










Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.4 |
| Addons | Escorts Enhanced 1.7.0Various enhancements to escort quest NPCs: Cleaner Item Descriptions 1.7.0This is a fork of Better Item Descriptions that simply makes the tooltip larger and uses long phrases instead of abbreviations. If you hold ALT before mousing over an item, you can see its vanilla description. This mod is not meant for new players. If you ask what part of a description means, everyone gets to laugh at you. However, feel free to suggest better phrasing. Improved line-wrapping logic thanks to Joerle! QuickTome QoL Changes 1.7.4Changes to make ToME faster to play without providing gameplay advantages. You may freely modify and redistribute this addon and its contents, except where otherwise indicated in the Credits section below. Weight: 216890 Full list of effects- After generating the world map, using zone exits or recalling allows you to teleport to most reachable zones, instead of having to walk through the world map. Recalling can still drag doomelves/doombringers/demonologists to the Anteroom of Agony, and the teleportation won't let you bypass Crypt of Kryl'Feijan, Godfeaster, or the Dreadfell ambush. - Maj'Eyal characters start with the Orb of Communication, which can be used to contact the alchemists, Elder of Last Hope, Protector Myssil, and Zemekkys when appropriate. - Achievement pop-ups and announcing your own achievements in chat can be disabled in the game UI and Online options, respectively. - Added an easily toggleable "digging mode" that automatically uses your Dig talent when you move into a diggable wall with no hostiles in sight. CreditsThe icon used for Toggle Digging Mode is licensed under CC-BY 3.0: https://game-icons.net/1x1/delapouite/war-pick.html Changelog1.1.0- This version is not compatible with savegames from previous versions! 1.0.16- Fixed Drem being able to teleport to Dwarf starting zones 1.0.15- Updated for qt-zone-overhaul version 1.0.32 1.0.14- Updated for qt-zone-overhaul version 1.0.27 1.0.13- Updated for qt-zone-overhaul version 1.0.22 1.0.12- Updated for qt-zone-overhaul version 1.0.18 1.0.11- Updated for ToME4 version 1.4.8 1.0.10- Greatly improve worldmap position handling: zone entrance positions are now auto-detected instead of enumerated, multiple onLevelLoads are no longer added 1.0.9- Fix Murgol Lair exit position 1.0.8- Fix regression in tier 1 zone teleports for non-Zone Overhaul games 1.0.7- Don't try to teleport when exiting damp/intimidating caves, Rat Lich crypt, etc. via the stairs 1.0.6- Allowed teleporting via zone exits, not just the Rod 1.0.5- Updated for qt-zone-overhaul 1.0.13 1.0.4- Fix typo that caused Briagh's Lair to be accessible when it shouldn't 1.0.3- Updated for qt-zone-overhaul 1.0.11 1.0.2- Fixed serialization bug that could leave player with nil wilderness position (requiring save editing to continue) if they teleported with the rod of recall, then saved and reloaded the game, then visited the worldmap without teleporting anywhere else. 1.0.1- Updated for qt-zone-overhaul 1.0.4 1.0.0- Initial release Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
ZOmnibus Addon Pack 1.7.4Combines several smaller utility addons, both for convenience and potentially reduced resource usage on smaller machines. Includes the following addons:
A superset of ZOmnibus Lite. Frequently Asked Questions:
License note: This addon uses images (or modified versions thereof) from Game-icons.net, pursuant to the Creative Commons CC-BY-3.0 license. In particular, we use images from the following authors: Showing Items Tier in Inventory 1.7.2This addon add a column to inventory which show items Tier and allows sorting to show higher Tier first There is an option under "Game Setting"->UI->Sort Items by Tier by default items which is going to be transmo- and of type scroll (rune,infusion..), tinker or other without Tier specified will be placed at the top of the inventory to avoid occasional transmo of valuables This mod is safe to use without starting new game Items Vault 1.7.0Donators/Buyers bonus! Improved Combat Text v2 Custom Edit 1.6.0This is a custom edit of the "Improved Combat Text v2" mod. All credit for the original work goes to to the original mod by Codefly
DescriptionThis addon replaces ToME's floating combat text:
Custom Edit
The original addon is great, but I was always frustrated with the excessive amount of floating talent text and other garbage that just wasn't relevant to combat.
