herp the level 7 Vampire Doombringer by vengeancedim

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.9
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceVampire
ClassDoombringer
Level / Exp7 / 48%
Sizemedium
Lifes / Deaths

Primary Stats

Strength38 (base 30)
Dexterity20 (base 10)
Constitution37 (base 30)
Magic39 (base 30)
Willpower22 (base 13)
Cunning20 (base 13)

Resources

Life361/361
Stamina148/148
Vim124/124
Healing Factor1
Regeneration0.49

Speed

Mental+1.7999999999999%
Attack+1.7999999999999%
Movement+24%
Spell+1.7999999999999%
Global+100.9%

Vision

Sight10
Lite2
Infravision1
See Stealth10
See Invisible10

Offense: Mainhand

Damage49
Accuracy23
Crit Chance21%
APR1
Speed0.98

Offense: Spell

Spellpower40
Crit Chance7%
Speed0.98231827111984

Offense: Mind

Mindpower32
Crit Chance7%
Speed0.98231827111984

Defense: Base

Armour (hardiness)11.3 (30%)
Defense18
Ranged Defense20
Fatigue7
Physical Save23
Spell Save20
Mental Save14

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (2/3)

Runes
Runes

Class Talents

Corruption / Torture1.50
5/5
0/5
0/5
0/5
Corruption / Shadowflame1.30
1/5
0/5
0/5
0/5
Corruption / Heart of Fire1.20
5/5
0/5
0/5
0/5
Corruption / Brutality1.50
4/5
0/5
0/5
0/5
Technique / Combat techniques1.10
1/5
1/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.10
0/5
0/5
0/5
0/5
Undead / Vampire1.00
5/5
0/5
0/5
0/5
Corruption / Oppression1.20
0/5
0/5
0/5
0/5
Corruption / Demonic strength1.30
4/5
0/5
0/5
0/5
Corruption / Hexes1.10
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
2/5
0/5

Effects

beneficial effect

Quests

active
done
active
done
done

Equipment

On feet
On hands
On head
Tool
Around neck
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

The Arena Unlocked Arena mode.
By herp the Vampire Doombringer level 4
5th Mirth 122nd year of Ascendancy at 00:41
see stats

Log


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

You pickup 0.85 gold pieces.

You pickup 0.65 gold pieces.

You pickup 0.80 gold pieces.

You pickup 0.70 gold pieces.

You pickup 0.50 gold pieces.

You pickup 0.65 gold pieces.

Herp picks up (h.):
ametrine.
Herp picks up (g.):
agate.
Herp picks up (h.):
spinel.
Herp picks up (g.):
agate.
Herp picks up (k.):
zircon.
Herp picks up (k.):
zircon.
There is a way to the previous level here (press '' or right click to use).
Ran for 20 turns (stop reason: at exit).


Resting starts...

Rested for 15 turns (stop reason: all resources and life at maximum).


Resting starts...

Talent Precise Strikes is ready to use.
Talent Rush is ready to use.
Rested for 22 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).