STEEEEAAAAAM the level 7 Orc Sawbutcher by LegitLegion

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
Infinite Dungeon Challenges Every Level 1.6.5
CampaignOrcs
ModeInsane Roguelike
SexMale
RaceOrc
ClassSawbutcher
Level / Exp7 / 0%
Sizemedium
Lifes / Deaths

Primary Stats

Strength32 (base 30)
Dexterity11 (base 10)
Constitution15 (base 11)
Magic9 (base 10)
Willpower15 (base 10)
Cunning24 (base 19)

Resources

Life232/232
Steam100/100
Healing Factor1.0405405405405
Regeneration0.26013513513513

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage40
Accuracy29
Crit Chance6%
APR0
Speed1.00

Offense: Offhand

Damage20
Accuracy29
Crit Chance6%
APR0
Speed1.00

Offense: Spell

Spellpower9
Crit Chance5%
Speed1

Offense: Mind

Mindpower21
Crit Chance5%
Speed1

Offense: Damage Bonus

Nature+5%
All0%

Defense: Base

Armour (hardiness)31.08934837382 (81.030927835052%)
Defense4
Ranged Defense4
Fatigue33
Physical Save16
Spell Save8
Mental Save13

Defense: Resistances

Cold+ 5%( 70%)
Fire+ 5%( 70%)
Nature+ 10%( 70%)

Defense: Immunities

Poison Resistance20%
Instadeath Resistance100%

Inscriptions (3/3)

Implants
Implants
Implants

Class Talents

Steamtech / Battlefield management1.30
2/5
1/5
0/5
0/5
Steamtech / Sawmaiming1.30
3/5
1/5
0/5
0/5
Steamtech / Butchery1.30
3/5
2/5
0/5
0/5
Steamtech / Battle machinery1.30
0/5
0/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
1/5
0/5
0/5
0/5
Steamtech / Blacksmith1.20
0/5
0/5
0/5
0/5
Race / Orc1.00
1/5
0/5
0/5
0/5
Steamtech / Chemistry1.20
3/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
0/5
2/5
1/5
0/5

Effects

talent

Quests

active
active
done
active
active

Equipment

On feet
On hands
Main armor
In main hand
In off hand
On head
Light source

Inventory

Achievements

Log

Talent To The Arms is ready to use.
Talent Orcish Fury is ready to use.
Rested for 38 turns (stop reason: all resources and life at maximum).


Ran for 2 turns (stop reason: something interesting).


STEEEEAAAAAM deactivates
Overheat Saws.
STEEEEAAAAAM activates
Overheat Saws.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 44 turns (stop reason: at exit).


You gain 0.96 gold from the melting of
rough leather gloves of magic (+2) (0 def, 1 armour).
You gain 0.02 gold from the melting of
linen robe (0 def, 0 armour).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron steamsaw (11-16.5 power, 0 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron mace (14-19.6 power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 2.47 gold from the melting of
flaming iron mace of daylight (11.5-16.1 power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron longsword (13-18.2 power, 2 apr).
You gain 1.06 gold from the melting of
shatter afflictions rune of the wizard (absorb 29; cd 15).
You collect a new ingredient:
stack of herbs (sessali) (5).
You gain 1.50 gold from the melting of
wild infusion of the sneak (res 21%; physical; dur 2; cd 16).
There is a way to the previous level here (press '' or right click to use).
Saving game...

Saving done.

STEEEEAAAAAM deactivates
Overheat Saws.