Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.2.5 |
| Addons | Furrae Race 1.2.0Adds new races to take your game in different directions. Feline: Lucky and agile warriors that prefer keeping their hide in one piece. Have an extra ring slot, but no feet slot due to oddly shaped feet. Items Vault 1.2.0Donators/Buyers bonus! Steamtech UI 1.1.4 Somebody shut that dog up 1.0.5Removes certain ambient sound effects: Faerie Race 1.2.3This addon adds in a Faerie, or Fey, race into ToME. This addon was originally created by Kaballah, but he hasn't been online in over a year. --- The Fey are an incredibly quick and agile race, however they are incredibly fragile. Fey stats: Fey skills: -Flight -Fey Luck -Fey Speed -Fey Dust --- Dark Faeries are Faeries that have given up much of their natural agility and defense in exchange for bonus offensive potency. Dark Fey stats: Dark Fey skills: -Powers of the Dark -Fey Clone -Vision of the Shadows -Feyd to Black Ignore Race/Class Locks 1.1.0Modifies the character creation dialog to bypass the lock check for races and classes, allowing characters to be created using locked races and classes. Doesn't actually unlock anything. Frequently Asked Questions:
[License note: This addon uses a modified version of an image by Lorc from Game-icons.net, pursuant to the Creative Commons CC-BY-3.0 license.] Turtle race 1.2.3This addon is home to bonus races, objects, and even a custom zone, for all your turtle pleasures. Races; Objects; Zones; Enemies; Breeding Pits Restoration Project 1.1.5Restores the orc breeding pits cut content to the game. Tempus Fugit 1.2.1Time is a mystery to all... Adds a new ChronoRogue class, the Anarchist. Also reduces the paradox costs of Temporal Warden sustains. Current unique categories: Most of these talents will scale with your Paradox, so keep it as high as possible. Living Paradox Temporal Theft Temporal Thuggery Impossible Magic - high level Twisted Fate - high level Stone Wardens Bonus Class 1.2.3Donators/Buyers bonus! ZOmnibus Addon Pack 1.2.0Combines several smaller utility addons, both for convenience and potentially reduced resource usage on smaller machines. Includes the following addons:
A superset of ZOmnibus Lite. Frequently Asked Questions:
License note: This addon uses images (or modified versions thereof) from Game-icons.net, pursuant to the Creative Commons CC-BY-3.0 license. In particular, we use images from the following authors: Beholder (Continuation) 1.1.5Adds Beholders as a playable race. Created by ajfluffy (design, code and conception) and rexorcorum (ideas and artwork), this addon is now being maintained by Nagyhal under the guidance of rexorcorum in ajfluffy's absence. Edit: Had to change the addon's short_name, and so v1.0.6's automatic upload helpfully made us a completely new addon page. Of course it's all on Steam, which is beautiful (thank you DG!), but I'm hoping we can merge the older versions into this thread. We'll look at it tomorrow. Edit of the edit: In the meantime, players who have fallen afoul of my clumsy Flame Laser bug are encouraged to upgrade to v5.9.2 for compatibility reasons. Have fun and happy facemelting! |
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Male |
| Race | Halfling |
| Class | Skirmisher |
| Level / Exp | 47 / 100% |
| Size | small |
| Lifes / Deaths | Killed by The Shade at level 7 on the 3rd Mirth 122nd year of Ascendancy at 12:17 / 197Killed by The Shade at level 7 on the 3rd Mirth 122nd year of Ascendancy at 12:55 Killed by Wrathroot at level 9 on the 3rd Summertide 122nd year of Ascendancy at 05:34 Killed by Polybeth the polar bear at level 10 on the 3rd Summertide 122nd year of Ascendancy at 12:53 Killed by orc corruptor at level 11 on the 19th Dusk 122nd year of Ascendancy at 03:09 Killed by orc corruptor at level 11 on the 19th Dusk 122nd year of Ascendancy at 03:55 Killed by Weirdling Beast at level 13 on the 30th Haze 122nd year of Ascendancy at 18:58 Killed by Weirdling Beast at level 13 on the 30th Haze 122nd year of Ascendancy at 21:12 Killed by Weirdling Beast at level 13 on the 30th Haze 122nd year of Ascendancy at 22:52 Killed by Weirdling Beast at level 13 on the 31st Haze 122nd year of Ascendancy at 02:00 Killed by Weirdling Beast at level 13 on the 31st Haze 122nd year of Ascendancy at 03:36 Killed by Weirdling Beast at level 13 on the 31st Haze 122nd year of Ascendancy at 06:26 Killed by Weirdling Beast at level 13 on the 31st Haze 122nd year of Ascendancy at 07:01 Killed by Weirdling Beast at level 13 on the 31st Haze 122nd year of Ascendancy at 08:47 Killed by Xorin the degenerated skeleton warrior at level 13 on the 36th Haze 122nd year of Ascendancy at 08:17 Killed by snow giant thunderer at level 14 on the 52nd Haze 122nd year of Ascendancy at 00:23 Killed by storm drake at level 14 on the 52nd Haze 122nd year of Ascendancy at 00:50 Killed by snow giant thunderer at level 14 on the 52nd Haze 122nd year of Ascendancy at 01:10 Killed by snow giant boulder thrower at level 14 on the 1st Wintertide 123rd year of Ascendancy at 02:12 Killed by Varsha the Writhing at level 15 on the 1st Allure 123rd year of Ascendancy at 19:46 Killed by fire drake hatchling at level 15 on the 1st Allure 123rd year of Ascendancy at 20:08 Killed by Varsha the Writhing at level 15 on the 1st Allure 123rd year of Ascendancy at 21:38 Killed by dredge at level 16 on the 3rd Allure 123rd year of Ascendancy at 20:27 Killed by dredge at level 16 on the 3rd Allure 123rd year of Ascendancy at 21:20 Killed by Polenor the dredge at level 16 on the 3rd Allure 123rd year of Ascendancy at 22:28 Killed by dredge at level 16 on the 4th Allure 123rd year of Ascendancy at 00:04 Killed by dredgling at level 16 on the 4th Allure 123rd year of Ascendancy at 00:15 Killed by Chronolith Clone at level 17 on the 4th Allure 123rd year of Ascendancy at 15:47 Killed by Ivylaith the slaver at level 17 on the 35th Regrowth 123rd year of Ascendancy at 02:02 Killed by Celia at level 17 on the 62nd Regrowth 123rd year of Ascendancy at 17:53 Killed by skeleton mage at level 17 on the 62nd Regrowth 123rd year of Ascendancy at 19:09 Killed by armoured skeleton warrior at level 17 on the 62nd Regrowth 123rd year of Ascendancy at 19:41 Killed by Jerry Slinger at level 17 on the 62nd Regrowth 123rd year of Ascendancy at 19:41 Killed by armoured skeleton warrior at level 17 on the 62nd Regrowth 123rd year of Ascendancy at 21:31 Killed by Yvylevea the vampire at level 17 on the 62nd Regrowth 123rd year of Ascendancy at 21:44 Killed by skeleton archer at level 18 on the 66th Regrowth 123rd year of Ascendancy at 06:01 Killed by shadow at level 18 on the 66th Regrowth 123rd year of Ascendancy at 11:47 Killed by umbral horror at level 18 on the 66th Regrowth 123rd year of Ascendancy at 14:31 Killed by skeleton master archer at level 18 on the 66th Regrowth 123rd year of Ascendancy at 21:41 Killed by skeleton master archer at level 18 on the 67th Regrowth 123rd year of Ascendancy at 02:00 Killed by barrow wight at level 18 on the 67th Regrowth 123rd year of Ascendancy at 04:09 Killed by vampire lord at level 19 on the 67th Regrowth 123rd year of Ascendancy at 13:32 Killed by umbral horror at level 19 on the 68th Regrowth 123rd year of Ascendancy at 00:28 Killed by Yvylevea the vampire at level 19 on the 70th Regrowth 123rd year of Ascendancy at 23:00 Killed by Yvylevea the vampire at level 19 on the 7th Pyre 123rd year of Ascendancy at 18:36 Killed by Adoldavena the degenerated skeleton warrior at level 19 on the 31st Pyre 123rd year of Ascendancy at 01:12 Killed by Elerethra the skeleton warrior at level 19 on the 31st Pyre 123rd year of Ascendancy at 06:25 Killed by Jerry Slinger at level 21 on the 49th Pyre 123rd year of Ascendancy at 12:45 Killed by Yvylevea the vampire at level 21 on the 64th Pyre 123rd year of Ascendancy at 23:28 Killed by Vorivena the skeleton master archer at level 21 on the 65th Pyre 123rd year of Ascendancy at 02:18 Killed by Jerry Slinger at level 21 on the 65th Pyre 123rd year of Ascendancy at 02:18 Killed by Yvaritha the bone giant at level 21 on the 65th Pyre 123rd year of Ascendancy at 05:32 Killed by Yvylevea the vampire at level 21 on the 65th Pyre 123rd year of Ascendancy at 05:43 Killed by Yvaritha the bone giant at level 21 on the 65th Pyre 123rd year of Ascendancy at 08:22 Killed by Jerry Slinger at level 21 on the 65th Pyre 123rd year of Ascendancy at 08:22 Killed by Yvylevea the vampire at level 21 on the 65th Pyre 123rd year of Ascendancy at 16:57 Killed by will o' the wisp at level 21 on the 65th Pyre 123rd year of Ascendancy at 21:55 Killed by Urkis, the High Tempest at level 22 on the 52nd Dusk 123rd year of Ascendancy at 21:19 Killed by Urkis, the High Tempest at level 22 on the 52nd Dusk 123rd year of Ascendancy at 22:44 Killed by Urkis, the High Tempest at level 22 on the 52nd Dusk 123rd year of Ascendancy at 23:33 Killed by Urkis, the High Tempest at level 22 on the 53rd Dusk 123rd year of Ascendancy at 01:24 Killed by luminous horror at level 22 on the 53rd Dusk 123rd year of Ascendancy at 13:13 Killed by Burb the snow giant champion at level 23 on the 12nd Haze 123rd year of Ascendancy at 01:29 Killed by Borfast the Broken at level 24 on the 13rd Haze 123rd year of Ascendancy at 16:06 Killed by Jerry Slinger at level 24 on the 13rd Haze 123rd year of Ascendancy at 16:06 Killed by skeleton mage at level 25 on the 17th Haze 123rd year of Ascendancy at 07:39 Killed by The Master at level 25 on the 17th Haze 123rd year of Ascendancy at 10:24 Killed by skeleton warrior at level 26 on the 17th Haze 123rd year of Ascendancy at 22:17 Killed by skeleton archer at level 26 on the 18th Haze 123rd year of Ascendancy at 03:21 Killed by skeleton master archer at level 26 on the 18th Haze 123rd year of Ascendancy at 05:39 Killed by skeleton master archer at level 26 on the 18th Haze 123rd year of Ascendancy at 07:58 Killed by Xanissra the elven warrior at level 26 on the 32nd Haze 123rd year of Ascendancy at 11:31 Killed by elven cultist at level 26 on the 32nd Haze 123rd year of Ascendancy at 14:12 Killed by elven mage at level 27 on the 33rd Haze 123rd year of Ascendancy at 16:45 Killed by elven warrior at level 27 on the 33rd Haze 123rd year of Ascendancy at 19:55 Killed by Acolyte of the Sect of Kryl-Feijan at level 27 on the 34th Haze 123rd year of Ascendancy at 00:10 Killed by elven cultist at level 27 on the 34th Haze 123rd year of Ascendancy at 09:24 Killed by Giyanne the war bear at level 28 on the 72nd Haze 123rd year of Ascendancy at 16:33 Killed by luminous horror at level 29 on the 27th Regrowth 124th year of Ascendancy at 14:01 Killed by animated mummy wrappings at level 29 on the 27th Regrowth 124th year of Ascendancy at 21:50 Killed by Aruta the brittle clear ooze at level 30 on the 40th Regrowth 124th year of Ascendancy at 10:29 Killed by Velyra the