Kenny the level 5 Dwarf Stone Warden by kastrol_aslaasri

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDwarf
ClassStone Warden
Level / Exp5 / 36%
Sizemedium
Lifes / Deaths

Primary Stats

Strength17 (base 13)
Dexterity11 (base 10)
Constitution13 (base 10)
Magic12 (base 14)
Willpower23 (base 15)
Cunning11 (base 10)

Resources

Life198/198
Mana164/189
Equilibrium15
Healing Factor1.0283363011315
Regeneration0.25708407528288

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage22
Accuracy24
Crit Chance3%
APR0
Speed1.00

Offense: Offhand

Damage11
Accuracy24
Crit Chance3%
APR0
Speed1.00

Offense: Spell

Spellpower12
Crit Chance1%
Speed1

Offense: Mind

Mindpower22
Crit Chance1%
Speed1

Offense: Damage Bonus

Darkness+10%
Light+10%
Nature+3%

Defense: Base

Armour (hardiness)15.413408721348 (65.897138898113%)
Defense4
Ranged Defense4
Fatigue29
Physical Save16
Spell Save19
Mental Save24

Defense: Resistances

Darkness+ 20%( 70%)
Light+ 15%( 70%)
Nature+ 6%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Spell / Eldritch shield1.30
1/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Wild-gift / Earthen power1.30
1/5
0/5
0/5
0/5
Wild-gift / Earthen vines1.30
2/5
0/5
0/5
0/5
Wild-gift / Dwarven nature1.30
1/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
0/5
0/5
0/5
0/5
Race / Dwarf1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
3/5
0/5
1/5
0/5
0/5

Effects

talent

Quests

active

Equipment

On hands
On head
Tool
On fingers
In main hand
Light source
In off hand
Cloak
Main armor

Inventory

Achievements

Log

Resting starts...
Talent Elemental Split is ready to use.
Rested for 17 turns (stop reason: all resources and life at maximum).


Talent Resilience of the Dwarves is ready to use.
Lore found:
Spellhunter's Guide part 2: How to Battle a Magic-User
You can read all your collected lore in the game menu, by pressing Escape.

Ran for 3 turns (stop reason: learnt lore).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a The Iron Council (Dwarven empire main city) here (press '' or right click to use).
Ran for 2 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a previous level here (press '' or right click to use).
Ran for 54 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a The Iron Council (Dwarven empire main city) here (press '' or right click to use).
Ran for 54 turns (stop reason: at exit).


Kenny wears:
savior's copper ring of darkness (+20%).

Kenny wears (replacing
powerful iron torque of gale force [power 100] (15 cooldown)): Eye of the Dreaming One.

Saving game...

Saving done.