Installation:
* For Steam users: subscribe to this mod Remove: or make it easy in game:
Note for LeoMaven or CodeFly
If either of you want to just steal my code and put it in your addons that is completely fine with me. Turn Separators v2 1.6.0Description I just fixed OoDChecker. This was good idea with update mod in a time, but ... Original Turn Separators mod by Codefly Installation: Remove: or make it easy in game: :::::::::::::::::::::::::::::::::::: РУС ::::::::::::::::::::::::::::::::::: Описание Это моя улучшенная версия оригинального мода. Убрана проверка версии клиента. Замечали когда-нибудь, что новые строки в журнале битвы не всегда соответствуют концу своего хода? Этот мод помещает "------" между строками хода, что бы можно было легче визуально отделить минувшую очередь действий. Мод по прежнему добавляет разделитель между игровыми ходами для большей наглядности. Установка: Удаление: или в игре: Select your Escorts 1.7.0Allows you to choose which escorts you will encounter at the start of the game. There is an option to choose a random escort in case you just wanted to guarantee some unlocks before continuing with the base game's behavior. Note: You're only supposed to be able to choose the lost tinker once. (Must have the Embers of Rage DLC and unlocked by playing in the Orcs campaign) To reach me faster, please leave a message on the Steam Workshop page. I don't get notifications on te4.org so I may take longer to reply. Faster Run/Rest/Explore 1.0.6Important: this addon will have no effect if left unconfigured! Please read the description! Recommended settings:hit escape -> video options
Description:Enables faster run/resting by use of FPS dividers. These dividers simply divide the game's requested FPS by their respective values while resting or running. After starting a new game or loading a saved character, configure this addon by hitting escape -> video options. Setting these dividers to something greater than one can substantially reduce the amount of time required to finish resting/running on older computers. Just be careful when resting on an escort mission... Changelog:See the forum discussion for the changelog. Possessor Bonus Class 1.7.4Donators/Buyers bonus! Plenum Tooltip Custom Edit 1.7.4Plenum ToolTip Custom Edit: Enhanced Plenum tooltip display for ToME version 0.3 for ToME 1.6.1 This addon replaces the normal tooltip for actors in TOME with a more detailed description of monster abilities and characteristics. It adds to the standard tooltip detailed information on speed, main-hand, off-hand, and ranged damage, and damage modifiers and extra crit power, including damage penetration and damage affinities, plus retaliation damage, depending on what options are selected (from a tab in Game Options menu). This makes it much easier to inspect multiple monsters and quickly identify the most threatening. By holding a meta-key (ctrl, alt, or shift) and hovering the mouse over a monster, information on its status immunities and talents is displayed. In addition, information on temporary terrain features (like smoke and darkness) and map effects (from spells and the like) will be displayed in the terrain tooltip if the appropriate options are enabled. This addon is originally developed by Hachem_Muche and continued by sSs1897. version changes: version 2.7 for ToME 1.5.0: -- updated for cold flames custom edit version 0.1 for ToME 1.6.1: version 0.2: version 0.3: version 0.4: Custom Difficulty 1.7.4Allows you to set the level of enemies, the frequency of rare creatures, and some other elements of difficulty independently during character creation, to make the game as easy or hard as you like. If you make the game at least as hard as a vanilla difficulty setting, you qualify for that difficulty's achievements. This mod will be incompatible with other mods that re-arrange the character creation screen. Better Sounds Mod 1.7.4Description Added Mods: + The infamous Wilhelm scream mod + Somebody shut