gelatinous cube at level 30 on the 40th Regrowth 124th year of Ascendancy at 22:33 Killed by Velyra the gelatinous cube at level 30 on the 40th Regrowth 124th year of Ascendancy at 23:36 Killed by brittle clear ooze at level 30 on the 41st Regrowth 124th year of Ascendancy at 00:30 Killed by Mayima the brittle clear ooze at level 30 on the 41st Regrowth 124th year of Ascendancy at 01:11 Killed by Aerolrath the poison ooze at level 30 on the 41st Regrowth 124th year of Ascendancy at 02:15 Killed by Zubadhekira the slimy ooze at level 30 on the 41st Regrowth 124th year of Ascendancy at 03:06 Killed by Grand Corruptor at level 30 on the 57th Regrowth 124th year of Ascendancy at 15:27 Killed by elven corruptor at level 30 on the 57th Regrowth 124th year of Ascendancy at 15:57 Killed by fire wyrm at level 32 on the 28th Haze 124th year of Ascendancy at 08:10 Killed by orc necromancer at level 32 on the 29th Haze 124th year of Ascendancy at 02:53 Killed by spitting spider at level 32 on the 29th Haze 124th year of Ascendancy at 03:18 Killed by skeleton archer at level 33 on the 34th Haze 124th year of Ascendancy at 04:58 Killed by orc corruptor at level 33 on the 77th Haze 124th year of Ascendancy at 04:20 Killed by orc corruptor at level 33 on the 77th Haze 124th year of Ascendancy at 06:22 Killed by orc necromancer at level 33 on the 77th Haze 124th year of Ascendancy at 11:56 Killed by runed bone giant at level 33 on the 77th Haze 124th year of Ascendancy at 12:06 Killed by skeleton mage at level 33 on the 77th Haze 124th year of Ascendancy at 12:15 Killed by skeleton archer at level 33 on the 10th Allure 125th year of Ascendancy at 15:35 Killed by Glomina the orc berserker at level 34 on the 18th Regrowth 125th year of Ascendancy at 14:33 Killed by Glomina the orc berserker at level 34 on the 18th Regrowth 125th year of Ascendancy at 15:31 Killed by Cyriyaba the orc berserker at level 34 on the 18th Regrowth 125th year of Ascendancy at 18:44 Killed by Glomina the orc berserker at level 34 on the 18th Regrowth 125th year of Ascendancy at 19:30 Killed by Kra'Tor the Gluttonous at level 35 on the 19th Regrowth 125th year of Ascendancy at 05:29 Killed by fire drake hatchling at level 35 on the 19th Regrowth 125th year of Ascendancy at 12:38 Killed by war hound at level 35 on the 19th Regrowth 125th year of Ascendancy at 18:37 Killed by orc necromancer at level 35 on the 20th Regrowth 125th year of Ascendancy at 06:08 Killed by Grushnak, Battlemaster of the Pride at level 35 on the 20th Regrowth 125th year of Ascendancy at 07:38 Killed by Jerry Slinger at level 35 on the 20th Regrowth 125th year of Ascendancy at 07:39 Killed by Grushnak, Battlemaster of the Pride at level 35 on the 20th Regrowth 125th year of Ascendancy at 11:58 Killed by Grushnak, Battlemaster of the Pride at level 35 on the 20th Regrowth 125th year of Ascendancy at 13:52 Killed by skeleton mage at level 36 on the 44th Regrowth 125th year of Ascendancy at 23:39 Killed by skeleton mage at level 36 on the 45th Regrowth 125th year of Ascendancy at 00:40 Killed by skeleton mage at level 36 on the 45th Regrowth 125th year of Ascendancy at 01:11 Killed by orc archer at level 36 on the 61st Regrowth 125th year of Ascendancy at 17:33 Killed by orc soldier at level 36 on the 63rd Regrowth 125th year of Ascendancy at 10:58 Killed by maulotaur at level 37 on the 70th Regrowth 125th year of Ascendancy at 01:35 Killed by ultimate faeros at level 37 on the 72nd Regrowth 125th year of Ascendancy at 13:13 Killed by fire wyrm at level 37 on the 72nd Regrowth 125th year of Ascendancy at 19:31 Killed by fire drake at level 37 on the 72nd Regrowth 125th year of Ascendancy at 20:42 Killed by fire wyrm at level 37 on the 72nd Regrowth 125th year of Ascendancy at 22:13 Killed by skeleton mage at level 38 on the 78th Regrowth 125th year of Ascendancy at 13:58 Killed by minotaur at level 38 on the 29th Pyre 125th year of Ascendancy at 13:51 Killed by Ivelratira the orc grand summoner at level 38 on the 30th Pyre 125th year of Ascendancy at 05:26 Killed by Porudavea the worm that walks at level 38 on the 30th Pyre 125th year of Ascendancy at 09:34 Killed by Ce'Nekira the orc summoner at level 38 on the 31st Pyre 125th year of Ascendancy at 09:02 Killed by Islelle the orc mage-hunter at level 38 on the 31st Pyre 125th year of Ascendancy at 10:00 Killed by Islelle the orc mage-hunter at level 38 on the 31st Pyre 125th year of Ascendancy at 11:14 Killed by Saladavena the orc summoner at level 38 on the 33rd Pyre 125th year of Ascendancy at 06:04 Killed by Cyrasetira the orc master wyrmic at level 39 on the 33rd Pyre 125th year of Ascendancy at 17:43 Killed by Gorbat, Supreme Wyrmic of the Pride at level 39 on the 33rd Pyre 125th year of Ascendancy at 20:10 Killed by ritch flamespitter (wild summon) at level 39 on the 34th Pyre 125th year of Ascendancy at 01:17 Killed by Jerry Slinger at level 39 on the 34th Pyre 125th year of Ascendancy at 01:17 Killed by Gorbat, Supreme Wyrmic of the Pride at level 39 on the 34th Pyre 125th year of Ascendancy at 03:19 Killed by Gorbat, Supreme Wyrmic of the Pride at level 39 on the 34th Pyre 125th year of Ascendancy at 06:13 Killed by Gorbat, Supreme Wyrmic of the Pride at level 39 on the 34th Pyre 125th year of Ascendancy at 07:59 Killed by Gorbat, Supreme Wyrmic of the Pride at level 39 on the 34th Pyre 125th year of Ascendancy at 09:30 Killed by uruivellas at level 39 on the 36th Pyre 125th year of Ascendancy at 10:10 Killed by orc master wyrmic at level 39 on the 39th Pyre 125th year of Ascendancy at 04:44 Killed by Betutha the spire dragon at level 40 on the 53rd Pyre 125th year of Ascendancy at 02:07 Killed by runed bone giant at level 40 on the 72nd Pyre 125th year of Ascendancy at 02:38 Killed by skeleton mage at level 40 on the 72nd Pyre 125th year of Ascendancy at 07:39 Killed by Emysera the eternal bone giant at level 40 on the 72nd Pyre 125th year of Ascendancy at 11:37 Killed by Hajadzo the fire imp at level 40 on the 72nd Pyre 125th year of Ascendancy at 20:57 Killed by Velytta the orc blood mage at level 40 on the 73rd Pyre 125th year of Ascendancy at 06:47 Killed by orc necromancer at level 41 on the 74th Pyre 125th year of Ascendancy at 17:06 Killed by Rak'shor, Grand Necromancer of the Pride at level 41 on the 74th Pyre 125th year of Ascendancy at 20:09 Killed by orc necromancer at level 41 on the 75th Pyre 125th year of Ascendancy at 02:50 Killed by Gorbat, Supreme Wyrmic of the Pride at level 41 on the 78th Pyre 125th year of Ascendancy at 03:55 Killed by ritch flamespitter at level 41 on the 78th Pyre 125th year of Ascendancy at 05:49 Killed by Gorbat, Supreme Wyrmic of the Pride at level 41 on the 78th Pyre 125th year of Ascendancy at 09:00 Killed by Gorbat, Supreme Wyrmic of the Pride at level 41 on the 78th Pyre 125th year of Ascendancy at 09:56 Killed by Gorbat, Supreme Wyrmic of the Pride at level 41 on the 78th Pyre 125th year of Ascendancy at 11:45 Killed by Gorbat, Supreme Wyrmic of the Pride at level 41 on the 78th Pyre 125th year of Ascendancy at 14:30 Killed by orc cryomancer at level 41 on the 4th Flare 125th year of Ascendancy at 19:13 Killed by orc high pyromancer at level 41 on the 5th Flare 125th year of Ascendancy at 02:28 Killed by orc high cryomancer at level 41 on the 5th Flare 125th year of Ascendancy at 04:24 Killed by orc cryomancer at level 41 on the 5th Flare 125th year of Ascendancy at 05:12 Killed by orc pyromancer at level 42 on the 5th Flare 125th year of Ascendancy at 11:23 Killed by orc pyromancer at level 42 on the 5th Flare 125th year of Ascendancy at 16:52 Killed by overpowered greater multi-hued wyrm at level 42 on the 5th Flare 125th year of Ascendancy at 20:00 Killed by overpowered greater multi-hued wyrm at level 42 on the 5th Flare 125th year of Ascendancy at 21:07 Killed by overpowered greater multi-hued wyrm at level 42 on the 5th Flare 125th year of Ascendancy at 21:32 Killed by orc cryomancer at level 42 on the 5th Dusk 125th year of Ascendancy at 14:09 Killed by Aeragawen the orc mage-hunter at level 42 on the 8th Dusk 125th year of Ascendancy at 05:47 Killed by orc blood mage at level 42 on the 16th Dusk 125th year of Ascendancy at 21:09 Killed by master vampire at level 43 on the 57th Haze 125th year of Ascendancy at 08:08 Killed by Velymira the skeleton warrior at level 44 on the 7th Regrowth 126th year of Ascendancy at 07:59 Killed by The Shade of Telos at level 44 on the 7th Regrowth 126th year of Ascendancy at 10:48 Killed by Arota the ghoul at level 44 on the 7th Regrowth 126th year of Ascendancy at 11:56 Killed by The Shade of Telos at level 44 on the 7th Regrowth 126th year of Ascendancy at 13:43 Killed by The Shade of Telos at level 44 on the 7th Regrowth 126th year of Ascendancy at 15:55 Killed by multi-hued drake at level 44 on the 22nd Regrowth 126th year of Ascendancy at 14:13 Killed by skeleton warrior at level 45 on the 25th Regrowth 126th year of Ascendancy at 09:56 Killed by orc high pyromancer at level 46 on the 42nd Regrowth 126th year of Ascendancy at 23:49 Killed by Porilaith the orc cryomancer at level 46 on the 43rd Regrowth 126th year of Ascendancy at 11:30 Killed by Eilinuriada the orc pyromancer at level 46 on the 44th Regrowth 126th year of Ascendancy at 16:18 Killed by Eilinuriada the orc pyromancer at level 46 on the 44th Regrowth 126th year of Ascendancy at 16:34 Killed by Eilinuriada the orc pyromancer at level 46 on the 44th Regrowth 126th year of Ascendancy at 17:52 Killed by overpowered greater multi-hued wyrm at level 46 on the 56th Regrowth 126th year of Ascendancy at 16:55 Killed by overpowered greater multi-hued wyrm at level 46 on the 56th Regrowth 126th year of Ascendancy at 18:55 Killed by overpowered greater multi-hued wyrm at level 46 on the 56th Regrowth 126th year of Ascendancy at 21:07 Killed by overpowered greater multi-hued wyrm at level 46 on the 57th Regrowth 126th year of Ascendancy at 01:29 Killed by overpowered greater multi-hued wyrm at level 46 on the 57th Regrowth 126th year of Ascendancy at 02:35 Killed by overpowered greater multi-hued wyrm at level 47 on the 57th Regrowth 126th year of Ascendancy at 04:30 Killed by overpowered greater multi-hued wyrm at level 47 on the 57th Regrowth 126th year of Ascendancy at 07:47 Killed by multi-hued drake at level 47 on the 57th Regrowth 126th year of Ascendancy at 09:03 Killed by overpowered greater multi-hued wyrm at level 47 on the 57th Regrowth 126th year of Ascendancy at 10:43 Killed by overpowered greater multi-hued wyrm at level 47 on the 57th Regrowth 126th year of Ascendancy at 12:06 Killed by Xerevea the Neverdead at level 47 on the 20th Pyre 126th year of Ascendancy at 09:08 Killed by Gleriana the Silent Death at level 47 on the 20th Pyre 126th year of Ascendancy at 15:03 Killed by Jerry Slinger at level 47 on the 20th Pyre 126th year of Ascendancy at 15:03 Killed by Gleriana the Silent Death at level 47 on the 20th Pyre 126th year of Ascendancy at 19:05 Killed by Jerry Slinger at level 47 on the 20th Pyre 126th year of Ascendancy at 20:59 Killed by Jerry Slinger at level 47 on the 20th Pyre 126th year of Ascendancy at 20:59 Killed by Atamathon the Giant Golem at level 47 on the 41st Pyre 126th year of Ascendancy at 17:41 Killed by Atamathon the Giant Golem at level 47 on the 41st Pyre 126th year of Ascendancy at 19:57 |
