object Compare 1.7.0Improves the "Press
Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Displacement Tracking 1.7.0A tweak to the Minimalist UI to visually indicate how much of your Displacement Shield has been absorbed. Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Tinker Stores in Last Hope 1.4.9Adds tinker, steamsaw, steamgun and schematic stores to Last Hope. Big thanks to Razakai's Improved Stores mod for showing me how to create shops, and to Housepet for pretty much writing this addon. Items Vault 1.7.0Donators/Buyers bonus! Escorts Enhanced 1.3.1Various enhancements to escort quest NPCs: Cornac Rectification 1.5.10The Cornac talent category point isn't something they gain over the other races. They just don't auto-spend it on a racial talent category because they don't have one. Now Cornac's can actually have more talent categories than anyone else. Tooltip Cleanup 1.7.0Modifies the inventory dialog, clearing tooltips from equipment items when focus leaves the equipment slot's frame. Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Embers Races for Maj'Eyal Campaign 1.4.4Adds Embers of Rage races for use in the Maj'Eyal Campaign. Currently they all start in the Trollmire, Allied faction, with the default Human quest. Suggestions for that stuff is welcome. DarkGod pretty much showed me how to do this, so thank you! Yeti/Whitehoof will be locked unless you've unlocked them in the Embers of Rage DLC. I'm still new at this, so let me know if there are any issues and I'll try to sort them out. V1.0.1 is up, I wasn't paying attention when I did it through TOME so I just got rid of the old version. This version should hopefully add in the random escort quests for the three races, since they weren't defined before. Prodigious Progress 1.7.0Include information in certain prodigies' requirement descriptions about how much progress you've made thereto. Also available as part of the ZOmnibus Addon Pack. Shimmer Pack: Iron Throne Couture 1.6.0Cosmetic pack! 'Purists' Breeding Pits Restoration Project 1.2.3Restores the orc breeding pits cut content to the game. This is the original completely unaltered orc breeding pits, just as objectionable as it was in version 1.1.3, before any changes were made. You have been WARNED. Do not complain about the potentially objectionable content. Plot Disarming 1.7.0Removes the 'plot-item' flag from certain items after their plot function has been served, allowing you to drop them. Currently affected items:
Also available as part of the ZOmnibus Addon Pack. Inventory Sort Order 1.7.0Improves the default sort order of items in the player's inventory. Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Verbose Crystal Resonance 1.7.0Improves the description of the Crystal Resonance effect triggered by Mindslayers' Matter is Energy talent, adding a description of the actual effects conferred based on the consumed gem. Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Better Item Description 1.7.2This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game Enhanced Wield Replace 1.7.0Allows you to choose which item to replace when wielding/wearing equipment if there are multiple possibilities. Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. NOTE: If you are using this addon in conjunction with Enhanced Object Compare (directly or via ZOmnibus), be sure to update said addon(s) to at least the 2015-05-16 release (v3b for Enhanced Object Compare, v13d for ZOmnibus), as older versions will have minor interaction problems with this addon. Shimmer Pack: Pyromania 1.6.0Cosmetic pack! |
| Campaign | Orcs |
| Mode | Normal Adventure |
| Sex | Female |
| Race | Kruk Yeti |
| Class | Bulwark |
| Level / Exp | 50 / 1758% |
| Size | big |
| Lifes / Deaths | Killed by Thiri the shalore at level 13 on the 42nd Revenge 124th year of Ascendancy at 06:21 2 / 5Killed by Thiri the shalore at level 13 on the 42nd Revenge 124th year of Ascendancy at 07:28 Killed by radiant horror at level 50 on the 3rd Pain 125th year of Ascendancy at 09:08 Killed by luminous horror at level 50 on the 3rd Pain 125th year of Ascendancy at 10:28 Killed by luminous horror at level 50 on the 3rd Pain 125th year of Ascendancy at 12:01 |
