




Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
Addons | Escorts Enhanced 1.7.0Various enhancements to escort quest NPCs: Items Vault 1.7.6Donators/Buyers bonus! Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
Particle Cleanup 1.7.0An experimental addon that attempts to detect and remove "orphaned" particle display effects left behind by temporary status effects or sustained talents. The check is performed automatically on character load, and can also be triggered manually via the keybinding <Ctrl-Alt-Shift-P>. Also available as part of the Bugnibus Bugfix Pack. Player GAI 1.4.0This is a fork of PlayerAI by Charidan. The AI will stop at the following low health conditions: Note for Developers: This addon superwrites Player:act(), so if your addon also touches Player:act() change the load order so that the Player AI addon loads last. No Ruined Dungeon Puzzle 1.7.4Changes the Ruined Dungeon sealed door to open upon killing all six Guardians in lieu of the sequential orb interaction puzzle. Modified Item Descriptions 1.7.6这是基于 Cleaner Item Descriptions 制作的插件,为中文玩家进行了汉化。 Smarter Rest 1.7.6智能休息: Rest becomes smarter: Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Turn Log Separator 1.7.6增加回合切换的日志提醒,仅在战斗中生效。在游戏选项-插件界面。 Possessor Bonus Class 1.7.4Donators/Buyers bonus! Ignore Race/Class Locks 1.7.0Modifies the character creation dialog to bypass the lock check for races and classes, allowing characters to be created using locked races and classes. Doesn't actually unlock anything. Frequently Asked Questions: Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
ZOmnibus Addon Pack 1.7.4Combines several smaller utility addons, both for convenience and potentially reduced resource usage on smaller machines. Includes the following addons:
A superset of ZOmnibus Lite. Frequently Asked Questions: cleanUI+++ 1.7.6Replaces default interface styles with cleaner versions to enhance readability. |
Campaign | Maj'Eyal |
Mode | Nightmare Roguelike |
Sex | Female |
Race | Runic Golem |
Class | Golem |
Level / Exp | 4 / 45% |
Size | medium |
Lifes / Deaths | Killed by The Shade at level 4 on the 79th Pyre 122nd year of Ascendancy at 21:19 / 1 |
Primary Stats
Strength | 19 (base 16) |
Dexterity | 8 (base 10) |
Constitution | 13 (base 10) |
Magic | 18 (base 16) |
Willpower | 12 (base 10) |
Cunning | 5 (base 10) |
Resources
Life | -17/158 |
Mana | 131/131 |
Stamina | 109/114 |
Healing Factor | 1.0283363011315 |
Regeneration | 0.25708407528288 |
Speed
Mental | 0% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 3 |
Offense: Mainhand
Damage | 11 |
Accuracy | 2 |
Crit Chance | 1% |
APR | 2 |
Speed | 1.00 |
Offense: Spell
Spellpower | 20 |
Crit Chance | 6% |
Speed | 1 |
Offense: Mind
Mindpower | 10 |
Crit Chance | 0% |
Speed | 1 |
Offense: Damage Bonus
Darkness | +10% |
Defense: Base
Armour (hardiness) | 2 (30%) |
Defense | 1 |
Ranged Defense | 1 |
Fatigue | 6 |
Physical Save | 11 |
Spell Save | 10 |
Mental Save | 5 |
Defense: Resistances
Fire | + 15%( 70%) |
All | 0%( 70%) |
Defense: Immunities
Stun Resistance | 100% |
Bleed Resistance | 100% |
Fear Resistance | 100% |
Poison Resistance | 100% |
Instadeath Resistance | 100% |
Inscriptions (3/3)
Runes | Effective talent level: 1.0 Rune: ManasurgeUse mode: Activated Range: melee/personal Cooldown: 25 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell and usable during Aether Avatar Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 620% for 10 turns (31 total) and instantly restoring 31 mana. Also when resting your mana will regenerate at 0.5 per turn. |
Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 100 damage for 5 turns. |
Runes | Effective talent level: 1.0 Rune: Phase DoorUse mode: Activated Range: melee/personal Cooldown: 7 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport randomly in a range of 10. Afterwards you stay out of phase for 5 turns. In this state all new negative status effects duration is reduced by 15%, your defense is increased by 15 and all your resistances by 15%. |
Class Talents
Golem / Fighting | 1.30 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Golem / Arcane | 1.30 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Effects
Quests
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You must explore the Trollmire and find out what lurks there and what treasures are to be gained! * You must explore the ruins of Kor'Pul and find out what lurks there and what treasures are to be gained! | active |
Equipment
Light source | ![]() T1Normal lite (2.0 Encumbrance) While equipped: other ------- Light +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Main armor | ![]() T1Ego light /armor (9.0 Encumbrance) Masterpiece Keywords: fire res While equipped: defense ------ Armor +2 Defense +3 (+3 eff.) Resistance +15% fire other ------- Fatigue +6% A suit of armour made of leather. |
