






Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
Addons | Possessor Bonus Class 1.7.4Donators/Buyers bonus! Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.7.6Donators/Buyers bonus! Nyles GOD Mode 1.5.5Nyles GOD Mode is an addon that prevents you from being killed. Sort of. THIS DOES NOT DISABLE IN-GAME AND STEAM ACHIEVEMENTS. It works this way (there are two different modes inside):- When activated, start a New Game. - You will find under game options > gameplay, a new setting that lets you toggle godmode on or off. - You can change this setting any time at any place in the game. Upon spotting an enemy, you will be granted a huge amount of life and regen as well a an incredible amount of resistances. When all the enemies are killed, you stats will be reverted back to normal. Update v2.0.1
Update v2.0.0
Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Overpowered Levelup Bonuses 1.3.1Gives extra talent, generic, category, prodigy, and saves every level. Also gives increased bonuses for wil, dex, con. Improved Auto-explore and Rest 1.7.2Quality of Life improvements for resting and auto-exploring. v3.5.0 *** FOR ToME v1.6.5 *** It is recommended to turn off Marson's Rest and Auto-Explore as well as C.Lowe's Rest Tweaks if using. This addon is meant to include all of them. Latest Update Notes: Existing Features: Determines how auto-explore and running respond to telepathy, including mouse moves. Regardless of the setting, hostiles seen via telepathy will not halt resting or the Rod of Recall, nor trigger automated talents. Unique or powerful monsters (rank > 3) will always trigger a halt to running when they are spotted via telepathy for any mode except 'Original'. Available modes: • 'Always Viligant' always stops running when a hostile creature is seen via telepathy. • 'Original' is standard ToME auto-explore behavior, which ignores telepathy when running or auto-exploring. • Compatible with ToME v1.6.0 Notes: • Telepathy will not prevent auto-exploring the way normal sight will. If a halt is triggered by telepathy, hitting auto-explore again will move you at least one more square in the direction of the auto-explore path. If in 'Always Viligant' mode and a hostile is within telepathic sight (but not normal sight), you will auto-explore in 1 square per keypress increments. Ignore Campaign/Difficulty Locks 1.1.0Modifies the character creation dialog to bypass the lock check for campaigns and difficulty levels, allowing characters to play campaigns and difficulty levels that you haven't unlocked. Doesn't actually unlock anything. |
Campaign | Arena |
Mode | Madness Roguelike |
Sex | Male |
Race | Halfling |
Class | Shadowblade |
Level / Exp | 45 / 43% |
Size | small |
Lifes / Deaths | no deaths recorded / 0 |
Primary Stats
Strength | 27 (base 26) |
Dexterity | 28 (base 26) |
Constitution | 32 (base 26) |
Magic | 23 (base 20) |
Willpower | 21 (base 17) |
Cunning | 31 (base 26) |
Resources
Life | 16669/16669 |
Mana | 1009/1009 |
Stamina | 870/870 |
Healing Factor | 1.1724420161895 |
Regeneration | 107.47488359611 |
Speed
Mental | +190% |
Attack | +200% |
Movement | +220% |
Spell | +200% |
Global | +320% |
Vision
Sight | 10 |
Lite | 3 |
Infravision | 8 |
See Stealth | 48.794161187114 |
See Invisible | 48.794161187114 |
Offense: Mainhand
Damage | 57 |
Accuracy | 73 |
Crit Chance | 27% |
APR | 143 |
Speed | 0.34 |
Offense: Offhand
Damage | 47 |
Accuracy | 73 |
Crit Chance | 27% |
APR | 143 |
Speed | 0.34 |
Offense: Spell
Spellpower | 70 |
Crit Chance | 10% |
Speed | 0.33333333333333 |
Cooldown Reduction | 85.8 |
Offense: Mind
Mindpower | 69 |
Crit Chance | 10% |
Speed | 0.33333333333333 |
Offense: Damage Bonus
Acid | +88% |
Blight | +88% |
Arcane | +88% |
Cold | +88% |
Physical | +88% |
Darkness | +88% |
Light | +88% |
Temporal | +88% |
Lightning | +88% |
Mind | +88% |
Fire | +88% |
Nature | +88% |
Offense: Damage Penetration
Acid | +88% |
Blight | +88% |
Arcane | +88% |
Cold | +88% |
Physical | +88% |
Darkness | +88% |
Light | +88% |
Temporal | +88% |
Lightning | +88% |
Mind | +88% |
Fire | +88% |
Nature | +88% |
Defense: Base
Armour (hardiness) | 140 (100%) |
Defense | 73 |
