

















Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.2 |
Addons | UI Pack: Plumpkins! 1.6.0Cosmetic pack! Items Vault 1.7.0Donators/Buyers bonus! Possessor Bonus Class 1.7.0Donators/Buyers bonus! Ashes of Urh'Rok 1.7.0Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Shimmer Pack: Pyromania 1.6.0Cosmetic pack! Shimmer Pack: Iron Throne Couture 1.6.0Cosmetic pack! Embers of Rage 1.7.0Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Shimmer Pack: Plumpkin Daper 1.6.0Cosmetic pack! ZOmnibus Addon Pack 1.7.0Combines several smaller utility addons, both for convenience and potentially reduced resource usage on smaller machines. Includes the following addons:
A superset of ZOmnibus Lite. Frequently Asked Questions: Forbidden Cults 1.7.0Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
Campaign | Maj'Eyal |
Mode | Normal Exploration |
Sex | Male |
Race | Cornac |
Class | Doombringer |
Level / Exp | 50 / 3176% |
Size | medium |
Lifes / Deaths | Killed by Forest Troll Hedge-Wizard at level 5 on the 78th Pyre 122nd year of Ascendancy at 16:33 / 183Killed by thief at level 6 on the 1st Mirth 122nd year of Ascendancy at 16:45 Killed by thief at level 6 on the 1st Mirth 122nd year of Ascendancy at 17:37 Killed by bandit at level 6 on the 1st Mirth 122nd year of Ascendancy at 18:49 Killed by bandit at level 6 on the 1st Mirth 122nd year of Ascendancy at 20:22 Killed by Assassin Lord at level 10 on the 16th Dusk 122nd year of Ascendancy at 05:00 Killed by Veleyavea the vampire at level 14 on the 7th Decay 122nd year of Ascendancy at 03:54 Killed by Veleyavea the vampire at level 14 on the 7th Decay 122nd year of Ascendancy at 05:08 Killed by Ivyyavena the elder vampire at level 14 on the 7th Decay 122nd year of Ascendancy at 08:47 Killed by Eloth the vampire at level 14 on the 7th Decay 122nd year of Ascendancy at 11:47 Killed by thought-forged warrior at level 14 on the 7th Decay 122nd year of Ascendancy at 12:02 Killed by thought-forged warrior at level 14 on the 7th Decay 122nd year of Ascendancy at 12:17 Killed by Voryta the lesser vampire at level 14 on the 7th Decay 122nd year of Ascendancy at 14:02 Killed by Vorekira the skeleton archer at level 14 on the 7th Decay 122nd year of Ascendancy at 17:05 Killed by Vorekira the skeleton archer at level 14 on the 7th Decay 122nd year of Ascendancy at 18:11 Killed by Gara the ghoulking at level 14 on the 7th Decay 122nd year of Ascendancy at 20:35 Killed by Celia at level 14 on the 8th Decay 122nd year of Ascendancy at 02:44 Killed by will o' the wisp at level 14 on the 8th Decay 122nd year of Ascendancy at 03:55 Killed by Celia at level 14 on the 8th Decay 122nd year of Ascendancy at 07:34 Killed by gwelgoroth at level 15 on the 4th Allure 123rd year of Ascendancy at 19:00 Killed by ultimate gwelgoroth at level 15 on the 4th Allure 123rd year of Ascendancy at 20:54 Killed by Glora the brown bear at level 15 on the 8th Regrowth 123rd year of Ascendancy at 18:13 Killed by Glora the brown bear at level 15 on the 8th Regrowth 123rd year of Ascendancy at 19:26 Killed by Glora the brown bear at level 15 on the 8th Regrowth 123rd year of Ascendancy at 20:36 Killed by Glora the brown bear at level 15 on the 8th Regrowth 123rd year of Ascendancy at 21:41 Killed by multi-hued drake hatchling at level 16 on the 11st Regrowth 123rd year of Ascendancy at 17:18 Killed by Belutira the xaren at level 16 on the 11st Regrowth 123rd year of Ascendancy at 22:47 Killed by venom drake at level 16 on the 12nd Regrowth 123rd year of Ascendancy at 03:06 Killed by luminous horror at level 17 on the 13rd Regrowth 123rd year of Ascendancy at 03:26 Killed by luminous horror at level 17 on the 13rd Regrowth 123rd year of Ascendancy at 04:58 Killed by luminous horror at level 17 on the 13rd Regrowth 123rd year of Ascendancy at 06:05 Killed by luminous horror at level 17 on the 13rd Regrowth 123rd year of Ascendancy at 07:25 Killed by luminous horror at level 17 on the 13rd Regrowth 123rd year of Ascendancy at 08:40 Killed by Layiwyn the xorn at level 17 on the 13rd Regrowth 123rd year of Ascendancy at 10:14 Killed by luminous horror at level 17 on the 13rd Regrowth 123rd year of Ascendancy at 11:39 Killed by luminous horror at level 17 on the 13rd Regrowth 123rd year of Ascendancy at 13:08 Killed by luminous horror at level 17 on the 13rd Regrowth 123rd year of Ascendancy at 14:19 Killed by luminous horror at level 17 on the 13rd Regrowth 123rd year of Ascendancy at 15:25 Killed by luminous horror at level 17 on the 13rd Regrowth 123rd year of Ascendancy at 16:53 Killed by luminous horror at level 17 on the 13rd Regrowth 123rd year of Ascendancy at 18:15 Killed by luminous horror at level 17 on the 13rd Regrowth 123rd year of Ascendancy at 18:39 Killed by luminous horror at level 17 on the 13rd Regrowth 123rd year of Ascendancy at 19:31 Killed by luminous horror at level 17 on the 13rd Regrowth 123rd year of Ascendancy at 21:33 Killed by dredge at level 17 on the 14th Regrowth 123rd year of Ascendancy at 04:53 Killed by skeleton archer at level 17 on the 14th Regrowth 123rd year of Ascendancy at 06:01 Killed by Guvena the saw horror at level 21 on the 55th Regrowth 123rd year of Ascendancy at 06:10 Killed by animated hand at level 21 on the 60th Regrowth 123rd year of Ascendancy at 13:59 Killed by armoured skeleton warrior at level 22 on the 61st Regrowth 123rd year of Ascendancy at 14:22 Killed by Piterark the quasit at level 23 on the 8th Pyre 123rd year of Ascendancy at 19:57 Killed by Kuba The Doombringer at level 25 on the 27th Pyre 123rd year of Ascendancy at 19:18 Killed by elven tempest at level 26 on the 29th Pyre 123rd year of Ascendancy at 17:28 Killed by Emovena the ogre guard at level 26 on the 30th Pyre 123rd year of Ascendancy at 02:45 Killed by elven mage at level 26 on the 30th Pyre 123rd year of Ascendancy at 07:05 Killed by Aerodawen the elven guard at level 27 on the 30th Pyre 123rd year of Ascendancy at 18:05 Killed by Omikre the halfling at level 27 on the 1st Summertide 123rd year of Ascendancy at 16:58 Killed by Yvura the telugoroth at level 28 on the 10th Flare 123rd year of Ascendancy at 00:17 Killed by Yvura the telugoroth at level 28 on the 10th Flare 123rd year of Ascendancy at 04:16 Killed by Grand Corruptor at level 29 on the 10th Dusk 123rd year of Ascendancy at 16:37 Killed by Ivemina the Guardian at level 30 on the 18th Dusk 123rd year of Ascendancy at 15:01 Killed by Glorigarin the Guardian at level 30 on the 18th Dusk 123rd year of Ascendancy at 23:07 Killed by Glorigarin the Guardian at level 30 on the 19th Dusk 123rd year of Ascendancy at 01:56 Killed by Poluna the stone troll at level 31 on the 51st Dusk 123rd year of Ascendancy at 18:19 Killed by Layedheda the gigantic corrosive tunneler at level 31 on the 58th Dusk 123rd year of Ascendancy at 11:23 Killed by Layedheda the gigantic corrosive tunneler at level 31 on the 58th Dusk 123rd year of Ascendancy at 14:54 Killed by steamgun turret at level 31 on the 58th Dusk 123rd year of Ascendancy at 16:21 Killed by steamgun turret at level 31 on the 58th Dusk 123rd year of Ascendancy at 18:35 Killed by Layedheda the gigantic corrosive tunneler at level 31 on the 58th Dusk 123rd year of Ascendancy at 20:08 Killed by steamgun turret at level 31 on the 58th Dusk 123rd year of Ascendancy at 21:58 Killed by Layedheda the gigantic corrosive tunneler at level 31 on the 58th Dusk 123rd year of Ascendancy at 22:33 Killed by steamgun turret at level 31 on the 58th Dusk 123rd year of Ascendancy at 23:31 Killed by steamgun turret at level 31 on the 59th Dusk 123rd year of Ascendancy at 00:57 Killed by steamgun turret at level 31 on the 59th Dusk 123rd year of Ascendancy at 02:04 Killed by Layedheda the gigantic corrosive tunneler at level 31 on the 59th Dusk 123rd year of Ascendancy at 02:18 Killed by Layedheda the gigantic corrosive tunneler at level 31 on the 59th Dusk 123rd year of Ascendancy at 02:30 Killed by steamgun turret at level 31 on the 59th Dusk 123rd year of Ascendancy at 03:47 Killed by steamgun turret at level 31 on the 59th Dusk 123rd year of Ascendancy at 11:28 Killed by Sleeping Yvodheldarin at level 33 on the 14th Haze 123rd year of Ascendancy at 06:19 Killed by Dozing Iserinn at level 33 on the 14th Haze 123rd year of Ascendancy at 08:32 Killed by Dozing Iserinn at level 33 on the 14th Haze 123rd year of Ascendancy at 10:25 Killed by bloated horror at level 35 on the 18th Haze 123rd year of Ascendancy at 21:04 Killed by Kuba The Doombringer's Inner Demon at level 35 on the 18th Haze 123rd year of Ascendancy at 22:51 Killed by Kuba The Doombringer's Inner Demon at level 35 on the 19th Haze 123rd year of Ascendancy at 05:19 Killed by radiant horror at level 35 on the 19th Haze 123rd year of Ascendancy at 07:20 Killed by nightmare horror at level 35 on the 19th Haze 123rd year of Ascendancy at 09:00 Killed by radiant horror at level 35 on the 19th Haze 123rd year of Ascendancy at 10:45 Killed by radiant horror at level 35 on the 19th Haze 123rd year of Ascendancy at 12:10 Killed by armoured skeleton warrior at level 35 on the 20th Haze 123rd year of Ascendancy at 02:13 Killed by Arygawyn the brown bear at level 36 on the 37th Haze 123rd year of Ascendancy at 13:45 Killed by Porydatta the brown bear at level 36 on the 37th Haze 123rd year of Ascendancy at 15:03 Killed by Layiyakira the war bear at level 36 on the 37th Haze 123rd year of Ascendancy at 16:06 Killed by Yvassra the brown bear at level 36 on the 37th Haze 123rd year of Ascendancy at 16:15 Killed by Saloseldawyn the polar bear at level 36 on the 37th Haze 123rd year of Ascendancy at 23:14 Killed by Emomilema the black bear at level 36 on the 38th Haze 123rd year of Ascendancy at 04:06 Killed by Emomilema the black bear at level 36 on the 38th Haze 123rd year of Ascendancy at 04:44 Killed by Polaba the war bear at level 36 on the 38th Haze 123rd