Xpen$iv $hit the level 1 Drem Berserker by LALALALr

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceDrem
ClassBerserker
Level / Exp1 / 0%
Sizemedium
Lifes / Deaths

Primary Stats

Strength21 (base 18)
Dexterity12 (base 11)
Constitution14 (base 13)
Magic12 (base 10)
Willpower9 (base 10)
Cunning10 (base 10)

Resources

Life-53/136
Stamina98/98
Healing Factor1.0372895330003
Regeneration0.25932238325009

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage31
Accuracy22
Crit Chance2%
APR1
Speed1.00

Offense: Spell

Spellpower12
Crit Chance1%
Speed1

Offense: Mind

Mindpower10
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)6.3350939529706 (47.857809501309%)
Defense3
Ranged Defense3
Fatigue12
Physical Save12
Spell Save7
Mental Save6

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5
Technique / Berserker's strength1.30
2/5
0/5
0/5
0/5
Technique / Two-handed assault1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Race / Drem1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
1/5
0/5

Effects

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

There is an exit to the worldmap here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Saving done.

Saving done.

Saving game...

Xpen$iv $hit casts
Rune: Shielding.
A shield forms around Xpen$iv $hit.

Rune: Shielding is still on cooldown for 14 turns.


Resting starts...

The shield around Xpen$iv $hit crumbles.

Talent Rune: Shielding is ready to use.
Rested for 11 turns (stop reason: all resources and life at maximum).


There is an exit to the worldmap here (press '' or right click to use).

Ran for 9 turns (stop reason: hostile spotted to the west (bloated horror)).


Ran for 2 turns (stop reason: hostile spotted to the southwest (ancient elven mummy)).


Ancient elven mummy casts
Rune: Shielding.
A shield forms around ancient elven mummy.


Xpen$iv $hit picks up (a.):
resonating pulsing mindstar of disruption (13-14 power, 32 apr, nature damage).

Xpen$iv $hit picks up (a.):
biting gale rune (damage 30; dur 4; cd 15).

Xpen$iv $hit is recovering from the damage!

Something hits
Xpen$iv $hit for 189 arcane damage.
Xpen$iv $hit the level 1 drem berserker was mana-torn to death by an ancient elven mummy on level 1 of Elven Ruins.