Bowner the level 2 Skeleton Rogue by Lacking

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.5
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceSkeleton
ClassRogue
Level / Exp2 / 37%
Sizemedium
Lifes / Deaths

Primary Stats

Strength25 (base 11)
Dexterity29 (base 14)
Constitution15 (base 15)
Magic10 (base 10)
Willpower10 (base 10)
Cunning15 (base 15)

Resources

Life134/134
Stamina103/103
Healing Factor1.0460311219418
Regeneration0.26150778048544

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage28
Accuracy30
Crit Chance10%
APR5
Speed1.00

Offense: Offhand

Damage22
Accuracy30
Crit Chance10%
APR5
Speed1.00

Offense: Spell

Spellpower15
Crit Chance2%
Speed1

Offense: Mind

Mindpower18
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense16
Ranged Defense16
Fatigue6
Physical Save14
Spell Save7
Mental Save8

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Duelist1.30
3/5
0/5
0/5
0/5
Cunning / Stealth1.30
1/5
0/5
0/5
0/5
Cunning / Trapping1.30
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Technique / Dual techniques1.30
2/5
0/5
0/5
0/5
Technique / Throwing knives1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Undead / Skeleton1.10
3/5
0/5
0/5
0/5
Cunning / Lethality1.30
1/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
1/5
0/5
1/5

Effects

beneficial effect
beneficial effect

Quests

active

Equipment

Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log


Resting starts...

Talent Dual Strike is ready to use.
Rested for 17 turns (stop reason: all resources and life at maximum).


Bowner picks up (h.):
pair of iron boots (0 def, 3 armour).
Ran for 27 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 25 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a previous level here (press '' or right click to use).
Ran for 22 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

You gain 0.25 gold from the transmogrification of
pair of iron boots (0 def, 3 armour).
You gain 0.61 gold from the transmogrification of
spellwoven linen robe (0 def, 0 armour).
You gain 0.10 gold from the transmogrification of
quiver of elm arrows (17/17, 107% power, 5 apr).
You gain 0.25 gold from the transmogrification of
iron waraxe (103% power, 2 apr).
You gain 0.45 gold from the transmogrification of
iron longsword of massacre (113% power, 2 apr).
You gain 0.75 gold from the transmogrification of
acidic iron longsword (102% power, 2 apr).
You gain 1.29 gold from the transmogrification of
elm magestaff of might (100% power, 2 apr, arcane element).
You gain 2.23 gold from the transmogrification of
elm magestaff of illumination (100% power, 2 apr, lightning element).
You pickup 0.55 gold pieces.

There is a next level here (press '' or right click to use).