year of Ascendancy at 15:39 Killed by Betusetira the brown bear at level 36 on the 39th Haze 123rd year of Ascendancy at 01:09 Killed by Emothra the cave bear at level 36 on the 40th Haze 123rd year of Ascendancy at 06:51 Killed by Salena the orc master assassin at level 37 on the 31st Regrowth 124th year of Ascendancy at 04:05 Killed by Salyldara the orc fighter at level 38 on the 35th Regrowth 124th year of Ascendancy at 21:30 Killed by orc high pyromancer at level 42 on the 56th Pyre 124th year of Ascendancy at 22:40 Killed by Kuba The Doombringer at level 43 on the 7th Flare 124th year of Ascendancy at 05:12 Killed by Poltergeist Butcher at level 43 on the 7th Flare 124th year of Ascendancy at 06:42 Killed by Poltergeist Seeds of the Black Tree at level 43 on the 7th Flare 124th year of Ascendancy at 08:59 Killed by The One That Hunts at level 43 on the 7th Flare 124th year of Ascendancy at 21:00 Killed by Agora the Invader at level 43 on the 8th Flare 124th year of Ascendancy at 01:32 Killed by greater multi-hued wyrm at level 43 on the 8th Flare 124th year of Ascendancy at 20:31 Killed by Kuba The Doombringer at level 45 on the 9th Dusk 124th year of Ascendancy at 13:48 Killed by Mayoriaba the blinkwyrm at level 45 on the 9th Dusk 124th year of Ascendancy at 15:39 Killed by Ivunne the blinkwyrm at level 46 on the 11st Dusk 124th year of Ascendancy at 15:15 Killed by Silyldatta the blinkwyrm at level 46 on the 12nd Dusk 124th year of Ascendancy at 00:05 Killed by Islita the venom wyrm at level 47 on the 12nd Dusk 124th year of Ascendancy at 22:56 Killed by Porybeth the storm wyrm at level 47 on the 13rd Dusk 124th year of Ascendancy at 01:14 Killed by Emotira the orc master assassin at level 47 on the 13rd Dusk 124th year of Ascendancy at 01:26 Killed by Porybeth the storm wyrm at level 47 on the 13rd Dusk 124th year of Ascendancy at 02:28 Killed by Elirinor the storm wyrm at level 47 on the 13rd Dusk 124th year of Ascendancy at 12:43 Killed by Kuba The Doombringer at level 48 on the 15th Dusk 124th year of Ascendancy at 04:50 Killed by greater multi-hued wyrm at level 48 on the 15th Dusk 124th year of Ascendancy at 08:33 Killed by The One That Hunts at level 48 on the 15th Dusk 124th year of Ascendancy at 10:50 Killed by Kuba The Doombringer at level 49 on the 15th Dusk 124th year of Ascendancy at 23:12 Killed by corrupted skeleton assassin at level 49 on the 21st Dusk 124th year of Ascendancy at 03:07 Killed by corrupted skeleton assassin at level 49 on the 21st Dusk 124th year of Ascendancy at 03:20 Killed by Kuba The Doombringer at level 49 on the 21st Dusk 124th year of Ascendancy at 16:44 Killed by Tortured Mass Eleth at level 49 on the 21st Dusk 124th year of Ascendancy at 22:15 Killed by Porann the Tortured Mass at level 49 on the 22nd Dusk 124th year of Ascendancy at 02:14 Killed by Gowe the Tortured Mass at level 50 on the 22nd Dusk 124th year of Ascendancy at 05:17 Killed by Gowe the Tortured Mass at level 50 on the 22nd Dusk 124th year of Ascendancy at 05:28 Killed by multi-hued drake at level 50 on the 22nd Dusk 124th year of Ascendancy at 15:53 Killed by multi-hued drake at level 50 on the 22nd Dusk 124th year of Ascendancy at 18:37 Killed by Kuba The Doombringer at level 50 on the 23rd Dusk 124th year of Ascendancy at 05:43 Killed by Rak'shor, Grand Necromancer of the Pride at level 50 on the 23rd Dusk 124th year of Ascendancy at 18:15 Killed by orc necromancer at level 50 on the 24th Dusk 124th year of Ascendancy at 00:50 Killed by Kuba The Doombringer at level 50 on the 52nd Dusk 124th year of Ascendancy at 18:01 Killed by orc cryomancer at level 50 on the 53rd Dusk 124th year of Ascendancy at 03:28 Killed by blood lich at level 50 on the 54th Dusk 124th year of Ascendancy at 00:29 Killed by blood lich at level 50 on the 54th Dusk 124th year of Ascendancy at 09:39 Killed by Xerevena the orc cryomancer at level 50 on the 54th Dusk 124th year of Ascendancy at 22:44 Killed by orc pyromancer at level 50 on the 55th Dusk 124th year of Ascendancy at 15:00 Killed by Vor, Grand Geomancer of the Pride at level 50 on the 55th Dusk 124th year of Ascendancy at 20:00 Killed by orc high pyromancer at level 50 on the 56th Dusk 124th year of Ascendancy at 20:28 Killed by orc cryomancer at level 50 on the 56th Dusk 124th year of Ascendancy at 21:56 Killed by bloated horror at level 50 on the 57th Dusk 124th year of Ascendancy at 01:04 Killed by Eilinissra the saw horror at level 50 on the 71st Dusk 124th year of Ascendancy at 02:04 Killed by champion of Urh'Rok at level 50 on the 71st Dusk 124th year of Ascendancy at 19:01 Killed by orc blood mage at level 50 on the 71st Dusk 124th year of Ascendancy at 20:29 Killed by champion of Urh'Rok at level 50 on the 72nd Dusk 124th year of Ascendancy at 15:13 Killed by Poltergeist Core of the Forge at level 50 on the 74th Dusk 124th year of Ascendancy at 11:04 Killed by searing horror at level 50 on the 75th Dusk 124th year of Ascendancy at 03:19 Killed by Kuba The Doombringer's Inner Demon at level 50 on the 75th Dusk 124th year of Ascendancy at 05:04 Killed by Poltergeist Alelalen the Oozeripper at level 50 on the 75th Dusk 124th year of Ascendancy at 21:20 Killed by champion of Urh'Rok at level 50 on the 78th Dusk 124th year of Ascendancy at 10:33 Killed by champion of Urh'Rok at level 50 on the 1st Time of Equilibrium 124th year of Ascendancy at 02:55 Killed by worm that walks at level 50 on the 1st Time of Equilibrium 124th year of Ascendancy at 04:20 Killed by champion of Urh'Rok at level 50 on the 3rd Haze 124th year of Ascendancy at 05:19 Killed by Glytta the runed bone giant at level 50 on the 5th Haze 124th year of Ascendancy at 21:55 Killed by Glytta the runed bone giant at level 50 on the 5th Haze 124th year of Ascendancy at 23:16 Killed by Glytta the runed bone giant at level 50 on the 6th Haze 124th year of Ascendancy at 00:19 Killed by Glytta the runed bone giant at level 50 on the 6th Haze 124th year of Ascendancy at 01:27 Killed by Glytta the runed bone giant at level 50 on the 6th Haze 124th year of Ascendancy at 02:51 Killed by Glytta the runed bone giant at level 50 on the 6th Haze 124th year of Ascendancy at 03:03 Killed by Glytta the runed bone giant at level 50 on the 6th Haze 124th year of Ascendancy at 04:00 Killed by Glytta the runed bone giant at level 50 on the 6th Haze 124th year of Ascendancy at 05:37 Killed by Elandar at level 50 on the 16th Haze 124th year of Ascendancy at 22:03 Killed by Argoniel at level 50 on the 16th Haze 124th year of Ascendancy at 23:52 Killed by Argoniel at level 50 on the 17th Haze 124th year of Ascendancy at 01:26 Killed by Argoniel at level 50 on the 17th Haze 124th year of Ascendancy at 02:53 Killed by Argoniel at level 50 on the 17th Haze 124th year of Ascendancy at 03:21 Killed by overpowered greater multi-hued wyrm at level 50 on the 40th Haze 124th year of Ascendancy at 19:31 Killed by Atamathon the Giant Golem at level 50 on the 31st Pyre 125th year of Ascendancy at 09:50 Killed by Atamathon the Giant Golem at level 50 on the 31st Pyre 125th year of Ascendancy at 10:53 Killed by Atamathon the Giant Golem at level 50 on the 31st Pyre 125th year of Ascendancy at 11:56 Killed by Atamathon the Giant Golem at level 50 on the 31st Pyre 125th year of Ascendancy at 12:58 Killed by Atamathon the Giant Golem at level 50 on the 31st Pyre 125th year of Ascendancy at 14:01 Killed by Hypostasis of Entropy at level 50 on the 4th Flare 125th year of Ascendancy at 02:51 Killed by Hypostasis of Entropy at level 50 on the 4th Flare 125th year of Ascendancy at 04:12 Killed by Kuba The Doombringer at level 50 on the 4th Flare 125th year of Ascendancy at 05:36 Killed by shadow at level 50 on the 4th Flare 125th year of Ascendancy at 07:00 Killed by Hypostasis of Entropy at level 50 on the 4th Flare 125th year of Ascendancy at 08:26 Killed by shadow at level 50 on the 4th Flare 125th year of Ascendancy at 09:51 Killed by Hypostasis of Entropy at level 50 on the 4th Flare 125th year of Ascendancy at 11:11 Killed by Hypostasis of Entropy at level 50 on the 4th Flare 125th year of Ascendancy at 12:42 Killed by Hypostasis of Entropy at level 50 on the 4th Flare 125th year of Ascendancy at 14:16 Killed by Hypostasis of Entropy at level 50 on the 4th Flare 125th year of Ascendancy at 15:40 Killed by Hypostasis of Entropy at level 50 on the 4th Flare 125th year of Ascendancy at 17:01 |
Primary Stats
Strength | 87 (base 60) |
Dexterity | 34 (base 20) |
Constitution | 79 (base 61) |
Magic | 117 (base 64) |
Willpower | 69 (base 18) |
Cunning | 57 (base 22) |
Resources
Life | 1511/1511 |
Mana | 101/669 |
Stamina | 364/364 |
Vim | 126/126 |
Healing Factor | 0.91680200977451 |
Regeneration | 1.5288104194351 |
Speed
Mental | -10% |
Attack | 0% |
Movement | +10% |
Spell | 0% |
Global | +119.41616685128% |
Vision
Sight | 10 |
Lite | 12 |
Infravision | 5 |
See Stealth | 37.066232992711 |
See Invisible | 47.066232992711 |
Offense: Mainhand
Damage | 158 |
Accuracy | 63 |
Crit Chance | 50% |
APR | 75 |
Speed | 1.11 |
Offense: Spell
Spellpower | 82 |
Crit Chance | 45% |
Speed | 1 |
Offense: Mind
Mindpower | 60 |
Crit Chance | 36% |
Speed | 1 |
Offense: Damage Bonus
Acid | +34% |
Blight | +25% |
Arcane | +94% |
Cold | +119% |
All | +9% |
Lightning | +128% |
Temporal | +27% |
Fire | +119% |
Physical | +19% |
Offense: Damage Penetration
Lightning | +70% |
Physical | +25% |
Fire | +70% |
Arcane | +70% |
Cold | +70% |
All | +15% |
Defense: Base
Armour (hardiness) | 80.812421605778 (81.151787968034%) |
Defense | 51 |
Ranged Defense | 51 |
Fatigue | 10 |
Physical Save | 54 |
Spell Save | 66 |
Mental Save | 53 |
Defense: Resistances
Acid | + 65%( 70%) |
Blight | + 58%( 70%) |
Arcane | + 30%( 70%) |
Cold | + 70%( 70%) |
All | + 22%( 70%) |
Darkness | + 70%( 70%) |
Light | + 34%( 70%) |
Temporal | + 34%( 70%) |
Physical | + 34%( 70%) |
Lightning | + 53%( 70%) |
Fire | + 70%( 70%) |