that dog up! Installation: Remove: or make it easy in game: :::::::::::::::::::::::::::::::::::: РУС ::::::::::::::::::::::::::::::::::: Описание Мод заменяет стандартные звуки в ТоМе, такие как монетки (покупка и подбор), выстрел из лука и пращи, Таланты, основанные на молнии, скрипы дверей и др. - Убран звук бешеного павлина в стартовой локации Yeek'ов. Используются следующие моды: + The infamous Wilhelm scream mod + Somebody shut that dog up! Установка: Удаление: или в игре: Alternate Merchants 1.7.0Adds the forge-giant item crafting system from Hammer of Urh'Rok to Age of Ascendancy. Perfect Perfection 1.7.4Modifies mastery and perfection egos to only roll from what you have unlocked and have at least 1 point in, to reduce useless rolls. |
| Campaign | Maj'Eyal |
| Mode | Insane Roguelike |
| Sex | Male |
| Race | Ogre |
| Class | Berserker |
| Level / Exp | 31 / 29% |
| Size | gargantuan |
| Lifes / Deaths | Killed by Nerinn the snow cat at level 31 on the 20th Haze 122nd year of Ascendancy at 06:26 / 1 |
Primary Stats
| Strength | 127 (base 60) |
| Dexterity | 21 (base 16) |
| Constitution | 56 (base 36) |
| Magic | 12 (base 10) |
| Willpower | 8 (base 10) |
| Cunning | 42 (base 37) |
Resources
| Life | -476/1403 |
| Stamina | 207/247 |
| Healing Factor | 1.6600460901467 |
| Regeneration | 10.375288063417 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 4 |
| Infravision | 5 |
| See Stealth | 33.71398951555 |
| See Invisible | 33.71398951555 |
Offense: Mainhand
| Damage | 219 |
| Accuracy | 59 |
| Crit Chance | 44% |
| APR | 10 |
| Speed | 1.00 |
Offense: Offhand
| Damage | 26 |
| Accuracy | 59 |
| Crit Chance | 36% |
| APR | 31 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 12 |
| Crit Chance | 11% |
| Speed | 1 |
Offense: Mind
| Mindpower | 21 |
| Crit Chance | 11% |
| Speed | 1 |
Offense: Damage Bonus
| Acid | +6% |
| Lightning | +22% |
| Cold | +4% |
| Physical | +12% |
| Mind | +6% |
| All | 0% |
Offense: Damage Penetration
| Physical | +25% |
| Fire | +10% |
| All | 0% |
Defense: Base
| Armour (hardiness) | 47.317011280365 (72.903125182002%) |
| Defense | 38 |
| Ranged Defense | 38 |
| Fatigue | 0 |
| Physical Save | 53 |
| Spell Save | 32 |
| Mental Save | 28 |
Defense: Resistances
| Acid | + 29%( 70%) |
| Blight | + 23%( 70%) |
| Cold | + 9%( 70%) |
| All | 0%( 70%) |
| Lightning | + 61%( 70%) |
| Light | + 15%( 70%) |
| Temporal | + 6%( 70%) |
| Mind | + 12%( 70%) |
| Fire | + 20%( 70%) |
| Nature | + 20%( 70%) |
Defense: Immunities
| Stun Resistance | 23% |
| Teleport Resistance | 100% |
| Confusion Resistance | 10% |
| Pinning Resistance | 25% |
| Disarm Resistance | 84% |
| Instadeath Resistance | 100% |
| Knockback Resistance | 36% |
Inscriptions (3/3)
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 631 damage for 4 turns. Its effects scale with your Strength stat. |
| Runes | Effective talent level: 1.0 Rune: Shatter AfflictionsUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to instantly dissipate the energy of your ailments, cleansing all cross tier effects and 1 physical, mental, and magical effect. You use the dissipated energy to create a shield lasting 3 turns and blocking 186 damage per debuff cleansed (not counting cross-tier ones). If there were only cross-tier effects to cleanse, no shield is created and the rune goes on a 75% reduced cooldown. Its effects scale with your Strength stat. |
| Runes | Effective talent level: 1.0 Rune: BlinkUse mode: Activated Range: 10 Cooldown: 18 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport up to 10 spaces within line of sight. Afterwards you stay out of phase for 3 turns. In this state all new negative status effects duration is reduced by 39%, your defense is increased by 39 and all your resistances by 39%. Its effects scale with your Strength stat. |
Class Talents
| Technique / Combat veteran | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Warcries | 1.30 |
| 5/5 |
| 1/5 |
| 4/5 |
| 0/5 |
| Technique / Berserker's strength | 1.30 |
