Dergr the level 16 Drem Marauder by Grayharst

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDrem
ClassMarauder
Level / Exp16 / 13%
Sizemedium
Lifes / Deaths

Primary Stats

Strength22 (base 17)
Dexterity69 (base 43)
Constitution17 (base 10)
Magic13 (base 10)
Willpower11 (base 10)
Cunning55 (base 43)

Resources

Life446/446
Stamina158/158
Healing Factor1.062941519274
Regeneration3.4545599376404

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision10
See Stealth80.021384758911
See Invisible81.021384758911

Offense: Mainhand

Damage58
Accuracy79
Crit Chance18%
APR13
Speed1.00

Offense: Offhand

Damage55
Accuracy79
Crit Chance14%
APR32
Speed1.00

Offense: Spell

Spellpower16
Crit Chance14%
Speed1

Offense: Mind

Mindpower24
Crit Chance14%
Speed1

Offense: Damage Bonus

Physical+10%
Lightning+4%
Fire+10%
Light+6%

Offense: Damage Penetration

Cold+5%

Defense: Base

Armour (hardiness)11 (73.607947236566%)
Defense54
Ranged Defense54
Fatigue0
Physical Save13
Spell Save20
Mental Save27

Defense: Resistances

Lightning+ 14%( 70%)
Physical+ 31%( 70%)
Nature+ 3%( 70%)
Fire+ 26%( 70%)
Arcane+ 5%( 70%)
Cold+ 6%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Disarm Resistance21%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Duelist1.50
5/5
5/5
0/5
0/5
Technique / Combat veteran1.00
1/5
1/5
1/5
0/5
Technique / Dual techniques1.30
1/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
2/5
4/5
0/5
0/5
Technique / Combat techniques1.30
0/5
0/5
0/5
0/5
Technique / Throwing knives1.20
5/5
5/5
5/5
5/5

Generic Talents

Race / Drem1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.50
5/5
5/5
1/5
5/5
Technique / Conditioning1.30
5/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Technique / Thuggery1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.50
0/5
1/5
5/5
5/5
0/5
5/5

Effects

talent
beneficial effect

Quests

done
done
failed
done
done
active
active
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 Got a character to level 10.
By Dergr the Drem Marauder level 10
2nd Acquisition 122nd year of Ascendancy at 15:00
see stats
That was close Killed your target while having only 1 life left.
By Dergr the Drem Marauder level 12
3rd Profit 122nd year of Ascendancy at 03:43
see stats
The secret city Discovered the truth about mages.
By Dergr the Drem Marauder level 14
11st Profit 122nd year of Ascendancy at 21:16
see stats

Log

Dergr picks up (g.): acidic iron mace (13-18 power, 2 apr).
Dergr picks up (n.):
zircon.
Dergr picks up (m.):
citrine.
Dergr picks up (m.):
citrine.
Dergr picks up (k.):
spinel.
Dergr picks up (k.):
spinel.
Dergr picks up (m.):
citrine.
There is a way to the previous level here (press '' or right click to use).
Ran for 20 turns (stop reason: at exit).


Space around you starts to dissolve...


Resting starts...

You are yanked out of this place!

Rested for 40 turns (stop reason: dialog is displayed).


You gain 1.61 gold from the transmogrification of
nature's mossy mindstar of clarity (2-3 power, 12 apr, nature damage).
You gain 2.44 gold from the transmogrification of
flaming iron waraxe of daylight (11-15 power, 2 apr).
You gain 0.75 gold from the transmogrification of
acidic iron mace (13-18 power, 2 apr).
You gain 0.45 gold from the transmogrification of
iron battleaxe of massacre (24-36 power, 1 apr).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...


There is a Ruins of Kor'Pul here (press '' or right click to use).

Saving done.

Run in which direction?

There is an exit to the worldmap here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.