Nature | + 34%( 70%) |
Defense: Immunities
Stun Resistance | 100% |
Confusion Resistance | 100% |
Fear Resistance | 100% |
Pinning Resistance | 100% |
Instadeath Resistance | 100% |
Blind Resistance | 100% |
Inscriptions (3/3)
Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 295 then cleanse 1 wound, poison, and disease effect. Its effects scale with your Magic stat. |
Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 241 then cleanse 1 wound, poison, and disease effect. Its effects scale with your Constitution stat. |
Class Talents
Corruption / Shadowflame | 1.30 |
| 1/5 |
| 1/5 |
| 5/5 |
| 1/5 |
Corruption / Torture | 1.30 |
| 5/5 |
| 3/5 |
| 5/5 |
| 2/5 |
Technique / Combat veteran | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 0/5 |
Corruption / Heart of Fire | 1.20 |
| 1/5 |
| 1/5 |
| 5/5 |
| 1/5 |
Corruption / Fearfire | 1.30 |
| 5/5 |
| 2/5 |
| 1/5 |
| 1/5 |
Corruption / Brutality | 1.30 |
| 5/5 |
| 4/5 |
| 1/5 |
| 1/5 |
Corruption / Wrath | 1.50 |
| 5/5 |
| 1/5 |
| 1/5 |
| 5/5 |
Technique / Combat techniques | 1.10 |
| 1/5 |
| 1/5 |
| 1/5 |
| 5/5 |
Generic Talents
Cunning / Survival | 1.10 |
| 1/5 |
| 5/5 |
| 0/5 |
| 0/5 |
Corruption / Vile life | 1.00 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Corruption / Demonic strength | 1.30 |
| 1/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Technique / Combat training | 1.30 |
| 5/5 |
| 3/5 |
| 0/5 |
| 4/5 |
| 5/5 |
| 0/5 |
Corruption / Oppression | 1.40 |
| 5/5 |
| 1/5 |
| 1/5 |
| 3/5 |
Spell / Staff combat | 1.20 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Corruption / Hexes | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 1/5 |
Prodigies
| 1/1 |
| 1/1 |
Effects
talent | Flame of Urh'Rok |
talent | Elemental Discord |
talent | Precise Strikes |
talent | Abyssal Shield |
talent | Horrifying Blows |
talent | Share the Pain |
talent | Premonition |
talent | Eternal Suffering |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs and left for dead. They asked about the staff and stole it from you. Go at once to Last Hope to report those events! | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
You do not remember much of your life before you were on this burning continent, floating in the void between worlds. You have been helping demons, happily participating in their experiments to shatter some sort of shield preventing them from taking their righteous revenge on Eyal. Ashes in the WindYou are being taken by your handler to the torture-pits to help them figure out how to cause the most pain to those on Eyal, when you hear a roaring above you; you look up and see a burning meteor, flying closer, and the demons' spells failing to divert its course! It lands near you, knocking you off your feet with its shockwave and killing your handler instantly. As you recover, and your platform of searing earth splits from the main continent, your old memories flood your mind and you come to your senses - the demons are out to destroy your home! You must escape... but not without destroying the crystal they've used to keep track of you. * You have destroyed the controlling crystal. The demons can no track you down anymore. * You have destroyed the Planar Controller. Flee now! | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You have created a portal back to Maj'Eyal. You should try to talk to someone in Last Hope about establishing a link back. Back and there againYou talked to the Elder in Last Hope who in turn told you to talk to Tannen, who lives in the north of the city. You gave the Orb of Many Ways to Tannen to study while you look for the athame and diamond in Reknor. You brought back the diamond and athame to Tannen who asked you to check the tower of Telmur, looking for a text of portals, although he is not sure it is even there. He told you to come back in a few days. Tannen revealed himself as the vile scum he really is and trapped you in his tower. | done |
You have killed Ungolë in Ardhungol and saved the Sun Paladin. Eight legs of wonder | done |
You successfully escorted the injured seer to the recall portal on level 2 of Lost Dwarven Kingdom of Reknor. Escort: injured seer (level 2 of Lost Dwarven Kingdom of Reknor)As a reward you improved talent Premonition (+1 level(s)). | done |
You successfully escorted the injured seer to the recall portal on level 3 of Dreadfell. Escort: injured seer (level 3 of Dreadfell)As a reward you improved talent Premonition (+1 level(s)). | done |
You successfully escorted the injured seer to the recall portal on level 3 of Trollmire. Escort: injured seer (level 3 of Trollmire)As a reward you improved talent Premonition (+1 level(s)). | done |
You successfully escorted the lost defiler to the recall portal on level 6 of Dreadfell. Escort: lost defiler (level 6 of Dreadfell)As a reward you improved Magic by +5. | done |
You successfully escorted the lost warrior to the recall portal on level 1 of Lost Dwarven Kingdom of Reknor. Escort: lost warrior (level 1 of Lost Dwarven Kingdom of Reknor)As a reward you improved talent Vitality (+1 level(s)). | done |
You successfully escorted the lost warrior to the recall portal on level 2 of Old Forest. Escort: lost warrior (level 2 of Old Forest)As a reward you improved talent Vitality (+1 level(s)). | done |
You successfully escorted the lost warrior to the recall portal on level 2 of Trollmire. Escort: lost warrior (level 2 of Trollmire)As a reward you improved talent Vitality (+1 level(s)). | done |
You successfully escorted the temporal explorer to the recall portal on level 2 of Daikara. Escort: temporal explorer (level 2 of Daikara)As a reward you improved talent Foresight (+1 level(s)). | done |
You successfully escorted the worried loremaster to the recall portal on level 8 of Dreadfell. Escort: worried loremaster (level 8 of Dreadfell)As a reward you improved Strength by +5. | done |
You have vanquished the masters of the Orc Pride. Now you must venture inside the most dangerous place of this world: the High Peak. Falling Toward ApotheosisSeek the Sorcerers and stop them before they bend the world to their will. To enter, you will need the four orbs of command to remove the shield over the peak. The entrance to the peak passes through a place called 'the slime tunnels', probably located inside or near Grushnak Pride. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
You have found clues about the legendary plumpkin. If you find more maybe you could find and capture it? Hunt for the legendary Plumpkin!You seem to have enough clues to enter the portal, which should be.. somewhere in Maj'Eyal.. | done |
Somehow you did not recall out as usual but instead ended up on a sadly familiar area. I've a feeling we're not on Eyal anymoreYou are back in the Fearscape. Back and with a welcome committee. You must find a way to escape, again. * You have found your way out of the primary ambush. * You have destroyed Rogroth the Eater of Souls and made your escape possible. Flee! | done |
Orcs were spotted with the staff you seek in an arid waste in the southern desert. Important newsYou should go investigate what is happening there. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
You found an ancient tome about gems. Lost KnowledgeYou should bring it to the jeweler in the Gates of Morning. Limmir told you to look for the Valley of the Moon in the southern mountains. | done |
After rescuing Melinda from Kryl-Feijan and the cultists you met her again in Last Hope. Melinda, lucky girlMelinda was saved from the brink of death at the beach, by a strange wave of blight. The Fortress Shadow said she could be cured. Melinda decided to come live with you in your Fortress. The Fortress Shadow has established a portal for her so she can come and go freely. | active |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Prox the Troll. * You have explored the ruins of Kor'Pul and vanquished the Shade. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have unlocked the training room. * You have unlocked the hall of reflections. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 2629. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. * You have slain Urkis. Return to Angolwen or Zigur for a reward. | done |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
Thanks to your timely aid, Stire of Derth is the newest member of the Brotherhood of Alchemists. The Brotherhood of AlchemistsStire of Derth has completed an elixir of the fox without your aid. You have aided Stire of Derth in creating an elixir of avoidance. You have aided Stire of Derth in creating an elixir of precision. You have aided Marus of Elvala in creating an elixir of mysticism. You have aided Marus of Elvala in creating an elixir of the savior. You have aided Agrimley the hermit in creating an elixir of serendipity. Agrimley the hermit has completed an elixir of focus without your aid. Ungrol of Last Hope has completed an elixir of brawn without your aid. Ungrol of Last Hope has completed an elixir of foundations without your aid. | done |
You were sent to the Charred Scar at the heart of which lies a huge volcano. In the Age of Pyre it destroyed the old Sher'Tul ruins that stood there, absorbing much of their latent magic. The Doom of the World!This place is still full of that power and the orcs intend to absorb this power using the Staff of Absorption! Whatever their plan may be, they must be stopped at all cost. The volcano is attacked by orcs. A few Sun Paladins made it there with you. They will hold the line at the cost of their lives to buy you some time. Honor their sacrifice; do not let the orcs finish their work! You arrived in time and interrupted the ritual. The sorcerers have departed. Use the portal to go back to the Far East. You *MUST* stop them, no matter the cost. | done |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You have found an orb of command that seems to be used to open the shield protecting the High Peak. The Orbs of CommandThere seems to be a total of four of them. The more you have the weaker the shield will be. | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You defeated the acolytes and saved the woman. She told you she is the daughter of a rich merchant of Last Hope. | done |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within4 lumberjacks have died. | done |
