Goldy the level 2 Cornac Arcane Blade by garageman

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.2
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceCornac
ClassArcane Blade
Level / Exp2 / 6%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 15)
Dexterity10 (base 10)
Constitution10 (base 10)
Magic14 (base 14)
Willpower10 (base 10)
Cunning13 (base 13)

Resources

Life107/121
Mana85/106
Stamina83/83
Healing Factor1
Regeneration0.29

Speed

Mental+0.29999999999999%
Attack+0.29999999999999%
Movement+1.5%
Spell+0.29999999999999%
Global+100.15%

Vision

Sight10
Lite2

Offense: Mainhand

Damage13
Accuracy15
Crit Chance4%
APR1
Speed1.00

Offense: Spell

Spellpower16
Crit Chance2%
Speed0.99700897308076

Offense: Mind

Mindpower14.2
Crit Chance2%
Speed0.99700897308076

Defense: Base

Armour (hardiness)2.05 (30%)
Defense1.05
Ranged Defense1.05
Fatigue6
Physical Save8.75
Spell Save8.4
Mental Save8.05

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Technique / Magical combat1.30
2/5
0/5
0/5
0/5
Spell / Earth1.20
1/5
0/5
0/5
0/5
Spell / Fire1.20
0/5
0/5
0/5
0/5
Spell / Enhancement1.20
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.20
0/5
0/5
0/5
0/5
Technique / Combat techniques1.10
0/5
0/5
0/5
0/5
Spell / Air1.20
2/5
0/5
0/5
0/5
Technique / Dual techniques1.00
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.10
0/5
0/5
0/5
0/5
Spell / Aegis1.10
1/5
0/5
0/5
0/5
Spell / Conveyance1.20
0/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
0/5
1/5
0/5
0/5

Effects

talent

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Rattlesnake misses Goldy.
Talent Lightning is ready to use.

Poison from Rattlesnake hits
Goldy for 4 nature damage.
Goldy casts Lightning.

Goldy's spell attains critical power!
Goldy hits Rattlesnake for 97 lightning damage.
Goldy killed Rattlesnake!
Goldy stops being poisoned.


Talent Lightning is ready to use.
Goldy picks up (b.):
sun infusion (rad 5; power 20; turns 4; dispells darkness).
Talent Infusion: Regeneration is ready to use.

Goldy picks up (c.):
sun infusion of the sneak (rad 5; power 28; turns 5; dispells darkness).
Talent Arcane Reconstruction is ready to use.
Talent Infusion: Wild is ready to use.
Goldy picks up (d.):
wild infusion (resist 13%; cure magical).

Goldy picks up (b.):
regeneration infusion (heal 77 over 5 turns).

Goldy picks up (f.):
wild infusion (resist 11%; cure mental).
Goldy picks up (g.):
wild infusion of the duelist (resist 11%; cure physical).

Goldy picks up (c.):
regeneration infusion (heal 94 over 5 turns).

Goldy picks up (i.):
phase door rune of the duelist (range 7; power 21; dur 3).
Goldy picks up (i.):
phase door rune (range 5; power 15; dur 3).

Goldy deactivates Arcane Combat.