| 4/5 |
| 3/5 |
| 2/5 |
| 0/5 |
| Technique / Bloodthirst | 1.30 |
| 1/5 |
| 5/5 |
| 1/5 |
| 5/5 |
| Technique / Two-handed assault | 1.30 |
| 3/5 |
| 1/5 |
| 3/5 |
| 2/5 |
| Technique / Combat techniques | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 0/5 |
Generic Talents
| Cunning / Survival | 1.20 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Race / Ogre | 1.00 |
| 1/5 |
| 5/5 |
| 1/5 |
| 4/5 |
| Technique / Conditioning | 1.30 |
| 2/5 |
| 4/5 |
| 1/5 |
| 1/5 |
| Technique / Combat training | 1.30 |
| 0/5 |
| 3/5 |
| 1/5 |
| 2/5 |
| 5/5 |
| 0/5 |
Prodigies
| 1/1 |
Effects
Quests
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a grave | active |
You have heard that within the scintillating caves lie strange crystals imbued with Spellblaze energies. Echoes of the SpellblazeThere are also rumours of a renegade Shaloren camp to the west. * You have explored the scintillating caves and destroyed the Spellblaze Crystal. * You have explored the Rhaloren camp and killed the Inquisitor. | done |
You successfully escorted the lost sun paladin to the recall portal on level 1 of Daikara. Escort: lost sun paladin (level 1 of Daikara)As a reward you improved talent Chant of Fortitude (+1 level(s)). | done |
You successfully escorted the lost sun paladin to the recall portal on level 1 of Old Forest. Escort: lost sun paladin (level 1 of Old Forest)As a reward you improved talent Chant of Fortitude (+1 level(s)). | done |
You successfully escorted the repented thief to the recall portal on level 2 of Daikara. Escort: repented thief (level 2 of Daikara)As a reward you improved talent Lacerating Strikes (+1 level(s)). | done |
You successfully escorted the repented thief to the recall portal on level 2 of Old Forest. Escort: repented thief (level 2 of Old Forest)As a reward you improved talent Lacerating Strikes (+1 level(s)). | done |
You successfully escorted the repented thief to the recall portal on level 4 of Old Forest. Escort: repented thief (level 4 of Old Forest)As a reward you improved talent Lacerating Strikes (+1 level(s)). | done |
You successfully escorted the worried loremaster to the recall portal on level 2 of Scintillating Caves. Escort: worried loremaster (level 2 of Scintillating Caves)As a reward you improved talent Disarm (+1 level(s)). | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Shardskin. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge fire dragon that dwelled there. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * The fortress shadow has asked that you come back as soon as possible. * The fortress shadow has asked that you come back as soon as possible. The fortress's current energy level is: 97. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. * You have slain Urkis. Return to Angolwen or Zigur for a reward. | done |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsStire of Derth needs your help making an elixir of precision. He has given you some notes on the ingredients: * You've found the needed naga tongue. * You've found the needed skeleton mage skull. * 'Needed: one multi-hued wyrm scale. If you think collecting one of these is hard, try liquefying one.' You have aided Marus of Elvala in creating an elixir of mastery. You have aided Agrimley the hermit in creating an elixir of focus. Ungrol of Last Hope has completed an elixir of stoneskin without your aid. Ungrol of Last Hope has completed an elixir of foundations without your aid. | active |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | active |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You decided to side with the Grand Corruptor and joined forces to assault the Ziguranth main base of power. The fall of ZigurThe defenders of Zigur were crushed, the Ziguranth scattered and weakened. In the aftermath you turned against the Grand Corruptor and dispatched him. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided to join the slavers and take part in their game. You won the ring of blood! You decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | [vs. Eden's Guile (2 def, 1 armour) (On feet)]Eden's Guile (2 def, 1 armour) 2.0 Encumbrance T2 feet armor [Unique] Master While equipped: Stats +3(-) Cun defense ------ Armor +1 (-) Defense +2 (+1 eff.) (-) Fatigue +2% (-) other ------- Masteries +0.20(-) Cunning/Survival Boost speed by 41% (based on Cunning). Uses 42 power out of 50/50 The boots of a Rogue outcast, who knew that the best way to deal with a problem was to run from it. |