You decided to side with the Grand Corruptor and joined forces to assault the Ziguranth main base of power. The fall of ZigurThe defenders of Zigur were crushed, the Ziguranth scattered and weakened. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* You have destroyed Rak'shor. * You have destroyed Vor. * You have destroyed Grushnak. * You have destroyed Gorbat. | done |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to Maj'Eyal for you. There and back again* You have found a Blood-Runed Athame. * You have found the Resonating Diamond. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
On feet | ![]() Infused by psionic forces 0.00 Encumbrance. [Unique] Type: armor / feet ; tier 3 When wielded/worn: Defense: +4 (+1 eff.) Fatigue: -10% Changes stats: +3 Dex Changes resistances: +5% physical Talent mastery: +0.20 Psionic / Augmented mobility Pinning immunity: +100% Movement speed: +10% It can be used to activate talent Telekinetic Leap (costing 12 power out of 20/20) : Effective talent level: 3.6 Power cost: 12 out of 20/20. Range: 6 Travel Speed: instantaneous Is: a mind power Description: You perform a precise, telekinetically-enhanced leap, landing up to 6 squares from your starting point. These boots feel nearly completely weightless. Touching them, you feel an enormous burden lifted from you. |
Light source | ![]() Powered by arcane forces Crafted by a master Infused by psionic forces 1.00 Encumbrance. [Random Unique] Type: lite / lite ; tier 5 When wielded/worn: Armour penetration: +15 Damage when hit (Melee): 30 fire Changes stats: +4 Wil Changes resistances: +10% fire Changes resistances penetration: +15% all Changes damage: +18% temporal Critical mult.: +10.00% Mental save: +12 (+4 eff.) Hate when firing a critical mind attack: +2.00 Mindpower: +20 (+5 eff.) Mental crit. chance: +16% Light radius: +12 Made by the Dwarves, this lantern provides light in the darkest recesses of the earth. |
On head | ![]() Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / head ; tier 5 When wielded/worn: Armour: +10 Fatigue: +5% Damage (Melee): 10 acid / 10 fire / 10 lightning / 10 cold Changes stats: +10 Mag / +10 Wil Changes resistances: +25% acid / +25% fire / +25% cold / +25% lightning Changes damage: +25% acid / +25% fire / +25% cold / +25% lightning Spellpower: +15 (+3 eff.) Mindpower: +15 (+3 eff.) This jeweled crown shimmers with colors. |
Tool | ![]() Powered by arcane forces Crafted by a master 3.00 Encumbrance. [Unique] Type: tool / digger ; tier 5 When wielded/worn: Changes stats: +5 Str / +5 Con Changes resistances penetration: +10% physical Physical save: +10 (+4 eff.) Spell save: +10 (+3 eff.) Mental save: +10 (+3 eff.) Maximum life: +50.00 When carried: Talent granted: +1 Dig It can be used to activate talent Earthquake (costing 18 power out of 30/30) : Effective talent level: 4.0 Power cost: 18 out of 30/30. Range: 10 Travel Speed: instantaneous Is: a spell Description: Causes a violent earthquake that deals 85.67 physical damage in a radius of 4 each turn for 7 turns, and potentially stuns any and all creatures it affects. The damage will increase with your Spellpower. This ancient pickaxe was used to pass down dwarven legends from one generation to the next. Every bit of the head and shaft is covered in runes that recount the stories of the dwarven people. |
On fingers | ![]() Powered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 5 When wielded/worn: Changes stats: +2 Mag / +8 Wil / +14 Cun Changes resistances: +16% blight Changes damage: +16% blight / +9% lightning Reduces incoming crit damage: 16.02% Mental save: +15 (+5 eff.) Confusion immunity: +50% Mindpower: +14 (+3 eff.) Can be unequipped, can't be rerolled. It can be used to re-generate the item with random stats. Can only be done three levels after the last reroll. Cannot be unequipped unless a reroll is available, or you are level 50 Activation costs 1 power out of 1/1. "This isn't what I wished for!" - Howar Muransk, Cornac demonologist. This band of gothic obsidian menaces with an embossed image of a grinning skull. It beckons you to tempt fate and put it on. Do you? |
On fingers | ![]() Powered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 3 When wielded/worn: Changes stats: +6 Cun / +6 Mag Changes resistances penetration: +25% lightning / +25% fire / +25% arcane / +25% cold Changes damage: +25% lightning / +25% fire / +25% arcane / +25% cold All your damage is converted and split into arcane, fire, cold and lightning. This ring shines with many colors. |
Around waist | ![]() Infused by nature 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 5 When wielded/worn: Changes stats: +5 Con / +5 Wil Changes resistances: +15% lightning / +15% temporal / +15% light / +15% fire / +15% nature / +15% acid / +10% physical / +15% blight / +15% cold / +10% arcane / +15% darkness Physical save: +15 (+5 eff.) Spell save: +15 (+4 eff.) Mental save: +15 (+5 eff.) Confusion immunity: +20% A pristine belt of purest white leather with a runed voratun buckle. The ravages of neither time nor the elements have touched it. |
In main hand | ![]() Requires: - Magic 40 Powered by unknown forces 7.00 Encumbrance. [Godslayer] Type: weapon / staff ; tier 5 It must be held with both hands. Power: 172% Range: 1.2x Uses stat: 180% Mag Damage type: Arcane Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Accuracy: +30 Armour Penetration: +60 Attack speed: 100% When wielded/worn: Changes stats: +10 Mag / +10 Wil Changes resistances penetration: +30% lightning / +30% fire / +30% arcane / +30% cold Changes damage: +60% lightning / +60% fire / +60% arcane / +60% cold Talent granted: +1 Command Staff Maximum mana: +100.00 Maximum pos.energy: +50.00 Maximum neg.energy: +50.00 Spellpower: +48 (+9 eff.) Spell crit. chance: +15% Allows you to speak and read the old Sher'Tul language. It can be used to absorb the essence (ignoring resistance and bypassing most defenses) of a target in range 8, draining 30% of its life and increasing your own damage by 30% for 7 turns Activation costs 116 power out of 200/200. Carved with runes of power, this staff seems to have been made long ago, yet it bears no signs of tarnish. Light around it seems to dim and you can feel its tremendous power simply by touching it. The Sorcerers seem to have awakened its power. "And lo they came to Amakthel himself, and thousands were killed in the assault on his throne, and three of the Godslayers were broken beneath his feet. But Falion with his dying breath pierced the great god on his knee with the icy sword Arkil, and seeing his opportunity Caldizar, leader of the Godslayers, advanced with the Staff of Absorption and struck a terrifying blow against Amakthel. So fell the greatest of the gods by the hands of his own children, and his face was forced into the dust." |
On hands | ![]() Requires: - Heavy armour training Powered by arcane forces Crafted by a master 1.50 Encumbrance. [Unique] Type: armor / hands ; tier 5 When wielded/worn: Physical crit. chance: +10.0% Armour: +6 Changes stats: +6 Str / +6 Mag Changes damage: +10% physical Critical mult.: +50.00% Spell crit. chance: +10% Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Fashioned by Grand Smith Dakhtun in the Age of Allure, these dwarven-steel gauntlets have been etched with golden arcane runes and are said to grant the wearer unparalleled physical and magical might. |
Main armor | ![]() Requires: - Massive armour training - Strength 48 Powered by arcane forces 17.00 Encumbrance. [Unique] Type: armor / massive ; tier 5 When wielded/worn: Physical power: +10 (+1 eff.) Armour: +35 Defense: +25 (+8 eff.) Fatigue: +15% Changes stats: +6 Wil / +4 Cun / +3 Con Changes resistances: +15% acid / +20% darkness / +15% blight / +25% fire / +20% cold Talent masteries: +0.20 Corruption / Doom covenant +0.20 Corruption / Wrath +0.20 Corruption / Infernal combat +0.20 Corruption / Oppression Physical save: +15 (+5 eff.) Spell save: +25 (+7 eff.) Confusion immunity: +100% Fear immunity: +100% Light radius: -2 Infravision radius: +3 Shadow Power: +10 Grants physical power equal to your Shadow Power. "Wreckage all about you. Is there anything left inside?" |
Cloak | ![]() Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 3 When wielded/worn: Defense: +14 (+4 eff.) Damage when hit (Melee): 30 fire Changes resistances: +10% fire / +10% darkness / +10% cold Talent mastery: +0.20 Corruption / Fearfire All enemies in radius 2 take 20 fire damage each turn and healing you for 10% of the damage dealt. Black fires born of a blackened heart. This object's appearance was changed to Plumpkin Daper: Cloak 2. |
Around neck | ![]() Powered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 3 When wielded/worn: Physical power: +5 (+0 eff.) Blindness immunity: +100% Spellpower: +5 (+1 eff.) See invisible: +10 It can be used to summon an elder vampire with Taunt to your side for 15 turns Activation costs 35 power out of 60/60. The evilness of undeath radiates from this amulet. |
Inventory
![]() Infused by nature 0.10 Encumbrance. [Unique] Type: scroll / infusion When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to heal for 17% of all damage taken (calculated before resistances) and reduce the duration of a random debuff by 3 each turn for 4 turns. Its effects scale with your Willpower stat. It can be used to inscribe your skin with the infusion. This wild infusion has evolved. |
