The Overlord the level 8 Prismatic Golem Adventurer by Duskheart

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
Additional Randart Properties 1.5.5
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RacePrismatic Golem
ClassAdventurer
Level / Exp8 / 72%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 13)
Dexterity22 (base 12)
Constitution14 (base 12)
Magic31 (base 31)
Willpower12 (base 12)
Cunning20 (base 16)

Resources

Mana52/52
Psi102/102
Vim102/128
Life299/299
Hate6/100
Paradox300
Soul1/10
Healing Factor1.4326086956522
Regeneration0.35815217391304

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage41
Accuracy30
Crit Chance12%
APR2
Speed1.00

Offense: Spell

Spellpower36
Crit Chance11%
Speed1

Offense: Mind

Mindpower16
Crit Chance4%
Speed1

Offense: Damage Bonus

Acid+25%
Arcane+9%
Lightning+12%

Offense: Damage Penetration

Acid+30%
All+10%

Defense: Base

Armour (hardiness)30 (30%)
Defense19
Ranged Defense24
Fatigue11
Physical Save35
Spell Save32
Mental Save32

Defense: Resistances

Lightning+ 43%( 70%)
Darkness+ 26%( 70%)
Temporal+ 21%( 70%)
Blight+ 10%( 70%)
Arcane+ 47%( 70%)
Mind+ 10%( 70%)
All+ 1%( 70%)

Defense: Immunities

Bleed Resistance100%
Confusion Resistance15%
Teleport Resistance15%
Instadeath Resistance100%
Poison Resistance100%
Knockback Resistance20%

Inscriptions (2/3)

Runes
Runes

Class Talents

Spell / Golemancy1.00
1/5
0/5
0/5
0/5
Cursed / Shadows1.00
1/5
0/5
0/5
0/5
Chronomancy / Temporal Guardian1.00
1/5
1/5
0/5
0/5
Corruption / Bone1.00
1/5
0/5
0/5
0/5
Spell / Necrotic minions1.00
5/5
3/5
0/5
0/5

Generic Talents

Chronomancy / Energy1.00
2/5
0/5
0/5
0/5
Psionic / Finer energy manipulations1.00
2/5
1/5
0/5
0/5
Spell / Aegis1.00
1/5
1/5
1/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
0/5
0/5
0/5

Effects

talent
talent
talent
talent
talent
talent

Quests

active

Equipment

Crystal-imbued Gem
Psionic focus
On feet
Main armor
On hands
Light source
Cloak
In main hand

Inventory

Achievements

Log

Shadow casts Phase Door.
There is a way to the next level here (press '' or right click to use).
Ran for 50 turns (stop reason: at exit).


You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron helm (0 def, 3 armour).
You gain 0.92 gold from the melting of
rough leather gloves of magic (+2) (0 def, 1 armour).
You collect a new ingredient:
lump of iron (1).
You gain 1.11 gold from the melting of
flaming coral trident (108% power, 6 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.45 gold from the melting of
coral trident of massacre (123% power, 6 apr).
You collect a new ingredient:
lump of iron (1).
You gain 2.01 gold from the melting of
coral trident of daylight (110% power, 6 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
coral trident (111% power, 6 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.90 gold from the melting of
reinforced iron steamsaw (108% power, 0 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.96 gold from the melting of
acidic iron steamsaw (107% power, 0 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.99 gold from the melting of
acidic iron greatsword (118% power, 1 apr).
You collect a new ingredient:
stack of herbs (viperweed) (2).
You gain 4.00 gold from the melting of
schematic: Magnetic Shell.
There is a way to the previous level here (press '' or right click to use).
The Overlord deactivates Energy Decomposition.

The Overlord deactivates Shielding.

The Overlord deactivates Call Shadows.

The Overlord deactivates Necrotic Aura.

The Overlord deactivates Beyond the Flesh.

The Overlord deactivates Arcane Shield.