Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
Addons | Escorts Enhanced 1.7.0Various enhancements to escort quest NPCs: Items Vault 1.7.6Donators/Buyers bonus! Possessor Bonus Class 1.7.4Donators/Buyers bonus! Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
Ignore Race/Class Locks 1.7.0Modifies the character creation dialog to bypass the lock check for races and classes, allowing characters to be created using locked races and classes. Doesn't actually unlock anything. Frequently Asked Questions: Better Item Description 1.7.4This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
ZOmnibus Addon Pack 1.7.4Combines several smaller utility addons, both for convenience and potentially reduced resource usage on smaller machines. Includes the following addons:
A superset of ZOmnibus Lite. Frequently Asked Questions: Showing Items Tier in Inventory 1.7.2This addon add a column to inventory which show items Tier and allows sorting to show higher Tier first There is an option under "Game Setting"->UI->Sort Items by Tier by default items which is going to be transmo- and of type scroll (rune,infusion..), tinker or other without Tier specified will be placed at the top of the inventory to avoid occasional transmo of valuables This mod is safe to use without starting new game |
Campaign | Maj'Eyal |
Mode | Nightmare Adventure |
Sex | Male |
Race | Cornac |
Class | Arcane Blade |
Level / Exp | 15 / 46% |
Size | medium |
Lifes / Deaths | Killed by gloomy wolf at level 9 on the 2nd Summertide 122nd year of Ascendancy at 16:38 0 / 6Killed by Arrylria the human at level 15 on the 28th Dusk 122nd year of Ascendancy at 09:11 Killed by Unollan the halfling at level 15 on the 63rd Dusk 122nd year of Ascendancy at 08:03 Killed by Unollan the halfling at level 15 on the 63rd Dusk 122nd year of Ascendancy at 09:15 Killed by Unollan the halfling at level 15 on the 63rd Dusk 122nd year of Ascendancy at 10:35 Killed by Unollan the halfling at level 15 on the 63rd Dusk 122nd year of Ascendancy at 12:11 |
Primary Stats
Strength | 50 (base 36) |
Dexterity | 17 (base 10) |
Constitution | 18 (base 10) |
Magic | 46 (base 35) |
Willpower | 14 (base 10) |
Cunning | 22 (base 13) |
Resources
Life | -8/416 |
Mana | 30/204 |
Stamina | 39/152 |
Healing Factor | 1.1711363549267 |
Regeneration | 2.6350567985851 |
Speed
Mental | +4.4408920985006E-14% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 5 |
Infravision | 6 |
See Stealth | 31.719706428051 |
See Invisible | 43.719706428051 |
Offense: Mainhand
Damage | 89 |
Accuracy | 40 |
Crit Chance | 19% |
APR | 17 |
Speed | 1.00 |
Offense: Spell
Spellpower | 36 |
Crit Chance | 5% |
Speed | 1 |
Offense: Mind
Mindpower | 20 |
Crit Chance | 6% |
Speed | 1 |
Offense: Damage Bonus
Acid | +9% |
Blight | +5% |
Mind | +3% |
All | 0% |
Darkness | +3% |
Light | +10% |
Lightning | +12% |
Fire | +6% |
Nature | +3% |
Offense: Damage Penetration
Mind | +20% |
Darkness | +5% |
Defense: Base
Armour (hardiness) | 23.5 (43.579428603723%) |
Defense | 13 |
Ranged Defense | 13 |
Fatigue | 18 |
Physical Save | 26 |
Spell Save | 23 |
Mental Save | 18 |
Defense: Resistances
Acid | + 3%( 70%) |
Light | + 36%( 70%) |
Temporal | + 7%( 70%) |
Mind | + 6%( 70%) |
Lightning | + 41%( 70%) |
Fire | + 12%( 70%) |
All | 0%( 70%) |
Defense: Immunities
Stun Resistance | 62% |
Instadeath Resistance | 100% |
Confusion Resistance | 10% |
Inscriptions (3/3)
Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 100 life over 5 turns. |
Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
Runes | Effective talent level: 1.0 Rune: ManasurgeUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell and usable during Aether Avatar Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 820% for 10 turns (0 total) and instantly restoring 41 mana. Also when resting your mana will regenerate at 0.5 per turn. |
