balls the level 24 Skeleton Necromancer by Forkzz

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceSkeleton
ClassNecromancer
Level / Exp24 / 35%
Sizemedium
Lifes / Deaths

Primary Stats

Strength31 (base 10)
Dexterity28 (base 13)
Constitution25 (base 25)
Magic77 (base 47)
Willpower40 (base 32)
Cunning14 (base 11)

Resources

Life398/398
Mana326/326
Soul10/10
Healing Factor1.1245178243369
Regeneration0.28112945608423

Speed

Mental0%
Attack0%
Movement+10%
Spell0%
Global+100%

Vision

Sight10
Lite3
ESP Range10
ESP Kindsundead

Offense: Mainhand

Damage42
Accuracy31
Crit Chance18%
APR15
Speed1.00

Offense: Spell

Spellpower73
Crit Chance34%
Speed1

Offense: Mind

Mindpower33
Crit Chance2%
Speed1

Offense: Damage Bonus

Darkness+38%
Lightning+14%
Cold+4%
Temporal+8%
Blight+30%
Arcane+15%
Fire+35%
Acid+34%

Offense: Damage Penetration

Darkness+10%
Lightning+10%
Temporal+10%

Defense: Base

Armour (hardiness)27 (30%)
Defense26
Ranged Defense26
Fatigue0
Physical Save19
Spell Save30
Mental Save24

Defense: Resistances

Darkness+ 24%( 70%)
Temporal+ 24%( 70%)
All+ 17%( 70%)

Defense: Immunities

Pinning Resistance28%
Bleed Resistance100%
Instadeath Resistance100%
Fear Resistance100%
Disarm Resistance20%
Poison Resistance100%
Knockback Resistance68%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Glacial waste1.30
0/5
0/5
0/5
0/5
Spell / Master of flesh1.30
1/5
0/5
0/5
0/5
Spell / Nightfall1.30
1/5
1/5
1/5
0/5
Spell / Dreadmaster1.30
1/5
0/5
0/5
0/5
Spell / Death1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
1/5
3/5
1/5
0/5
Spell / Animus1.30
1/5
1/5
2/5
3/5
Spell / Master necromancer1.30
1/5
1/5
1/5
1/5
Spell / Master of bones1.50
5/5
1/5
1/5
2/5

Generic Talents

Spell / Spectre1.30
1/5
1/5
2/5
1/5
Undead / Skeleton1.10
3/5
1/5
0/5
0/5
Spell / Necrosis1.30
3/5
3/5
1/5
5/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5

Effects

talent
talent
talent
talent
talent
beneficial effect

Quests

active
done
done
done
done
done
failed
done
active
active
active
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

A View From The Gallery Briefly lived as a lowly halfling during the time of the Sher'tuls.
By balls the Skeleton Necromancer level 17
46th Dusk 122nd year of Ascendancy at 09:01
see stats
Against all odds Killed Ukruk in the ambush.
By balls the Skeleton Necromancer level 23
12nd Haze 122nd year of Ascendancy at 00:01
see stats
Exterminator Killed 1000 creatures.
By balls the Skeleton Necromancer level 17
64th Dusk 122nd year of Ascendancy at 14:21
see stats
Home sweet home Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By balls the Skeleton Necromancer level 17
45th Dusk 122nd year of Ascendancy at 06:38
see stats
Level 10 Got a character to level 10.
By balls the Skeleton Necromancer level 10
1st Dusk 122nd year of Ascendancy at 09:04
see stats
Level 20 Got a character to level 20.
By balls the Skeleton Necromancer level 20
3rd Haze 122nd year of Ascendancy at 01:34
see stats
That was close Killed your target while having only 1 life left.
By balls the Skeleton Necromancer level 7
7th Mirth 122nd year of Ascendancy at 20:11
see stats
The Legend of Garkul Learned the five chapters of the Legend of Garkul.
By balls the Skeleton Necromancer level 17
45th Dusk 122nd year of Ascendancy at 07:41
see stats
Treasure Hunter Amassed 1000 gold pieces.
By balls the Skeleton Necromancer level 16
41st Dusk 122nd year of Ascendancy at 02:07
see stats
Vampire crusher Destroyed the Master in its lair of the Dreadfell.
By balls the Skeleton Necromancer level 22
10th Haze 122nd year of Ascendancy at 16:10
see stats

Log

Balls picks up (z.): cashmere robe of life (0 def, 0 armour).
Balls picks up (u.):
dwarven-steel dagger of evisceration (19-25 power, 7 apr).
You pickup 0.70 gold pieces.

Balls picks up (C.):
dwarven-steel plate armour of stability (0 def, 11 armour).
You pickup 0.90 gold pieces.

You pickup 0.60 gold pieces.

Balls picks up (1.):
ruby.
There is an exit to the worldmap here (press '' or right click to use).
Ran for 14 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

You gain 15.25 gold from the transmogrification of
extending yew wand of shielding [power 254] (20 cooldown).
You gain 3.28 gold from the transmogrification of
pair of hardened leather boots of tirelessness (0 def, 3 armour).
You gain 1.39 gold from the transmogrification of
dwarven-steel plate armour of stability (0 def, 11 armour).
You gain 4.28 gold from the transmogrification of
cashmere robe of life (0 def, 0 armour).
You gain 2.98 gold from the transmogrification of
dwarven-steel shield of the stars (0 def, 6 armour, 72.5 block).
You gain 3.99 gold from the transmogrification of
dwarven-steel dagger of evisceration (19-25 power, 7 apr).
You gain 9.36 gold from the transmogrification of
dwarven-steel waraxe 'Striketreason' (20-28 power, 4 apr).
You gain 1.69 gold from the transmogrification of
flaming dwarven-steel longsword (22-31 power, 4 apr).
You gain 0.86 gold from the transmogrification of
gold amulet of mastery (0.17 Spell / Glacial waste).
You gain 1.03 gold from the transmogrification of
teleportation rune of the duelist (range 48; cd 18).
Option unlocked: New Class: Wanderer
An illusion appears around Armoured skeleton warrior making him appear human.
There is a The entry to the old tower of Dreadfell here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.

Saving game...

Saving done.