Terre the level 7 Higher Archmage by phix44

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.8
Addons
Hulk! 1.4.8
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceHigher
ClassArchmage
Level / Exp7 / 52%
Sizemedium
Lifes / Deaths

Primary Stats

Strength27 (base 10)
Dexterity27 (base 10)
Constitution27 (base 10)
Magic38 (base 21)
Willpower39 (base 22)
Cunning28 (base 11)

Resources

Life-47/214
Mana86/182
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage18
Accuracy28
Crit Chance8%
APR2
Speed1.00

Offense: Spell

Spellpower41
Crit Chance12%
Speed1

Offense: Mind

Mindpower31
Crit Chance6%
Speed1

Offense: Damage Bonus

All+100%

Defense: Base

Armour (hardiness)13 (36%)
Defense19
Ranged Defense19
Fatigue0
Physical Save24
Spell Save26
Mental Save13

Defense: Resistances

All+100%( 70%)

Defense: Immunities

Poison Resistance21%
Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
5/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
1/5
0/5
0/5
0/5
Spell / Water1.30
1/5
0/5
0/5
0/5
Spell / Air1.30
2/5
1/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
0/5
0/5
0/5
0/5
Race / Higher1.00
5/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
0/5
0/5
0/5

Effects

talent

Quests

active
active
active
done
active

Equipment

Tool
On feet
Main armor
On hands
Light source
Cloak
In main hand

Inventory

Achievements

Orbituary (Roguelike) Stabilized the Abashed Expanse to maintain it in orbit.
By Terre the Higher Archmage level 2
75th Pyre 122nd year of Ascendancy at 00:48
see stats
Size matters (Roguelike) Did over 600 damage in one attack.
By Terre the Higher Archmage level 1
74th Pyre 122nd year of Ascendancy at 11:16
see stats

Log

Talent Chain Lightning is ready to use.

Talent Glacial Vapour is ready to use.

You don't see how to get there...


There is nothing there.


Terre wanders around!.


Something hits
Terre for 102 darkness damage.
Bane of Confusion from Celia hits
Terre for 12 darkness damage.
Ran for 2 turns (stop reason: taken damage).


Something leeches life from Terre!
Bane of Confusion from Celia hits
Terre for 12 darkness damage.
Something receives
1 healing from Terre.
Ran for 1 turns (stop reason: didn't move).

Ran for 1 turns (stop reason: didn't move).


Bane of Confusion from Celia hits
Terre for 12 darkness damage.

Bane of Confusion from Celia hits
Terre for 12 darkness damage.

Bane of Confusion from Celia hits
Terre for 12 darkness damage.
Terre seems more focused.


Resting starts...

Rested for 2 turns (stop reason: taken damage).

Saving game...