Neilila the level 9 Doomelf Corruptor by Vleerian

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceDoomelf
ClassCorruptor
Level / Exp9 / 76%
Sizemedium
Lifes / Deaths

Primary Stats

Strength9 (base 10)
Dexterity11 (base 10)
Constitution21 (base 20)
Magic36 (base 33)
Willpower22 (base 13)
Cunning23 (base 10)

Resources

Life253/253
Vim250/250
Healing Factor1.094804467222
Regeneration0.2737011168055

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision1

Offense: Mainhand

Damage14
Accuracy5
Crit Chance7%
APR3
Speed1.00

Offense: Spell

Spellpower31
Crit Chance18%
Speed1

Offense: Mind

Mindpower24
Crit Chance7%
Speed1

Offense: Damage Bonus

Blight+26%
Mind+12%
Nature+5%

Offense: Damage Penetration

Mind+5%
All0%

Defense: Base

Armour (hardiness)11 (30%)
Defense12
Ranged Defense12
Fatigue0
Physical Save15
Spell Save20
Mental Save25

Defense: Resistances

Lightning+ 15%( 70%)
Nature+ 16%( 70%)
Blight+ 17%( 70%)
Cold+ 18%( 70%)
Mind+ 18%( 70%)
All+ 7%( 70%)

Defense: Immunities

Poison Resistance20%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Infusions

Class Talents

Corruption / Blood1.30
1/5
1/5
0/5
0/5
Corruption / Vim1.30
1/5
1/5
0/5
0/5
Corruption / Blight1.30
0/5
0/5
0/5
0/5
Corruption / Sanguisuge1.30
4/5
1/5
0/5
0/5
Corruption / Plague1.30
3/5
1/5
1/5
0/5

Generic Talents

Race / Doomelf1.00
1/5
2/5
0/5
0/5
Corruption / Curses1.30
0/5
0/5
0/5
0/5
Corruption / Torment1.30
5/5
0/5
0/5
0/5
Corruption / Hexes1.30
1/5
1/5
0/5
0/5

Effects

Quests

done
active
done
done

Equipment

On feet
On hands
On head
Tool
Around waist
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Hell has no fury like a demon scorned! (Nightmare (Roguelike) difficulty) Escaped the Searing Halls.
By Neilila the Doomelf Corruptor level 6
77th Pyre 122nd year of Ascendancy at 04:36
see stats

Log


There is a way to the next level here (press '' or right click to use).
Ran for 47 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a collapsed tower here (press '' or right click to use).
Ran for 56 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 56 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a collapsed tower here (press '' or right click to use).
Ran for 56 turns (stop reason: at exit).


You don't see how to get there...

You don't see how to get there...


You don't see how to get there...


There is an exit to the worldmap here (press '' or right click to use).

There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.