Ranged Defense | 73 |
Fatigue | 0 |
Physical Save | 155 |
Spell Save | 154 |
Mental Save | 154 |
Defense: Resistances
Acid | + 88%(100%) |
Blight | + 88%(100%) |
Arcane | + 88%(100%) |
Cold | + 88%(100%) |
All | 0%(100%) |
Physical | + 88%(100%) |
Lightning | + 88%(100%) |
Light | + 88%(100%) |
Temporal | + 88%(100%) |
Mind | + 88%(100%) |
Darkness | + 88%(100%) |
Fire | + 88%(100%) |
Nature | + 88%(100%) |
Defense: Immunities
Instadeath Resistance | 100% |
Inscriptions (3/3)
Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Won't Break Stealth: 100% Is: a nature gift Description: Activate the infusion to heal yourself for 100 life over 5 turns. |
Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
Runes | Effective talent level: 1.0 Rune: ManasurgeUse mode: Activated Range: melee/personal Cooldown: 3 Travel Speed: instantaneous Usage Speed: Spell (33% of a turn) Won't Break Stealth: 100% Is: a spell and usable during Aether Avatar Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 820% for 10 turns (3608 total) and instantly restoring 41 mana. Also when resting your mana will regenerate at 0.5 per turn. |
Class Talents
Technique / Duelist | 1.00 |
| 5/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Technique / Combat veteran | 1.30 |
| 5/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Cunning / Stealth | 1.30 |
| 4/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Combat techniques | 1.00 |
| 5/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Technique / Dual techniques | 1.00 |
| 5/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Spell / Phantasm | 1.00 |
| 5/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Cunning / Shadow magic | 1.30 |
| 5/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Cunning / Dirty fighting | 1.20 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Race / Halfling | 1.00 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Cunning / Survival | 1.00 |
| 4/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Mobility | 1.30 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Conveyance | 1.00 |
| 3/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Cunning / Lethality | 1.30 |
| 4/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Combat training | 1.00 |
| 2/5 |
| 3/5 |
| 1/5 |
| 2/5 |
| 2/5 |
| 3/5 |
Effects
talent | Precise Strikes |
talent | Shadow Combat |
beneficial effect | Parrying melee and ranged attacks: Has a 46% chance to deflect up to 18 damage from the next 2.4 attack(s). Parried attacks cannot crit. Parrying |
Quests
Seeking wealth, glory, and a great fight, you challenge the Arena! The ArenaCan you defeat your foes and become Master of Arena? | completed |
Equipment
Main armor | ![]() Requires: - Strength 10 9.00 Encumbrance. Type: armor / light ; tier 1 When wielded/worn: Armour: +2 Defense: +3 (+1 eff.) Fatigue: +6% A suit of armour made of leather. |
In off hand | ![]() Requires: - Dexterity 11 1.00 Encumbrance. Type: weapon / dagger ; tier 1 Base power: 11.0 - 14.3 Uses stats: 50% Cun, 50% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +5 Crit. chance: +4.0% Attack speed: 100% Sharp, short and deadly. |
Light source | ![]() 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
In main hand | ![]() Requires: - Dexterity 11 1.00 Encumbrance. Type: weapon / dagger ; tier 1 Base power: 10.0 - 13.0 Uses stats: 50% Cun, 50% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +5 Crit. chance: +4.0% Attack speed: 100% Sharp, short and deadly. |
Inventory
![]() Requires: - Dexterity 11 - Talent Shoot 4.00 Encumbrance. Type: weapon / longbow ; tier 1 It must be held with both hands. Accuracy bonus: +0.2% crit chance (max 25%) Attack speed: 100% Firing range: +6 Longbows are used to shoot arrows at your foes. |
![]() Requires: - Heavy armour training - Strength 14 Infused by nature 14.00 Encumbrance. Type: armor / heavy ; tier 1 When wielded/worn: Armour: +4 Defense: +2 (+1 eff.) Fatigue: +12% Life regen: +2.60 Stamina each turn: +0.60 A suit of armour made of mail. |
![]() 0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
![]() Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
WINNER!