Primary Stats
| Strength | 127 (base 60) |
| Dexterity | 108 (base 60) |
| Constitution | 99 (base 60) |
| Magic | 17 (base 10) |
| Willpower | 48 (base 29) |
| Cunning | 27 (base 10) |
Resources
| Life | 2125/2125 |
| Stamina | 338/338 |
| Healing Factor | 1.8162863033205 |
| Regeneration | 56.025027908514 |
Speed
| Mental | -10% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 4 |
Offense: Mainhand
| Damage | 220 |
| Accuracy | 94 |
| Crit Chance | 62% |
| APR | 21 |
| Speed | 1.11 |
Offense: Offhand
| Damage | |
| Accuracy | |
| Crit Chance | |
| APR | |
| Speed |
Offense: Spell
| Spellpower | 38 |
| Crit Chance | 6% |
| Speed | 1 |
Offense: Mind
| Mindpower | 50 |
| Crit Chance | 6% |
| Speed | 1 |
Offense: Damage Bonus
| Lightning | +17% |
| Blight | +23% |
| Nature | +17% |
| Fire | +7% |
| All | +2% |
Offense: Damage Penetration
| Temporal | +10% |
| Physical | +30% |
| Fire | +20% |
| All | 0% |
Defense: Base
| Armour (hardiness) | 178.80663833622 (100%) |
| Defense | 46 |
| Ranged Defense | 46 |
| Fatigue | 38 |
| Physical Save | 65 |
| Spell Save | 65 |
| Mental Save | 33 |
Defense: Resistances
| Blight | + 19%( 70%) |
| Physical | + 34%( 70%) |
| Cold | + 70%( 70%) |
| All | + 15%( 70%) |
| Lightning | + 20%( 70%) |
| Temporal | + 18%( 70%) |
| Mind | + 23%( 70%) |
| Fire | + 27%( 70%) |
| Nature | + 20%( 70%) |
Defense: Immunities
| Knockback Resistance | 56% |
| Stun Resistance | 87% |
| Instadeath Resistance | 100% |
| Confusion Resistance | 50% |
Inscriptions (4/4)
| Infusions | Effective talent level: 2.5 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 299 then cleanse 1 wound, poison, and disease effect. Its effects scale with your Strength stat. |
| Infusions | Effective talent level: 2.5 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 18% for 4 turns. Also removes cross-tier effects of the affected types for free. |
| Runes | Effective talent level: 2.5 Rune: Shatter AfflictionsUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to instantly dissipate the energy of your ailments, cleansing all cross tier effects and 1 physical, mental, and magical effect. You use the dissipated energy to create a shield lasting 3 turns and blocking 168 damage per debuff cleansed (not counting cross-tier ones). If there were only cross-tier effects to cleanse, no shield is created and the rune goes on a 75% reduced cooldown. Its effects scale with your Dexterity stat. |
| Infusions | Effective talent level: 2.5 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 11 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random mental effect and reduce all damage taken by 16% for 2 turns. Also removes cross-tier effects of the affected types for free. |
Class Talents
| Technique / Combat techniques | 1.30 |
| 1/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Technique / Shield offense | 1.30 |
| 5/5 |
| 2/5 |
| 4/5 |
| 5/5 |
| Technique / Battle tactics | 1.30 |
| 1/5 |
| 1/5 |
| 5/5 |
| 0/5 |
| Cunning / Dirty fighting | 1.00 |
| 1/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Technique / Combat veteran | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 1/5 |
| Technique / Shield defense | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
Generic Talents
| Technique / Conditioning | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
| Race / Yeti | 1.00 |
| 1/5 |
| 5/5 |
| 5/5 |
| 1/5 |
| Technique / Combat training | 1.80 |
| 5/5 |
| 3/5 |
| 0/5 |
| 5/5 |
| 5/5 |
| 0/5 |
Prodigies
| 1/1 |
| 1/1 |
| 1/1 |
Effects
| talent | Daunting Presence |
| talent | Shield Wall |
| talent | Precise Strikes |
Quests
Our ultimate goal on the mainland is to get rid of the Sunwall once and for all. A Ritch PartyTo do that we will prepare a special surprise to help our final attack. Go to the Ritch Hive in the mountains north of the Erúan desert and collect a big pile of ritch eggs. About 30 viable eggs should be sufficient. When you have enough, find a tunnel leading north and use the special sand shredder gloves tinker to open a path under the Gates of Morning. Finally, place the eggs in a protected spot to hatch. With luck, they will provide a distraction while you later assault the city. * You have collected enough eggs. * You have tunnelled close enough to the Gates of Morning. * You have placed the little surprise. | done |