Class Talents
Technique / Magical combat | 1.50 |
| 3/5 |
| 2/5 |
| 2/5 |
| 1/5 |
Spell / Earth | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Fire | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Enhancement | 1.30 |
| 2/5 |
| 2/5 |
| 2/5 |
| 2/5 |
Cunning / Dirty fighting | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Combat techniques | 1.00 |
| 2/5 |
| 2/5 |
| 0/5 |
| 0/5 |
Spell / Air | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Stone | 1.30 |
| 4/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Cunning / Survival | 1.00 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Aegis | 1.00 |
| 2/5 |
| 2/5 |
| 2/5 |
| 0/5 |
Spell / Conveyance | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Combat training | 1.00 |
| 0/5 |
| 1/5 |
| 0/5 |
| 4/5 |
| 5/5 |
| 0/5 |
Effects
Quests
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
You successfully escorted the lone alchemist to the recall portal on level 1 of Ruins of Kor'Pul. Escort: lone alchemist (level 1 of Ruins of Kor'Pul)As a reward you improved Magic by +5. | done |
You successfully escorted the lost warrior to the recall portal on level 3 of Trollmire. Escort: lost warrior (level 3 of Trollmire)As a reward you improved Constitution by +5. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You must explore the Old Forest and find out what lurks there and what treasures are to be gained! * You must explore the Maze and find out what lurks there and what treasures are to be gained! * You must explore the Sandworm Lair and find out what lurks there and what treasures are to be gained! * You must explore the Daikara and find out what lurks there and what treasures are to be gained! | active |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Prox the Troll. * You have explored the ruins of Kor'Pul and vanquished the Shade. | done |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. | active |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
Equipment
On feet | Cureravager the pair of rough leather boots (0 def, 1 armour) Cureravager the pair of rough leather boots (0 def, 1 armour)2.0 T1 feet armor [Rare] Psionic While equipped: Stats +3 Cun +3 Wil dps ---------- Mind.crit +1% Dmg.mod +3% nature +9% acid Res.pen +20% mind ----- def ----- Armour +1 Resists +3% acid Phys.save +5 (+3 eff.) Spell.save +6 (+3 eff.) Mind.save +6 (+4 eff.) ---------- misc Psi/ret +0.04 Max.psi +20.00 A pair of boots made of leather. |
Light source | Summertide Phial Summertide Phial1.0 T1 lite [Unique] Nature While equipped: dps ---------- Melee+ 15 Lite Light Burst (radius 1) Dmg.mod +10% light ----- def ----- Resists +30% light Heal.mod +10% ---------- misc Light +5 When attacking in melee, deals 15 light damage and lights tiles in radius 1. Call light, dispelling darkness and lighting tiles in radius 20.(58 power, based on Willpower). Uses 10 power out of 15/15 A small crystal phial that captured Sunlight during the Summertide. |
On head | Turath (5 def, 7 armour) Turath (5 def, 7 armour)3.0 T1 head armor Reqs Heavy armour training [Rare] Nature While equipped: Stats +3 Con ----- def ----- Armour +7 Defense +5 (+5 eff.) Fatigue +5% Resists +6% lightning +7% temporal +3% fire Confus- +10% Stun/Frz- +20% A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
Tool | Tooth of the Mouth (dig speed 12 turns) Tooth of the Mouth (dig speed 12 turns)3.0 T1 digger tool [Unique] Unknown While equipped: dps ---------- Dmg.mod +5% blight Apr +15 Melee Ret 10 draining blight While carried: ---------- misc Talents +1 Dig A huge tooth taken from the Mouth, in the Deep Bellow. |
