Feris the level 110 Whitehoof Adventurer by re40vl

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.8
Addons
CampaignOrcs
ModeInsane Adventure
SexFemale
RaceWhitehoof
ClassAdventurer
Level / Exp110 / 38%
Sizemedium
Lifes / Deaths

Primary Stats

Strength213 (base 82)
Dexterity160 (base 118)
Constitution125 (base 78)
Magic155 (base 106)
Willpower128 (base 97)
Cunning159 (base 100)

Resources

Hate100/100
Mana1761/1784
Negative1157/1157
Vim1307/1307
Life12880/12880
Positive1107/1107
Stamina1334/1334
Psi1008/1008
Healing Factor1.76
Regeneration328.53790101539

Speed

Mental+87.647498995914%
Attack+63.2%
Movement+619.5915783692%
Spell+87.647498995914%
Global+172.4374986308%

Vision

Sight10
Lite3
Infravision8
See Stealth58.747064681808
See Invisible136.53877138967

Offense: Mainhand

Damage507
Accuracy98
Crit Chance215%
APR178
Speed0.53

Offense: Offhand

Damage406
Accuracy98
Crit Chance228%
APR169
Speed0.53

Offense: Spell

Spellpower166
Crit Chance100%
Speed0.53291411042029
Cooldown Reduction10

Offense: Mind

Mindpower140
Crit Chance95%
Speed0.61274509803922

Offense: Damage Bonus

All0%

Offense: Damage Penetration

All+5%

Defense: Base

Armour (hardiness)381.57798500156 (100%)
Defense104
Ranged Defense119
Fatigue0
Physical Save75
Spell Save83
Mental Save67

Defense: Resistances

All+ 71%( 70%)

Defense: Immunities

Stun Resistance100%
Confusion Resistance100%
Fear Resistance69%
Poison Resistance100%
Blind Resistance100%
Silence Resistance50%
Bleed Resistance100%
Teleport Resistance15%
Disarm Resistance37%
Pinning Resistance100%
Instadeath Resistance100%
Knockback Resistance100%

Inscriptions (3/5)

Runes
Runes
Runes

Class Talents

Cursed / Gloom1.20
7/5
7/5
7/5
7/5
Cursed / Predator1.20
7/5
7/5
7/5
7/5
Psionic / Absorption1.00
0/5
11/5
11/5
0/5
Corruption / Shadowflame1.20
1/5
1/5
11/5
5/5
Technique / Combat veteran1.20
10/5
10/5
10/5
9/5
Celestial / Combat1.20
11/5
1/5
11/5
11/5
Cunning / Shadow magic1.20
11/5
11/5
11/5
11/5
Technique / Combat techniques1.00
11/5
0/5
0/5
0/5
Celestial / Circles1.00
1/5
1/5
5/5
0/5
Cursed / Darkness1.00
1/5
5/5
0/5
0/5
Technique / Bloodthirst1.00
11/5
1/5
11/5
1/5
Cursed / Endless hunt1.20
11/5
1/5
1/5
11/5
Spell / Air1.20
11/5
1/5
11/5
11/5
Psionic / Distortion1.00
8/5
0/5
0/5
0/5
Corruption / Spellblaze1.20
9/5
10/5
10/5
10/5
Technique / Magical combat1.20
11/5
11/5
11/5
11/5
Corruption / Reaving combat1.20
11/5
11/5
2/5
11/5
Technique / Dual techniques1.20
1/5
9/5
9/5
11/5
Technique / Dual weapons1.20
11/5
11/5
11/5
0/5
Corruption / Doom shield1.00
7/5
11/5
0/5
0/5
Cunning / Tactical1.20
11/5
11/5
1/5
11/5
Celestial / Radiance1.20
11/5
9/5
9/5
0/5
Psionic / Psychic Assault1.00
11/5
0/5
0/5
0/5

Generic Talents

Cursed / Cursed form1.00
11/5
11/5
11/5
11/5
Celestial / Hymns1.00
1/5
1/5
11/5
0/5
Technique / Combat training1.00
1/5
3/5
1/5
5/5
5/5
Spell / Aegis1.20
11/5
11/5
11/5
11/5
Spell / Divination1.20
1/5
11/5
8/5
11/5
Technique / Conditioning1.20
10/5
9/5
10/5
0/5
Corruption / Torment1.00
9/5
1/5
9/5
9/5
Cunning / Scoundrel1.00
11/5
11/5
8/5
1/5
Steamtech / Blacksmith1.00
1/5
10/5
11/5
11/5
Cunning / Survival1.00
3/5
5/5
1/5
0/5
Celestial / Chants1.00
1/5
5/5
11/5
0/5
Corruption / Demonic strength1.00
11/5
5/5
11/5
11/5
Corruption / Black-magic1.00
11/5
3/5
3/5
0/5
Celestial / Light1.20
11/5
1/5
11/5
1/5
Race / Whitehooves1.00
11/5
11/5
0/5
0/5

Prodigies

1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1

Effects

talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
beneficial effect
beneficial effect
beneficial effect
beneficial effect
beneficial effect

Quests

active
done
active
active
done
done
done
done
done
done
done
done
done
done
done

Equipment

On feet
Quiver
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: Embers of Rage!