All the few remaining orcs of the mainland have been captured by Sunwall and their western allies. Children of Garkul, Unite!To ensure a future, any future, for our race they must be freed. The internment camp is located somewhere to the north. The orcs are subdued into obedience by a powerful psionic, Mindwall, and guarded by elite Sunwall troops. Mindwall must be taken care of and the prides set free. But BEFORE that you should go and destroy the Sunwall Observatory to the east, as our spies have found a way to resist Mindwall's psionic powers which requries ingredients from there. * You have destroyed Mindwall body but he managed to split his mind into many pieces and taken direct control of the subdued orcs. Destroy the pillars in each level four other levels. * You have freed all the Vor Pride orcs. * You have freed all the Rak'Shor Pride orcs. * You have freed all the Gorbat Pride orcs. * You have freed all the Grushnak Pride orcs. * The Pride is once again free and united. | done |
Metash has asked you to investigate the Krimbul Clan, south of the peninsula. Clan of the UnicornA whitehoof turned mad with power is trying to lead them in a war against Kruk Pride. * You have stopped the pitiful Nektosh, ensuring one less threat for the Pride and a future for the Whitehooves. | done |
The Steam Quarry is a strategic zone for the Atmos tribe, it provides them with much of their energy needs. Hunter, QuarryIf you are to assault the Palace of Fumes you need to cut that supply off. Destroy the three giant steam valves to make the Palace vulnerable. * The first valve has been destroyed. * The second valve has been destroyed. * The third valve has been destroyed. | done |
As you left the Gates of Morning in ruins you noticed a strange powerful tremor that seems to come from nearby. Mole Down, Two To GoInvestigating you have found a huge mechanical mole of obvious steam giant origin. * You have crushed both the horrors and the giants, making sure no precious information will come back to the Palace of Fumes. | done |
You have found a bit of preserved yeti muscle, probably somebody somewhere will be interested. Mystery of the YetisFor each yeti muscle you return to the psy-machines in the ruins of a lost city you will gain a great reward. * You have helped the strange psionic machines and got rewards out of them. You still feel like somehow you did wrong... | done |
The time for revenge is at hand! The Tribe stands crippled under your assaults. No Fumes Without FireEnter the Palace of Fumes and crush their leaders once and for all! For Kruk! For the Prides! For the Garkul! * Council Member Nashal is dead. * Council Member Tormak is dead. * Council Member Pendor is dead. * Council Member Palaquie is dead. * Council Member Tantalos is dead. * You have destroyed the Council and shattered the Tribe. | done |
To win the war you must help the Pride by striking a blow to the giant's morale and supply lines. Of Steamwork and Pain* You have assaulted the Vaporous Emporium, crushing the morale of the Atmos tribe. * You have explored the yeti cave and vanquished the Yeti Patriarch. | done |
Our ultimate goal on the mainland is to get rid of the Sunwall once and for all. StargazersOur scouts have noticed the Gates of Morning is being reinforced with sun and moon orbs. Go to the Sunwall Observatory and destroy everything there to reduce their supplies. * You have destroyed the Observatory, the Gates of Morning defenses will be weakened. | done |
Deep within Eyal you found a huge cavern containing some of the remains of the great dead god Amakthel... The Dead God AwaitsAlong with what appears to be a living Sher'tul that seems to be trying to resurrect him. It must be stopped at all cost, the Prides only just got their freedom back, you can not allow anything to take it away again! The Sher'tul Priest has been taken care of, Amakthel will keep on sleeping forever now. The Prides and the world are safe. You have won the game!. | done |