| Antimagic | Follower |
Primary Stats
| Strength | 22 (base 19) |
| Dexterity | 93 (base 60) |
| Constitution | 19 (base 10) |
| Magic | 17 (base 11) |
| Willpower | 55 (base 52) |
| Cunning | 91 (base 63) |
Resources
| Life | 1081/1081 |
| Stamina | 360/360 |
| Equilibrium | 50 |
| Healing Factor | 1 |
| Regeneration | 10.546152461983 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | +20% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 11 |
| Infravision | 10 |
Offense: Mainhand
| Damage | 143 |
| Accuracy | 76 |
| Crit Chance | 60% |
| APR | 16 |
| Speed | 0.80 |
Offense: Offhand
| Damage | |
| Accuracy | |
| Crit Chance | |
| APR | |
| Speed |
Offense: Spell
| Spellpower | 17 |
| Crit Chance | 36% |
| Speed | 1 |
Offense: Mind
| Mindpower | 48.3 |
| Crit Chance | 38% |
| Speed | 1 |
Offense: Damage Bonus
| All | +2% |
Defense: Base
| Armour (hardiness) | 56 (38%) |
| Defense | 48.216666666667 |
| Ranged Defense | 52.216666666667 |
| Fatigue | 4 |
| Physical Save | 35.275 |
| Spell Save | 24.7 |
| Mental Save | 49.433333333333 |
Defense: Resistances
| All | 0%( 70%) |
Defense: Immunities
| Instadeath Resistance | 100% |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 17 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to cure yourself of magical, physical effects and reduce all damage taken by 23% for 8 turns. |
| Infusions | Effective talent level: 1.0 Infusion: PrimalUse mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to cure yourself of magical, physical, mental effects and increase affinity for all damage by 10% for 6 turns. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 446 life over 5 turns. Its effects scale with your Dexterity stat. |
Class Talents
| Technique / Tireless Combatant | 1.30 |
| 5/5 |
| 1/5 |
| 3/5 |
| 1/5 |
| Technique / Buckler Training | 1.30 |
| 4/5 |
| 1/5 |
| 5/5 |
| 4/5 |
| Cunning / Poisons | 1.20 |
| 5/5 |
| 1/5 |
| 1/5 |
| 2/5 |
| Cunning / Trapping | 1.10 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cunning / Called Shots | 1.30 |
| 2/5 |
| 1/5 |
| 1/5 |
| 5/5 |
| Technique / Skirmisher - Slings | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Generic Talents
| Cunning / Survival | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| Race / Halfling | 1.00 |
| 3/5 |
| 1/5 |
| 1/5 |
| 5/5 |
| Wild-gift / Harmony | 1.00 |
| 1/5 |
| 1/5 |
| 1/5 |
| 1/5 |
| Wild-gift / Antimagic | 1.00 |
| 4/5 |
| 2/5 |
| 3/5 |
| 1/5 |
| Technique / Acrobatics | 1.30 |
| 4/5 |
| 3/5 |
| 2/5 |
| 2/5 |
| Technique / Combat training | 1.30 |
| 0/5 |
| 0/5 |
| 5/5 |
| 0/5 |
| 0/5 |
Prodigies
| 1/1 |
| 1/1 |
Effects
| talent | Counter Shot |
| talent | Trained Reactions |
| talent | Elemental Harmony |
| talent | Antimagic Shield |
| talent | Numbing Poison |
| talent | Crippling Poison |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs. They asked about the staff. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You have created a portal back to Maj'Eyal. You should try to talk to someone in Last Hope about establishing a link back. Back and there againYou talked to the Elder in Last Hope who in turn told you to talk to Tannen, who lives in the north of the city. You gave the Orb of Many Ways to Tannen to study while you look for the athame and diamond in Reknor. You brought back the diamond and athame to Tannen who asked you to check the tower of Telmur, looking for a text of portals, although he is not sure it is even there. He told you to come back in a few days. Tannen revealed himself as the vile scum he really is and trapped you in his tower. | done |
You have encountered a dying sun paladin that told you about the orcs breeding pit, a true abomination. Desperate MeasuresYou have taken upon yourself to cleanse it and deal a crippling blow to the orcs. The abominable task is done. | done |
You have killed Ungolë in Ardhungol and saved the Sun Paladin. Eight legs of wonder | done |
You failed to protect the injured seer from death by Jerry Slinger. Escort: injured seer (level 7 of Dreadfell) | failed |
You failed to protect the lone alchemist from death by Xorin the degenerated skeleton warrior. Escort: lone alchemist (level 1 of Dreadfell) | failed |
You successfully escorted the lone alchemist to the recall portal on level 1 of Lost Dwarven Kingdom of Reknor. Escort: lone alchemist (level 1 of Lost Dwarven Kingdom of Reknor)As a reward you improved Dexterity by +2. | done |
You successfully escorted the lone alchemist to the recall portal on level 2 of Dreadfell. Escort: lone alchemist (level 2 of Dreadfell)As a reward you improved Dexterity by +2. | done |
You successfully escorted the lone alchemist to the recall portal on level 8 of Dreadfell. Escort: lone alchemist (level 8 of Dreadfell)As a reward you improved Dexterity by +2. | done |
You successfully escorted the lost anorithil to the recall portal on level 3 of Dreadfell. Escort: lost anorithil (level 3 of Dreadfell)As a reward you improved mental save by +4. | done |
You successfully escorted the repented thief to the recall portal on level 2 of Trollmire. Escort: repented thief (level 2 of Trollmire)As a reward you improved talent Heightened Senses (+1 level(s)). | done |
You successfully escorted the temporal explorer to the recall portal on level 1 of Ruins of Kor'Pul. Escort: temporal explorer (level 1 of Ruins of Kor'Pul)As a reward you improved talent Spin Fate (+1 level(s)). | done |
You successfully escorted the worried loremaster to the recall portal on level 5 of Dreadfell. Escort: worried loremaster (level 5 of Dreadfell)As a reward you improved Dexterity by +2. | done |
You have vanquished the masters of the Orc Pride. Now you must venture inside the most dangerous place of this world: the High Peak. Falling Toward ApotheosisSeek the Sorcerers and stop them before they bend the world to their will. To enter, you will need the four orbs of command to remove the shield over the peak. The entrance to the peak passes through a place called 'the slime tunnels', probably located inside or near Grushnak Pride. | active |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
Orcs were spotted with the staff you seek in an arid waste in the southern desert. Important newsYou should go investigate what is happening there. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge fire dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
You found an ancient tome about gems. Lost KnowledgeYou should bring it to the jeweler in the Gates of Morning. Limmir told you to look for the Valley of the Moon in the southern mountains. | done |
After rescuing Melinda from Kryl-Feijan and the cultists you met her again in Last Hope. Melinda, lucky girl | active |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Prox the Troll. * You have explored the ruins of Kor'Pul and vanquished the Shade. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have unlocked the training room. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 497. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest. You have been shown a secret entrance to his stronghold. | done |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
You aided various denizens of Maj'Eyal in their attempts to join the Brotherhood of Alchemists, though you did not prove the deciding factor for any. This year's new member is Agrimley the hermit. The Brotherhood of AlchemistsYou have aided Stire of Derth in creating an elixir of the fox. You have aided Stire of Derth in creating an elixir of precision. Marus of Elvala has completed an elixir of mysticism without your aid. Having failed to gain admittance to the Brotherhood of the Alchemists, Marus of Elvala no longer needs your help making the elixir of the savior. Marus of Elvala has completed an elixir of mastery without your aid. Agrimley the hermit has completed an elixir of explosive force without your aid. Agrimley the hermit has completed an elixir of serendipity without your aid. You have aided Agrimley the hermit in creating an elixir of focus. You have aided Ungrol of Last Hope in creating an elixir of foundations. | done |
You have been invited to join a group called the Ziguranth, dedicated to opposing magic. The Curse of Magic | done |
You were sent to the Charred Scar at the heart of which lies a huge volcano. In the Age of Pyre it destroyed the old Sher'Tul ruins that stood there, absorbing much of their latent magic. The Doom of the World!This place is still full of that power and the orcs intend to absorb this power using the Staff of Absorption! Whatever their plan may be, they must be stopped at all cost. The volcano is attacked by orcs. A few Sun Paladins made it there with you. They will hold the line at the cost of their lives to buy you some time. Honor their sacrifice; do not let the orcs finish their work! You arrived in time and interrupted the ritual. The sorcerers have departed. Use the portal to go back to the Far East. You *MUST* stop them, no matter the cost. | done |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You have found an orb of command that seems to be used to open the shield protecting the High Peak. The Orbs of CommandThere seems to be a total of four of them. The more you have the weaker the shield will be. | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You defeated the acolytes and saved the woman. She told you she is the daughter of a rich merchant of Last Hope. | done |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within1 lumberjacks have died. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* You have destroyed Rak'shor. * You have destroyed Vor. * You have destroyed Grushnak. * You have destroyed Gorbat. | done |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to Maj'Eyal for you. There and back again* You have found a Blood-Runed Athame. * You have found the Resonating Diamond. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | wanderer's pair of drakeskin leather boots of disengagement (0 def, 5 armour) wanderer's pair of drakeskin leather boots of disengagement (0 def, 5 armour)Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 5 When wielded/worn: Armour: +5 Fatigue: +5% Changes stats: +3 Dex / +5 Cun / +3 Con Physical save: +20 Mental save: +23 Activating this item is instant. It can be used to activate talent Disengage, placing all other charms into a 13 cooldown : Effective talent level: 2.2 Power cost: 13 out of 15/15. Range: 7 Travel Speed: instantaneous Description: Jump away 4 grids from your target. A pair of boots made of leather. |