You have thwarted the Steam Giants' genocidal plans, and avenged those killed in the attack on Kruk Pride. Their desperate pact with the High Priest did nothing to stop you; the priest and his god lay dead at your feet, and you have ensured they will stay dead for the foreseeable future.

The humans, elves, and halflings will not be able to hurt your people again. By destroying the farportal and denying King Tolak's army its glorious battle, you have ensured the safety of your people from the Allied Kingdoms, and by storming the Gates of Morning you have eliminated the last bearers of the West's hateful aggression in Var'Eyal.

For now, peace reigns. You know that this will not last forever. You may have repelled its vanguard, but the Kar'Haïb Dominion bides its time waiting for a weakness it can exploit; the smugglers' portals from Maj'Eyal remain undiscovered, and while neither you nor King Tolak has any remaining desire to take the other's continent, the fear of invasion will linger in the backs of your minds. The messages of the Lost City give you cause to remain ever vigilant for the threats they warned of, including their authors, and you wonder what your people will do now that their struggle to escape eradication, one that has defined them for their entire recorded history, has ceased to be a concern.

Regardless... You just killed a god and gave your people the first chance to relax in thousands of years. It's been a pretty good day.

You may continue playing and enjoy the rest of the world. Your soldiers may want to speak with you outside...


Achievements

A Fistful of Gold (Insane (Adventure) difficulty) Buy an item from an AAA.
By Feris the Whitehoof Adventurer level 72
5th Dearth 125th year of Ascendancy at 09:39
see stats
Across the Narrow Sea (Insane (Adventure) difficulty) Destroyed the Sunwall Outpost to secure a way to the mainland.
By Feris the Whitehoof Adventurer level 11
9th Revenge 124th year of Ascendancy at 16:12
see stats
Bringer of Doom (Insane (Adventure) difficulty) Killed a Bringer of Doom.
By Feris the Whitehoof Adventurer level 67
4th Dearth 125th year of Ascendancy at 07:28
see stats
Do not go gentle into that good night (Insane (Adventure) difficulty) Trapped John.
By Feris the Whitehoof Adventurer level 50
48th Retaking 125th year of Ascendancy at 23:57
see stats
Dragon's Greed (Insane (Adventure) difficulty) Amassed 8000 gold pieces.
By Feris the Whitehoof Adventurer level 50
21st Retaking 125th year of Ascendancy at 22:08
see stats
Exterminator (Insane (Adventure) difficulty) Killed 1000 creatures.
By Feris the Whitehoof Adventurer level 33
29th Destruction 124th year of Ascendancy at 14:20
see stats
Fear me not! (Insane (Adventure) difficulty) Survived the Fearscape!
By Feris the Whitehoof Adventurer level 35
10th Remembrance 125th year of Ascendancy at 12:31
see stats
I did not want that! (Insane (Adventure) difficulty) Tricked Nektosh into killing one of his own people.
By Feris the Whitehoof Adventurer level 22
29th Pain 124th year of Ascendancy at 01:30
see stats
Imp'ing Away (Insane (Adventure) difficulty) You have spared the last remnants of the Atmos Tribe, showing mercy where others gave none to the orcs.
By Feris the Whitehoof Adventurer level 50
38th Pain 125th year of Ascendancy at 18:11
see stats
Infinite x80 (Insane (Adventure) difficulty) Got to level 80 of the infinite dungeon.
By Feris the Whitehoof Adventurer level 75
5th Dearth 125th year of Ascendancy at 18:08
see stats
Infinite x90 (Insane (Adventure) difficulty) Got to level 90 of the infinite dungeon.
By Feris the Whitehoof Adventurer level 105
9th Dearth 125th year of Ascendancy at 22:15
see stats
Invasion from the Depths (Insane (Adventure) difficulty) Stopped a naga invasion by closing their portal.
By Feris the Whitehoof Adventurer level 96
8th Dearth 125th year of Ascendancy at 14:41
see stats
Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By Feris the Whitehoof Adventurer level 10
39th Retaking 124th year of Ascendancy at 19:40
see stats