The people of the sunwall have lingered on this land for too long and now they are spreading their control to all the mainland. This must not be allowed! The Deconstruction of Falling StarsWith the help of their newfound allies in the west they keep a permanent guard over the farportal. The portal must be permanently destroyed to prevent reinforcements. The leader of the Sunwall, High Sun Paladin Aeryn must be punished for her crimes against the Prides. * You have killed Aeryn, making sure no more troops will come from the west. | done |
Kaltor's shop seems to be nearby in the mountain. Maybe it could be interesting to pay him a visit? The Grumpy ShopownerHe does sound well armed, though, so be prepared as it is likely very dangerous. So maybe take some time to plan the raid. * You have disposed of Kaltor, the loot is yours! | done |
A group of trolls from the Kar'Haïb Dominion is trying to take foot on the mainland. This is our land!With the Sunwall at full force we can not have the luxury of having to fight on both fronts, the Dominion port of the south must be destroyed. A potent bomb was given to you, you must place it at a weak spot of the tower where it will detonate and destroy the port. It would be a good idea for you to not be there anymore when the bomb explodes however. * You have destroyed the Dominion port, the trolls will not be a problem in the near future. | done |
In the Palace of Fumes you found a geothermal vent that digs deep into the planet's core. Voyage to the Center of EyalStrange mutated giants came out. You must find the source of those titans! * Travelling deep within Eyal you found the source of all corruptions: the dead god Amakthel. | done |
The Atmos tribe is not our sole problem. The Sunwall as grown in strength since the Scourge from the West came and murdered the other Prides leaders. You Shall Pass!Our brothers on the mainland lay enslaved, but before we free them you must secure a way to the mainland. Go to the sunwall outpost. Show them the wrath of Garkul, show no mercy for they have none for us. * You have destroyed the sunwall outpost, and secured a way to the mainland. | done |
Equipment
| On feet | restorative pair of drakeskin leather boots of tirelessness (0 def, 5 armour)2.0 T5 feet armor [Ego+] Nature/Master While equipped: ----- def ----- Armour +5 HP.reg +7.00 Heal.mod +17% ---------- misc Stam/turn +1.10 Max.stam +31.00 A pair of boots made of leather. This object's appearance was changed to Unbreakable Greaves. |
| Light source | Adudana the Pyrestrider1.0 T3 lite [Rare] Nature While equipped: Stats +5 Str dps ---------- Res.pen +5% physical +20% fire Acc +10 (+2 eff.) ----- def ----- Resists +6% fire Phys.save +7 (+2 eff.) Die.at -20.00 life Heal.mod +15% ---------- misc Light +4 A normal brass lantern, enhanced by alchemy to make it brighter. |
| On head | werebeast's drakeskin leather cap of dexterity (+7) (0 def, 5 armour)2.0 T5 head armor [Ego+] Nature/Master While equipped: Stats +7 Str +16 Dex +6 Cun +7 Con ----- def ----- Armour +5 Fatigue +5% A cap made of leather. This object's appearance was changed to voratun helm. |
| On hands | Cyrodhevena the dwarven-steel gauntlets (0 def, 4 armour)1.5 T2 hands armor Reqs Heavy armour training [Random Unique] Arcane/Nature/Psionic While equipped: dps ---------- Melee+ 7 blight 7 fire Dmg.mod +6% blight +5% fire ----- def ----- Armour +4 Fatigue +3% Resists +5% blight +8% fire Max.HP +20.00 HP.reg +7.00 Disease- +10% ---------- misc Stam/turn +0.70 Max.stam +13.00 Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Metal gloves protecting the hands up to the middle of the lower arm. This object's appearance was changed to Stone Gauntlets of Harkor'Zun. |
| Tool | Cuthyrak [power 212] (15 cooldown)2.0 T2 totem charm [Rare] Nature While equipped: Stats +5 Str +4 Dex +8 Wil dps ---------- Melee Ret 8 mind On Hit (Melee): * 20% chance to reduce all saves and defense by 31 ----- def ----- Resists +3% mind Heal yourself and all friendly characters within 10 spaces for 212 Puts all charms on 15 cooldown Natural totems are made by powerful wilders to store nature power. |
