The Second Coming the level 18 Hulk Archer by pharoic

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.8
Addons
Hulk! 1.4.8
CampaignMaj'Eyal
ModeMadness Roguelike
SexFemale
RaceHulk
ClassArcher
Level / Exp18 / 13%
Sizemedium
Lifes / Deaths

Primary Stats

Strength1013 (base 12)
Dexterity1040 (base 24)
Constitution1017 (base 10)
Magic1012 (base 10)
Willpower1011 (base 10)
Cunning1011 (base 12)

Resources

Life-47245/233774
Stamina2654/2654
Equilibrium0
Healing Factor1.74
Regeneration17410.44

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+200%

Vision

Sight10
Lite6
Infravision8
See Invisible10

Offense: Mainhand

Damage1451
Accuracy233
Crit Chance611%
APR14
Speed0.75

Offense: Spell

Spellpower192
Crit Chance100%
Speed1

Offense: Mind

Mindpower202
Crit Chance100%
Speed1

Offense: Damage Bonus

All+7%

Defense: Base

Armour (hardiness)45 (37%)
Defense165
Ranged Defense165
Fatigue16
Physical Save179
Spell Save178
Mental Save180

Defense: Resistances

All+ 15%( 70%)

Defense: Immunities

Disarm Resistance10%
Confusion Resistance100%
Instadeath Resistance100%
Stun Resistance24%
Poison Resistance10%
Blind Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Technique / Archery - bows1.30
5/5
0/5
0/5
0/5
Technique / Combat veteran0.90
4/5
0/5
0/5
0/5
Cunning / Tactical1.50
4/5
0/5
0/5
0/5
Cunning / Trapping1.20
4/5
0/5
0/5
0/5
Technique / Archery - slings1.30
5/5
0/5
0/5
0/5
Cunning / Dirty fighting1.00
4/5
0/5
0/5
0/5
Technique / Archery prowess1.30
4/5
0/5
0/5
0/5
Technique / Archery training1.30
4/5
0/5
0/5
0/5
Technique / Combat techniques0.90
4/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Harmony1.80
4/5
0/5
0/5
0/5
Technique / Field control1.00
4/5
0/5
0/5
0/5
Cunning / Survival1.00
4/5
0/5
0/5
0/5
Technique / Combat training1.50
5/5
5/5
1/5
5/5
5/5

Effects

detrimental effect
detrimental effect

Quests

done
failed
done
done
failed
done
failed
failed
done
active
active
active
done
active
active
active
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

A dangerous secret (Madness (Roguelike) difficulty) Found the mysterious staff and told Last Hope about it.
By The Second Coming the Hulk Archer level 18
16th Dusk 122nd year of Ascendancy at 14:51
see stats
Against all odds (Madness (Roguelike) difficulty) Killed Ukruk in the ambush.
By The Second Coming the Hulk Archer level 17
14th Dusk 122nd year of Ascendancy at 11:01
see stats
Bringer of Doom (Madness (Roguelike) difficulty) Killed a Bringer of Doom.
By The Second Coming the Hulk Archer level 12
8th Dusk 122nd year of Ascendancy at 22:30
see stats
Fear me not! (Madness (Roguelike) difficulty) Survived the Fearscape!
By The Second Coming the Hulk Archer level 12
8th Dusk 122nd year of Ascendancy at 16:42
see stats
Home sweet home (Madness (Roguelike) difficulty) Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By The Second Coming the Hulk Archer level 11
8th Mirth 122nd year of Ascendancy at 20:25
see stats
Level 10 (Madness (Roguelike) difficulty) Got a character to level 10.
By The Second Coming the Hulk Archer level 10
8th Mirth 122nd year of Ascendancy at 05:53
see stats
Overpowered! (Madness (Roguelike) difficulty) Did over 6000 damage in one attack.
By The Second Coming the Hulk Archer level 18
16th Dusk 122nd year of Ascendancy at 16:40
see stats
Size is everything (Madness (Roguelike) difficulty) Did over 1500 damage in one attack.
By The Second Coming the Hulk Archer level 3
74th Pyre 122nd year of Ascendancy at 11:04
see stats
Size matters (Madness (Roguelike) difficulty) Did over 600 damage in one attack.
By The Second Coming the Hulk Archer level 3
74th Pyre 122nd year of Ascendancy at 11:04
see stats
The bigger the better! (Madness (Roguelike) difficulty) Did over 3000 damage in one attack.
By The Second Coming the Hulk Archer level 12
8th Dusk 122nd year of Ascendancy at 13:45
see stats
Treasure Hoarder (Madness (Roguelike) difficulty) Amassed 3000 gold pieces.
By The Second Coming the Hulk Archer level 17
13rd Dusk 122nd year of Ascendancy at 18:16
see stats
Treasure Hunter (Madness (Roguelike) difficulty) Amassed 1000 gold pieces.
By The Second Coming the Hulk Archer level 10
8th Mirth 122nd year of Ascendancy at 12:25
see stats
Vampire crusher (Madness (Roguelike) difficulty) Destroyed the Master in its lair of the Dreadfell.
By The Second Coming the Hulk Archer level 17
13rd Dusk 122nd year of Ascendancy at 20:01
see stats

Log

Ran for 3 turns (stop reason: suffocating).

Ran for 3 turns (stop reason: suffocating).


You don't see how to get there...

Ran for 3 turns (stop reason: suffocating).


Ran for 2 turns (stop reason: suffocating).


The Second Coming starts suffocating to death!
Ran for 3 turns (stop reason: detrimental status effect).

The Second Coming is suffocating.

New Achievement: Overpowered! (Madness (Roguelike) difficulty)!
The Second Coming feels pain again.


Ran for 3 turns (stop reason: suffocating).


Ran for 3 turns (stop reason: suffocating).


The Second Coming uses Disengage.

The Second Coming uses Catapult Trap.

The Second Coming uses Disengage.

The Second Coming uses Disengage.

The Second Coming uses Disengage.


The Second Coming uses Disengage.


The Second Coming uses Disengage.

The Second Coming uses Disengage.

Saving game...