Boruldil the level 3 Skeleton Rogue by kj9991

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.3
Addons
QuickTome: Resource Tweaks 1.3.1
CampaignInfinite
ModeNormal Roguelike
SexMale
RaceSkeleton
ClassRogue
Level / Exp3 / 44%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 11)
Dexterity20 (base 13)
Constitution13 (base 13)
Magic10 (base 10)
Willpower10 (base 10)
Cunning21 (base 21)

Resources

Life-34/140
Stamina106/106
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5

Offense: Mainhand

Damage18
Accuracy24
Crit Chance11%
APR5
Speed1.00

Offense: Offhand

Damage16
Accuracy24
Crit Chance11%
APR5
Speed1.00

Offense: Spell

Spellpower10
Crit Chance4%
Speed1

Offense: Mind

Mindpower15.4
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)3 (30%)
Defense4.5
Ranged Defense4.5
Fatigue6
Physical Save10.85
Spell Save7
Mental Save10.85

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Cunning / Stealth1.30
2/5
0/5
0/5
0/5
Technique / Dual techniques1.30
1/5
0/5
0/5
0/5
Technique / Dual weapons1.30
4/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Cunning / Trapping1.30
0/5
0/5
0/5
0/5
Cunning / Lethality1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
1/5
0/5
0/5
0/5
Undead / Skeleton1.10
1/5
0/5
0/5
0/5
Cunning / Scoundrel1.30
0/5
0/5
0/5
0/5
Technique / Acrobatics1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
0/5
1/5

Effects

detrimental effect

Quests

active

Equipment

Tool
Main armor
On hands
In off hand
In main hand
Light source

Inventory

Achievements

Log


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Resting starts...

Rested for 70 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 61 turns (stop reason: hostile spotted to the west (elven tempest)).

Elven tempest casts Lightning.

Thunderstorm hits
Boruldil for 12 lightning damage.
Elven tempest hits Boruldil for 81 lightning damage.

Boruldil casts Rune: Shielding.

A shield forms around Boruldil.

Boruldil deactivates Stealth.


Ran for 3 turns (stop reason: hostile spotted to the north (elven tempest)).


Elven tempest casts Lightning.

Thunderstorm hits
Boruldil for (15 absorbed), 0 lightning (0 total damage).
Elven tempest hits Boruldil for (66 absorbed), 0 lightning (0 total damage).

The shield around Boruldil crumbles.

Ran for 3 turns (stop reason: hostile spotted to the west (elven tempest)).


Elven tempest casts Lightning.

Saving game...