| On fingers | voratun ring 'Emeloreba'0.1 T5 ring jewelry [Rare] Psionic While equipped: Stats +3 Str +6 Dex dps ---------- Phys.crit +8.5% Phys.pwr +30 (+6 eff.) Apr +3 ----- def ----- Armour +14 Phys.save +15 (+4 eff.) Mind.save +11 (+6 eff.) Confus- +50% ---------- misc Max.stam +31.75 Rings make your fingers look great! |
| On fingers | Branisaldil the stralite ring0.1 T4 ring jewelry [Rare] Master While equipped: Stats +9 Str +4 Dex dps ---------- Apr +2 ----- def ----- Armour +8 Defense +10 (+4 eff.) Resists +6% mind HP.reg +6.00 Stun/Frz- +31% Rings make your fingers look great! |
| Around neck | Gardanion, the Light of God0.1 T5 amulet jewelry [Unique] Unknown While equipped: dps ---------- Phys.pwr +40 (+8 eff.) Steampwr +40 (+13 eff.) Spell.pwr +40 (+14 eff.) Mind.pwr +40 (+12 eff.) May understand old Sher'Tul language. "When Amakthel arrived, he created the Sun and brought life to this world. You carry a piece of His Sun with you now. Do not forget who gave it to you, lest you become like those wretched fools who would forsake Him." |
| In main hand | enhanced voratun longsword of ruin (44-62 power, 6 apr)3.0 T5 longsword 1H weapon [Ego++] Nature/Master Power 44.5 - 62.3 Physical Uses 100% Str Mastery Weapons Mastery Acc+ +0.4% crit mult (max 40%) Apr +6 Crit +5.0% Atk.spd 100% While equipped: Stats +9 Str +7 Dex +7 Mag +10 Wil +12 Cun +9 Con dps ---------- Phys.crit +10.0% Crit.mult +13.00% Apr +10 Sharp, long, and deadly. This object's appearance was changed to Voratun Hammer of the Deep Bellow. |
| Around waist | monstrous drakeskin leather belt of the vagrant1.0 T5 belt armor [Ego++] Nature While equipped: Stats +6 Str +10 Con dps ---------- Phys.pwr +11 (+2 eff.) Mind.pwr +7 (+2 eff.) ----- def ----- Phys.save +11 (+3 eff.) Mind.save +10 (+5 eff.) ---------- misc Size +1 A belt that goes around your waist. |
| In off hand | Falelathador the Shocksting (0 def, 10 armour, 71-85 power, 193 block)7.0 T5 shield armor Reqs Shield usage training [Rare] Master When used to Attack: Power 71.0 - 85.2 Physical Uses 100% Str Acc+ +2.0% proc dam (max 200%) Crit +5.0% Block +193 On Crit.r2 +20 lightning While equipped: dps ---------- Dmg.mod +15% lightning +15% nature +6% blight On Hit (Melee): * 20% chance to slow global speed by 58% * 20% chance to reduce strength, dexterity, and constitution by 20 ----- def ----- Armour +10 Fatigue +8% Resists +6% lightning +26% cold +6% nature ---------- misc Talents +1 Block Handheld deflection devices. This object's appearance was changed to Iron Throne Couture: Empire Shield 2. |
| Cloak | cashmere cloak 'Urthoziladig' (2 def, 11 armour)2.0 T3 cloak armor [Random Unique] Master While equipped: Stats +6 Str +3 Dex +5 Con dps ---------- Crit.mult +5.00% Res.pen +10% temporal Acc +20 (+4 eff.) Melee Ret 2 physical ----- def ----- Armour +11 Defense +2 (+1 eff.) Resists +3% temporal +12% cold Spell.save +6 (+1 eff.) ---------- misc Stam/turn +0.80 Masteries +0.30 Technique/Combat training A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. This object's appearance was changed to Wrap of Stone. |
| Main armor | voratun plate armour 'Silynne' (0 def, 42 armour)17.0 T5 massive armor Reqs Massive armour training [Rare] Master While equipped: Stats +8 Str +3 Dex dps ---------- Crit.mult +20.00% Dmg.mod +9% blight Res.pen +25% physical Melee Ret 6 arcane ----- def ----- Armour +42 Fatigue +22% A suit of armour made of metal plates. This object's appearance was changed to Tarrasca. |
Inventory
wild infusion (res 18%; magical; dur 3; cd 10)0.1 infusion scroll [Normal] Nature When inscribed on your body: Level 0.0 Use mode Activated Range melee/personal Cooldown 10 Travel.spd instantaneous Usage Speed Instant (0% of a turn) Is a nature gift Description: Activate the infusion to cure yourself of one random magical effect and reduce all damage taken by 18% for 3 turns. Also removes cross-tier effects of the affected types for free. Inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. Press to compare to your current inscriptions |
Splendourclamor0.1 T4 ring jewelry [Rare] Master While equipped: Stats +11 Dex dps ---------- Phys.crit +5.0% Phys.pwr +20 (+4 eff.) Dmg.mod +12% physical Res.pen +20% light Acc +16 (+4 eff.) ----- def ----- Defense +15 (+5 eff.) Resists +5% arcane Phys.save +6 (+2 eff.) Rings make your fingers look great! |