| Light source | [vs. Goth the brass lantern (Light source)]Goth the brass lantern 2.0 Encumbrance T1 lite [Rare] Nature While equipped: offense ------ Critical power +15.00% (-) defense ------ Resistance +3%(-) lightning +6%(-) temporal +6%(-) light Physical save +3 (+1 eff.) (-) Life +43.00 (-) other ------- Light +3 (-) A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| On head | [vs. Rainviper the linen wizard hat (1 def, 0 armour) (On head)]Rainviper the linen wizard hat (1 def, 0 armour) 2.0 Encumbrance T1 head armor [Rare] Nature While equipped: offense ------ Damage +11%(-) lightning defense ------ Defense +1 (+0 eff.) (-) Resistance +16%(-) lightning +3%(-) cold Spell save +12 (+6 eff.) (-) Unlife -20.00 life (-) Life +60.00 (-) Knockbk Resist +10% (-) A pointy cloth hat, very wizardly... |
| On hands | [vs. hardened leather gloves 'Dimblast' (0 def, 6 armour) (On hands)]hardened leather gloves 'Dimblast' (0 def, 6 armour) 1.0 Encumbrance T2 hands armor [Random Unique] Nature/Psionic While equipped: offense ------ On-Hit 0(-20) item darkness numbing 7(-) cold Damage +4%(-) cold Accuracy +6 (+2 eff.) (-) On-Hit (Melee): * 20% chance to reduce damage dealt by 13% defense ------ Armor +6 (-) Resistance +6%(-) cold Physical save +5 (+2 eff.) (-) Mind save +5 (+2 eff.) (-) Unlife -40.00 life (-) Life Regen +3.00 (-) Disarm Resist +32% (-) other ------- Stamina/turn +0.80 (-) Max stamina +13.00 (-) Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
| Tool | [vs. Glorusera (dig speed 17 turns) (Tool)]Glorusera (dig speed 17 turns) 3.0 Encumbrance T3 digger tool [Rare] Master While equipped: Stats +2(-) Str +2(-) Dex +1(-) Con offense ------ Physical Crit +1.0% (-) defense ------ Armor +4 (-) Defense +20 (+10 eff.) (-) Unlife -80.00 life (-) Life +25.00 (-) Healmod +20% (-) other ------- Max stamina +21.00 (-) While carried: other ------- Talents +1.00(-) Dig Allows you to dig a wall, remove a tree, create ways. |
| On fingers | [vs. Hellsblur (On fingers, 1 of 2)]Hellsblur 0.1 Encumbrance T2 ring jewelry [Rare] Master While equipped: offense ------ Ignore resists +10%(-) fire defense ------ Defense +15 (+7 eff.) (-) Resistance +12%(-) mind +9%(-) light Physical save +3 (+1 eff.) (-) Life +68.00 (-) Healmod +15% (-) Disarm Resist +32% (-) Pinning Resist +25% (-) Knockbk Resist +26% (-) Rings make your fingers look great! Tap to cycle through comparison choices |
| On fingers | [vs. Hellsblur (On fingers, 1 of 2)]Wheel of Fate 0.1 Encumbrance T2 ring jewelry [Unique] Arcane While equipped: Stats +5 Str +5 Con offense ------ Physical Power +7 (+1 eff.) Damage +11% lightning +6% mind +6% acid Ignore resists +0%(-10%) fire When Hit 2 acid defense ------ Defense +0 (+0 eff.) (-15 (-7 eff.)) Resistance +22% lightning +0%(-9%) light +0%(-12%) mind +9% acid Physical save +0 (+0 eff.) (-3 (-1 eff.)) Life +0.00 (-68.00) Life Regen +3.00 Healmod +0% (-15%) Disarm Resist +0% (-32%) Pinning Resist +0% (-25%) Stun Resist +23% Knockbk Resist +0% (-26%) Can be unequipped or rerolled. Re-generate the item with random stats. Can only be done three levels after the last reroll. Cannot be unequipped unless a reroll is available, or you are level 50. Uses 1 power out of 1/1 "This isn't what I wished for!" - Howar Muransk, Cornac demonologist. This band of gothic obsidian menaces with an embossed image of a grinning skull. It beckons you to tempt fate and put it on. Do you? Tap to cycle through comparison choices |
