Invoker the level 1 Halfling Anorithil by igazpeti

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceHalfling
ClassAnorithil
Level / Exp1 / 69%
Sizesmall
Lifes / Deaths

Primary Stats

Strength7 (base 10)
Dexterity13 (base 10)
Constitution11 (base 10)
Magic19 (base 19)
Willpower10 (base 10)
Cunning16 (base 13)

Resources

Life-3/94
Positive30/50
Negative20/50
Healing Factor1.0097162075846
Regeneration0.25242905189616

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage7
Accuracy9
Crit Chance6%
APR2
Speed1.00

Offense: Spell

Spellpower21
Crit Chance5%
Speed1

Offense: Mind

Mindpower13
Crit Chance4%
Speed1

Offense: Damage Bonus

Physical+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense4
Ranged Defense4
Fatigue0
Physical Save7
Spell Save11
Mental Save9

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Celestial / Eclipse1.30
0/5
0/5
0/5
0/5
Celestial / Twilight1.30
1/5
0/5
0/5
0/5
Celestial / Star fury1.30
2/5
0/5
0/5
0/5
Celestial / Sunlight1.30
2/5
0/5
0/5
0/5

Generic Talents

Celestial / Hymns1.30
1/5
0/5
0/5
0/5
Celestial / Chants1.30
1/5
0/5
0/5
0/5
Celestial / Light1.30
0/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log


Resting starts...

Talent Moonlight Ray is ready to use.
Rested for 15 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: hostile spotted to the southwest (giant brown mouse)).


Invoker casts
Moonlight Ray.
Invoker hits Giant brown mouse for 62 darkness damage.
Invoker killed Giant brown mouse!

Resting starts...

Talent Moonlight Ray is ready to use.
Rested for 15 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 9 turns (stop reason: hostile spotted to the northeast (skeleton magus)).


Invoker casts
Moonlight Ray.
Invoker hits Skeleton magus for 62 darkness damage.

Invoker casts
Searing Light.
Invoker hits Skeleton magus for 46 light damage.
Skeleton magus casts
Manathrust.
Skeleton magus hits Invoker for 97 arcane damage.
Invoker's light area effect hits Skeleton magus for
23 light damage.
Invoker the level 1 halfling anorithil was energised to death by a skeleton magus on level 1 of Trollmire.