Skirmisher + Annihilator DeJankifier

Skirmisher + Annihilator DeJankifier

Fixes various janky behaviour with Skirmisher, Archer, and Annihilator's projectile effects:

Talents intended to hit instantly now properly do. In basegame, these classes use extremely fast projectiles in an attempt to simulate instant hits. However, this obviously does not work for many reasons, allowing actors to act in the interim (most obnoxiously, stepping out of the way of said attacks). This can no longer happen with this addon.

Grenade Launcher's FX now sync properly with the projectile's impact. In vanilla EoR, the visual shockwave and sound FX are created immediately upon Grenade Launcher triggering, despite the actual projectile having travel time. This addon causes these effects to instead trigger when the grenade actually lands, and additionally adds enhanced VFX for each grenade type.

Talents that now hit instantly:
Skirmisher:
-Kneecapper
-Kill Shot
-Noggin Knocker
-Hurricane Shot
Annihilator:
-Reactive Armor
-Flamethrower/Flame Jet
-Fumigate
Archer:
-Headshot
-Volley

This addon tampers with core engine functions. As such I cannot fully guarantee stability or compatibility. Note that Embers of Rage is not required to load this addon.

Enjoy!


Skirmisher + Annihilator DeJankifier forum discussion thread
See addon usage in the character's vault.
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Name Module Version Required Released File
fixed crash 1.7.0 2020-11-17 01:57
tome-skirm_dejank.teaa
Volley Added :T 1.7.0 2020-11-16 10:26
tome-skirm_dejank.teaa
S+A DeJank v1.0.0 1.7.0 2020-11-16 10:04
tome-skirm_dejank.teaa