Level 20 (Insane (Adventure) difficulty) Got a character to level 20.
By Feris the Whitehoof Adventurer level 20
1st Pain 124th year of Ascendancy at 23:24
see stats
Level 30 (Insane (Adventure) difficulty) Got a character to level 30.
By Feris the Whitehoof Adventurer level 30
36th Loss 124th year of Ascendancy at 02:03
see stats
Level 40 (Insane (Adventure) difficulty) Got a character to level 40.
By Feris the Whitehoof Adventurer level 40
13rd Remembrance 125th year of Ascendancy at 23:42
see stats
Level 50 (Insane (Adventure) difficulty) Got a character to level 50.
By Feris the Whitehoof Adventurer level 50
11st Retaking 125th year of Ascendancy at 22:20
see stats
No Steam, No Palace. No Palace, No Palace! (Insane (Adventure) difficulty) Destroyed the Palace of Fumes without first destroying the geothermal valves in the Steam Quarry.
By Feris the Whitehoof Adventurer level 49
19th Remembrance 125th year of Ascendancy at 11:50
see stats
One Ill Turn Deserves Another (Insane (Adventure) difficulty) The Palace of Fumes stands in ruins, its Council shattered. The Atmos Tribe will not bother the Prides anymore.
By Feris the Whitehoof Adventurer level 49
19th Remembrance 125th year of Ascendancy at 11:50
see stats
Overpowered! (Insane (Adventure) difficulty) Did over 6000 damage in one attack.
By Feris the Whitehoof Adventurer level 65
4th Dearth 125th year of Ascendancy at 03:03
see stats
Reclaiming Garkul's Heritage (Insane (Adventure) difficulty) Freed the remnants of the Prides from the Internment Camp.
By Feris the Whitehoof Adventurer level 50
18th Retaking 125th year of Ascendancy at 00:33
see stats
Size is everything (Insane (Adventure) difficulty) Did over 1500 damage in one attack.
By Feris the Whitehoof Adventurer level 50
36th Pain 125th year of Ascendancy at 08:40
see stats
Size matters (Insane (Adventure) difficulty) Did over 600 damage in one attack.
By Feris the Whitehoof Adventurer level 28
30th Loss 124th year of Ascendancy at 23:41
see stats
The Dead God Rests (Insane (Adventure) difficulty) You have defeated the Sher'tul Priest trying to resurrect Amakthel, saving both the Prides and the world.
By Feris the Whitehoof Adventurer level 50
38th Pain 125th year of Ascendancy at 03:15
see stats
The High Lady's Destiny (Finale) (Insane (Adventure) difficulty) Crushed High Sun Paladin Aeryn and with her destroyed the bastion of the Sunwall.
By Feris the Whitehoof Adventurer level 50
22nd Retaking 125th year of Ascendancy at 04:36
see stats
The bigger the better! (Insane (Adventure) difficulty) Did over 3000 damage in one attack.
By Feris the Whitehoof Adventurer level 57
3rd Dearth 125th year of Ascendancy at 05:27
see stats
Treasure Hoarder (Insane (Adventure) difficulty) Amassed 3000 gold pieces.
By Feris the Whitehoof Adventurer level 20
1st Pain 124th year of Ascendancy at 23:24
see stats
Treasure Hunter (Insane (Adventure) difficulty) Amassed 1000 gold pieces.
By Feris the Whitehoof Adventurer level 10
39th Retaking 124th year of Ascendancy at 19:40
see stats

Log

Feris deactivates Lacerating Strikes.
Feris deactivates Arcane Shield.

Feris deactivates Precision.

Feris deactivates Roll With It.

Feris deactivates Shadow Combat.

Feris deactivates Surge.

Feris deactivates Arcane Combat.

Feris deactivates Hymn of Perseverance.

Feris deactivates Shattered Mind.

Feris deactivates Searing Sight.

Feris deactivates Gloom.

Feris deactivates Weapon of Wrath.

Feris deactivates Hardened Core.

Feris deactivates Abyssal Shield.

Feris deactivates Thunderstorm.

The furious lightning storm around Feris calms down and disappears.
Feris deactivates Daunting Presence.

Feris deactivates Shielding.

Feris deactivates Second Life.

Feris deactivates Arcane Feed.

Feris deactivates Chant of Resistance.

Feris deactivates Keen Senses.

Feris deactivates Tale of Destruction.

Feris deactivates Overkill.

Feris deactivates Blood Vengeance.

Feris deactivates Flame of Urh'Rok.

Feris deactivates Exploit Weakness.

Feris deactivates Bleak Outcome.

Feris deactivates Thermal Shield.

Feris deactivates Stalk.