| Quiver | pouch of stralite shots 'Huruikan' (21/21, 43.5-52.2 power, 5 apr) pouch of stralite shots 'Huruikan' (21/21, 43.5-52.2 power, 5 apr)Requires: - Dexterity 35 Infused by nature 3.00 Encumbrance. Type: ammo / shot ; tier 4 Base power: 43.5 - 52.2 Uses stats: 70% Dex, 50% Cun Damage type: Physical Mastery: Sling Supremacy Accuracy bonus: +0.1% dam / acc Armour Penetration: +5 Physical crit. chance: +5.5% Capacity: 21 On weapon hit: * Slows global speed by 40% Damage (Ranged): +17 cold / +12 mind Burst (radius 1) on hit: +12 mind Burst (radius 2) on crit: +11 cold Shots are used with slings to pummel your foes to death. |
| Light source | Umbraphage UmbraphageInfused by psionic forces 0.00 Encumbrance. [Unique] Type: lite / lite ; tier 3 When wielded/worn: Changes resistances: +20% darkness Changes resistances penetration: +10% darkness Changes damage: +15% light / +15% darkness Damage affinity(heal): +20% darkness Talent mastery: +0.20 Cursed / Shadows Mental save: +10 Mindpower: +10 Light radius: +10 Absorbs all darkness in its light radius. It can be used to release the absorbed darkness, costing 9 power out of 10/10. This lantern of pale white crystal holds a sphere of darkness, that yet emanates light. Everywhere it shines, darkness vanishes entirely. |
| On head | catburglar's drakeskin leather cap of fortune (0 def, 5 armour) catburglar's drakeskin leather cap of fortune (0 def, 5 armour)Infused by nature Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 5 When wielded/worn: Physical crit. chance: +5.0% Armour: +5 Fatigue: +5% Changes stats: +13 Lck / +6 Dex Changes resistances: +21% darkness Spell crit. chance: +4% Mental crit. chance: +6% Infravision radius: +5 A cap made of leather. |
| On hands | Glimmeroblivion the hardened leather gloves (0 def, 2 armour) Glimmeroblivion the hardened leather gloves (0 def, 2 armour)Infused by psionic forces 1.00 Encumbrance. Type: armor / hands ; tier 3 When wielded/worn: Armour: +2 Effects on melee hit: * 20% chance to disease Changes resistances: +9% light Life regen: +1.80 Stamina each turn: +1.10 Maximum stamina: +19.00 Light radius: +1 Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
| Tool | telekinetic dwarven-steel torque of psychoportation [power 38] (26 cooldown) telekinetic dwarven-steel torque of psychoportation [power 38] (26 cooldown)Infused by psionic forces 2.00 Encumbrance. Type: charm / torque ; tier 3 When wielded/worn: Talent cooldown: Telekinetic Blast (+5 turn) Talent granted: +2 Telekinetic Blast It can be used to teleport randomly (rad 38), placing all other charms into a 26 cooldown. Torques are made by powerful psionics to store psionic powers. |
| On fingers | Ivesenor IvesenorCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Accuracy: +14 Armour penetration: +11 Defense: +10 Damage when hit (Melee): 4 temporal Changes resistances penetration: +20% blight Changes damage: +3% blight Activating this item is instant. It can be used to activate talent Disengage, placing all other charms into a 9 cooldown : Effective talent level: 2.2 Power cost: 9 out of 10/10. Range: 7 Travel Speed: instantaneous Description: Jump away 4 grids from your target. Rings can have magical properties. |
| On fingers | stralite ring 'Splendourward' stralite ring 'Splendourward'Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Fatigue: -8% Effects on melee hit: * 30% chance to corrode armor Changes resistances: +6% light Changes resistances penetration: +15% light Changes damage: +3% light Maximum encumbrance: +33 Rings can have magical properties. |
| Around neck | Feathersteel Amulet Feathersteel AmuletCrafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 2 When wielded/worn: Fatigue: -20% Maximum encumbrance: +20 Movement speed: +20% Avoid Pressure Traps: The wearer never triggers traps that require pressure. The weight of the world seems a little lighter with this amulet around your neck. |
| In main hand | caustic drakeskin leather sling of true flight caustic drakeskin leather sling of true flightRequires: - Dexterity 48 - Talent Shoot Infused by nature Crafted by a master 4.00 Encumbrance. Type: weapon / sling ; tier 5 Mastery: Sling Supremacy Accuracy bonus: +0.1% dam / acc Attack speed: 125% Firing range: +10 On weapon hit: * 6% chance to corrode armor When wielded/worn: Accuracy: +9 Physical crit. chance: +9.0% Changes resistances penetration: +8% acid Life regen: +1.10 Slings are used to hurl stones or metal shots at your foes. |
| Around waist | reinforced drakeskin leather belt of burglary reinforced drakeskin leather belt of burglaryCrafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 5 When wielded/worn: Armour: +11 Defense: +9 Changes stats: +4 Dex / +5 Cun / +6 Lck Trap disarming bonus: +19 Stealth bonus: +9 Physical save: +12 Infravision radius: +5 A belt that goes around your waist. |
| In off hand | wintry voratun shield of earthen fury (12 def, 13 armour, 73 dam, 199.5 block) wintry voratun shield of earthen fury (12 def, 13 armour, 73 dam, 199.5 block)Requires: - Cunning 48 - Talent Buckler Expertise (level 1) Infused by nature 7.00 Encumbrance. Type: armor / shield ; tier 5 When used to attack (with talents): Base power: 73.0 - 87.6 Uses stat: 100% Str Damage type: Physical Mastery: Stoneshield Accuracy bonus: +2.5% procs dam / acc Physical crit. chance: +5.0% Block value: +200 On weapon hit: * deal bonus physical damage equal to your armor Damage (Melee): +18 cold When wielded/worn: Armour: +13 Armour Hardiness: +8% Defense: +12 Ranged Defense: +12 Fatigue: +14% Damage when hit (Melee): 18 ice Changes stats: +3 Wil Changes resistances: +15% physical / +14% cold Talent granted: +5 Block Handheld deflection devices. |
| Cloak | Serpentine Cloak (10 def, 0 armour) Serpentine Cloak (10 def, 0 armour)Infused by nature 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 3 When wielded/worn: Defense: +10 Changes stats: +6 Cun / +5 Con Changes resistances penetration: +15% nature Talent mastery: +0.10 Cunning / Stealth It can be used to activate talent Phase Door (costing 26 power out of 60/60) : Effective talent level: 2.0 Power cost: 26 out of 60/60. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Teleports you randomly within a small range of up to 7 grids. At level 4, it allows you to specify which creature to teleport. At level 5, it allows you to choose the target area (radius 4). If the target area is not in line of sight, there is a chance the spell will fizzle. The range will increase with your Spellpower. Cunning and malice seem to emanate from this cloak. |
| Main armor | volcanic drakeskin leather armour of Toknor (5 def, 20 armour) volcanic drakeskin leather armour of Toknor (5 def, 20 armour)Requires: - Strength 20 Infused by nature Crafted by a master 9.00 Encumbrance. Type: armor / light ; tier 5 When wielded/worn: Physical crit. chance: +5.0% Physical power: +8 Armour: +20 Defense: +5 Fatigue: +8% Damage (Melee): 8 fire Damage (Ranged): 8 fire Changes resistances: +17% fire / +10% physical Critical mult.: +15.00% A suit of armour made of leather. |
Inventory
healing infusion of the duelist (heal 243) healing infusion of the duelist (heal 243)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 7 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to instantly heal yourself for 243 and cleanse 1 wound and poison effect. Its effects scale with your Dexterity stat. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
healing infusion of the duelist (heal 267) healing infusion of the duelist (heal 267)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 11 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to instantly heal yourself for 267 and cleanse 1 wound and poison effect. Its effects scale with your Dexterity stat. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
healing infusion of the duelist (heal 249) healing infusion of the duelist (heal 249)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to instantly heal yourself for 249 and cleanse 1 wound and poison effect. Its effects scale with your Dexterity stat. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
regeneration infusion of the duelist (heal 474 over 5 turns) regeneration infusion of the duelist (heal 474 over 5 turns)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 474 life over 5 turns. Its effects scale with your Dexterity stat. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
regeneration infusion of the duelist (heal 524 over 5 turns) regeneration infusion of the duelist (heal 524 over 5 turns)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 17 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 524 life over 5 turns. Its effects scale with your Dexterity stat. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
sun infusion of the duelist (rad 8; power 132; turns 4; dispells darkness) sun infusion of the duelist (rad 8; power 132; turns 4; dispells darkness)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 11 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to brighten the area in a radius of 8 and illuminate stealthy creatures, possibly revealing them (reduces stealth power by 66). The light is so powerful it will also banish magical darkness It will also blind any creatures caught inside (power 132) for 4 turns. Its effects scale with your Dexterity stat. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
sun infusion of the duelist (rad 7; power 133; turns 5; dispells darkness) sun infusion of the duelist (rad 7; power 133; turns 5; dispells darkness)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to brighten the area in a radius of 7 and illuminate stealthy creatures, possibly revealing them (reduces stealth power by 66). The light is so powerful it will also banish magical darkness It will also blind any creatures caught inside (power 133) for 5 turns. Its effects scale with your Dexterity stat. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
sun infusion of the psychic (rad 7; power 89; turns 4; dispells darkness) sun infusion of the psychic (rad 7; power 89; turns 4; dispells darkness)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 9 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to brighten the area in a radius of 7 and illuminate stealthy creatures, possibly revealing them (reduces stealth power by 44). The light is so powerful it will also banish magical darkness It will also blind any creatures caught inside (power 89) for 4 turns. Its effects scale with your Willpower stat. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