![]() Infused by nature 0.10 Encumbrance. Type: scroll / infusion When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 8 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to increase movement speed by 564% for 1 game turn. You gain 100% stun, daze, and pin immunity during the effect. Any actions other than movement will cancel the effect. Note: since you will be moving very fast, game turns will pass very slowly. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. |
![]() Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing and reflecting at most 685 damage for 5 turns. Its effects scale with your Magic stat. It can be used to inscribe your skin with the rune. You can see your own image mirrored in the surface of this silvery rune. |
![]() Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 6 Cooldown: 14 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Inflicts 541.02 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 25 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
![]() Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / rune When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 24 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to create up to 3 images of yourself that taunt nearby enemies each turn and immediately after being summoned. Only one image can be created per enemy in radius 10 with the first being created near the closest enemy. Images inherit all of your life, resistance, armor, defense, and armor hardiness. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
![]() Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / rune When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to create a shield for 6 turns blocking several instances of damage of the following types: 4 temporal, 4 physical, 5 nature, 4 fire It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
![]() Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / rune When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 10 Cooldown: 20 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to remove 8 beneficial magical sustains from an enemy target or all magical debuffs from you. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
![]() 0.10 Encumbrance. [Unique] Type: scroll / scroll It can be used to open the seal and read the message. Magical scrolls can have wildly different effects! |
![]() Powered by unknown forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 2 When wielded/worn: Changes stats: +10 Cun / -5 Wil Changes resistances: +15% blight / +15% darkness / +15% acid Physical save: +15 (+5 eff.) Spell save: +15 (+4 eff.) Mental save: -7 (-3 eff.) Maximum life: +20.00 Try to not die... This strange creature seems to melt around your neck, keeping its mouth open just wide enough so that its teeth do not touch you. You suspect that in the case your head somehow goes missing, the creature is going to make itself at home in your neck stump. |
![]() Crafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 2 When wielded/worn: Defense: +15 (+5 eff.) Fatigue: -20% Maximum encumbrance: +20 Movement speed: +25% Slows Projectiles: +15% Avoid Pressure Traps: The wearer never triggers traps that require pressure. The weight of the world seems a little lighter with this amulet around your neck. |
![]() Powered by unknown forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 3 When wielded/worn: Changes stats: +10 Con Teleport immunity: +100% It can be used to activate talent Teleport (costing 21 power out of 36/36) : Effective talent level: 4.0 Power cost: 21 out of 36/36. Range: 10 Travel Speed: instantaneous Is: a spell Description: Teleports you randomly within a large range (182). At level 4, it allows you to specify which creature to teleport. At level 5, it allows you to choose the target area (radius 15). If the target area is not in line of sight, there is a chance the spell will partially fail and teleport the target randomly. Random teleports have a minimum range of 15. The range will increase with your Spellpower. You can feel this strange metallic hand wriggling around, it feels as if space distorts around it. |
![]() Powered by arcane forces Infused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 4 When wielded/worn: Changes resistances: -25% light Changes resistances cap: -25% light Change telepathy range by : +10 Grants telepathy: Horror Blindness immunity: +100% Confusion immunity: +50% Infravision radius: +3 Activating this item is instant. It can be used to activate talent Arcane Eye (costing 35 power out of 60/60) : Effective talent level: 2.0 Power cost: 35 out of 60/60. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Summons an ethereal magical eye at the designated location that lasts for 16 turns. The eye cannot be seen or attacked by other creatures, and possesses magical vision that allows it to see any creature in a 6 range around it. It does not require light to do so, but it cannot see through walls. Casting the eye does not take a turn. Only one arcane eye can exist at any given time. At level 4, if cast on a creature it will follow it until it expires, or until the creature dies. At level 5, it will place a magical marker on the creatures, negating invisibility and stealth effects. Someone has strung a thick black cord through this large bloodshot eyeball, allowing it to be worn around the neck, should you so choose. |
![]() Powered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 5 When wielded/worn: Damage when hit (Melee): 10 cold Changes resistances: +25% cold Changes damage: +12% cold Talent granted: +2 Shivgoroth Form Stun/Freeze immunity: +30% Spellpower: +12 (+2 eff.) Ice block penetration: +20% Gives all your cold damage a 20% chance to freeze the target. This impossibly cold chain of frost-coated metal radiates a strange and imposing aura. |
![]() Crafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 5 It is part of a set of items. Another of Garkul's heirlooms would bring out his spirit. When wielded/worn: Changes stats: +10 Str / +6 Con Talent masteries: +0.10 Technique / Berserker's strength +0.10 Technique / Bloodthirst +0.10 Technique / Warcries +0.10 Technique / Two-handed assault Physical save: +18 (+6 eff.) Mental save: +18 (+6 eff.) Pinning immunity: +100% It can be used to activate talent Shattering Shout (costing 6 power out of 48/48) : Effective talent level: 4.0 Power cost: 6 out of 48/48. Range: melee/personal Travel Speed: instantaneous Description: Release a powerful shout, doing 439.27 physical damage in a radius 7 cone in front of you. At level 5 the shout is so strong it shatters all incomming projectiles caught inside. The damage increases with your Strength. Hundreds of humanoid teeth have been strung together on multiple strands of thin leather, creating this tribal necklace. One would have to assume that these are not the teeth of Garkul the Devourer but rather the teeth of Garkul's many meals. |
![]() Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: jewelry / orb It can be used to activate a portal Activation costs 6 power out of 30/30. The orb projects images of distant places, some that seem not to be of this world, switching rapidly. If used near a portal, it could probably activate it. |
![]() Infused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Defense: +6 (+2 eff.) Fatigue: -7% Changes stats: +6 Cun Changes damage: +10% darkness Talent cooldown: Shadowstep (-1 turn) Mental save: +13 (+4 eff.) Maximum stamina: +25.00 It can be used to activate talent Shadowstep (costing 29 power out of 50/50) : Effective talent level: 2.0 Power cost: 29 out of 50/50. Range: 7 Travel Speed: instantaneous Is: a spell Description: Step through the shadows to your target, dazing it for 3 turns and hitting it with all your weapons for 156% darkness weapon damage. Dazed targets are significantly impaired, but any damage will free them. To Shadowstep, you need to be able to see the target. A pitch black ring, unadorned. It seems as though tendrils of darkness creep upon it. |
![]() Infused by nature Crafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +4 Str / +4 Wil Changes resistances: +10% nature Changes damage: +8% nature / +8% physical Physical save: +8 (+3 eff.) Life regen: +3.00 Healing mod.: +20% This small wooden ring has a single green stem wrapped around it. Thin leaves still seem to be growing from it. |
![]() Crafted by a master Infused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 3 When wielded/worn: Armour: +5 Changes stats: +4 Str / +8 Wil Changes resistances: +5% physical Changes damage: +5% physical Physical save: +12 (+4 eff.) Knockback immunity: +100% This double-helical ring seems resistant to attempts to move it. Wearing it seems to extend this property to your entire body. |
![]() Powered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 3 When wielded/worn: Talent mastery: +0.20 Corruption / Fearfire Spell save: +7 (+2 eff.) Spell crit. chance: +5% Shadow Power: +5 Grants spell-crit equal to half of your Shadow Power. Talent on hit(spell): Darkfire (10% chance level 3). "An innocuous bauble. Until you look through the hole." |
![]() Powered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 4 It is part of a set of items. It desires to be surrounded by undeath. When wielded/worn: Changes resistances: +10% darkness / +10% cold Changes damage: +10% darkness / +10% cold Spell save: +8 (+2 eff.) Poison immunity: +25% Cut immunity: +25% Maximum souls: +3.00 Spellpower: +8 (+1 eff.) This ring is filled with an overwhelming, yet restrained, power. It lashes, grasps from its metal prison, searching for life to snuff out. You alone are unharmed. Perhaps it feels all the death you will bring to others in the near future. |
![]() Infused by nature 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 4 When wielded/worn: Changes stats: +10 Lck Physical save: +10 (+4 eff.) Spell save: +10 (+3 eff.) Mental save: +10 (+3 eff.) Only die when reaching: -100.00 life Will bring you back from death, but only once! This ring is imbued with powers from beyond the grave. It is said that those who wear it may find a new path when all other roads turn dim. |