In main hand | ![]() T1Ego staff 2H /weapon (5.0 Encumbrance) Masterpiece Keywords: cruel When used to attack: Power: 100% Range: 1.2x Uses 80% Mag Mastery Staff Mastery Accuracy bonus +2.0% proc dam (max 200%) Ignore Armor +2 Critical Rate +2.5% Attack Speed 100% While equipped: offense ------ Critical power +11.00% Damage Change +10% darkness Spell Crit +6% Spellpower +3 (+2 eff.) other ------- Talents +1 Command Staff Staves designed for wielders of magic, by the greats of the art. |
Inventory
![]() Ego rune /scroll (0.1 Encumbrance) Arcane Power When inscribed on your body: Cooldown: 18 Usage Speed: Spell (100% of a turn) Is: a spell and usable during Aether Avatar Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 648% for 10 turns (32 total) and instantly restoring 32 mana. Also when resting your mana will regenerate at 0.5 per turn. Its effects scale with your Dexterity stat. Inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. Press to compare to your current inscriptions |
![]() T1Rare amulet /jewelry (0.1 Encumbrance) Masterpiece Keywords: restful While equipped: defense ------ Resistance +6% light +3% darkness Life Regen +1.00 other ------- Fatigue -4% Amulets make your neck look great! |
![]() T1Rare greatsword 2H /weapon (3.0 Encumbrance) Psionic Power Keywords: hateful When used to attack: Power: 112% Range: 1.6x Uses 120% Str Accuracy bonus +0.4% crit mult (max 40%) Ignore Armor +1 Critical Rate +2.5% Attack Speed 100% On-hit +10 darkness Damage Against +9% Living On Hit: * 10% chance to reduce damage dealt by 6% While equipped: offense ------ Accuracy +10 (+10 eff.) Massive two-handed swords. |
![]() T1Rare mace 1H /weapon (3.0 Encumbrance) Nature Power Keywords: erosion When used to attack: Power: 105% Range: 1.4x Uses 100% Str Accuracy bonus +0.2% base dam (max 20%) Ignore Armor +2 Critical Rate +0.5% Attack Speed 100% On-hit +5 nature While equipped: offense ------ Ignore resists +5% cold defense ------ Resistance +3% acid +3% fire +3% light Blunt and deadly. |
![]() T1Ego dagger 1H /weapon (1.0 Encumbrance) Masterpiece Requires: - Dexterity 11 Keywords: balanced When used to attack: Power: 101% Range: 1.3x Uses 50% Str, 50% Dex Accuracy bonus +0.2% crit chance (max 25%) Ignore Armor +5 Critical Rate +4.0% Attack Speed 100% While equipped: offense ------ Accuracy +6 (+6 eff.) defense ------ Defense +6 (+6 eff.) Immune +21% Disarm Sharp, short and deadly. |
![]() T1Normal sling 1H /weapon (4.0 Encumbrance) Requires: - Dexterity 11 - Talent Shoot When used to attack: Accuracy bonus +0.2% base dam (max 20%) Attack Speed 100% Range +6 Slings are used to hurl stones or metal shots at your foes. |
![]() T1Rare massive /armor (17.0 Encumbrance) Masterpiece Requires: - Massive armour training - Strength 22 Keywords: cold res While equipped: defense ------ Armor +7 Resistance +3% blight +15% cold +2% physical other ------- Fatigue +22% A suit of armour made of metal plates. |
![]() T1Normal head /armor (2.0 Encumbrance) While equipped: defense ------ Defense +1 (+1 eff.) A pointy cloth hat, very wizardly... |
![]() Quest orb (1.0 Encumbrance) Unknown Power While carried: This orb will automatically identify items you find. |
![]() Quest sher'tul /chest (2.0 Encumbrance) Unknown Power While carried: Transmogrify all the items in your chest at once (also done automatically when you change level). Uses 0 power out of 1000/1000 This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
![]() T1Rare wand /charm (2.0 Encumbrance) Arcane Power Keywords: shielding/supercharged While equipped: offense ------ On-Hit (Melee): * 10 arcane resource burn defense ------ Resistance +3% blight Create a shield absorbing up to 116 damage on yourself and all friendly characters within 10 spaces for 4 turns Puts all charms on 20 turn cooldown Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
Achievements
Log
------Game Turn Changed!------
The shield around Silverking crumbles.
Silverking is no longer out of phase.
The Shade hits Silverking for 12 physical damage.
PAI_STATE_FIGHT
Silverking misses The Shade.
The shield around The Shade crumbles.
------Game Turn Changed!------
Talent Rune: Phase Door is ready to use.
The Shade hits Silverking for 13 physical damage.
PAI_STATE_FIGHT
Silverking misses The Shade.
------Game Turn Changed!------
Talent Eye Beam is ready to use.
The Shade casts Freeze.
Silverking resists!
The Shade hits Silverking for 84 cold damage.
AI cancelled for low health
------Player Action Start------
Silverking uses Knockback.
The Shade resists the knockback!
Silverking hits The Shade for 12 physical damage.
------Game Turn Changed!------
------Player Action End------
The Shade activates his dark staff!
The Shade hits Silverking for 66 physical damage.
Silverking the level 4 runic golem golem was battered to death by The Shade and left to rot on level 3 of Ruins of Kor'Pul.