sun infusion of the sneak (rad 5; power 131; turns 5; dispells darkness) sun infusion of the sneak (rad 5; power 131; turns 5; dispells darkness)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to brighten the area in a radius of 5 and illuminate stealthy creatures, possibly revealing them (reduces stealth power by 66). The light is so powerful it will also banish magical darkness It will also blind any creatures caught inside (power 131) for 5 turns. Its effects scale with your Cunning stat. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
sun infusion of the sneak (rad 5; power 131; turns 5; dispells darkness) sun infusion of the sneak (rad 5; power 131; turns 5; dispells darkness)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 11 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to brighten the area in a radius of 5 and illuminate stealthy creatures, possibly revealing them (reduces stealth power by 66). The light is so powerful it will also banish magical darkness It will also blind any creatures caught inside (power 131) for 5 turns. Its effects scale with your Cunning stat. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
wild infusion (resist 22%; cure magical) wild infusion (resist 22%; cure magical)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 1.0 Use mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to cure yourself of magical effects and reduce all damage taken by 22% for 4 turns. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
wild infusion (resist 20%; cure magical) wild infusion (resist 20%; cure magical)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 1.0 Use mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to cure yourself of magical effects and reduce all damage taken by 20% for 4 turns. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
wild infusion of the duelist (resist 19%; cure physical) wild infusion of the duelist (resist 19%; cure physical)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 1.0 Use mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to cure yourself of physical effects and reduce all damage taken by 19% for 4 turns. Its effects scale with your Dexterity stat. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
wild infusion of the duelist (resist 32%; cure mental) wild infusion of the duelist (resist 32%; cure mental)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 1.0 Use mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to cure yourself of mental effects and reduce all damage taken by 32% for 7 turns. Its effects scale with your Dexterity stat. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
wild infusion of the sneak (resist 25%; cure physical) wild infusion of the sneak (resist 25%; cure physical)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 1.0 Use mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to cure yourself of physical effects and reduce all damage taken by 25% for 4 turns. Its effects scale with your Cunning stat. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
heroism infusion of the duelist (+18 for 11 turns, die at -573) heroism infusion of the duelist (+18 for 11 turns, die at -573)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 27 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to increase three of your primary stats by 18 for 11 turns. While Heroism is active, you will only die when reaching -573 life. However, when below 0 you cannot see how much life you have left. It will always increase your three highest stats. If your life is below 0 when this effect wears off it will be set to 1. Its effects scale with your Dexterity stat. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
heroism infusion of the duelist (+19 for 13 turns, die at -528) heroism infusion of the duelist (+19 for 13 turns, die at -528)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 30 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to increase three of your primary stats by 19 for 13 turns. While Heroism is active, you will only die when reaching -528 life. However, when below 0 you cannot see how much life you have left. It will always increase your three highest stats. If your life is below 0 when this effect wears off it will be set to 1. Its effects scale with your Dexterity stat. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
heroism infusion of the sneak (+18 for 10 turns, die at -741) heroism infusion of the sneak (+18 for 10 turns, die at -741)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 20 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to increase three of your primary stats by 18 for 10 turns. While Heroism is active, you will only die when reaching -741 life. However, when below 0 you cannot see how much life you have left. It will always increase your three highest stats. If your life is below 0 when this effect wears off it will be set to 1. Its effects scale with your Cunning stat. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
movement infusion of the duelist (604% speed; 6 turns) movement infusion of the duelist (604% speed; 6 turns)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 19 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to increase movement speed by 604% for 1 game turn. Any actions other than movement will cancel the effect. Also prevent stuns, dazes and pinning effects for 6 turns. Note: since you will be moving very fast, game turns will pass very slowly. Its effects scale with your Dexterity stat. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
movement infusion of the psychic (465% speed; 5 turns) movement infusion of the psychic (465% speed; 5 turns)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to increase movement speed by 465% for 1 game turn. Any actions other than movement will cancel the effect. Also prevent stuns, dazes and pinning effects for 5 turns. Note: since you will be moving very fast, game turns will pass very slowly. Its effects scale with your Willpower stat. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
movement infusion of the wizard (488% speed; 4 turns) movement infusion of the wizard (488% speed; 4 turns)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to increase movement speed by 488% for 1 game turn. Any actions other than movement will cancel the effect. Also prevent stuns, dazes and pinning effects for 4 turns. Note: since you will be moving very fast, game turns will pass very slowly. Its effects scale with your Magic stat. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
Rune of the Rift (370.00 temporal damage, removed from time 4 turns) Rune of the Rift (370.00 temporal damage, removed from time 4 turns)Requires: - Level 15 Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 4 Cooldown: 14 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Inflicts 377.40 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 60 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. This item has been sent to the Item's Vault. |
Sealed Scroll of Last Hope Sealed Scroll of Last Hope0.10 Encumbrance. [Unique] Type: scroll / scroll It can be used to open the seal and read the message. Magical scrolls can have wildly different effects! Most of them function better with a high Magic score. |
starlit steel amulet of mastery (0.16 Technique / Skirmisher - Slings) starlit steel amulet of mastery (0.16 Technique / Skirmisher - Slings)Infused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Changes resistances: +14% light / +14% darkness Talent mastery: +0.16 Technique / Skirmisher - Slings Blindness immunity: +25% Amulets can have magical properties. |
restful stralite amulet of vision restful stralite amulet of visionInfused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 4 When wielded/worn: Fatigue: -6% Blindness immunity: +26% Life regen: +2.70 Infravision radius: +5 Sight radius: +2 See invisible: +9 Amulets can have magical properties. |
wanderer's stralite amulet of vision wanderer's stralite amulet of visionInfused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 4 When wielded/worn: Fatigue: -8% Changes stats: +7 Dex / +5 Cun / +3 Con Blindness immunity: +24% Life regen: +0.60 Stamina each turn: +0.70 Infravision radius: +7 Sight radius: +2 See invisible: +9 Movement speed: +10% Amulets can have magical properties. |
Orb of Many Ways Orb of Many WaysPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: jewelry / orb It can be used to activate a portal, costing 9 power out of 30/30. The orb projects images of distant places, some that seem not to be of this world, switching rapidly. If used near a portal, it could probably activate it. |
psionicist's steel ring of perseverance psionicist's steel ring of perseveranceCrafted by a master Infused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +4 Wil Mental save: +8 Stun/Freeze immunity: +22% Life regen: +1.10 Rings can have magical properties. |
Elemental Fury Elemental FuryRequires: - Level 15 Powered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 3 When wielded/worn: Changes stats: +3 Cun / +3 Mag Changes damage: +12% lightning / +12% fire / +12% arcane / +12% cold All your damage is converted and split into arcane, fire, cold and lightning. This ring shines with many colors. This item has been sent to the Item's Vault. |
gladiator's gold ring gladiator's gold ringCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Physical power: +7 Changes stats: +5 Str / +6 Con Rings can have magical properties. |
gold ring 'Korelathadedor' gold ring 'Korelathadedor'Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Accuracy: +4 Changes stats: +2 Dex / +2 Wil Reduces incoming crit damage: 5.00% Infravision radius: +1 Rings can have magical properties. |
mule's gold ring of clarity mule's gold ring of clarityCrafted by a master Infused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Fatigue: -4% Maximum encumbrance: +28 Mental save: +7 Confusion immunity: +27% Rings can have magical properties. |
savage's gold ring of pilfering savage's gold ring of pilferingCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Accuracy: +10 Armour penetration: +9 Defense: +10 Changes stats: +2 Con Spell save: +11 Maximum stamina: +12.00 Activating this item is instant. It can be used to activate talent Disengage, placing all other charms into a 9 cooldown : Effective talent level: 2.2 Power cost: 9 out of 10/10. Range: 7 Travel Speed: instantaneous Description: Jump away 4 grids from your target. Rings can have magical properties. |
warrior's gold ring of misery warrior's gold ring of miseryCrafted by a master Infused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Armour: +8 Effects on melee hit: * 12% chance to cause random insanity Damage (Melee): 11 bleed Effects on ranged hit: * 13% chance to cause random insanity Damage (Ranged): 11 bleed Changes stats: +3 Cun / +4 Str Hate when firing a critical mind attack: +1.00 Maximum hate: +7.00 It can be used to activate talent Bleeding Edge, placing all other charms into a 18 cooldown : Effective talent level: 2.0 Power cost: 18 out of 20/20. Range: melee/personal Travel Speed: instantaneous Description: Lashes at the target, doing 144% weapon damage. If the attack hits, the target will bleed for 276% weapon damage over 7 turns, and all healing will be reduced by 29%. Rings can have magical properties. |
