Ondirk the level 18 Cornac Wyrmic by nalathna

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceCornac
ClassWyrmic
Level / Exp18 / 57%
Sizemedium
Lifes / Deaths

Primary Stats

Strength49 (base 46)
Dexterity10 (base 10)
Constitution18 (base 11)
Magic10 (base 10)
Willpower58 (base 39)
Cunning16 (base 10)

Resources

Life648/648
Equilibrium10
Healing Factor1.2511363549267
Regeneration11.913219287434

Speed

Mental+5.9638696952478%
Attack+5.9638696952478%
Movement-46.302044129894%
Spell0%
Global+100%

Vision

Sight10
Lite6

Offense: Mainhand

Damage109
Accuracy32
Crit Chance8%
APR5
Speed0.94

Offense: Spell

Spellpower10
Crit Chance3%
Speed1

Offense: Mind

Mindpower47
Crit Chance6%
Speed0.94371789448234

Offense: Damage Bonus

Acid+11%
Mind+12%
Nature+13%
Physical+3%
Cold+15%
All0%

Offense: Damage Penetration

Mind+25%
Acid+15%

Defense: Base

Armour (hardiness)32.772675049361 (87.807182003187%)
Defense22
Ranged Defense22
Fatigue0
Physical Save25
Spell Save21
Mental Save22

Defense: Resistances

Lightning+ 1%( 70%)
Acid+ 30%( 70%)
Nature+ 26%( 70%)
Cold+ 56%( 70%)
Mind+ 3%( 70%)
Physical+ 2%( 70%)
Fire+ 9%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance10%
Instadeath Resistance100%
Blind Resistance10%
Poison Resistance20%
Knockback Resistance20%

Inscriptions (4/4)

Infusions
Infusions
Infusions
Infusions

Class Talents

Technique / Two-handed assault1.30
0/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
1/5
1/5
1/5
1/5
Wild-gift / Storm drake aspect1.30
1/5
0/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
1/5
1/5
1/5
1/5
Technique / Shield offense1.30
0/5
0/5
0/5
0/5
Wild-gift / Higher draconic abilities1.30
2/5
2/5
1/5
0/5
Wild-gift / Cold drake aspect1.30
1/5
1/5
1/5
1/5
Wild-gift / Venom drake aspect1.30
5/5
1/5
1/5
1/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
1/5
0/5
0/5
Wild-gift / Harmony1.00
1/5
1/5
1/5
0/5
Wild-gift / Fungus1.00
4/5
3/5
1/5
0/5
Technique / Combat training1.30
0/5
5/5
0/5
1/5
5/5
0/5

Effects

talent
detrimental effect

Quests

done
done
active
active
done
active
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Nightmare (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Ondirk the Cornac Wyrmic level 11
19th Dusk 122nd year of Ascendancy at 14:07
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Ondirk the Cornac Wyrmic level 10
4th Dusk 122nd year of Ascendancy at 02:33
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Ondirk the Cornac Wyrmic level 9
2nd Mirth 122nd year of Ascendancy at 09:41
see stats
The secret city (Nightmare (Adventure) difficulty) Discovered the truth about mages.
By Ondirk the Cornac Wyrmic level 9
10th Mirth 122nd year of Ascendancy at 10:55
see stats
Treasure Hunter (Nightmare (Adventure) difficulty) Amassed 1000 gold pieces.
By Ondirk the Cornac Wyrmic level 17
71st Dusk 122nd year of Ascendancy at 00:47
see stats

Log

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Voruwyn the red jelly killed Ondirk!
Saving game...

Resting starts...

Talent Infusion: Regeneration is ready to use.
Talent Dissolve is ready to use.
Talent Corrosive Mist is ready to use.
Talent Acidic Spray is ready to use.
Talent Infusion: Wild is ready to use.
Talent Prismatic Slash is ready to use.
Talent Infusion: Healing is ready to use.
Talent Ice Claw is ready to use.
Talent Icy Skin is ready to use.
Talent Nature's Touch is ready to use.
Ondirk activates
Icy Skin.
Talent Corrosive Breath is ready to use.
Talent Fire Breath is ready to use.
Talent Infusion: Movement is ready to use.
Talent Devouring Flame is ready to use.
Talent Ice Breath is ready to use.
Talent Bellowing Roar is ready to use.
Talent Meditation is ready to use.
Talent Lightning Speed is ready to use.
Talent One with Nature is ready to use.
Rested for 25 turns (stop reason: all resources and life at maximum).


Saving done.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).