mr orange the level 18 Skeleton Archer by midknight

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceSkeleton
ClassArcher
Level / Exp18 / 36%
Sizebig
Lifes / Deaths

Primary Stats

Strength50 (base 16)
Dexterity88 (base 46)
Constitution49 (base 46)
Magic16 (base 10)
Willpower16 (base 10)
Cunning52 (base 46)

Resources

Life716/716
Stamina71/116
Healing Factor1.4232873839943
Regeneration11.030477225956

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision5
See Stealth34.182604915697
See Invisible40.182604915697

Offense: Mainhand

Damage100
Accuracy70
Crit Chance19%
APR10
Speed1.00

Offense: Spell

Spellpower20
Crit Chance14%
Speed1

Offense: Mind

Mindpower40
Crit Chance17%
Speed1

Offense: Damage Bonus

Arcane+4%
Mind+18%
All0%
Physical+3%
Lightning+3%
Light+12%
Temporal+5%
Darkness+3%
Cold+10%
Fire+6%
Nature+18%

Offense: Damage Penetration

Lightning+20%
Light+25%
Nature+10%

Defense: Base

Armour (hardiness)12 (69.687909656376%)
Defense67
Ranged Defense67
Fatigue0
Physical Save44
Spell Save47
Mental Save46

Defense: Resistances

Acid+ 31%( 70%)
Blight+ 27%( 70%)
Physical+ 31%( 70%)
Cold+ 42%( 70%)
All+ 24%( 70%)
Lightning+ 31%( 70%)
Light+ 29%( 70%)
Temporal+ 30%( 70%)
Darkness+ 27%( 70%)
Fire+ 27%( 70%)
Mind+ 38%( 70%)

Defense: Immunities

Disarm Resistance28%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance100%
Instadeath Resistance100%

Inscriptions (3/5)

Runes
Runes
Runes

Class Talents

Technique / Archery prowess1.30
5/5
5/5
0/5
0/5
Technique / Agility1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Sniper1.41
5/5
1/5
1/5
0/5
Technique / Reflexes1.30
1/5
4/5
0/5
0/5
Cunning / Trapping1.30
0/5
0/5
0/5
0/5
Cunning / Poisons1.00
5/5
2/5
3/5
0/5
Technique / Combat veteran1.00
1/5
5/5
2/5
1/5
Technique / Archery training1.30
5/5
5/5
0/5
0/5
Technique / Marksmanship1.30
5/5
5/5
0/5
0/5

Generic Talents

Undead / Skeleton1.30
5/5
5/5
5/5
5/5
Cunning / Survival1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.30
3/5
3/5
5/5
5/5
0/5
0/5
Technique / Conditioning1.00
1/5
5/5
5/5
0/5
Technique / Mobility1.00
1/5
3/5
0/5
0/5
Cunning / Scoundrel1.00
2/5
2/5
2/5
2/5

Effects

talent
talent
talent
talent
beneficial effect

Quests

done
done
done
done
done
done
active
active
active
active
done
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By mr orange the Skeleton Archer level 10
7th Mirth 122nd year of Ascendancy at 04:59
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By mr orange the Skeleton Archer level 11
9th Mirth 122nd year of Ascendancy at 14:01
see stats
The secret city (Insane (Adventure) difficulty) Discovered the truth about mages.
By mr orange the Skeleton Archer level 11
1st Summertide 122nd year of Ascendancy at 08:22
see stats
Treasure Hunter (Insane (Adventure) difficulty) Amassed 1000 gold pieces.
By mr orange the Skeleton Archer level 16
10th Flare 122nd year of Ascendancy at 21:33
see stats

Log

You gain 1.85 gold from the transmogrification of corrupted dwarven-steel longsword (22-31 power, 4 apr).
You gain 2.74 gold from the transmogrification of
chilling steel longsword of phasing (14-20 power, 12 apr).
You gain 10.17 gold from the transmogrification of
Duathelthorn the steel longsword (14-20 power, 3 apr).
You gain 2.20 gold from the transmogrification of
sundering ash longbow.
You gain 2.20 gold from the transmogrification of
sundering ash longbow.
You gain 2.20 gold from the transmogrification of
sundering ash longbow.
You gain 3.19 gold from the transmogrification of
steady ash longbow of fire.
You gain 4.75 gold from the transmogrification of
balanced steel greatsword of erosion (28-44 power, 2 apr).
You gain 3.45 gold from the transmogrification of
balanced steel greatsword (22-36 power, 2 apr).
You gain 15.24 gold from the transmogrification of
Unrukath (16-26 power, 1 apr).
You gain 2.16 gold from the transmogrification of
fractal steel greatmaul of massacre (36-54 power, 2 apr).
You gain 14.61 gold from the transmogrification of
Magmablast (40-61 power, 11 apr).
You gain 3.05 gold from the transmogrification of
slagged steel dagger of phasing (14-18 power, 11 apr).
You gain 1.55 gold from the transmogrification of
slagged steel dagger (12-16 power, 6 apr).
You gain 2.08 gold from the transmogrification of
serrated steel dagger (12-16 power, 6 apr).
You gain 4.99 gold from the transmogrification of
plaguebringer's dwarven-steel dagger of massacre (26-33 power, 7 apr).
You gain 2.21 gold from the transmogrification of
hateful steel dagger (12-16 power, 6 apr).
You gain 2.28 gold from the transmogrification of
electrified steel dagger of massacre (15-20 power, 6 apr).
You gain 2.34 gold from the transmogrification of
electrified steel dagger (12-16 power, 6 apr).
You gain 2.00 gold from the transmogrification of
steel battleaxe of phasing (22-32 power, 9 apr).
You gain 3.63 gold from the transmogrification of
balanced steel battleaxe of massacre (32-47 power, 2 apr).
You gain 12.54 gold from the transmogrification of
Ravenzeal the steel battleaxe (19-28 power, 2 apr).
You gain 0.89 gold from the transmogrification of
titan's steel ring.
You gain 11.38 gold from the transmogrification of
steel ring 'Aerulralle'.
You gain 15.42 gold from the transmogrification of
steel amulet 'Ce'Nydassra'.
You gain 1.48 gold from the transmogrification of
regeneration infusion of the titan (heal 328; 17 cd).
There is a A gate into the Maze here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.