Adugamina the stralite ring Adugamina the stralite ringCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Fatigue: -8% Effects on melee hit: * 20% chance to disease Damage when hit (Melee): 4 blight Changes resistances: +6% mind Changes damage: +12% mind / +6% blight Maximum encumbrance: +31 Rings can have magical properties. |
marksman's stralite ring of clarity marksman's stralite ring of clarityCrafted by a master Infused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Accuracy: +12 Changes stats: +6 Dex Mental save: +9 Confusion immunity: +23% Rings can have magical properties. |
marksman's stralite ring of life marksman's stralite ring of lifeInfused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Accuracy: +12 Changes stats: +6 Dex Life regen: +1.40 Maximum life: +61.00 Healing mod.: +11% Rings can have magical properties. |
savage's stralite ring of perseverance savage's stralite ring of perseveranceCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Changes stats: +1 Con Spell save: +12 Stun/Freeze immunity: +41% Life regen: +2.40 Maximum stamina: +20.00 Rings can have magical properties. |
treant's stralite ring of pilfering treant's stralite ring of pilferingInfused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Accuracy: +10 Armour penetration: +11 Defense: +9 Changes resistances: +8% nature / +8% blight Poison immunity: +18% Disease immunity: +22% Activating this item is instant. It can be used to activate talent Disengage, placing all other charms into a 9 cooldown : Effective talent level: 2.2 Power cost: 9 out of 10/10. Range: 7 Travel Speed: instantaneous Description: Jump away 4 grids from your target. Rings can have magical properties. |
marksman's voratun ring of pilfering marksman's voratun ring of pilferingCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 5 When wielded/worn: Accuracy: +21 Armour penetration: +12 Defense: +11 Changes stats: +6 Dex Activating this item is instant. It can be used to activate talent Disengage, placing all other charms into a 9 cooldown : Effective talent level: 2.2 Power cost: 9 out of 10/10. Range: 7 Travel Speed: instantaneous Description: Jump away 4 grids from your target. Rings can have magical properties. |
sneakthief's voratun ring of fire (+36%) sneakthief's voratun ring of fire (+36%)Infused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 5 When wielded/worn: Accuracy: +12 Changes stats: +8 Cun / +7 Dex Changes resistances: +36% fire Changes damage: +18% fire Rings can have magical properties. |
sneakthief's voratun ring of power sneakthief's voratun ring of powerPowered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 5 When wielded/worn: Accuracy: +7 Physical power: +9 Changes stats: +5 Cun / +8 Dex Spellpower: +7 Mindpower: +6 Rings can have magical properties. |
swiftstrike reinforced leather sling of true flight swiftstrike reinforced leather sling of true flightRequires: - Dexterity 35 - Talent Shoot Crafted by a master 4.00 Encumbrance. Type: weapon / sling ; tier 4 Mastery: Sling Supremacy Accuracy bonus: +0.1% dam / acc Attack speed: 143% Firing range: +10 Travel speed: +200% When wielded/worn: Accuracy: +13 Physical crit. chance: +13.0% Slings are used to hurl stones or metal shots at your foes. |
Nithan's Force Nithan's ForceRequires: - Dexterity 32 - Talent Shoot Powered by arcane forces 4.00 Encumbrance. [Unique] Type: weapon / sling ; tier 5 Mastery: Sling Supremacy Accuracy bonus: +0.1% dam / acc Attack speed: 143% Firing range: +10 When wielded/worn: Changes stats: +10 Str / +5 Con Changes resistances: +10% physical Changes resistances penetration: +15% physical Changes damage: +35% physical Pinning immunity: +30% Knockback immunity: +30% It can be used to activate talent Pulverizing Auger (costing 22 power out of 25/25) : Effective talent level: 3.0 Power cost: 22 out of 25/25. Range: 5 Travel Speed: instantaneous Is: a spell Description: Fire a powerful beam of stone shaterring forces, digging out any walls in its path up to 3. The beam also affect any creatures in its path, dealing 105.43 physical damage to all. The damage will increase with your Spellpower. This powerful sling is said to have belonged to a warrior so strong his shots could knock down a brick wall. It appears he may have had some magical assistance... This item has been sent to the Item's Vault. |
blazebringer's drakeskin leather sling of power blazebringer's drakeskin leather sling of powerRequires: - Dexterity 48 - Talent Shoot Infused by nature Crafted by a master 4.00 Encumbrance. Type: weapon / sling ; tier 5 Mastery: Sling Supremacy Accuracy bonus: +0.1% dam / acc Attack speed: 125% Firing range: +10 Damage (Ranged): +15 fire When wielded/worn: Changes resistances penetration: +13% physical / +8% fire Changes damage: +16% physical Global speed: +4% Slings are used to hurl stones or metal shots at your foes. |
drakeskin leather sling of nature drakeskin leather sling of natureRequires: - Dexterity 48 - Talent Shoot Infused by nature 4.00 Encumbrance. Type: weapon / sling ; tier 5 Mastery: Sling Supremacy Accuracy bonus: +0.1% dam / acc Attack speed: 125% Firing range: +10 Damage (Ranged): +30 nature When wielded/worn: Changes resistances: +7% all Changes resistances penetration: +10% nature Slings are used to hurl stones or metal shots at your foes. |
mage-hunter's drakeskin leather sling of power mage-hunter's drakeskin leather sling of powerRequires: - Dexterity 48 - Talent Shoot Infused by arcane disrupting forces Crafted by a master 4.00 Encumbrance. Type: weapon / sling ; tier 5 Mastery: Sling Supremacy Accuracy bonus: +0.1% dam / acc Attack speed: 125% Firing range: +10 When wielded/worn: Effects on ranged hit: * 14 arcane resource burn Changes stats: +7 Cun / +7 Wil Changes resistances penetration: +14% physical Changes damage: +11% physical Talent mastery: +0.10 Wild-gift / Antimagic Mindpower: +8 Slings are used to hurl stones or metal shots at your foes. |
Wind Worn Shot (25/25, 39-46.8 power, 15 apr) Wind Worn Shot (25/25, 39-46.8 power, 15 apr)Requires: - Dexterity 28 Infused by nature 3.00 Encumbrance. [Unique] Type: ammo / shot ; tier 4 Base power: 39.0 - 46.8 Uses stats: 50% Cun, 70% Dex Damage type: Physical Mastery: Sling Supremacy Accuracy bonus: +0.1% dam / acc Armour Penetration: +15 Physical crit. chance: +10.0% Capacity: 25 When this weapon hits: Tornado (10% chance level 2). On weapon hit: * 35% chance for lightning to arc to a second target Travel speed: +100% These perfectly white spheres appear to have been worn down by years of exposure to strong winds. |
inquisitor's pouch of voratun shots of accuracy (0/19, 56-67.2 power, 6 apr) inquisitor's pouch of voratun shots of accuracy (0/19, 56-67.2 power, 6 apr)Requires: - Dexterity 48 Infused by arcane disrupting forces Crafted by a master 3.00 Encumbrance. Type: ammo / shot ; tier 5 Base power: 56.0 - 67.2 Uses stats: 50% Cun, 70% Dex Damage type: Physical Mastery: Sling Supremacy Accuracy bonus: +0.1% dam / acc Accuracy: +6 Armour Penetration: +6 Physical crit. chance: +7.0% Capacity: 19 On weapon crit: * burns latent spell energy Damage (Ranged): +19 manaburn arcane Shots are used with slings to pummel your foes to death. |
pouch of voratun shots of persecution (22/22, 54-64.8 power, 6 apr) pouch of voratun shots of persecution (22/22, 54-64.8 power, 6 apr)Requires: - Dexterity 48 Infused by arcane disrupting forces 3.00 Encumbrance. Type: ammo / shot ; tier 5 Base power: 54.0 - 64.8 Uses stats: 50% Cun, 70% Dex Damage type: Physical Mastery: Sling Supremacy Accuracy bonus: +0.1% dam / acc Armour Penetration: +6 Physical crit. chance: +7.0% Capacity: 22 On weapon hit: * disrupts spell-casting Damage against: +9% Unnatural Shots are used with slings to pummel your foes to death. |
sentry's pouch of voratun shots of annihilation (50/50, 63-75.6 power, 13 apr) sentry's pouch of voratun shots of annihilation (50/50, 63-75.6 power, 13 apr)Requires: - Dexterity 48 Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: ammo / shot ; tier 5 Base power: 63.0 - 75.6 Uses stats: 50% Cun, 70% Dex Damage type: Physical Mastery: Sling Supremacy Accuracy bonus: +0.1% dam / acc Armour Penetration: +13 Physical crit. chance: +9.0% Capacity: 50 Turns elapse between self-loadings: 4 Travel speed: +200% Shots are used with slings to pummel your foes to death. |
Girdle of the Calm Waters Girdle of the Calm WatersInfused by nature 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 1 When wielded/worn: Changes stats: +3 Wil Changes resistances: +20% blight / +20% cold / +20% nature Healing mod.: +30% A belt rumoured to have been worn by the Conclave healers. |
murderer's cashmere cloak of implacability (2 def, 0 armour) murderer's cashmere cloak of implacability (2 def, 0 armour)Infused by nature Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Accuracy: +6 Armour penetration: +8 Defense: +2 Changes stats: +2 Cun / +3 Dex Physical save: +5 Mental save: +6 Only die when reaching: -50.00 life A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Radiance (15 def, 0 armour) Radiance (15 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 5 When wielded/worn: Defense: +15 Damage when hit (Melee): 30 blinding light Changes stats: +10 Dex / +8 Mag / +6 Cun Changes resistances: +20% light / +20% darkness Changes resistances cap: +10% light Changes damage: +15% light Talent masteries: +0.20 Celestial / Sun +0.20 Celestial / Radiance +0.20 Spell / Phantasm +0.20 Celestial / Light Spellpower: +8 It can be used to activate talent Barrier (costing 35 power out of 40/40) : Effective talent level: 3.0 Power cost: 35 out of 40/40. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: A protective shield forms around you that lasts for up to 10 turns and negates 129 damage. The total damage the barrier can absorb will increase with your Spellpower. This pristine golden cloak flows with a wind that seems to be conjured from nowhere. Its inner surface is a completely plain white, but the outside shines with intense light. |
Ureslak's Molted Scales (0 def, 0 armour) Ureslak's Molted Scales (0 def, 0 armour)Infused by nature 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 5 When wielded/worn: Changes resistances: +20% lightning / +20% darkness / +20% cold / +20% fire / -30% arcane / +20% nature Changes resistances cap: +5% lightning / +5% darkness / +5% cold / +5% fire / -30% arcane / +5% nature This cloak is fashioned from the scales of some large reptilian creature. It appears to reflect every color of the rainbow. |
