BoomBoom the level 5 Shalore Steamchemist by fengar

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
QuickTome: Event Changes 1.3.1
QuickTome: Orb of Communication 1.3.1
QuickTome: Resource Tweaks 1.3.1
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceShalore
ClassSteamchemist
Level / Exp5 / 3%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 11)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic24 (base 22)
Willpower13 (base 10)
Cunning20 (base 19)

Resources

Life147/147
Mana94/94
Steam90/90
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
See Stealth10
See Invisible10

Offense: Mainhand

Damage26
Accuracy22
Crit Chance6%
APR2
Speed1.00

Offense: Spell

Spellpower23
Crit Chance5%
Speed1

Offense: Mind

Mindpower21
Crit Chance4%
Speed1

Offense: Damage Bonus

Fire+7%
Physical+8%

Offense: Damage Penetration

Fire+12%

Defense: Base

Armour (hardiness)1 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save12
Spell Save12
Mental Save17

Defense: Resistances

Cold+ 5%( 70%)
Lightning+ 5%( 70%)
Fire+ 5%( 70%)
Acid+ 5%( 70%)

Defense: Immunities

Instadeath Resistance100%
Disarm Resistance21%

Inscriptions (3/3)

Implants
Implants
Implants

Class Talents

Spell / Fire alchemy1.30
1/5
0/5
0/5
0/5
Spell / Explosive admixtures1.30
3/5
1/5
0/5
0/5
Steamtech / Shrapnel1.30
2/5
1/5
0/5
0/5
Steamtech / Battle machinery1.30
1/5
0/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
1/5
0/5
0/5
0/5
Spell / Stone alchemy1.00
2/5
0/5
0/5
0/5
Spell / Staff combat1.50
1/5
1/5
0/5
0/5
Steamtech / Engineering1.10
0/5
0/5
0/5
0/5
Steamtech / Chemistry1.20
1/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
0/5
0/5
1/5
0/5
0/5

Effects

talent
talent

Quests

active
done

Equipment

Tool
Around neck
Main armor
Quiver
Light source
On hands
In main hand

Inventory

Achievements

Log

Talent Implant: Medical Injector is ready to use.
Rested for 27 turns (stop reason: all resources and life at maximum).


--------------------------------

BoomBoom picks up (g.):
surging elm magestaff of fate (10-12 power, 2 apr, physical element).
BoomBoom picks up (g.):
short elm magestaff (10-12 power, 2 apr, physical element).
Giant white mouse uses Hide in Plain Sight.

Ran for 5 turns (stop reason: hostile spotted to the northeast (giant white mouse)).


--------------------------------

BoomBoom casts Throw Bomb.

BoomBoom hits Giant white mouse for 69 fire damage.
BoomBoom killed Giant white mouse!

--------------------------------

Resting starts...

Talent Throw Bomb is ready to use.
Rested for 12 turns (stop reason: all resources and life at maximum).


--------------------------------

There is a ladder to the previous level here (press '' or right click to use).
There is a ladder to the previous level here (press '' or right click to use).
Ran for 7 turns (stop reason: at exit).


--------------------------------

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

BoomBoom deactivates Flame Infusion.

BoomBoom deactivates Shrapnel Infusion.