Merim the level 20 Skeleton Sun Paladin by Erenion

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
Additional Randart Properties 1.5.5
Prodigy Tweaks 1.5.5
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceSkeleton
ClassSun Paladin
Level / Exp20 / 59%
Sizemedium
Lifes / Deaths

Primary Stats

Strength66 (base 48)
Dexterity36 (base 18)
Constitution15 (base 12)
Magic52 (base 48)
Willpower19 (base 10)
Cunning18 (base 10)

Resources

Life711/711
Positive111/112
Stamina204/204
Vim186/186
Healing Factor1.2805405405405
Regeneration4.9300810810811

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell-2.2204460492503E-14%
Global+103%

Vision

Sight10
Lite2
Infravision7
See Stealth8
See Invisible18
ESP Range10
ESP Kindsdemon

Offense: Mainhand

Damage70
Accuracy54
Crit Chance26%
APR7
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower38
Crit Chance8%
Speed1
Cooldown Reduction10

Offense: Mind

Mindpower27
Crit Chance16%
Speed1

Offense: Damage Bonus

Light+9%
Lightning+6%

Offense: Damage Penetration

Lightning+11%
Light+11%
Blight+16%
Darkness+11%
Fire+13%
All+6%

Defense: Base

Armour (hardiness)43.268591263751 (89.859154929577%)
Defense28
Ranged Defense30
Fatigue31
Physical Save33
Spell Save25
Mental Save25

Defense: Resistances

Blight+ 6%( 70%)
Arcane+ 24%( 70%)
Cold+ 6%( 70%)
All 0%( 70%)
Darkness+ 8%( 70%)
Light+ 12%( 70%)
Temporal+ 6%( 70%)
Mind+ 6%( 70%)
Fire+ 9%( 70%)
Lightning+ 12%( 70%)

Defense: Immunities

Disarm Resistance48%
Bleed Resistance100%
Instadeath Resistance100%
Fear Resistance100%
Stun Resistance4%
Poison Resistance100%
Blind Resistance38%

Inscriptions (2/4)

Runes
Runes

Class Talents

Corruption / Demonic pact1.30
4/5
5/5
1/5
4/5
Celestial / Guardian1.30
1/5
1/5
1/5
0/5
Corruption / Infernal combat1.30
1/5
0/5
0/5
0/5
Technique / Two-handed assault1.10
0/5
0/5
0/5
0/5
Corruption / Spellblaze1.30
1/5
1/5
0/5
0/5
Technique / Combat veteran1.20
0/5
0/5
0/5
0/5
Technique / Combat techniques1.20
1/5
0/5
0/5
0/5
Celestial / Combat1.50
1/5
4/5
1/5
2/5
Celestial / Sun1.30
3/5
1/5
1/5
4/5
Corruption / Doom shield1.30
1/5
1/5
0/5
0/5
Technique / Shield offense1.40
2/5
1/5
0/5
0/5
Corruption / Shadowflame1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.10
0/5
0/5
0/5
0/5
Corruption / Black-magic1.30
1/5
0/5
0/5
0/5
Celestial / Light1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
5/5
0/5
5/5
2/5
0/5
Celestial / Chants1.30
5/5
1/5
1/5
5/5
Corruption / Torment1.30
0/5
0/5
0/5
0/5
Undead / Skeleton1.10
1/5
1/5
5/5
1/5

Effects

detrimental effect

Quests

done
failed
active
done
active
active
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Fear me not! (Nightmare (Adventure) difficulty) (Uniques) Survived the Fearscape!
By Merim the Skeleton Sun Paladin level 19
4th Flare 122nd year of Ascendancy at 13:01
see stats
Level 10 (Nightmare (Adventure) difficulty) (Uniques) Got a character to level 10.
By Merim the Skeleton Sun Paladin level 10
74th Pyre 122nd year of Ascendancy at 11:00
see stats
Level 20 (Nightmare (Adventure) difficulty) (Uniques) Got a character to level 20.
By Merim the Skeleton Sun Paladin level 20
4th Flare 122nd year of Ascendancy at 14:50
see stats
The Arena (Nightmare (Adventure) difficulty) (Uniques) Unlocked Arena mode.
By Merim the Skeleton Sun Paladin level 12
5th Mirth 122nd year of Ascendancy at 22:36
see stats
The secret city (Nightmare (Adventure) difficulty) (Uniques) Discovered the truth about mages.
By Merim the Skeleton Sun Paladin level 12
4th Mirth 122nd year of Ascendancy at 13:50
see stats
Treasure Hoarder (Nightmare (Adventure) difficulty) (Uniques) Amassed 3000 gold pieces.
By Merim the Skeleton Sun Paladin level 17
10th Mirth 122nd year of Ascendancy at 23:03
see stats
Treasure Hunter (Nightmare (Adventure) difficulty) (Uniques) Amassed 1000 gold pieces.
By Merim the Skeleton Sun Paladin level 14
8th Mirth 122nd year of Ascendancy at 02:27
see stats

Log

Betossra the crimson ooze hits Golem (servant of Betossra the crimson ooze) for (100 absorbed), 97 physical (98 total damage).
Betossra the crimson ooze hits Merim for (5 resist armour), (9 turned into osmosis), 232 physical (232 total damage).
Merim the level 20 skeleton sun paladin was squished to death by Betossra the crimson ooze on level 1 of Sandworm lair.
--------------------------------

Betossra the crimson ooze killed Merim!
Merim is confused and fails to use Shield Pummel.

You have 3 life(s) left.
Merim is free from the rotting disease.

Merim deactivates Osmosis Shield.

Merim's solar fury subsides.

Merim deactivates Shield of Light.

Merim deactivates Bleak Outcome.

Merim deactivates Rain of Fire.

Merim deactivates Chant of Fortitude.

Merim seems more focused.

Merim deactivates Weapon of Light.

Merim deactivates Hardened Core.

Merim deactivates Weapon of Wrath.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

--------------------------------

The Eidolon deactivates Charged Aura.

The Eidolon deactivates Thermal Aura.

Talent Re-assemble is ready to use.
Talent Healing Light is ready to use.
--------------------------------


Saving done.

Saving game...