![]() Powered by unknown forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 4 When wielded/worn: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con Talent granted: +1 Pain Enhancement System You have set the ring to grant you Pain Enhancement System! A writhing mass of tentacles roughtly warped into the form of a ring. A dark malovelant power emanates from it. |
![]() Powered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 5 When wielded/worn: Damage (Melee): 15 temporal Changes resistances: +15% temporal Changes damage: +15% temporal / +10% physical Talent mastery: +0.20 Chronomancy / Timetravel Talent cooldown: Time Skip (-1 turn) Spellpower: +10 (+2 eff.) Reduces paradox anomalies(equivalent to willpower): +10 Talent on hit(spell): Rethread (10% chance level 2). It can be used to attempt to inflict 134.25 temporal damage (based on Spellpower and Paradox, if any) on foes in a radius 2 ball out to range 5 (chance depends on rank, summons are always affected), removing any that survive from time for up to 1 turn(s) Activation costs 19 power out of 32/32. The chronomancer known as Solith was renowned across all of Eyal. He always seemed to catch his enemies alone. In the case of opponents who weren't alone, he had to improvise. |
![]() Crafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 5 When wielded/worn: Accuracy: +10 (+4 eff.) Physical power: +10 (+1 eff.) Armour: +10 Armour Hardiness: +20% Defense: +5 (+1 eff.) Fatigue: -15% Changes damage: +8% physical Talent cooldown: Rush (-6 turns) Physical save: +45 (+13 eff.) Confusion immunity: +50% Maximum mana: -40.00 Maximum stamina: +40.00 The most prized treasure of the Battlemaster of the Pride, Grushnak. This gold ring is inscribed in the now lost orc tongue. |
![]() Infused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 5 When wielded/worn: Changes stats: +8 Wil Changes resistances: +25% mind Talent mastery: +0.20 Psionic / Mentalism Mental save: +20 (+6 eff.) Confusion immunity: +40% Psi each turn: +0.50 Mindpower: +12 (+3 eff.) When using a mental talent, gives a 10% chance to lower the current cooldowns of up to three of your wild gift, psionic, or cursed talents by three turns. Talent on hit(mindpower): Mental Refresh (10% chance level 1). Activating this item is instant. It can be used to activate talent Mental Shielding (costing 18 power out of 30/30) : Effective talent level: 2.0 Power cost: 18 out of 30/30. Range: melee/personal Travel Speed: instantaneous Is: a mind power Description: Clears your mind of current mental effects, and blocks additional ones over 6 turns. At most, 2 mental effects will be affected. As long as you wear this ring, you will never forget who you are. |
![]() Crafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 5 When wielded/worn: Armour penetration: +15 Physical crit. chance: +5.0% Physical power: +10 (+1 eff.) Changes stats: +3 Str / +3 Dex / +3 Con Talent category bonus: +0.30 Technique A blade-edged ring that radiates power. As you put it on, strange thoughts of pain and destruction come to your mind. |
![]() Requires: - Magic 18 Powered by arcane forces Crafted by a master 0.10 Encumbrance. [Unique] Type: weapon / greatsword ; tier 2 It must be held with both hands. Power: 131% Range: 1.6x Uses stats: 60% Mag, 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +25 Crit. chance: +3.0% Attack speed: 111% Damage (Melee): +15 arcane Damage (radius 2) on crit: +30 arcane silence When wielded/worn: Mana each turn: +0.50 Spellpower: +5 (+1 eff.) See invisible: +10 Blind-Fight: This item allows the wearer to attack unseen targets without any penalties. This sword appears weightless, and nearly invisible. |
![]() Requires: - Strength 35 Infused by nature Crafted by a master Infused by psionic forces 3.00 Encumbrance. [Random Unique] Type: weapon / greatsword ; tier 4 It must be held with both hands. Power: 174% Range: 1.6x Uses stats: 50% Mag, 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +3 Crit. chance: +4.5% Attack speed: 100% On weapon hit: * 14% chance to reduce all saves and defense by 35 Damage (Melee): +20 darkness / +12 arcane / +21 mind Damage (radius 2) on crit: +21 acid / +37 nature When wielded/worn: Armour penetration: +13 Changes stats: +6 Cun / +6 Wil Changes resistances: +5% arcane Changes resistances penetration: +17% acid / +24% nature Changes damage: +9% arcane Massive two-handed swords. |
![]() Requires: - Dexterity 28 Infused by nature 3.00 Encumbrance. [Unique] Type: weapon / whip ; tier 3 Power: 134% Range: 1.1x Uses stats: 50% Mag, 100% Dex Damage type: Physical Mastery: Exotic Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +8 Crit. chance: +5.0% Attack speed: 125% When this weapon hits: Disarm (30% chance level 3). Damage (Melee): +22 poison / +22 bleed When wielded/worn: Accuracy: +10 (+4 eff.) See stealth: +9 See invisible: +9 A long whip of linked metal joints finished with a viciously sharp barb leaking terrible venom. |
![]() Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 2 When wielded/worn: Changes resistances: +5% physical Changes damage: +5% physical Talent masteries: +0.20 Chronomancy / Gravity +0.20 Spell / Stone +0.10 Chronomancy / Matter +0.20 Spell / Earth Spellpower: +6 (+1 eff.) It can be used to activate talent Stone Wall (costing 35 power out of 60/60) : Effective talent level: 1.0 Power cost: 35 out of 60/60. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Entomb yourself in a wall of stone for 7 turns. At level 4, it becomes targetable. Any hostile creature caught in the radius will also suffer 153.27 physical damage. Duration and damage will improve with your Spellpower. This thick cloak is incredibly tough, yet bends and flows with ease. |
![]() 0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+0 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+0 eff.) When used to imbue an object: Defense: +2 (+0 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+0 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +4 Infravision radius: +4 When used to imbue an object: Light radius: +4 Infravision radius: +4 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+1 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+1 eff.) Mental save: +4 (+1 eff.) When used to imbue an object: Defense: +4 (+1 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+1 eff.) Mental save: +4 (+1 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+2 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+2 eff.) When used to imbue an object: Defense: +6 (+2 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 (+2 eff.) Physical save: +8 (+3 eff.) Spell save: +8 (+2 eff.) Mental save: +8 (+2 eff.) When used to imbue an object: Defense: +8 (+2 eff.) Physical save: +8 (+3 eff.) Spell save: +8 (+2 eff.) Mental save: +8 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Accuracy: +10 (+4 eff.) Changes resistances penetration: +10% all When used to imbue an object: Accuracy: +10 (+4 eff.) Changes resistances penetration: +10% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Stun/Freeze immunity: +60% When used to imbue an object: Stun/Freeze immunity: +60% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% When used to imbue an object: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con When used to imbue an object: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Defense: +10 (+3 eff.) Physical save: +10 (+4 eff.) Spell save: +10 (+3 eff.) Mental save: +10 (+3 eff.) When used to imbue an object: Defense: +10 (+3 eff.) Physical save: +10 (+4 eff.) Spell save: +10 (+3 eff.) Mental save: +10 (+3 eff.) Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Armour: +5 Changes resistances: +5% all When used to imbue an object: Armour: +5 Changes resistances: +5% all Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
![]() Infused by nature 2.00 Encumbrance. [Unique] Type: gem / white When carried: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con / +10 Lck Changes resistances: +7% all Changes damage: +7% all Stun/Freeze immunity: +100% Light radius: +1 A pearl, three times the size of a normal pearl, that glitters in infinite colours, with slight patterns ever shifting away. |
![]() 0.00 Encumbrance. [Plot Item] Type: gem / red ; tier 5 When wielded/worn: Damage when hit (Melee): 100 fire Changes damage: +20% fire Pinning immunity: +50% Maximum life: +60.00 Light radius: +2 When used to imbue an object: Damage when hit (Melee): 100 fire Changes damage: +20% fire Pinning immunity: +50% Maximum life: +60.00 Light radius: +2 One of the ruby eyes of the legendary giant golem Atamathon. It is said it was made by the halflings during the Age of Pyre as a weapon against the orcs. Even though it was destroyed, it managed to deal a crippling blow by killing their leader, Garkul the Devourer. |
![]() Infused by nature 0.00 Encumbrance. [Unique] Type: gem / red ; tier 4 When wielded/worn: Changes stats: +25 Con Changes resistances: +10% cold / +25% nature / +10% darkness Reduces incoming crit damage: 23.00% When used to imbue an object: Changes stats: +25 Con Changes resistances: +10% cold / +25% nature / +10% darkness Reduces incoming crit damage: 23.00% Latent Damage Type: Fire A piece of the scorched wood taken from the remains of Snaproot. |
![]() Powered by arcane forces 0.10 Encumbrance. [Unique] Type: gem / demonic ; tier 5 When carried: Damage when hit (Melee): 34 healing Mental save: -18 (-6 eff.) Life regen: -2.00 Light radius: -2 Healing mod.: -50% When used to imbue an object: Physical power: +12 (+2 eff.) Damage when hit (Melee): 34 darkness Changes damage: +9% all Grants telepathy: Demon/Major Demon/Minor Spellpower: +16 (+3 eff.) Infravision radius: +3 See invisible: +14 Healing mod.: +50% Latent Damage Type: Shadowflame A small rock that seems from beyond this world, vibrating with a fierce energy. It feels warped and terrible and evil... and yet oh so powerful. |
