XxX the level 3 Shalore Adventurer by Unviable

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.8
Addons
CampaignMaj'Eyal
ModeMadness Adventure
SexMale
RaceShalore
ClassAdventurer
Level / Exp3 / 0%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 15)
Dexterity13 (base 12)
Constitution12 (base 12)
Magic17 (base 15)
Willpower15 (base 12)
Cunning16 (base 15)

Resources

Life129/129
Mana137/137
Stamina118/118
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Barehand

Damage5
Accuracy19
Crit Chance2%
APR0
Speed1.00

Offense: Spell

Spellpower17
Crit Chance3%
Speed1

Offense: Mind

Mindpower16
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense1
Ranged Defense1
Fatigue0
Physical Save8
Spell Save11
Mental Save10

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Runes
Runes

Class Talents

Technique / Magical combat1.30
1/5
0/5
0/5
0/5
Spell / Earth1.20
0/5
0/5
0/5
0/5
Spell / Fire1.20
1/5
0/5
0/5
0/5
Spell / Enhancement1.20
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.20
1/5
0/5
0/5
0/5
Technique / Combat techniques1.10
0/5
0/5
0/5
0/5
Spell / Air1.20
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.10
0/5
0/5
0/5
0/5
Spell / Aegis1.10
0/5
0/5
0/5
0/5
Spell / Conveyance1.20
0/5
0/5
0/5
0/5
Race / Shalore1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
0/5
1/5
0/5
0/5

Effects

Quests

active

Equipment

Light source

Inventory

Achievements

Log

Ran for 5 turns (stop reason: didn't move).

Today is the 8th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:35.


Today is the 9th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:01.


Today is the 10th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:16.


There is a Last Hope (Town) here (press '' or right click to use).
Ran for 4 turns (stop reason: interesting terrain).


There is an exit to the worldmap here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Saving game...

Saving done.

Saving game...


You somehow avoid the trap (Toxar Alchemical Tailor).

You somehow avoid the trap (Sarah's Herbal Infusions).

Ran for 6 turns (stop reason: store entrance spotted).


You somehow avoid the trap (Sarah's Herbal Infusions).

You somehow avoid the trap (The Elder).

You somehow avoid the trap (Rich merchant).

You somehow avoid the trap (Library).

You somehow avoid the trap (Raber's Blunt Paradise).

Ran for 4 turns (stop reason: didn't move).


Saving done.