| Around neck | [vs. The Far-Hand (Around neck)]The Far-Hand 0.1 Encumbrance T3 amulet jewelry [Unique] Unknown While equipped: Stats +10(-) Con defense ------ Teleport Resist +100% (-) Teleport: Effective talent level: 4.0 Power cost 30 out of 36/36. Range 10 Cooldown: 30 Travel.spd instantaneous Is: a spell Description: Teleports you randomly within a large range (112). At level 4, it allows you to specify which creature to teleport. At level 5, it allows you to choose the target area (radius 15). If the target area is not in line of sight, there is a chance the spell will partially fail and teleport the target randomly. Random teleports have a minimum range of 15. The range will increase with your Spellpower. You can feel this strange metallic hand wriggling around, it feels as if space distorts around it. |
| In main hand | [vs. voratun battleaxe 'Betiwen' (57-86 power, 4 apr) (In main hand, 1 of 2)]voratun battleaxe 'Betiwen' (57-86 power, 4 apr) 3.0 Encumbrance T5 battleaxe 2H weapon Reqs Str 48 [Rare] Master Weapon Damage 57.0 - 85.5 Physical Uses 120% Str Mastery Weapons Mastery Accuracy Bonus +0.2% critical chance (max 25%) Ignore Armor +4 (-) Critical Rate +8.0% (-) Attack Speed 100% (-) On Crit: * Wound the target dealing 298 physical damage across 5 turns and reducing healing by 50% While equipped: offense ------ Physical Crit +21.0% (-) Physical Power +16 (+4 eff.) (-) Damage +6%(-) physical Ignore Armor +2 (-) defense ------ Armor +10 (-) Resistance +3%(-) blight Disarm Resist +20% (-) other ------- Stamina/turn +3.00 (-) Massive two-handed battleaxes. Tap to cycle through comparison choices |
| Around waist | [vs. hardened leather belt 'Branomathel' (Around waist)]hardened leather belt 'Branomathel' 1.0 Encumbrance T3 belt armor [Rare] Master While equipped: Stats +1(-) Dex offense ------ Physical Power +6 (+1 eff.) (-) Damage +6%(-) physical Accuracy +20 (+6 eff.) (-) Ignore Armor +1 (-) defense ------ Physical save +18 (+6 eff.) (-) Spell save +5 (+3 eff.) (-) Out-of-Phase Defense +10 (-) Out-of-Phase Resistance +10% (-) Out-of-Phase Resilience +10% (-) other ------- Size +1 (-) A belt that goes around your waist. |
| In off hand | [vs. voratun battleaxe 'Betiwen' (57-86 power, 4 apr) (In main hand, 1 of 3)]Unerring Scalpel (15-20 power, 25 apr) 1.0 Encumbrance T1 dagger 1H weapon Reqs Cun 16 [Unique] Arcane Weapon Damage 15.0 - 19.5(-42.0 - -66.0) Physical Uses 45% Str, 55% Dex Accuracy Bonus +0.2% critical chance (max 25%) Ignore Armor +25 (+21) Critical Rate +0.0% (-8.0%) Attack Speed 100% (-) Ignore Shields +50% On Crit: - Wound the target dealing 298 physical damage across 5 turns and reducing healing by 50% While equipped: offense ------ Physical Crit +0.0% (-21.0%) Physical Power +0 (+0 eff.) (-16 (-4 eff.)) Damage +0%(-6%) physical Accuracy +20 (+5 eff.) Ignore Armor +0 (-2) defense ------ Armor +0 (-10) Resistance +0%(-3%) blight Disarm Resist +0% (-20%) other ------- Stamina/turn +0.00 (-3.00) Blind-Fight: No penalty when attacking invisible/stealthed This scalpel was used by the dread sorcerer Kor'Pul when he began learning the necromantic arts in the Age of Dusk. Many were the bodies, living and dead, that became unwilling victims of his terrible experiments. Tap to cycle through comparison choices |
| Cloak | [vs. Bogwarden the cashmere cloak (2 def, 0 armour) (Cloak)]Bogwarden the cashmere cloak (2 def, 0 armour) 2.0 Encumbrance T3 cloak armor [Rare] Nature While equipped: Stats +2(-) Str offense ------ Critical power +10.00% (-) On-Hit 0(-10) item nature slow Ignore resists +25%(-) physical Accuracy +23 (+7 eff.) (-) Ignore Armor +3 (-) On-Hit (Melee): * 10% chance to slow global speed by 40% defense ------ Defense +2 (+1 eff.) (-) Fatigue -7% (-) Physical save +6 (+2 eff.) (-) Life +57.00 (-) other ------- Stamina/turn +3.00 (-) Max stamina +28.00 (-) A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Main armor | [vs. Scale Mail of Kroltar (10 def, 18 armour) (Main