Entma the level 9 Yeek Necromancer by shlean

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.9
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceYeek
ClassNecromancer
Level / Exp9 / 27%
Sizesmall
Lifes / Deaths

Primary Stats

Strength9 (base 10)
Dexterity8 (base 10)
Constitution5 (base 10)
Magic32 (base 32)
Willpower26 (base 20)
Cunning18 (base 11)

Resources

Life110/110
Mana196/196
Souls9/10
Healing Factor1.1
Regeneration0.275

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage11
Accuracy2
Crit Chance10%
APR2
Speed1.00

Offense: Spell

Spellpower27
Crit Chance4%
Speed1

Offense: Mind

Mindpower22
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)4 (30%)
Defense4
Ranged Defense4
Fatigue0
Physical Save4
Spell Save20
Mental Save20

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Animus1.30
1/5
0/5
0/5
0/5
Spell / Necrosis1.30
1/5
1/5
0/5
0/5
Spell / Necrotic minions1.30
5/5
3/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Nightfall1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival0.90
0/5
0/5
0/5
0/5
Spell / Divination1.20
0/5
0/5
0/5
0/5
Spell / Conveyance1.20
1/5
1/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5

Effects

talent
talent

Quests

done
active
active

Equipment

Tool
Main armor
Light source
On head
In main hand

Inventory

Achievements

That was close Killed your target while having only 1 life left.
By Entma the Yeek Necromancer level 7
1st Mirth 122nd year of Ascendancy at 21:08
see stats

Log


Entma picks up (j.):
pair of rough leather boots (0 def, 1 armour).
There is a ladder to the previous level here (press '' or right click to use).
Ran for 54 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Space around you starts to dissolve...


Resting starts...

You are yanked out of this place!

Rested for 40 turns (stop reason: dialog is displayed).


You gain 0.30 gold from the transmogrification of
shadowy elm wand of conjuration [power 91] (10 cooldown).
You gain 1.11 gold from the transmogrification of
miner's rough leather cap of dexterity (+3) (0 def, 2 armour).
You gain 0.25 gold from the transmogrification of
rough leather gloves (0 def, 1 armour).
You gain 0.10 gold from the transmogrification of
pair of rough leather boots (0 def, 1 armour).
You gain 1.00 gold from the transmogrification of
iron mail armour (2 def, 4 armour).
You gain 1.00 gold from the transmogrification of
spiked rough leather armour (1 def, 2 armour).
You gain 1.38 gold from the transmogrification of
shocking iron shield (4 def, 2 armour, 20.5 block).
You gain 0.10 gold from the transmogrification of
pouch of iron shots (19/19, 16-19.2 power, 1 apr).
You gain 1.92 gold from the transmogrification of
acidic iron waraxe of projection (11-15.4 power, 2 apr).
You gain 2.05 gold from the transmogrification of
hateful iron greatsword of massacre (26-41.6 power, 1 apr).
There is a Tunnel into the ritchs grounds here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Entma deactivates Blurred Mortality.

Entma deactivates Necrotic Aura.