Shin the level 21 Cornac Adventurer by Eternallight

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceCornac
ClassAdventurer
Level / Exp21 / 39%
Sizemedium
Lifes / Deaths

Primary Stats

Strength22 (base 12)
Dexterity45 (base 44)
Constitution16 (base 12)
Magic17 (base 12)
Willpower31 (base 15)
Cunning53 (base 43)

Resources

Life484/484
Stamina202/202
Psi121/121
Healing Factor1.1845771506545
Regeneration10.720423213423

Speed

Mental0%
Attack0%
Movement-2.2204460492503E-14%
Spell0%
Global+100%

Vision

Sight10
Lite7
Infravision4
See Invisible15

Offense: Mainhand

Damage93
Accuracy63
Crit Chance29%
APR19
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower17
Crit Chance17%
Speed1

Offense: Mind

Mindpower32
Crit Chance19%
Speed1

Offense: Damage Bonus

Acid+9%
Nature+5%
Temporal+9%
Cold+6%
Lightning+9%
Mind+15%
All0%

Offense: Damage Penetration

Darkness+5%
All0%

Defense: Base

Armour (hardiness)30 (35.65183292883%)
Defense57
Ranged Defense57
Fatigue1
Physical Save14
Spell Save17
Mental Save28

Defense: Resistances

Acid+ 28%( 70%)
Arcane+ 5%( 70%)
Cold+ 33%( 70%)
All 0%( 70%)
Lightning+ 10%( 70%)
Light+ 9%( 70%)
Temporal+ 18%( 70%)
Darkness+ 6%( 70%)
Fire+ 12%( 70%)
Nature+ 10%( 70%)

Defense: Immunities

Instadeath Resistance100%
Pinning Resistance20%
Poison Resistance40%
Confusion Resistance10%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cunning / Poisons1.00
5/5
2/5
5/5
3/5
Technique / Agility1.00
2/5
0/5
0/5
0/5
Technique / Skirmisher - Slings1.20
5/5
4/5
0/5
0/5
Technique / Marksmanship1.20
5/5
2/5
0/5
0/5

Generic Talents

Wild-gift / Harmony1.00
0/5
0/5
0/5
0/5
Psionic / Finer energy manipulations1.20
1/5
5/5
1/5
5/5
Technique / Combat training1.00
0/5
0/5
1/5
4/5
0/5
0/5
Cunning / Lethality1.00
1/5
0/5
0/5
0/5
Cunning / Scoundrel1.00
1/5
1/5
1/5
4/5

Effects

talent
talent
talent
talent

Quests

done
failed
done
done
active
done
active
done
done

Equipment

Psionic focus
Quiver
On hands
Light source
On head
On feet
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter (Nightmare (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Shin the Cornac Adventurer level 17
38th Haze 122nd year of Ascendancy at 11:21
see stats
Exterminator (Nightmare (Adventure) difficulty) Killed 1000 creatures.
By Shin the Cornac Adventurer level 20
79th Haze 122nd year of Ascendancy at 03:53
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Shin the Cornac Adventurer level 10
31st Dusk 122nd year of Ascendancy at 09:38
see stats
Level 20 (Nightmare (Adventure) difficulty) Got a character to level 20.
By Shin the Cornac Adventurer level 20
77th Haze 122nd year of Ascendancy at 13:44
see stats
That was close (Nightmare (Adventure) difficulty) Killed your target while having only 1 life left.
By Shin the Cornac Adventurer level 19
76th Haze 122nd year of Ascendancy at 16:42
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Shin the Cornac Adventurer level 8
3rd Summertide 122nd year of Ascendancy at 14:22
see stats
The Rat Lich (Nightmare (Adventure) difficulty) Killed the terrible Rat Lich.
By Shin the Cornac Adventurer level 19
76th Haze 122nd year of Ascendancy at 21:44
see stats
The Restless Dead (Nightmare (Adventure) difficulty) Disturbed an old battlefield and survived the consequences.
By Shin the Cornac Adventurer level 20
79th Haze 122nd year of Ascendancy at 05:01
see stats
Treasure Hunter (Nightmare (Adventure) difficulty) Amassed 1000 gold pieces.
By Shin the Cornac Adventurer level 17
55th Haze 122nd year of Ascendancy at 21:57
see stats

Log


Shin picks up (n.):
dwarven-steel mail armour of the deep (3 def, 9 armour).
Ran for 10 turns (stop reason: something interesting).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: something interesting).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: something interesting).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: something interesting).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the lake of Nur here (press '' or right click to use).
Ran for 56 turns (stop reason: at exit).


You gain 2.45 gold from the transmogrification of
rogue's steel ring of power.
Shin deactivates
Crippling Poison.
Shin activates
Crippling Poison.
Shin deactivates
Apply Poison.
Shin activates
Apply Poison.
Shin deactivates
Leeching Poison.
Shin activates
Leeching Poison.
Shin deactivates
Beyond the Flesh.
Shin activates
Beyond the Flesh.