stargazer's elven-silk robe of power (5 def, 0 armour) stargazer's elven-silk robe of power (5 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / cloth ; tier 5 When wielded/worn: Defense: +5 Changes stats: +3 Cun Changes damage: +13% darkness / +12% light / +13% all Spellpower: +20 Spell crit. chance: +10% A cloth vestment. It offers no intrinsic protection but can be enchanted. |
pair of drakeskin leather boots 'Blastusher' (23 def, 5 armour) pair of drakeskin leather boots 'Blastusher' (23 def, 5 armour)Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 5 When wielded/worn: Armour: +5 Defense: +23 Fatigue: +5% Effects on melee hit: * 40% chance to daze Damage when hit (Melee): 4 fire Changes resistances penetration: +5% lightning / +5% fire Changes damage: +3% lightning It can be used to activate talent Evasion, placing all other charms into a 26 cooldown : Effective talent level: 3.9 Power cost: 26 out of 30/30. Range: melee/personal Travel Speed: instantaneous Description: Your quick wit allows you to see attacks before they land, granting you a 36% chance to completely evade them and granting you 43 defense for 11 turns. Duration increases with Willpower, and chance to evade and defense with Cunning and Dexterity. A pair of boots made of leather. |
Crystle's Astral Bindings (0 def, 0 armour) Crystle's Astral Bindings (0 def, 0 armour)Powered by arcane forces Crafted by a master 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 2 When wielded/worn: Changes stats: +3 Mag Changes resistances: +8% darkness / +8% temporal Changes resistances penetration: +10% darkness / +10% temporal Changes damage: +8% darkness / +8% temporal N.Energy each turn: +0.20 Spellpower on spell critical (stacks up to 3 times): +4 Spellpower: +2 Spell crit. chance: +3% Talent on hit(spell): Dust to Dust (10% chance level 2). Said to have belonged to a lost Anorithil, stars are reflected in the myriad surfaces of these otherworldly bindings. This item has been sent to the Item's Vault. |
thaloren hardened leather cap of might (0 def, 3 armour) thaloren hardened leather cap of might (0 def, 3 armour)Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Physical power: +5 Armour: +3 Fatigue: +3% Changes stats: +3 Str / +5 Wil / +2 Con Changes resistances: +9% blight Mental save: +9 A cap made of leather. |
reinforced leather armour of the wind (13 def, 7 armour) reinforced leather armour of the wind (13 def, 7 armour)Requires: - Strength 18 Crafted by a master 9.00 Encumbrance. Type: armor / light ; tier 4 When wielded/worn: Armour penetration: +9 Physical crit. chance: +6.0% Armour: +7 Defense: +13 Fatigue: +8% Stamina each turn: +0.90 Chance to avoid any damage: +7% It can be used to activate talent Second Wind, placing all other charms into a 31 cooldown : Effective talent level: 4.0 Power cost: 31 out of 35/35. Range: melee/personal Travel Speed: instantaneous Description: Take a deep breath to recover 50% of your stamina. A suit of armour made of leather. |
nimble drakeskin leather armour of natural resilience (10 def, 8 armour) nimble drakeskin leather armour of natural resilience (10 def, 8 armour)Requires: - Strength 20 Infused by arcane disrupting forces Crafted by a master 9.00 Encumbrance. Type: armor / light ; tier 5 When wielded/worn: Armour: +8 Defense: +10 Ranged Defense: +9 Fatigue: +8% Changes stats: +3 Dex Changes resistances: +16% nature / +15% blight Reduced damage from: +12% Unnatural Movement speed: +20% A suit of armour made of leather. |
5 ametrine 5 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Gems can be sold for money or used in arcane rituals. |
zircon zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Gems can be sold for money or used in arcane rituals. |
4 aquamarine 4 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Gems can be sold for money or used in arcane rituals. |
9 opal 9 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Gems can be sold for money or used in arcane rituals. |
5 topaz 5 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 Physical save: +4 Spell save: +4 Mental save: +4 When used to imbue an object: Defense: +4 Physical save: +4 Spell save: +4 Mental save: +4 Gems can be sold for money or used in arcane rituals. |
amethyst amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Gems can be sold for money or used in arcane rituals. |
5 onyx 5 onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Gems can be sold for money or used in arcane rituals. |
11 lapis lazuli 11 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 Physical save: +6 Spell save: +6 Mental save: +6 When used to imbue an object: Defense: +6 Physical save: +6 Spell save: +6 Mental save: +6 Gems can be sold for money or used in arcane rituals. |
8 garnet 8 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Gems can be sold for money or used in arcane rituals. |
9 quartz 9 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Gems can be sold for money or used in arcane rituals. |
10 jade 10 jade0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Gems can be sold for money or used in arcane rituals. |
12 turquoise 12 turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: See stealth: +10 See invisible: +10 When used to imbue an object: See stealth: +10 See invisible: +10 Gems can be sold for money or used in arcane rituals. |
10 ruby 10 ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Gems can be sold for money or used in arcane rituals. |
15 amber 15 amber0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Gems can be sold for money or used in arcane rituals. |
4 bloodstone 4 bloodstone0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Stun/Freeze immunity: +60% When used to imbue an object: Stun/Freeze immunity: +60% Gems can be sold for money or used in arcane rituals. |
4 fire opal 4 fire opal0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% When used to imbue an object: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% Gems can be sold for money or used in arcane rituals. |
4 diamond 4 diamond0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con When used to imbue an object: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con Gems can be sold for money or used in arcane rituals. |
moonstone moonstone0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Defense: +10 Physical save: +10 Spell save: +10 Mental save: +10 When used to imbue an object: Defense: +10 Physical save: +10 Spell save: +10 Mental save: +10 Gems can be sold for money or used in arcane rituals. |
2 pearl 2 pearl0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Armour: +5 Changes resistances: +5% all When used to imbue an object: Armour: +5 Changes resistances: +5% all Gems can be sold for money or used in arcane rituals. |
Crystal Focus Crystal FocusPowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 2 It can be used to combine with a weapon, costing 1 power out of 1/1. This crystal radiates the power of the Spellblaze itself. This item has been sent to the Item's Vault. |
481 alchemist agate 481 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
70 alchemist bloodstone 70 alchemist bloodstone0.00 Encumbrance. Type: alchemist-gem / red ; tier 5 When used as an alchemist bomb: Life regen 10% of max life Gems can be sold for money or used in arcane rituals. |
Heart of Poosh Heart of PooshInfused by nature 5.00 Encumbrance. [Unique] Type: misc / land When carried: Changes damage: +2% all It can be used to natural balance, costing 86 power out of 100/100. The very heart of the lost land of Poosh. What did Kelad need with it? |
Tooth of the Mouth (dig speed 12 turns) Tooth of the Mouth (dig speed 12 turns)Powered by unknown forces 3.00 Encumbrance. [Unique] Type: tool / digger ; tier 1 When wielded/worn: Armour penetration: +5 Damage when hit (Melee): 15 blight Changes damage: +4% blight When carried: Talent granted: +1 Dig A huge tooth taken from the Mouth, in the Deep Bellow. |
Fortune's Eye Fortune's EyeCrafted by a master 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 4 When wielded/worn: Accuracy: +12 Armour penetration: +12 Defense: +12 Changes stats: +10 Lck / +5 Cun Physical save: +10 Spell save: +10 Mental save: +10 See stealth: +12 See invisible: +12 It can be used to activate talent Track (costing 16 power out of 35/35) : Effective talent level: 2.2 Power cost: 16 out of 35/35. Range: melee/personal Travel Speed: instantaneous Description: Sense foes around you in a radius of 36 for 5 turns. The radius will increase with your Cunning. This finely crafted telescope once belonged to the explorer and adventurer Kestin Highfin. With this tool in hand he traveled in search of treasures all across Maj'Eyal, and before his death it was said his collection was incredibly vast. He often credited this telescope with his luck, saying that as long as he had it, he could escape any situation, no matter how dangerous. It is said he died confronting a demon seeking revenge for a stolen sword. His last known words were "Somehow this feels like an ending, yet I know there is so much more to find." |
Dragon Orb (Orb of Command) Dragon Orb (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Cun It can be used to use the orb, costing 1 power out of 1/1. This orb is warm to the touch. |
Elemental Orb (Orb of Command) Elemental Orb (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Mag It can be used to use the orb, costing 1 power out of 1/1. Flames swirl on the icy surface of this orb. |
Orb of Destruction (Orb of Command) Orb of Destruction (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Str It can be used to use the orb, costing 1 power out of 1/1. Visions of death and destruction fill your mind as you lift this orb. |
Orb of Undeath (Orb of Command) Orb of Undeath (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Dex It can be used to use the orb, costing 1 power out of 1/1. Dark visions fill your mind as you lift the orb. It is cold to the touch. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Rod of Recall (2/2) Rod of Recall (2/2)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap, costing 174 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Rod of Spydric Poison (3/3) Rod of Spydric Poison (3/3)Infused by nature 2.00 Encumbrance. [Unique] Type: charm / rod It can be used to shoot a bolt of spydric poison, costing 22 power out of 75/75. This rod carved out of a giant spider fang continuously drips venom. |
Nightworth the stralite torque of charged psionic shield [power 129] (18 cooldown) Nightworth the stralite torque of charged psionic shield [power 129] (18 cooldown)Infused by psionic forces 2.00 Encumbrance. Type: charm / torque ; tier 4 When wielded/worn: Effects on melee hit: * 30% chance to corrode armor Changes resistances: +3% darkness / +9% cold Maximum wards: +3 physical / +5 mind / +5 darkness Changes damage: +15% darkness Talent granted: +1 Ward It can be used to setup a psionic shield, reducing all lightning, blight, mind, and darkness damage by 129 for 7 turns, placing all other charms into a 18 cooldown. Torques are made by powerful psionics to store psionic powers. |
