Balsinel the level 5 Shalore Alchemist by Schattenmensch

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.0
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceShalore
ClassAlchemist
Level / Exp5 / 38%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity11 (base 10)
Constitution13 (base 13)
Magic27 (base 25)
Willpower21 (base 18)
Cunning16 (base 10)

Resources

Life172/172
Mana183/183
Healing Factor1.0283363011315
Regeneration0.35991770539604

Speed

Mental+0.60000000000002%
Attack+0.60000000000002%
Movement+4%
Spell+0.60000000000002%
Global+100.4%

Vision

Sight10
Lite3

Offense: Mainhand

Damage9
Accuracy5
Crit Chance5%
APR2
Speed0.99

Offense: Spell

Spellpower27
Crit Chance5%
Speed0.99403578528827

Offense: Mind

Mindpower23
Crit Chance4%
Speed0.99403578528827

Offense: Damage Bonus

Fire+15%
Physical+10%

Defense: Base

Armour (hardiness)4.14 (30%)
Defense18
Ranged Defense18
Fatigue0
Physical Save7
Spell Save16
Mental Save17

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Explosive admixtures1.30
3/5
0/5
0/5
0/5
Spell / Fire alchemy1.30
2/5
0/5
0/5
0/5
Spell / Frost alchemy1.30
0/5
0/5
0/5
0/5
Spell / Acid alchemy1.30
1/5
0/5
0/5
0/5
Spell / Golemancy1.30
2/5
0/5
0/5
0/5

Generic Talents

Spell / Stone alchemy1.30
1/5
0/5
0/5
0/5
Spell / Staff combat1.30
2/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5

Effects

talent

Quests

active
done

Equipment

On fingers
Main armor
Quiver
Light source
On head
In main hand

Inventory

Achievements

Log

Talent Rune: Shielding is ready to use.
Rested for 5 turns (stop reason: all resources and life at maximum).


There is a ladder to the previous level here (press '' or right click to use).
Ran for 38 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Space around you starts to dissolve...


Resting starts...

You are yanked out of this place!

Rested for 41 turns (stop reason: dialog is displayed).


You gain 0.25 gold from the transmogrification of
iron helm (0 def, 3 armour).
You gain 0.47 gold from the transmogrification of
insulating iron helm (0 def, 3 armour).
You gain 0.10 gold from the transmogrification of
quiver of elm arrows (16/16, 110% power, 5 apr).
You gain 2.23 gold from the transmogrification of
steady rough leather sling of lightning.
You gain 1.45 gold from the transmogrification of
creative mossy mindstar (77% power, 12 apr, mind damage).
You gain 0.25 gold from the transmogrification of
iron mace (105% power, 2 apr).
You gain 0.25 gold from the transmogrification of
elm vilestaff (100% power, 2 apr, darkness element).
You gain 1.06 gold from the transmogrification of
shatter afflictions rune of the psychic (absorb 41; cd 14).
There is a Entrance to the Scintillating Caves here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...


Saving done.

Today is the 77th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:16.