On fingers | Hanofast the Heatbone Hanofast the Heatbone0.1 T1 ring jewelry [Rare] Master While equipped: dps ---------- Dmg.mod +3% fire Melee Ret 2 fire ----- def ----- Resists +18% lightning +6% fire HP.reg +2.00 Stun/Frz- +22% Rings make your fingers look great! |
On fingers | Dourlady Dourlady0.1 T1 ring jewelry [Rare] Master While equipped: Stats +2 Dex dps ---------- Dmg.mod +3% fire +3% darkness +3% mind Res.pen +5% darkness Acc +4 (+1 eff.) Melee Ret 8 mind 4 darkness Rings make your fingers look great! |
Around waist | Gloruta the Murkspawn Gloruta the Murkspawn1.0 T1 belt armor [Rare] Psionic While equipped: Stats +2 Str +1 Wil dps ---------- Mind.pwr +3 (+2 eff.) On Hit (Melee): * 10% chance to reduce damage dealt by 12% ----- def ----- Phys.save +5 (+3 eff.) ---------- misc See.Invis +12 A belt that goes around your waist. |
In main hand | dwarven-steel battleaxe of crippling (33-50 power, 2 apr) dwarven-steel battleaxe of crippling (33-50 power, 2 apr)3.0 T3 battleaxe 2H weapon [Ego+] Master Power 33.0 - 49.5 Physical Uses 120% Str Mastery Weapons Mastery Acc+ +0.2% crit chance (max 25%) Apr +2 Crit +6.5% Atk.spd 100% On Crit: * Cripple the target reducing mind, spell, and combat action speeds by 30% While equipped: dps ---------- Phys.crit +9.0% Massive two-handed battleaxes. |
On hands | Dawnzephyr the iron gauntlets (0 def, 1 armour) Dawnzephyr the iron gauntlets (0 def, 1 armour)1.5 T1 hands armor Reqs Heavy armour training [Rare] Nature While equipped: Stats +4 Str +1 Mag +1 Cun dps ---------- Melee+ 5 lightning Dmg.mod +3% lightning ----- def ----- Armour +1 Fatigue +1% Resists +6% lightning +6% light Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Metal gloves protecting the hands up to the middle of the lower arm. |
Main armor | impenetrable dwarven-steel mail armour of resilience (3 def, 13 armour) impenetrable dwarven-steel mail armour of resilience (3 def, 13 armour)14.0 T3 heavy armor Reqs Heavy armour training [Ego] Nature/Master While equipped: ----- def ----- Armour +13 Defense +3 (+3 eff.) Fatigue +12% Max.HP +28.00 A suit of armour made of mail. |
Cloak | linen cloak 'Cloudfury' (1 def, 0 armour) linen cloak 'Cloudfury' (1 def, 0 armour)2.0 T1 cloak armor [Rare] Nature While equipped: dps ---------- Dmg.mod +9% lightning Melee Ret 4 lightning ----- def ----- Defense +1 (+1 eff.) Resists +6% mind +3% fire Max.HP +35.00 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Around neck | grounding copper amulet of strength (+3) grounding copper amulet of strength (+3)0.1 T1 amulet jewelry [Ego] Nature While equipped: Stats +3 Str ----- def ----- Resists +11% lightning Stun/Frz- +20% Amulets make your neck look great! |
Inventory
acidic iron greatsword of projection (16-26 power, 1 apr) acidic iron greatsword of projection (16-26 power, 1 apr)3.0 T1 greatsword 2H weapon [Ego+] Arcane/Psionic Power 16.5 - 26.4 Physical Uses 120% Str Mastery Weapons Mastery Acc+ +0.4% crit mult (max 40%) Apr +1 Crit +2.5% Atk.spd 100% On Hit: * Projects up to 2 attacks dealing 30% weapon damage to other random targets in range 7 as mind damage (1/turn) On Crit: * Splash the target with acid dealing 104 damage over 5 turns and reducing armor and accuracy by 13 Massive two-handed swords. |
linen robe of life (0 def, 0 armour) linen robe of life (0 def, 0 armour)2.0 T1 cloth armor [Ego+] Nature While equipped: ----- def ----- Resists +5% blight +7% all Max.HP +42.00 HP.reg +1.50 Heal.mod +10% A cloth vestment. It offers no intrinsic protection but can be enchanted. |
7 agate 7 agate0.0 T1 black gem [Normal] While equipped: Stats +1 Str +1 Dex +1 Mag +1 Wil +1 Cun +1 Con Item imbue powers: Stats +1 Str +1 Dex +1 Mag +1 Wil +1 Cun +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
