Aldarion the level 10 Higher Storm Warden by Calanor

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
Convenient Digging 1.5.5
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceHigher
ClassStorm Warden
Level / Exp10 / 92%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity34 (base 29)
Constitution12 (base 10)
Magic33 (base 30)
Willpower20 (base 10)
Cunning16.6 (base 10)

Resources

Life253/253
Mana204/204
Stamina152/152
Healing Factor1.1164835164835
Regeneration3.0804198420005

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight11
Lite7
Infravision1

Offense: Mainhand

Damage29
Accuracy43
Crit Chance8%
APR9
Speed0.75

Offense: Spell

Spellpower28
Crit Chance3%
Speed1

Offense: Mind

Mindpower21
Crit Chance4%
Speed1

Offense: Damage Bonus

Lightning+13%
Light+20%
Physical+5%
Cold+10%
Fire+10%

Offense: Damage Penetration

Cold+8%

Defense: Base

Armour (hardiness)5 (49.309173272933%)
Defense41
Ranged Defense41
Fatigue0
Physical Save22
Spell Save26
Mental Save22

Defense: Resistances

Nature+ 10%( 70%)
Lightning+ 16%( 70%)
Light+ 46%( 70%)
Temporal+ 6%( 70%)
Darkness+ 10%( 70%)
Cold+ 15%( 70%)
Fire+ 18%( 70%)
All 0%( 70%)

Defense: Immunities

Silence Resistance20%
Instadeath Resistance100%
Blind Resistance10%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Technique / Archery - bows1.30
2/5
1/5
1/5
0/5
Spell / Thunderstrike1.30
2/5
1/5
0/5
0/5
Spell / Arcane surge1.30
2/5
1/5
1/5
0/5
Spell / Temporal1.30
1/5
1/5
0/5
0/5
Technique / Duelist1.30
1/5
1/5
0/5
0/5

Generic Talents

Technique / Mage warden1.30
2/5
2/5
1/5
0/5
Race / Higher1.00
1/5
1/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
2/5
2/5
0/5
2/5

Effects

Quests

done
done
done
done
active
active
done

Equipment

On feet
Quiver
On hands
On head
Tool
On fingers
On fingers
Around waist
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Level 10 (Roguelike) Got a character to level 10.
By Aldarion the Higher Storm Warden level 10
1st Flare 122nd year of Ascendancy at 18:44
see stats
The Arena (Roguelike) Unlocked Arena mode.
By Aldarion the Higher Storm Warden level 7
77th Pyre 122nd year of Ascendancy at 23:37
see stats
The secret city (Roguelike) Discovered the truth about mages.
By Aldarion the Higher Storm Warden level 9
9th Mirth 122nd year of Ascendancy at 14:48
see stats

Log


--------------------------------

There is a way to the next level here (press '' or right click to use).
Ran for 13 turns (stop reason: at exit).


--------------------------------

You gain 0.25 gold from the transmogrification of
iron gauntlets (0 def, 1 armour).
You gain 1.94 gold from the transmogrification of
rough leather belt of the giants.
You gain 0.05 gold from the transmogrification of
rough leather belt.
You gain 2.89 gold from the transmogrification of
acidic iron waraxe of paradox (11-15.4 power, 2 apr).
You gain 2.89 gold from the transmogrification of
shimmering elm starstaff of projection (10-12 power, 2 apr, darkness element).
You gain 3.21 gold from the transmogrification of
shimmering ash vilestaff of fate (15-18 power, 3 apr, fire element).
You gain 1.93 gold from the transmogrification of
potent elm vilestaff of fate (13-15.6 power, 2 apr, fire element).
You gain 2.33 gold from the transmogrification of
potent ash starstaff of might (17-20.4 power, 3 apr, temporal element).
You gain 2.57 gold from the transmogrification of
potent ash starstaff of fate (18-21.6 power, 3 apr, temporal element).
You gain 1.47 gold from the transmogrification of
elm starstaff of fate (10-12 power, 2 apr, light element).
You gain 0.92 gold from the transmogrification of
acidic iron longsword (12-16.8 power, 2 apr).
You gain 0.45 gold from the transmogrification of
iron greatsword of massacre (22.5-36 power, 1 apr).
You gain 0.59 gold from the transmogrification of
manasurge rune (629% regen over 10 turns; 31 instant mana).
You gain 0.59 gold from the transmogrification of
manasurge rune (600% regen over 10 turns; 30 instant mana).
You gain 1.50 gold from the transmogrification of
wild infusion of the warrior (resist 27%; cure magical).
You gain 1.50 gold from the transmogrification of
wild infusion of the titan (resist 13%; cure mental).
You gain 1.00 gold from the transmogrification of
wild infusion (resist 19%; cure mental).
You gain 0.63 gold from the transmogrification of
sun infusion (rad 5; power 20; turns 4; dispels darkness).
You gain 0.68 gold from the transmogrification of
regeneration infusion (heal 60 over 5 turns).
You gain 0.68 gold from the transmogrification of
regeneration infusion (heal 60 over 5 turns).
You gain 0.73 gold from the transmogrification of
regeneration infusion (heal 77 over 5 turns).
You gain 0.56 gold from the transmogrification of
healing infusion (heal 21).
There is a previous level here (press '' or right click to use).
You feel very confident walking into this place.