Well done! You have won the Arena: Challenge of the Master
You valiantly fought every creature the arena could throw at you and you emerged victorious!
Glory to you, you are now the new master and your future characters will challenge you.
Achievements
By Arena_50 the Halfling Shadowblade level 24
76th Pyre 122nd year of Ascendancy at 04:41 see stats
By Arena_50 the Halfling Shadowblade level 41
79th Pyre 122nd year of Ascendancy at 11:53 see stats
By Arena_50 the Halfling Shadowblade level 9
74th Pyre 122nd year of Ascendancy at 20:21 see stats
By Arena_50 the Halfling Shadowblade level 16
75th Pyre 122nd year of Ascendancy at 10:15 see stats
By Arena_50 the Halfling Shadowblade level 10
74th Pyre 122nd year of Ascendancy at 22:23 see stats
By Arena_50 the Halfling Shadowblade level 20
75th Pyre 122nd year of Ascendancy at 17:01 see stats
By Arena_50 the Halfling Shadowblade level 30
76th Pyre 122nd year of Ascendancy at 23:20 see stats
By Arena_50 the Halfling Shadowblade level 40
79th Pyre 122nd year of Ascendancy at 03:00 see stats
By Arena_50 the Halfling Shadowblade level 44
1st Mirth 122nd year of Ascendancy at 12:21 see stats
By Arena_50 the Halfling Shadowblade level 23
76th Pyre 122nd year of Ascendancy at 00:54 see stats
By Arena_50 the Halfling Shadowblade level 1
74th Pyre 122nd year of Ascendancy at 11:26 see stats
By Arena_50 the Halfling Shadowblade level 1
74th Pyre 122nd year of Ascendancy at 11:26 see stats
By Arena_50 the Halfling Shadowblade level 6
74th Pyre 122nd year of Ascendancy at 16:22 see stats
By Arena_50 the Halfling Shadowblade level 4
74th Pyre 122nd year of Ascendancy at 11:36 see stats
By Arena_50 the Halfling Shadowblade level 2
74th Pyre 122nd year of Ascendancy at 11:36 see stats
By Arena_50 the Halfling Shadowblade level 12
75th Pyre 122nd year of Ascendancy at 01:37 see stats
Log
Arena_50 hits Ritch larva for 4318 light damage.
Arena_50 killed High gladiator!
Arena_50 killed Ritch larva!
Rej Arkatis activates Elemental Harmony.
Rej Arkatis activates Psiblades.
WARNING! Rej Arkatis, the master of the arena, appears!!!
You pickup 0.75 gold pieces.
There is an item here: Urtherath (36-50 power, 5 apr)
You pickup 2.05 gold pieces.
Arena_50 performs a melee critical strike against Rej Arkatis!
Arena_50 performs a melee critical strike against Rej Arkatis!
Quest 'The Arena' completed! (Press 'j' to see the quest log)
New Achievement: Master of Arena (Madness (Roguelike) difficulty)!
Welcome to level 45 [Arena_50].
Arena_50 has 923 stat point(s), 874 class talent point(s), 869 generic talent point(s), 430 category point(s), 45 prodigies point(s) to spend. Press p to use them.
Arena_50 hits Rej Arkatis for 5747 physical, 2038 darkness, 5293 physical, 2038 darkness (15117 total damage).
Arena_50 killed Rej Arkatis!
Talent Illuminate is ready to use.
Talent Dual Strike is ready to use.
Talent Flurry is ready to use.
Talent Rush is ready to use.