![]() Powered by arcane forces 1.00 Encumbrance. [Unique] Type: gem / white ; tier 3 When carried: Light radius: +1 Latent Damage Type: Light It can be used to map surroundings within range 20 Activation costs 18 power out of 30/30. The first Halfling mages during the Age of Allure discovered how to capture the Sunlight and infuse gems with it. This star is the culmination of their craft. Light radiates from its ever-shifting yellow surface. |
![]() Powered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / blue ; tier 4 When wielded/worn: Changes stats: +8 Cun / +8 Dex Changes damage: +20% lightning Damage affinity(heal): +20% lightning Movement speed: +20% Chance to avoid any damage: +8% When used to imbue an object: Changes stats: +8 Cun / +8 Dex Changes damage: +20% lightning Damage affinity(heal): +20% lightning Movement speed: +15% Chance to avoid any damage: +8% Latent Damage Type: Lightning Air currents swirl around this bright blue jewel. |
![]() Powered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 3 When wielded/worn: Changes stats: +5 Mag / +5 Con Changes damage: +10% lightning / +10% fire / +10% cold Talent mastery: +0.20 Golem / Arcane Casts lasers on spellcast when worn or imbued. When used to imbue an object: Changes stats: +5 Mag / +5 Con Changes damage: +10% lightning / +10% fire / +10% cold Talent mastery: +0.20 Golem / Arcane Latent Damage Type: Lightning Talent on hit(spell): Eye Beam (10% chance level 2). This cracked gemstone looks faded with age. It appears to have once been the eye of a golem. |
![]() Infused by nature 0.00 Encumbrance. [Plot Item] Type: gem / green ; tier 5 When wielded/worn: Changes stats: +15 Con Changes resistances: +10% blight Damage affinity(heal): +15% nature Life regen: +2.00 Healing mod.: +30% When used to imbue an object: Changes stats: +15 Con Changes resistances: +10% blight Damage affinity(heal): +15% nature Stun/Freeze immunity: +30% Life regen: +2.00 Healing mod.: +30% Latent Damage Type: Nature A lopsided, heavy emerald with murky green clouds shifting sluggishly under the surface. |
![]() Powered by arcane forces 1.00 Encumbrance. [Unique] Type: gem / white ; tier 4 When wielded/worn: Changes resistances: +50% light / +50% fire Damage affinity(heal): +20% light / +20% fire Blindness immunity: +100% See invisible: +20 When carried: Light radius: +2 When used to imbue an object: Changes resistances: +50% light / +50% fire Damage affinity(heal): +20% light / +20% fire Blindness immunity: +100% Light radius: +4 See invisible: +20 Latent Damage Type: Light This is all that's left of the Searing Horror. Even after its death, the object in your hand glows just as brightly as it did before. |
![]() Powered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 2 When wielded/worn: Changes stats: +5 Mag Changes damage: +20% arcane / +20% blight (The created item can be activated to recover the Focus.) Latent Damage Type: Arcane It can be used to combine with a weapon (makes a non enchanted weapon into an artifact) Activation costs 1 power out of 1/1. This crystal radiates the power of the Spellblaze itself. |
![]() 0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: alchemist-gem / red ; tier 5 When used as an alchemist bomb: Life regen 10% of max life Gems can be sold for money or used in arcane rituals. |
![]() Powered by arcane forces Infused by psionic forces 0.00 Encumbrance. [Random Unique] Type: lite / lite ; tier 5 When wielded/worn: Changes stats: +2 Wil / +8 Mag Changes resistances: +33% blight / +3% physical / +15% darkness / +6% nature Mental save: +21 (+7 eff.) Disarm immunity: +10% Spellpower: +23 (+4 eff.) Spell crit. chance: +6% Mindpower: +24 (+6 eff.) Mental crit. chance: +23% Light radius: +7 Infravision radius: +6 See invisible: +15 The wearer is treated as an undead. The wearer no longer has to breathe. It can be used to activate talent Retch, placing all other charms into a 18 cooldown : Effective talent level: 1.0 Power cost: 18 out of 30/30. Range: melee/personal Travel Speed: instantaneous Description: Vomit on the ground around you, healing any undead in the area and damaging anyone else. Lasts 10 turns and deals 36 blight damage or heals 43 life. Creatures standing in the retch also have 9% chance to remove a physical effect each turn; undeads will be stripped from a detrimental effect while others will be stripped from a beneficial effect. When you stand in your own retch your racial -20% global speed is cancelled. Made by the Dwarves, this lantern provides light in the darkest recesses of the earth. |
![]() Requires: - Level 15 Powered by arcane forces 0.00 Encumbrance. [Unique] Type: lite / lite When wielded/worn: Physical power: +12 (+2 eff.) Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con / -5 Lck Allows you to breathe in: water Spellpower: +12 (+2 eff.) Light radius: +6 It can be used to activate talent Tidal Wave (costing 47 power out of 150/150) : Effective talent level: 4.0 Power cost: 47 out of 150/150. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: A wall of water rushes out from the caster with an initial radius of 1, increasing by 1 per turn to a maximum radius of 4, doing 87.46 cold damage and 47.53 physical damage to all inside, as well as knocking back targets each turn. The tidal wave lasts for 7 turns. All creatures hit gain the wet effect, which reduces their stun/freeze immunity by half and interacts with other cold spells. The damage and duration will increase with your Spellpower. Thousands of years spent inside the temple of creation have infused this pearl with the fury of rushing water. It pulses light. This item has been sent to the Item's Vault. |
Axe of Fluffy Evil Axe of Fluffy EvilPowered by unknown forces 4.00 Encumbrance. [Unique] Type: misc / axe It can be used to create a ... clockwork gnome Activation costs 29 power out of 50/50. It seems there was still one present left. This is a pink ... axe. It obviously is not made for fighting. It looks fluffy. |
![]() Requires: - Level 15 Powered by arcane forces 0.00 Encumbrance. [Legendary] Type: misc / demonic ; tier 3 15% chances once per turn, when you deal damage to do a burst of fire damage in radius 1 equal to your spellpower A tiny, jagged gem, dredged up from the very core of Mal'Rok, the homeworld of demons. It still burns with the fires of the Spellblaze that blew it apart. This item has been sent to the Item's Vault. |
Plumpkin PlumpkinPowered by unknown forces 15.00 Encumbrance. [Plot Item] Type: misc / plant ; tier 3 When carried: Changes damage: +2% all Damage against: +20% Immovable It can be used to become the plumpkin Activation costs 58 power out of 100/100. The legendary Plumpkin is finaly yours! It lashes at immovable foes with extreme force (+20% damage against immovables). |
![]() Powered by unknown forces 3.00 Encumbrance. [Unique] Type: tool / digger ; tier 1 When wielded/worn: Armour penetration: +15 Damage when hit (Melee): 10 draining blight Changes damage: +5% blight When carried: Talent granted: +1 Dig A huge tooth taken from the Mouth, in the Deep Bellow. |
![]() Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Cun It can be used to use the orb Activation costs 1 power out of 1/1. This orb is warm to the touch. |
![]() Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Mag It can be used to use the orb Activation costs 1 power out of 1/1. Flames swirl on the icy surface of this orb. |
![]() Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Str It can be used to use the orb Activation costs 1 power out of 1/1. Visions of death and destruction fill your mind as you lift this orb. |
![]() Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Dex It can be used to use the orb Activation costs 1 power out of 1/1. Dark visions fill your mind as you lift the orb. It is cold to the touch. |
![]() Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
![]() Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level) Activation costs 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
![]() Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns Activation costs 117 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Mirror of Reflection (Portable) Mirror of Reflection (Portable)Powered by unknown forces 0.00 Encumbrance. [Plot Item] Type: mirror / mirror It can be used to change your appearance Activation costs 1 power out of 1/1. A strange mirror, the reflection inside seems somehow .. off, as if showing what could be instead of what is. |
![]() Powered by unknown forces 2.00 Encumbrance. [Unique] Type: tome / forbidden ; tier 4 It can be used to read the book. A gross tome of lost knowledge. Even touching it makes you feel sick. |
![]() Powered by unknown forces 2.00 Encumbrance. [Unique] Type: tome / forbidden It can be used to read the book. The cover of this tome is old and withered. As you hold it, you get the impression of many things. Despair, misery, desperation and hopelessness all assail you at once. Something about the book also promises great power, but at what cost? |
![]() Powered by unknown forces 2.00 Encumbrance. [Unique] Type: tome / forbidden It can be used to read the book. The tome in front of you seems to be as much made of dreamstuff as it is from leather and parchment. Crystalline shards dance underneath its surface, giving you an impression of a world altering itself to the tune of some indiscernable logic. |
WINNER!
Well done! You have won the Tales of Maj'Eyal: The Age of Ascendancy
The Sorcerers are dead, and the Orc Pride lies in ruins, thanks to your efforts.
You have prevented the portal to the Void from opening and thus stopped the Creator from bringing about the end of the world.