Writhing Ring of the Hunter0.1 T4 ring jewelry [Unique] Unknown While equipped: Stats +5 Str +5 Dex +5 Mag +5 Wil +5 Cun +5 Con When first worn the ring attunes to you, letting you choose a prodigy it will forever grant while worn (can not be changed once chosen, re-wear it to select again if you refused to choose at first). A writhing mass of tentacles roughtly warped into the form of a ring. A dark malovelant power emanates from it. |
radiant voratun plate armour of the dragon (0 def, 16 armour) =water=17.0 T5 massive armor Reqs Massive armour training [Ego++] Nature While equipped: Stats +4 Wil ----- def ----- Armour +16 Fatigue +22% Resists +8% acid +10% physical +17% darkness +18% blight +8% fire +13% lightning +11% cold Disarm- +36% Stun/Frz- +31% Knockbk- +31% ---------- misc Light +2 Cooldown Rush -5 A suit of armour made of metal plates. |
skylord's hardened leather belt =4 cun=1.0 T3 belt armor [Ego+] Nature While equipped: Stats +4 Str +4 Dex +4 Wil +4 Cun ----- def ----- Phys.save +13 (+3 eff.) Spell.save +12 (+3 eff.) Mind.save +13 (+7 eff.) A belt that goes around your waist. |
Stralite Sand Shredder (0 def, 1 armour)1.0 T4 hands armor [Unique] Steamtech While equipped: ----- def ----- Armour +1 ---------- misc Talents +1 Sand Shredder Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Automatically deploy a huge rotating drill when you hit a sandwall, carving out a big part of it quickly. |
Cap of the Undisturbed Mind (-10 def, 0 armour)2.0 T3 head armor [Unique] Arcane/Psionic While equipped: Stats +4 Wil dps ---------- Phys.pwr -10 (-2 eff.) Spell.pwr -10 (-5 eff.) Mind.pwr -10 (-3 eff.) ----- def ----- Defense -10 (-3 eff.) Resists +10% cold +10% darkness +10% arcane Confus- +100% Allows you to resist the most terrible assaults on your mind. To prevent losing your mental health when gazing at the horrors of the Void there are still living brain tissues embedded into this cap. With it you can spend your time stargazing without fear. |
strange black disk (1)0.0 disk lore [Unique] A strange black disk found in the G.E.M. You have no idea how to use it. |
strange black disk (2)0.0 disk lore [Unique] A strange black disk found in the G.E.M. You have no idea how to use it. |
strange black disk (3)0.0 disk lore [Unique] A strange black disk found in the G.E.M. You have no idea how to use it. |
Automated Portable Extractor0.0 power tinker [Plot Item] Steamtech While carried: Melt all the items in the APE at once (also done automatically when you change level). Uses 0 power out of 1000/1000 The APE is a multifunction tinker toolbox. It can store temporarily any amount of items and when requested melt them down using metallurgic and chemical processes. The metals are melted into lumps of ore to server for the creation of tinkers. Any remains are melted and turned into valuable materials. |
Heart of Poosh5.0 land misc [Unique] Nature While carried: dps ---------- Dmg.mod +2% all Natural balance. Uses 100 power out of 100/100 The very heart of the lost land of Poosh. What did Kelad need with it? |
voratun pickaxe 'Jetvortex' (dig speed 11 turns)3.0 T5 digger tool [Random Unique] Master While equipped: Stats +8 Cun +3 Str dps ---------- Dmg.mod +6% darkness Res.pen +20% mind Acc +10 (+2 eff.) ----- def ----- Resists +6% acid +12% lightning ---------- misc Hate/m.crit +1.00 Infravis +9 While carried: ---------- misc Talents +1 Dig Allows you to dig a wall, remove a tree, create ways. |
voratun pickaxe of Reknor (dig speed 12 turns)3.0 T5 digger tool [Ego+] Master While equipped: Stats +3 Str ----- def ----- Resists +7% darkness +8% fire While carried: ---------- misc Talents +1 Dig Allows you to dig a wall, remove a tree, create ways. |
Rod of Recall (1/1)2.0 rod charm [Plot Item] Unknown Recall the user to the worldmap after 40 turns. Uses 202 power out of 400/400 This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Mirror of Reflection (Portable) Mirror of Reflection (Portable)0.0 mirror [Plot Item] Unknown Change your appearance. Uses 1 power out of 1/1 A strange mirror, the reflection inside seems somehow .. off, as if showing what could be instead of what is. |
WINNER!
