Zigeet the level 6 Yeek Summoner by bpandy

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceYeek
ClassSummoner
Level / Exp6 / 84%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity9 (base 11)
Constitution8 (base 10)
Magic10 (base 10)
Willpower31 (base 22)
Cunning27 (base 21)

Resources

Life124/124
Equilibrium18
Healing Factor0.97959106305132
Regeneration0.24489776576283

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision5
See Stealth30.082562303769
See Invisible31.082562303769

Offense: Mainhand

Damage27
Accuracy22
Crit Chance8%
APR20
Speed1.00

Offense: Offhand

Damage29
Accuracy22
Crit Chance8%
APR20
Speed1.00

Offense: Spell

Spellpower10
Crit Chance6%
Speed1

Offense: Mind

Mindpower30
Crit Chance8%
Speed1

Offense: Damage Bonus

Fire+5%

Defense: Base

Armour (hardiness)6 (30%)
Defense2
Ranged Defense2
Fatigue7
Physical Save6
Spell Save14
Mental Save25

Defense: Resistances

Fire+ 16%( 70%)
Cold+ 5%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance55%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Summoning (distance)1.30
2/5
2/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
1/5
1/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
2/5
1/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
1/5
0/5
0/5
Wild-gift / Mindstar mastery1.30
3/5
0/5
0/5
0/5
Cunning / Survival1.00
1/5
1/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

talent

Quests

done
active

Equipment

On feet
On hands
On head
Tool
On fingers
In main hand
In off hand
Light source
Main armor

Inventory

Achievements

Log

Talent Attune Mindstar is ready to use.
Rested for 4 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

You gain 5.25 gold from the transmogrification of
piercing elm wand of shielding [power 116] (17 cooldown).
You gain 0.67 gold from the transmogrification of
cleansing linen wizard hat (1 def, 0 armour).
You gain 4.97 gold from the transmogrification of
miner's pair of iron boots of speed (0 def, 4 armour).
You gain 0.50 gold from the transmogrification of
rough leather armour (3 def, 2 armour).
You gain 2.13 gold from the transmogrification of
slime-covered iron mace of erosion (108% power, 2 apr).
You gain 0.68 gold from the transmogrification of
regeneration infusion (heal 60; 13 cd).
There is a ladder to the next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the previous level here (press '' or right click to use).
Ran for 70 turns (stop reason: at exit).


There is a ladder to the next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to worldmap here (press '' or right click to use).
Ran for 57 turns (stop reason: at exit).


There is a Tunnel into the ritchs grounds here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.