Jarek the level 1 Chronophage Temporal Hero by JayToTheMe

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceChronophage
ClassTemporal Hero
Level / Exp1 / 0%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 9)
Dexterity13 (base 9)
Constitution14 (base 10)
Magic16 (base 10)
Willpower16 (base 11)
Cunning14 (base 9)

Resources

Life132/132
Paradox300
Healing Factor1.0326086956522
Regeneration1.0326086956522

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Barehand

Damage5
Accuracy20
Crit Chance10%
APR0
Speed1.00

Offense: Spell

Spellpower16
Crit Chance11%
Speed1

Offense: Mind

Mindpower16
Crit Chance11%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense13
Ranged Defense13
Fatigue0
Physical Save14
Spell Save16
Mental Save15

Defense: Resistances

Arcane-15%( 70%)
Physical+ 20%( 70%)
Temporal+ 5%( 70%)

Defense: Immunities

Bleed Resistance100%
Fear Resistance100%
Teleport Resistance0%
Instadeath Resistance100%
Poison Resistance100%

Inscriptions (2/3)

Runes
Runes

Class Talents

Chronomancy / Stasis1.20
1/5
0/5
0/5
0/5

Generic Talents

Undead / Chronophage1.10
2/5
0/5
0/5
0/5
Undead / Undeadheritage1.00
0/1

Effects

detrimental effect

Quests

active
active
active

Equipment

Light source

Inventory

Achievements

Log

You collect a new ingredient: lump of iron (1).
You gain 0.25 gold from the melting of
iron steamsaw (9-13.5 power, 0 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron steamsaw (10.5-15.75 power, 0 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron steamgun.
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron steamgun.
You gain 0.25 gold from the melting of
elm magestaff (10-12 power, 2 apr, arcane element).
You gain 0.25 gold from the melting of
rough leather sling.
You collect a new ingredient:
stack of herbs (viperweed) (1).
You gain 0.25 gold from the melting of
mossy mindstar (2.5-2.75 power, 12 apr, nature damage).
You collect a new ingredient:
stack of herbs (viperweed) (1).
You gain 0.25 gold from the melting of
mossy mindstar (2.5-2.75 power, 12 apr, mind damage).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron longsword (12.5-17.5 power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron longsword (11-15.4 power, 2 apr).
You gain 0.25 gold from the melting of
elm longbow.
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron greatsword (16.5-26.4 power, 1 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron dagger (9.5-12.35 power, 5 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron dagger (11-14.3 power, 5 apr).
You gain 1.50 gold from the melting of
steam generator implant (steam 4).
You gain 2.70 gold from the melting of
medical injector implant (efficiency 88% / cooldown 84%).
You gain 2.55 gold from the melting of
medical injector implant (efficiency 82% / cooldown 57%).
Saving game...

Saving done.