The orc presence in the Far East has greatly been diminished by the loss of their leaders and the destruction of the Sorcerers. The free people of the Sunwall will be able to prosper and thrive on this land.
Maj'Eyal will once more know peace. Most of its inhabitants will never know they even were on the verge of destruction, but then this is what being a true hero means: to do the right thing even though nobody will know about it.
You may continue playing and enjoy the rest of the world.
While you were in the Far East, the Grand Corruptor was busy in Maj'Eyal.
With the fall of Zigur he was able to attack and take control of Elvala, the Shaloren capital city.
His plans however do not stop there.
After your victory you came back to Last Hope and reunited with Melinda, who after many years remains free of demonic corruption.
You lived together and led a happy life. Melinda even learned a few adventurer's tricks and you both traveled Eyal, making new legends.
Achievements
By Kuba The Doombringer the Cornac Doombringer level 36
22nd Haze 123rd year of Ascendancy at 12:15 see stats
By Kuba The Doombringer the Cornac Doombringer level 50
56th Dusk 124th year of Ascendancy at 05:05 see stats
By Kuba The Doombringer the Cornac Doombringer level 29
10th Dusk 123rd year of Ascendancy at 19:04 see stats
By Kuba The Doombringer the Cornac Doombringer level 40
54th Regrowth 124th year of Ascendancy at 14:49 see stats
By Kuba The Doombringer the Cornac Doombringer level 50
40th Haze 124th year of Ascendancy at 18:24 see stats
By Kuba The Doombringer the Cornac Doombringer level 50
31st Pyre 125th year of Ascendancy at 15:03 see stats
By Kuba The Doombringer the Cornac Doombringer level 50
32nd Regrowth 125th year of Ascendancy at 09:10 see stats
By Kuba The Doombringer the Cornac Doombringer level 39
51st Regrowth 124th year of Ascendancy at 08:44 see stats
By Kuba The Doombringer the Cornac Doombringer level 50
9th Haze 124th year of Ascendancy at 14:26 see stats
By Kuba The Doombringer the Cornac Doombringer level 37
40th Haze 123rd year of Ascendancy at 17:26 see stats
By Kuba The Doombringer the Cornac Doombringer level 22
61st Regrowth 123rd year of Ascendancy at 14:00 see stats
By Kuba The Doombringer the Cornac Doombringer level 50
39th Dusk 124th year of Ascendancy at 14:51 see stats
By Kuba The Doombringer the Cornac Doombringer level 10
8th Flare 122nd year of Ascendancy at 02:55 see stats
By Kuba The Doombringer the Cornac Doombringer level 43
8th Flare 124th year of Ascendancy at 02:50 see stats
By Kuba The Doombringer the Cornac Doombringer level 38
36th Regrowth 124th year of Ascendancy at 14:02 see stats
By Kuba The Doombringer the Cornac Doombringer level 38
36th Regrowth 124th year of Ascendancy at 10:23 see stats
By Kuba The Doombringer the Cornac Doombringer level 50
4th Flare 125th year of Ascendancy at 16:48 see stats
By Kuba The Doombringer the Cornac Doombringer level 50
17th Haze 124th year of Ascendancy at 04:32 see stats
By Kuba The Doombringer the Cornac Doombringer level 18
50th Regrowth 123rd year of Ascendancy at 20:38 see stats
By Kuba The Doombringer the Cornac Doombringer level 25
19th Pyre 123rd year of Ascendancy at 07:15 see stats
By Kuba The Doombringer the Cornac Doombringer level 50
70th Dusk 124th year of Ascendancy at 06:28 see stats
By Kuba The Doombringer the Cornac Doombringer level 50
5th Allure 125th year of Ascendancy at 16:14 see stats
By Kuba The Doombringer the Cornac Doombringer level 50
36th Haze 125th year of Ascendancy at 15:46 see stats
By Kuba The Doombringer the Cornac Doombringer level 38
32nd Regrowth 124th year of Ascendancy at 21:22 see stats
By Kuba The Doombringer the Cornac Doombringer level 5
78th Pyre 122nd year of Ascendancy at 16:00 see stats
By Kuba The Doombringer the Cornac Doombringer level 21
56th Regrowth 123rd year of Ascendancy at 08:55 see stats
By Kuba The Doombringer the Cornac Doombringer level 50
40th Haze 124th year of Ascendancy at 23:46 see stats
By Kuba The Doombringer the Cornac Doombringer level 50
71st Dusk 124th year of Ascendancy at 02:02 see stats
By Kuba The Doombringer the Cornac Doombringer level 30
27th Dusk 123rd year of Ascendancy at 17:29 see stats
By Kuba The Doombringer the Cornac Doombringer level 10
8th Flare 122nd year of Ascendancy at 02:53 see stats
By Kuba The Doombringer the Cornac Doombringer level 20
52nd Regrowth 123rd year of Ascendancy at 01:26 see stats
By Kuba The Doombringer the Cornac Doombringer level 30
10th Dusk 123rd year of Ascendancy at 19:04 see stats
By Kuba The Doombringer the Cornac Doombringer level 40
52nd Regrowth 124th year of Ascendancy at 05:56 see stats
By Kuba The Doombringer the Cornac Doombringer level 50
22nd Dusk 124th year of Ascendancy at 05:01 see stats
By Kuba The Doombringer the Cornac Doombringer level 27
7th Mirth 123rd year of Ascendancy at 21:33 see stats
By Kuba The Doombringer the Cornac Doombringer level 50
49th Dusk 125th year of Ascendancy at 04:42 see stats
By Kuba The Doombringer the Cornac Doombringer level 23
9th Pyre 123rd year of Ascendancy at 20:42 see stats
By Kuba The Doombringer the Cornac Doombringer level 50
55th Dusk 124th year of Ascendancy at 21:23 see stats
By Kuba The Doombringer the Cornac Doombringer level 50
44th Pyre 125th year of Ascendancy at 17:56 see stats
By Kuba The Doombringer the Cornac Doombringer level 44
10th Flare 124th year of Ascendancy at 16:14 see stats
By Kuba The Doombringer the Cornac Doombringer level 11
16th Dusk 122nd year of Ascendancy at 12:21 see stats
By Kuba The Doombringer the Cornac Doombringer level 50
49th Dusk 125th year of Ascendancy at 04:45 see stats
By Kuba The Doombringer the Cornac Doombringer level 27
32nd Pyre 123rd year of Ascendancy at 21:46 see stats
By Kuba The Doombringer the Cornac Doombringer level 43
7th Flare 124th year of Ascendancy at 15:32 see stats
By Kuba The Doombringer the Cornac Doombringer level 37
31st Regrowth 124th year of Ascendancy at 05:34 see stats
By Kuba The Doombringer the Cornac Doombringer level 39
36th Regrowth 124th year of Ascendancy at 17:46 see stats
By Kuba The Doombringer the Cornac Doombringer level 50
17th Haze 124th year of Ascendancy at 04:31 see stats
By Kuba The Doombringer the Cornac Doombringer level 16
12nd Regrowth 123rd year of Ascendancy at 03:04 see stats
By Kuba The Doombringer the Cornac Doombringer level 9
6th Mirth 122nd year of Ascendancy at 23:39 see stats
By Kuba The Doombringer the Cornac Doombringer level 42
57th Pyre 124th year of Ascendancy at 01:48 see stats
By Kuba The Doombringer the Cornac Doombringer level 24
18th Pyre 123rd year of Ascendancy at 01:37 see stats
By Kuba The Doombringer the Cornac Doombringer level 32
69th Dusk 123rd year of Ascendancy at 16:42 see stats
By Kuba The Doombringer the Cornac Doombringer level 50
29th Dusk 124th year of Ascendancy at 11:01 see stats
By Kuba The Doombringer the Cornac Doombringer level 12
67th Haze 122nd year of Ascendancy at 09:30 see stats
By Kuba The Doombringer the Cornac Doombringer level 43
6th Flare 124th year of Ascendancy at 18:33 see stats
By Kuba The Doombringer the Cornac Doombringer level 50
28th Regrowth 125th year of Ascendancy at 03:30 see stats
By Kuba The Doombringer the Cornac Doombringer level 32
69th Dusk 123rd year of Ascendancy at 05:49 see stats
By Kuba The Doombringer the Cornac Doombringer level 29
2nd Dusk 123rd year of Ascendancy at 06:04 see stats
By Kuba The Doombringer the Cornac Doombringer level 21
56th Regrowth 123rd year of Ascendancy at 03:29 see stats
By Kuba The Doombringer the Cornac Doombringer level 35
20th Haze 123rd year of Ascendancy at 04:33 see stats
Log
There is an item here: Hat of Arcane Understanding (2 def, 0 armour)
There is an item here: Infused Cerebrum (8 def, 0 armour)
There is an item here: The Face of Fear (8 def, 0 armour)
There is an item here: Dragon-helm of Kroltar (5 def, 9 armour)
There is an item here: Decayed Visage (0 def, 0 armour)
Ran for 6 turns (stop reason: object seen).
There is an item here: Cut Drem Arm
Ran for 2 turns (stop reason: object seen).
There is an item here: Prox's Lucky Halfling Foot
There is an item here: Imp Claw
There is an item here: Fortune's Eye
There is an item here: Eternity's Counter
There is an item here: Bladed Rift
Ran for 2 turns (stop reason: object seen).
There is an item here: The Guardian's Totem
There is an item here: Tree of Life
There is an item here: Persistent Will
There is an item here: Honeywood Chalice
Ran for 2 turns (stop reason: object seen).
There is an item here: Void Shard
There is an item here: Lightbringer's Wand
Ran for 2 turns (stop reason: object seen).
There is an item here: Mummified Egg-sac of Ungolë
Ran for 2 turns (stop reason: object seen).