Necromantic Neesa the level 2 Higher Necromancer by humdrumofiniquity

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.8
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceHigher
ClassNecromancer
Level / Exp2 / 4%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic19 (base 18)
Willpower14 (base 13)
Cunning11 (base 11)

Resources

Life99/99
Mana87/87
Souls10/10
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage9
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower21
Crit Chance2%
Speed1

Offense: Mind

Mindpower14
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense5
Ranged Defense5
Fatigue0
Physical Save7
Spell Save11
Mental Save8

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Animus1.30
0/5
0/5
0/5
0/5
Spell / Necrosis1.30
1/5
0/5
0/5
0/5
Spell / Grave1.30
1/5
0/5
0/5
0/5
Spell / Charnel1.30
0/5
0/5
0/5
0/5
Spell / Nightfall1.30
2/5
0/5
0/5
0/5
Spell / Necrotic minions1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival0.90
0/5
0/5
0/5
0/5
Cunning / Dead secrets1.30
0/5
0/5
0/5
0/5
Spell / Divination1.20
1/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Spell / Conveyance1.20
1/5
0/5
0/5
0/5

Effects

talent
talent

Quests

active
active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Resting starts...
Talent Invoke Darkness is ready to use.
Talent Chill of the Tomb is ready to use.
Rested for 6 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

You pickup 0.70 gold pieces.

Ran for 59 turns (stop reason: at door).


Necromantic Neesa picks up (b.):
phase door rune (range 6; power 18; dur 3).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Necromantic Neesa picks up (c.):
phase door rune (range 5; power 17; dur 3).
Necromantic Neesa picks up (c.):
phase door rune (range 6; power 16; dur 3).
Necromantic Neesa picks up (e.):
phase door rune of the duelist (range 6; power 17; dur 3).
There is a way to the next level here (press '' or right click to use).
Ran for 61 turns (stop reason: at exit).


Necromantic Neesa wears (replacing
elm vilestaff (10-12 power, 2 apr, fire element)): elm vilestaff of illumination (10-12 power, 2 apr, darkness element).

You gain 0.25 gold from the transmogrification of
elm vilestaff (10-12 power, 2 apr, fire element).
Necromantic Neesa activates Blurred Mortality.

Accepted quest 'From Death, Life'! (Press 'j' to see the quest log)

Necromantic Neesa activates Necrotic Aura.


Necromantic Neesa deactivates Necrotic Aura.

Necromantic Neesa deactivates Blurred Mortality.