Xpen$iv $hit the level 1 Drem Berserker by LALALALr

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceDrem
ClassBerserker
Level / Exp1 / 0%
Sizemedium
Lifes / Deaths

Primary Stats

Strength21 (base 18)
Dexterity12 (base 11)
Constitution14 (base 13)
Magic12 (base 10)
Willpower9 (base 10)
Cunning10 (base 10)

Resources

Life-72/136
Stamina98/98
Healing Factor1.0372895330003
Regeneration0.25932238325009

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage31
Accuracy22
Crit Chance2%
APR1
Speed1.00

Offense: Spell

Spellpower12
Crit Chance1%
Speed1

Offense: Mind

Mindpower10
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)6.3350939529706 (47.857809501309%)
Defense3
Ranged Defense3
Fatigue12
Physical Save12
Spell Save7
Mental Save6

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5
Technique / Berserker's strength1.30
2/5
0/5
0/5
0/5
Technique / Two-handed assault1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Race / Drem1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
1/5
0/5

Effects

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Today is the 27th Profit of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:25.

There is a Entrance to some ancient elven ruins here (press '' or right click to use).
Today is the 28th Profit of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:40.


Saving done.

There is an exit to the worldmap here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Saving done.

Saving done.

Saving game...

Xpen$iv $hit casts
Rune: Shielding.
A shield forms around Xpen$iv $hit.


The shield around Xpen$iv $hit crumbles.


Resting starts...

Talent Rune: Shielding is ready to use.
Rested for 8 turns (stop reason: all resources and life at maximum).


You don't see how to get there...


Ran for 2 turns (stop reason: hostile spotted to the south (master vampire)).


Xpen$iv $hit picks up (a.):
restorative pair of drakeskin leather boots of strife (0 def, 5 armour).
Xpen$iv $hit is recovering from the damage!

Something performs a melee critical strike against Xpen$iv $hit!
Xpen$iv $hit is dazed!

Something hits
Xpen$iv $hit for 208 darkness damage.
Xpen$iv $hit the level 1 drem berserker was darkened to death by a skeleton assassin on level 1 of Elven Ruins.