Sun the level 12 Higher Arcane Blade by hiker

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.8
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceHigher
ClassArcane Blade
Level / Exp12 / 99%
Sizemedium
Lifes / Deaths

Primary Stats

Strength37 (base 34)
Dexterity34 (base 26)
Constitution32 (base 32)
Magic33 (base 31)
Willpower35 (base 29)
Cunning36 (base 29)

Resources

Life380/410
Mana297/336
Stamina156/156
Healing Factor1.1
Regeneration0.275

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight11
Lite6
Infravision7
See Stealth10
See Invisible10

Offense: Barehand

Damage24
Accuracy48
Crit Chance24%
APR11
Speed1.00

Offense: Spell

Spellpower32
Crit Chance18%
Speed1

Offense: Mind

Mindpower31
Crit Chance9%
Speed1

Defense: Base

Armour (hardiness)26.19 (73.452380952381%)
Defense17
Ranged Defense17
Fatigue14
Physical Save22
Spell Save24
Mental Save34

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Stun Resistance20%
Confusion Resistance20%
Silence Resistance40%
Instadeath Resistance100%
Blind Resistance12%

Inscriptions (3/3)

Infusions
Runes
Runes

Class Talents

Technique / Superiority1.20
0/5
0/5
0/5
0/5
Technique / Magical combat1.30
5/5
3/5
3/5
0/5
Technique / Combat techniques1.10
2/5
2/5
0/5
0/5
Spell / Earth1.20
2/5
1/5
0/5
0/5
Technique / Dual techniques1.20
0/5
0/5
0/5
0/5
Spell / Enhancement1.20
2/5
2/5
1/5
0/5
Cunning / Dirty fighting1.20
2/5
3/5
0/5
0/5
Spell / Fire1.40
5/5
2/5
0/5
0/5
Spell / Air1.40
5/5
3/5
0/5
0/5
Technique / Combat veteran1.10
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
2/5
3/5
0/5
0/5
Spell / Stone alchemy1.00
5/5
0/5
0/5
0/5
Spell / Conveyance1.40
2/5
0/5
0/5
0/5
Cunning / Survival1.30
2/5
2/5
2/5
0/5
Race / Higher1.20
5/5
1/5
0/5
0/5
Technique / Combat training1.30
2/5
3/5
3/5
3/5
3/5

Effects

talent
talent

Quests

active
done
done
done
active
active
active
done
done

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Around neck
Main armor
Light source
Cloak
Around waist

Inventory

Achievements

Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Sun the Higher Arcane Blade level 10
2nd Summertide 122nd year of Ascendancy at 00:46
see stats
Rescuer of the lost (Nightmare (Adventure) difficulty) Rescued the merchant from the assassin lord.
By Sun the Higher Arcane Blade level 11
14th Dusk 122nd year of Ascendancy at 10:51
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Sun the Higher Arcane Blade level 10
9th Dusk 122nd year of Ascendancy at 20:15
see stats

Log


Talent Flame is ready to use.
Poison from Copperhead snake hits
Sun for 1 nature damage.

Sun hits White wolf for 24 physical, 11 acid, 14 fire, 5 mind (54 total damage).
White wolf hits Sun for 11 cold damage.
Talent Lightning is ready to use.
Poison from Copperhead snake hits
Sun for 1 nature damage.
White wolf hits Sun for 4 physical damage.
Sun hits White wolf for 9 acid, 16 blight (25 total damage).
Sun killed White wolf!

Sun casts Rune: Manasurge.

Sun starts to surge mana.

Poison from Copperhead snake hits
Sun for 1 nature damage.

Poison from Copperhead snake hits
Sun for 1 nature damage.

Sun stops being poisoned.


Sun stops surging mana.


Talent Rune: Manasurge is ready to use.

There is a way to the next level here (press '' or right click to use).

Sun deactivates Shielding.


Sun deactivates Arcane Feed.

Sun deactivates Arcane Combat.