Well done! You have won the Tales of Maj'Eyal: Embers of Rage!
You have thwarted the Steam Giants' genocidal plans, and avenged those killed in the attack on Kruk Pride. Their desperate pact with the High Priest did nothing to stop you; the priest and his god lay dead at your feet, and you have ensured they will stay dead for the foreseeable future.
The humans, elves, and halflings will not be able to hurt your people again. By destroying the farportal and denying King Tolak's army its glorious battle, you have ensured the safety of your people from the Allied Kingdoms, and by storming the Gates of Morning you have eliminated the last bearers of the West's hateful aggression in Var'Eyal.
For now, peace reigns. You know that this will not last forever. You may have repelled its vanguard, but the Kar'Haïb Dominion bides its time waiting for a weakness it can exploit; the smugglers' portals from Maj'Eyal remain undiscovered, and while neither you nor King Tolak has any remaining desire to take the other's continent, the fear of invasion will linger in the backs of your minds. The messages of the Lost City give you cause to remain ever vigilant for the threats they warned of, including their authors, and you wonder what your people will do now that their struggle to escape eradication, one that has defined them for their entire recorded history, has ceased to be a concern.
Regardless... You just killed a god and gave your people the first chance to relax in thousands of years. It's been a pretty good day.
You may continue playing and enjoy the rest of the world. Your soldiers may want to speak with you outside...
Achievements
A Fistful of Gold
Buy an item from an AAA.By Salavena the Kruk Yeti Bulwark level 6
19th Retaking 124th year of Ascendancy at 10:18 see stats
Across the Narrow Sea
Destroyed the Sunwall Outpost to secure a way to the mainland.By Salavena the Kruk Yeti Bulwark level 12
11st Revenge 124th year of Ascendancy at 17:12 see stats
An Other Brick in the Wall
Defeated Aeryn in the Gates of Morning without destroying the Observatory nor using ritches help.By Salavena the Kruk Yeti Bulwark level 37
13rd Destruction 124th year of Ascendancy at 16:33 see stats
Blood on the Moon
Kill all of the Star Gazers within 7 game turns.By Salavena the Kruk Yeti Bulwark level 38
24th Destruction 124th year of Ascendancy at 06:07 see stats
Can you bear it? So much bearness!
Killed Borius in the Bearscape.By Salavena the Kruk Yeti Bulwark level 41
2nd Remembrance 125th year of Ascendancy at 00:29 see stats
Do not go gentle into that good night
Trapped John.By Salavena the Kruk Yeti Bulwark level 45
9th Retaking 125th year of Ascendancy at 05:11 see stats
Don't Poosh it!
Killed Kelad in the lost land of Poosh.By Salavena the Kruk Yeti Bulwark level 50
35th Revenge 125th year of Ascendancy at 22:05 see stats
Dragon's Greed
Amassed 8000 gold pieces.By Salavena the Kruk Yeti Bulwark level 41
9th Remembrance 125th year of Ascendancy at 06:52 see stats
Exterminator
Killed 1000 creatures.By Salavena the Kruk Yeti Bulwark level 26
8th Loss 124th year of Ascendancy at 04:14 see stats
Fear me not!
Survived the Fearscape!By Salavena the Kruk Yeti Bulwark level 39
40th Destruction 124th year of Ascendancy at 16:29 see stats
Here, I Think You Dropped This
Killed Ureslak the Eternal while wielding Ureslak's Femur.By Salavena the Kruk Yeti Bulwark level 44
45th Remembrance 125th year of Ascendancy at 05:44 see stats
I did not want that!
Tricked Nektosh into killing one of his own people.By Salavena the Kruk Yeti Bulwark level 18
4th Dearth 124th year of Ascendancy at 03:58 see stats
Imp'ing Away
You have spared the last remnants of the Atmos Tribe, showing mercy where others gave none to the orcs.By Salavena the Kruk Yeti Bulwark level 50
31st Pain 125th year of Ascendancy at 06:44 see stats
Level 10
Got a character to level 10.By Salavena the Kruk Yeti Bulwark level 10
41st Retaking 124th year of Ascendancy at 23:00 see stats
Level 20
Got a character to level 20.By Salavena the Kruk Yeti Bulwark level 20
17th Dearth 124th year of Ascendancy at 06:49 see stats
Level 30
Got a character to level 30.By Salavena the Kruk Yeti Bulwark level 30
5th Destruction 124th year of Ascendancy at 20:28 see stats
Level 40
Got a character to level 40.By Salavena the Kruk Yeti Bulwark level 40
52nd Destruction 124th year of Ascendancy at 09:24 see stats
Level 50
Got a character to level 50.By Salavena the Kruk Yeti Bulwark level 50
38th Retaking 125th year of Ascendancy at 22:07 see stats
Make Him Squirm
Made Nektosh use up the last of his power, then left the area and ignored him until beating the game. The other Whitehooves will catch on any second now...By Salavena the Kruk Yeti Bulwark level 50
16th Pain 125th year of Ascendancy at 14:46 see stats
No Steam, No Palace. No Palace, No Palace!
