DIO the level 4 Shalore Paradox Mage by spiredwarrior

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.0
Addons
CampaignInfinite
ModeNormal Exploration
SexMale
RaceShalore
ClassParadox Mage
Level / Exp4 / 46%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity11 (base 10)
Constitution16 (base 16)
Magic20 (base 18)
Willpower20 (base 17)
Cunning11 (base 10)

Resources

Life146/146
Paradox300
Healing Factor1
Regeneration0.25

Speed

Mental-1.1102230246252E-14%
Attack-1.1102230246252E-14%
Movement+92.14953579437%
Spell-1.1102230246252E-14%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage8
Accuracy5
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower21.5
Crit Chance2%
Speed1

Offense: Mind

Mindpower18.4
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense2.35
Ranged Defense2.35
Fatigue0
Physical Save8.4
Spell Save14
Mental Save10.85

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Runes
Runes

Class Talents

Chronomancy / Speed Control1.30
4/5
1/5
0/5
0/5
Chronomancy / Spacetime Folding1.30
1/5
0/5
0/5
0/5
Chronomancy / Timetravel1.30
1/5
0/5
0/5
0/5
Chronomancy / Matter1.30
0/5
0/5
0/5
0/5
Chronomancy / Gravity1.30
0/5
0/5
0/5
0/5

Generic Talents

Chronomancy / Chronomancy1.30
0/5
0/5
0/5
0/5
Chronomancy / Spacetime Weaving1.30
5/5
0/5
0/5
0/5
Chronomancy / Fate Weaving1.30
1/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5

Effects

beneficial effect

Quests

active

Equipment

Tool
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log


White worm mass uses Multiply.

DIO spins fate.

White worm mass hits DIO for 3 physical damage.

DIO casts Temporal Bolt.

DIO hits Something for 33 temporal damage.
DIO's Temporal Bolt hits White worm mass for
35 temporal damage.
DIO's Temporal Bolt killed White worm mass!

DIO stops spinning fate.


Talent Temporal Bolt is ready to use.

DIO picks up (i.):
pair of rough leather boots (0 def, 1 armour).

Resting starts...

DIO retunes the fabric of spacetime.

Rested for 21 turns (stop reason: all resources and life at maximum).


There is a next level here (press '' or right click to use).
Ran for 50 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.