tentacled elven-wood totem of thorny skin [power 53] (18 cooldown) tentacled elven-wood totem of thorny skin [power 53] (18 cooldown)Infused by nature 2.00 Encumbrance. Type: charm / totem ; tier 4 When wielded/worn: Talent cooldown: Invoke Tentacle (+5 turn) Talent granted: +1 Invoke Tentacle It can be used to harden the skin for 7 turns increasing armour by 53 and armour hardiness by 60%, placing all other charms into a 18 cooldown. Natural totems are made by powerful wilders to store nature power. |
Dazzlebreeze [power 235] (9 cooldown) Dazzlebreeze [power 235] (9 cooldown)Requires: - Level 15 Powered by arcane forces 2.00 Encumbrance. [Unique] Type: charm / wand ; tier 3 When wielded/worn: Maximum wards: +2 lightning / +3 temporal / +2 blight / +2 fire / +2 cold Changes resistances penetration: +10% mind / +5% light Talent cooldown: Void Blast (+6 turn) Talents granted: +1 Ward +2 Void Blast Maximum vim: +10.00 Light radius: +1 It can be used to fire a bolt of a random element (dam 118-235), placing all other charms into a 9 cooldown. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. This item has been sent to the Item's Vault. |
Achievements
A dangerous secret (Exploration mode)
Found the mysterious staff and told Last Hope about it.By Jerry Slinger the Halfling Skirmisher level 26
20th Haze 123rd year of Ascendancy at 04:22 see stats
A different point of view (Exploration mode)
Learned the five chapters of Orc history through loremaster Hadak's tales.By Jerry Slinger the Halfling Skirmisher level 46
44th Regrowth 126th year of Ascendancy at 09:15 see stats
Antimagic! (Exploration mode)
Completed antimagic training in the Ziguranth camp.By Jerry Slinger the Halfling Skirmisher level 11
19th Dusk 122nd year of Ascendancy at 04:15 see stats
Arachnophobia (Exploration mode)
Destroyed the spydric menace.By Jerry Slinger the Halfling Skirmisher level 33
30th Haze 124th year of Ascendancy at 02:38 see stats
Are you out of your mind?! (Exploration mode)
Caught the attention of overpowered greater multi-hued wyrms in Vor Armoury. Perhaps fleeing is in order.By Jerry Slinger the Halfling Skirmisher level 42
5th Flare 125th year of Ascendancy at 19:28 see stats
Back and there again (Exploration mode)
Opened a portal to the Far East from Maj'Eyal.By Jerry Slinger the Halfling Skirmisher level 45
23rd Regrowth 126th year of Ascendancy at 15:28 see stats
Brave new world (Exploration mode)
Went to the Far East and took part in the war.By Jerry Slinger the Halfling Skirmisher level 32
26th Haze 124th year of Ascendancy at 16:55 see stats
Bringer of Doom (Exploration mode)
Killed a Bringer of Doom.By Jerry Slinger the Halfling Skirmisher level 22
52nd Dusk 123rd year of Ascendancy at 12:19 see stats
Can you bear it? So much bearness! (Exploration mode)
Killed Borius in the Bearscape.By Jerry Slinger the Halfling Skirmisher level 29
75th Haze 123rd year of Ascendancy at 07:05 see stats
Clone War (Exploration mode)
Destroyed your own Shade.By Jerry Slinger the Halfling Skirmisher level 33
8th Decay 124th year of Ascendancy at 19:32 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Jerry Slinger the Halfling Skirmisher level 11
25th Dusk 122nd year of Ascendancy at 02:31 see stats
Destroyer's bane (Exploration mode)
Killed Golbug the Destroyer.By Jerry Slinger the Halfling Skirmisher level 31
65th Regrowth 124th year of Ascendancy at 19:02 see stats
Don't Poosh it! (Exploration mode)
Killed Kelad in the lost land of Poosh.By Jerry Slinger the Halfling Skirmisher level 43
77th Dusk 125th year of Ascendancy at 16:30 see stats
Dragon's Greed (Exploration mode)
Amassed 8000 gold pieces.By Jerry Slinger the Halfling Skirmisher level 42
9th Flare 125th year of Ascendancy at 15:14 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Jerry Slinger the Halfling Skirmisher level 18
65th Regrowth 123rd year of Ascendancy at 06:32 see stats
Eye of the storm (Exploration mode)
Freed Derth from the onslaught of the mad Tempest, Urkis.By Jerry Slinger the Halfling Skirmisher level 22
53rd Dusk 123rd year of Ascendancy at 03:08 see stats
Fear of Fours (Exploration mode)
Killed all four bosses of the Slime Tunnels.By Jerry Slinger the Halfling Skirmisher level 47
21st Pyre 126th year of Ascendancy at 10:31 see stats
Fool of a Took! (Exploration mode)
Killed oneself as a halfling.By Jerry Slinger the Halfling Skirmisher level 17
62nd Regrowth 123rd year of Ascendancy at 19:41 see stats
Gem of the Moon (Exploration mode)
Completed the Master Jeweler quest with Limmir.By Jerry Slinger the Halfling Skirmisher level 45
31st Regrowth 126th year of Ascendancy at 11:01 see stats
Genocide (Exploration mode)
Killed the Orc Greatmother in the breeding pits, thus dealing a terrible blow to the orc race.By Jerry Slinger the Halfling Skirmisher level 36
63rd Regrowth 125th year of Ascendancy at 15:11 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By Jerry Slinger the Halfling Skirmisher level 13
31st Haze 122nd year of Ascendancy at 12:00 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Jerry Slinger the Halfling Skirmisher level 10
3rd Summertide 122nd year of Ascendancy at 07:29 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Jerry Slinger the Halfling Skirmisher level 20
31st Pyre 123rd year of Ascendancy at 07:04 see stats
Level 30 (Exploration mode)
Got a character to level 30.By Jerry Slinger the Halfling Skirmisher level 30
28th Regrowth 124th year of Ascendancy at 09:38 see stats
Level 40 (Exploration mode)
Got a character to level 40.By Jerry Slinger the Halfling Skirmisher level 40
52nd Pyre 125th year of Ascendancy at 11:43 see stats
Orcrist (Exploration mode)
Killed the leaders of the Orc Pride.By Jerry Slinger the Halfling Skirmisher level 46
44th Regrowth 126th year of Ascendancy at 10:25 see stats
Pest Control (Exploration mode)
Killed 1000 reproducing vermin.By Jerry Slinger the Halfling Skirmisher level 39
48th Pyre 125th year of Ascendancy at 12:28 see stats
Poisonous (Exploration mode)
Sided with the assassin lord.By Jerry Slinger the Halfling Skirmisher level 14
9th Decay 122nd year of Ascendancy at 22:13 see stats
Race through fire (Exploration mode)
Raced through the fires of the Charred Scar to stop the Sorcerers.By Jerry Slinger the Halfling Skirmisher level 37
73rd Regrowth 125th year of Ascendancy at 01:08 see stats
Savior of the damsels in distress (Exploration mode)
Saved Melinda from her terrible fate in the Crypt of Kryl-Feijan.By Jerry Slinger the Halfling Skirmisher level 27
35th Haze 123rd year of Ascendancy at 10:15 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By Jerry Slinger the Halfling Skirmisher level 34
18th Regrowth 125th year of Ascendancy at 22:57 see stats
Sliders (Exploration mode)
Activated a portal using the Orb of Many Ways.By Jerry Slinger the Halfling Skirmisher level 31
12nd Haze 124th year of Ascendancy at 12:43 see stats
Tales of the Spellblaze (Exploration mode)
Learned the eight chapters of the Spellblaze Chronicles.By Jerry Slinger the Halfling Skirmisher level 29
78th Haze 123rd year of Ascendancy at 04:15 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By Jerry Slinger the Halfling Skirmisher level 38
30th Pyre 125th year of Ascendancy at 05:26 see stats
The Arena (Exploration mode)
Unlocked Arena mode.By Jerry Slinger the Halfling Skirmisher level 6
79th Pyre 122nd year of Ascendancy at 08:45 see stats
The Legend of Garkul (Exploration mode)
Learned the five chapters of the Legend of Garkul.By Jerry Slinger the Halfling Skirmisher level 35
20th Regrowth 125th year of Ascendancy at 01:41 see stats
The Right thing to do (Exploration mode)
Did the righteous thing in the ring of blood and disposed of the Blood Master.By Jerry Slinger the Halfling Skirmisher level 17
36th Regrowth 123rd year of Ascendancy at 11:04 see stats
The sky is falling! (Exploration mode)
Saw a huge meteor falling from the sky.By Jerry Slinger the Halfling Skirmisher level 37
72nd Regrowth 125th year of Ascendancy at 06:28 see stats
There and back again (Exploration mode)
Opened a portal to Maj'Eyal from the Far East.By Jerry Slinger the Halfling Skirmisher level 42
46th Dusk 125th year of Ascendancy at 19:38 see stats
Thralless (Exploration mode)
Freed at least 30 enthralled slaves in the slavers' compound.By Jerry Slinger the Halfling Skirmisher level 17
35th Regrowth 123rd year of Ascendancy at 23:59 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By Jerry Slinger the Halfling Skirmisher level 29
75th Haze 123rd year of Ascendancy at 04:28 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Jerry Slinger the Halfling Skirmisher level 20
32nd Pyre 123rd year of Ascendancy at 08:36 see stats
Vampire crusher (Exploration mode)
Destroyed the Master in its lair of the Dreadfell.By Jerry Slinger the Halfling Skirmisher level 25
17th Haze 123rd year of Ascendancy at 14:55 see stats
Log
There is an item here: clarifying stralite amulet of murder
There is an item here: mindweaver's gold amulet of mastery (0.19 Technique / Buckler Training)
There is an item here: enraging gold amulet of mastery (0.11 Cunning / Poisons)
There is an item here: gold amulet 'Voidquill'
There is an item here: gold amulet 'Stormstinger'
There is an item here: Summertide Phial
There is an item here: Essence of Bearness
There is an item here: Mummified Egg-sac of Ungolë
There is an item here: nightwalker's alchemist's lamp of corpselight
There is an item here: pouch of stralite shots 'Tempestjam' (22/22, 43-51.6 power, 5 apr)
There is an item here: Mercy (35-45.5 power, 9 apr)
There is an item here: Choker of Dread
There is an item here: psychokinetic pouch of dwarven-steel shots of purging (21/21, 34-40.8 power, 3 apr)
There is an item here: Turtleneck (9 def, 18 armour)
There is an item here: Velobreba the Murkpall
There is an item here: throat-seeking hardened leather sling
There is an item here: Tarrandur (10 def, 2 armour, 43 dam, 135 block)
There is an item here: voratun shield 'Cyrygarissra' (12 def, 3 armour, 69.5 dam, 203 block)
There is an item here: miasmic hardened leather armour (3 def, 6 armour)
There is an item here: Titanic (20 def, 18 armour, 48 dam, 320 block)
There is an item here: Arczephyr the pair of rough leather boots (0 def, 1 armour)
There is an item here: hardened leather sling of recursion
There is an item here: mighty hardened leather sling of lightning
There is an item here: Demonslicer the hardened leather armour (3 def, 6 armour)
There is an item here: Destala's Scales (10 def, 0 armour)
There is an item here: Blood of Life
There is an item here: Tarrasca (0 def, 50 armour)
There is an item here: cashmere cloak 'Ce'Nith' (2 def, 0 armour)