Destroyed the Palace of Fumes without first destroying the geothermal valves in the Steam Quarry.By Salavena the Kruk Yeti Bulwark level 50
41st Retaking 125th year of Ascendancy at 20:19 see stats
One Ill Turn Deserves Another
The Palace of Fumes stands in ruins, its Council shattered. The Atmos Tribe will not bother the Prides anymore.By Salavena the Kruk Yeti Bulwark level 50
41st Retaking 125th year of Ascendancy at 20:19 see stats
Reclaiming Garkul's Heritage
Freed the remnants of the Prides from the Internment Camp.By Salavena the Kruk Yeti Bulwark level 39
45th Destruction 124th year of Ascendancy at 18:42 see stats
Size is everything
Did over 1500 damage in one attack.By Salavena the Kruk Yeti Bulwark level 40
1st Remembrance 125th year of Ascendancy at 04:27 see stats
Size matters
Did over 600 damage in one attack.By Salavena the Kruk Yeti Bulwark level 31
7th Destruction 124th year of Ascendancy at 00:55 see stats
The Dead God Rests
You have defeated the Sher'tul Priest trying to resurrect Amakthel, saving both the Prides and the world.By Salavena the Kruk Yeti Bulwark level 50
16th Pain 125th year of Ascendancy at 14:46 see stats
The High Lady's Destiny (Finale)
Crushed High Sun Paladin Aeryn and with her destroyed the bastion of the Sunwall.By Salavena the Kruk Yeti Bulwark level 37
13rd Destruction 124th year of Ascendancy at 16:33 see stats
The Restless Dead
Disturbed an old battlefield and survived the consequences.By Salavena the Kruk Yeti Bulwark level 39
45th Destruction 124th year of Ascendancy at 13:08 see stats
The bigger the better!
Did over 3000 damage in one attack.By Salavena the Kruk Yeti Bulwark level 50
16th Pain 125th year of Ascendancy at 07:34 see stats
This will make a big Omelette!
Collected 40 ritch eggs in the Ritch Hive.By Salavena the Kruk Yeti Bulwark level 38
36th Destruction 124th year of Ascendancy at 08:50 see stats
Treasure Hoarder
Amassed 3000 gold pieces.By Salavena the Kruk Yeti Bulwark level 29
47th Loss 124th year of Ascendancy at 13:14 see stats
Treasure Hunter
Amassed 1000 gold pieces.By Salavena the Kruk Yeti Bulwark level 20
17th Dearth 124th year of Ascendancy at 07:53 see stats
True Savior
Freed all the Orc Prides without killing a single mind-controlled orc.By Salavena the Kruk Yeti Bulwark level 39
45th Destruction 124th year of Ascendancy at 18:42 see stats
Log
You transfer 12 quartz to the online item's vault.
Saving done.
Saving game...
Saving done.
You transfer 7 sapphire to the online item's vault.
Saving done.
Saving game...
Saving done.
You transfer 7 jade to the online item's vault.
Saving done.
Saving game...
Saving done.
You transfer 7 turquoise to the online item's vault.
Saving done.
Saving game...
Saving done.
You transfer 9 ruby to the online item's vault.
Saving done.
Saving game...
Saving done.
You transfer 9 amber to the online item's vault.
Saving done.
Saving game...
Saving done.
You transfer 15 bloodstone to the online item's vault.
Saving done.
Saving game...
Saving done.
Saving game...
Saving done.





































































