Rawth the level 5 Yeek Psyshot by reiswth

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceYeek
ClassPsyshot
Level / Exp5 / 64%
Sizesmall
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity21 (base 23)
Constitution5 (base 10)
Magic10 (base 10)
Willpower21 (base 15)
Cunning20 (base 16)

Resources

Life90/98
Psi101/101
Steam100/100
Healing Factor0.95714285714286
Regeneration0.23928571428571

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision7
See Stealth34.753403342673
See Invisible34.753403342673

Offense: Mainhand

Damage12
Accuracy31
Crit Chance7%
APR1
Speed1.00

Offense: Offhand

Damage3
Accuracy31
Crit Chance5%
APR12
Speed1.00

Offense: Spell

Spellpower5
Crit Chance4%
Speed1

Offense: Mind

Mindpower25
Crit Chance5%
Speed1

Offense: Damage Bonus

Cold+10%
Fire-10%
Light+4%

Defense: Base

Armour (hardiness)2 (30%)
Defense4
Ranged Defense4
Fatigue1
Physical Save7
Spell Save13
Mental Save17

Defense: Resistances

Arcane+ 3%( 70%)
Lightning+ 6%( 70%)
Light+ 6%( 70%)
Temporal+ 5%( 70%)

Defense: Immunities

Stun Resistance0%
Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (4/4)

Implants
Implants
Implants
Infusions

Class Talents

Steamtech / Psytech gunnery1.30
1/5
0/5
0/5
0/5
Psionic / Psionic fog1.30
1/5
0/5
0/5
0/5
Psionic / Action at a distance1.30
4/5
0/5
0/5
0/5
Steamtech / Mechstar1.30
1/5
1/5
0/5
0/5
Psionic / Gestalt1.30
1/5
1/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
1/5
0/5
0/5
0/5
Cunning / Survival0.90
3/5
0/5
0/5
0/5
Steamtech / Chemistry1.20
1/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
2/5
0/5
0/5

Effects

talent
beneficial effect
detrimental effect
detrimental effect

Quests

active

Equipment

On feet
Quiver
On hands
On head
Tool
Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log

Today is the 76th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 09:40.
Ran for 4 turns (stop reason: suffocating).


The air bubbles are depleted!

You notice a trap (water siphon)!
Rawth fails to disarm a trap (water siphon).

Rawth is caught by a water siphon!

Ran for 1 turns (stop reason: taken damage).

Rawth is pinned to the ground.

Water siphon hits
Rawth for 8 physical damage.

You are unable to move!


You are unable to move!

Rawth is no longer pinned.

Rawth deactivates Gestalt.

Rawth's Gestalt has been deactivated!