Making Fletch Happen the level 13 Thalore Archer by hogulus

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.0
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceThalore
ClassArcher
Level / Exp13 / 59%
Sizemedium
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength22 (base 12)
Dexterity64 (base 39)
Constitution16 (base 10)
Magic8 (base 10)
Willpower11 (base 10)
Cunning34 (base 30)

Resources

Life397/397
Stamina98/98
Healing Factor1.0483870967742
Regeneration0.26209677419355

Speed

Mental0%
Attack0%
Movement+4.4408920985006E-14%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision5
See Stealth38.114754928839
See Invisible44.114754928839

Offense: Mainhand

Damage74
Accuracy61
Crit Chance17%
APR10
Speed0.80

Offense: Spell

Spellpower2
Crit Chance8%
Speed1

Offense: Mind

Mindpower23
Crit Chance8%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)19 (49.309173272933%)
Defense42
Ranged Defense42
Fatigue3.7096774193548
Physical Save19
Spell Save23
Mental Save20

Defense: Resistances

All+ 3%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Archery prowess1.30
2/5
1/5
1/5
1/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Reflexes1.30
1/5
2/5
1/5
1/5
Technique / Combat veteran1.00
1/5
0/5
0/5
0/5
Technique / Archery training1.30
3/5
1/5
0/5
0/5
Technique / Marksmanship1.30
4/5
1/5
0/5
0/5

Generic Talents

Technique / Combat training1.30
0/5
0/5
2/5
4/5
0/5
0/5
Cunning / Survival1.00
1/5
1/5
0/5
0/5
Wild-gift / Antimagic1.00
1/5
0/5
0/5
0/5
Technique / Mobility1.20
2/5
3/5
2/5
2/5
Race / Thalore1.00
1/5
1/5
0/5
0/5

Effects

talent
talent

Quests

done
active
done
done
done
active
done
active
done
done
active
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Antimagic! (Exploration mode) Completed antimagic training in the Ziguranth camp.
By Making Fletch Happen the Thalore Archer level 13
22nd Haze 122nd year of Ascendancy at 15:51
see stats
Level 10 (Exploration mode) Got a character to level 10.
By Making Fletch Happen the Thalore Archer level 10
1st Dusk 122nd year of Ascendancy at 06:40
see stats
Rescuer of the lost (Exploration mode) Rescued the merchant from the assassin lord.
By Making Fletch Happen the Thalore Archer level 10
15th Dusk 122nd year of Ascendancy at 12:02
see stats
The Arena (Exploration mode) Unlocked Arena mode.
By Making Fletch Happen the Thalore Archer level 9
7th Mirth 122nd year of Ascendancy at 22:38
see stats
The secret city (Exploration mode) Discovered the truth about mages.
By Making Fletch Happen the Thalore Archer level 9
4th Flare 122nd year of Ascendancy at 12:54
see stats

Log

Making Fletch Happen shoots!
Orc corruptor uses Orcish Fury.

Orc corruptor enters a state of bloodlust.

Orc corruptor is not dazed anymore.

You collect a new ingredient:
orc heart (1).
Making Fletch Happen's Shoot hits Orc corruptor for
131 physical, 44 acid, 9 nature (185 total damage).
Making Fletch Happen's Shoot killed Orc corruptor!

Quest 'The Curse of Magic' is done! (Press 'j' to see the quest log)
Personal New Achievement: Antimagic! (Exploration mode)!
Quest 'The Curse of Magic' completed! (Press 'j' to see the quest log)
Making Fletch Happen's aura of power vanishes.

Talent Steady Shot is ready to use.

Resting starts...

Making Fletch Happen is no longer cursed.

Talent Pin Down is ready to use.
Talent Sentinel is ready to use.
Talent Wrath of the Woods is ready to use.
Rested for 72 turns (stop reason: all resources and life at maximum).


You pickup 0.85 gold pieces.

You pickup 0.60 gold pieces.

You pickup 0.75 gold pieces.

You pickup 0.70 gold pieces.

There is an exit to the worldmap here (press '' or right click to use).
Ran for 51 turns (stop reason: at exit).


Making Fletch Happen deactivates Intuitive Shots.

Making Fletch Happen deactivates Trained Reactions.