3 spinel 3 spinel0.0 T1 green gem [Normal] While equipped: Defense +2 (+2 eff.) Phys.save +2 (+1 eff.) Spell.save +2 (+1 eff.) Mind.save +2 (+2 eff.) Item imbue powers: Defense +2 (+2 eff.) Phys.save +2 (+1 eff.) Spell.save +2 (+1 eff.) Mind.save +2 (+2 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
9 ametrine 9 ametrine0.0 T1 yellow gem [Normal] While equipped: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2% all Item imbue powers: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
10 citrine 10 citrine0.0 T1 yellow gem [Normal] While equipped: Light +4 Infravis +4 Item imbue powers: Light +4 Infravis +4 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
11 zircon 11 zircon0.0 T1 yellow gem [Normal] While equipped: Armour +1 Resists +1% all Item imbue powers: Armour +1 Resists +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
aquamarine aquamarine0.0 T2 blue gem [Normal] While equipped: Armour +2 Resists +2% all Item imbue powers: Armour +2 Resists +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
62 alchemist agate 62 alchemist agate0.0 T1 black alchemist-gem [Normal] When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
Scrying Orb Scrying Orb1.0 orb [Plot Item] Unknown While carried: This orb will automatically identify items you find. |
Transmogrification Chest Transmogrification Chest2.0 sher'tul chest [Plot Item] Unknown While carried: Transmogrify all the items in your chest at once (also done automatically when you change level). Uses 0 power out of 1000/1000 This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Rod of Recall (1/1) Rod of Recall (1/1)2.0 rod charm [Plot Item] Unknown Recall the user to the worldmap after 40 turns. Uses 202 power out of 400/400 This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Achievements
By Shin the Cornac Arcane Blade level 10
2nd Summertide 122nd year of Ascendancy at 18:35 see stats
By Shin the Cornac Arcane Blade level 6
79th Pyre 122nd year of Ascendancy at 20:08 see stats
By Shin the Cornac Arcane Blade level 9
9th Mirth 122nd year of Ascendancy at 12:05 see stats
By Shin the Cornac Arcane Blade level 9
7th Mirth 122nd year of Ascendancy at 19:20 see stats
Log
Thorn Grab from Unollan the halfling hits Shin for (17 absorbed), 0 nature (0 total damage).
Poison from Bloated ooze hits Shin for (2 absorbed), 0 nature (0 total damage).
Your shield crumbles under the damage!
The shield around Shin crumbles.
Shin slows down.
Unollan the halfling's Slime Spit hits Shin for (9 absorbed), 128 nature (128 total damage).
Melee retaliation hits Bloated ooze for 3 lightning, 8 blight, 3 darkness, 1 fire, 3 mind (19 total damage).
Bloated ooze hits Shin for 1 nature, 4 healing (1 total damage) [4 healing].
Unollan the halfling is no longer evading attacks.
Unollan the halfling stops bleeding.
Melee retaliation killed Bloated ooze!
Unollan the halfling uses Nature's Equilibrium.
Unollan the halfling shares damage with her oozes!
Unollan the halfling hits Shin for 154 nature, 1 healing (154 total damage) [1 healing].
Melee retaliation hits Unollan the halfling for 1 lightning, 2 blight, 1 darkness, 1 fire, 1 mind (7 total damage).
Unollan the halfling receives 186 healing from Nature's Equilibrium.
Thorn Grab from Unollan the halfling hits Shin for 19 nature damage.
Poison from Bloated ooze hits Shin for 3 nature damage.
Unollan the halfling is dazed!
Unollan the halfling shares damage with her oozes!
Shin hits Unollan the halfling for 38 physical, 2 lightning, 2 lightning, 7 light, 6 fire (56 total damage).
Shin hits Bloated ooze for 12 light damage.
Melee retaliation hits Shin for 5 arcane damage.
Shin killed Bloated ooze!
Unollan the halfling stops restoring Equilibrium.
Unollan the halfling uses Mucus.
Unollan the halfling uses Reclaim.
Unollan the halfling hits Shin for 30 acid damage.
Shin the level 15 cornac arcane blade was dissolved to death by Unollan the halfling on level 1 of Ambush!.