armor)]Scale Mail of Kroltar (10 def, 18 armour) 14.0 Encumbrance T5 heavy armor Reqs - Heavy armour training Str 38 [Unique] Nature/Master Kroltar's head would turn up the heat. While equipped: Stats +5(-) Str +3(-) Dex +4(-) Con defense ------ Armor +18 (-) Defense +10 (+5 eff.) (-) Fatigue +16% (-) Resistance +20%(-) acid +20%(-) blight +20%(-) fire +20%(-) nature +20%(-) lightning Life +120.00 (-) Devouring Flame: Effective talent level: 3.0 Power cost 42 out of 80/80. Range 10 Cooldown: 20 Travel.spd instantaneous Is: a mind power and a nature gift Description: Spit a cloud of flames, doing 16.69 fire damage in a radius of 3 each turn for 7 turns. The flames will ignore the caster, and will drain 10% of the damage dealt as the flames consume enemies life force and transfer it to the user. The damage will increase with your Mindpower, and can critical. Each point in fire drake talents also increases your fire resistance by 1%. A heavy shirt of scale mail constructed from the remains of Kroltar, whose armour was like tenfold shields. |
Inventory
healing infusion (heal 71; cd 14)0.1 Encumbrance infusion scroll [Normal] Nature When inscribed on your body: Cooldown: 14 Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 71 then cleanse 1 wound, poison, and disease effect. Inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. |
Rune of Dissipation ( )0.1 Encumbrance rune scroll [Unique] Arcane When inscribed on your body: Range 10 Cooldown: 20 Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to remove 8 beneficial magical sustains from an enemy target or all magical debuffs from you. Inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
biting gale rune of the warrior (damage 453; dur 4; cd 16)0.1 Encumbrance rune scroll [Ego] Arcane When inscribed on your body: Range melee/personal Cooldown: 16 Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to direct a cone of chilling stormwind doing 452.63 cold damage. The storm will soak enemies hit reducing their resistance to stuns by 50% then attempt to freeze them for 4 turns. These effects can be resisted but not saved against. Its effects scale with your Strength stat. Inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
[vs. Hellsblur (On fingers, 1 of 2)]painweaver's copper ring of life 0.1 Encumbrance T1 ring jewelry [Ego++] Nature/Master While equipped: offense ------ Physical Power +6 (+1 eff.) Spellpower +7 (+7 eff.) Mindpower +7 (+3 eff.) Damage +5% all Ignore resists +0%(-10%) fire defense ------ Defense +0 (+0 eff.) (-15 (-7 eff.)) Resistance +0%(-12%) mind +0%(-9%) light Physical save +0 (+0 eff.) (-3 (-1 eff.)) Life +41.00 (-27.00) Life Regen +7.00 Healmod +11% (-4%) Disarm Resist +0% (-32%) Pinning Resist +0% (-25%) Knockbk Resist +0% (-26%) Rings make your fingers look great! Tap to cycle through comparison choices |
[vs. Hellsblur (On fingers, 1 of 2)]steel ring 'Chalynik' 0.1 Encumbrance T2 ring jewelry [Rare] Arcane While equipped: Stats +4 Str +2 Dex +5 Mag +1 Con offense ------ Physical Power +8 (+2 eff.) Spellpower +6 (+6 eff.) Mindpower +6 (+3 eff.) Ignore resists +0%(-10%) fire defense ------ Defense +0 (+0 eff.) (-15 (-7 eff.)) Resistance +0%(-12%) mind +0%(-9%) light Physical save +0 (+0 eff.) (-3 (-1 eff.)) Life +0.00 (-68.00) Healmod +0% (-15%) Disarm Resist +0% (-32%) Pinning Resist +0% (-25%) Knockbk Resist +0% (-26%) other ------- See Invis +3 Rings make your fingers look great! Tap to cycle through comparison choices |
[vs. Hellsblur (On fingers, 1 of 2)]Bloodcaller 0.1 Encumbrance T4 ring jewelry [Unique] Psionic While equipped: offense ------ Ignore resists +0%(-10%) fire defense ------ Defense +0 (+0 eff.) (-15 (-7 eff.)) Fatigue -5% Resistance +0%(-12%) mind +0%(-9%) light Physical save +0 (+0 eff.) (-3 (-1 eff.)) Mind save -7 (-3 eff.) Life +0.00 (-68.00) Healmod +0% (-15%) Disarm Resist +0% (-32%) Pinning Resist +0% (-25%) Knockbk Resist +0% (-26%) You heal for 2.5% of the damage you deal. Healing during current combat: 0.00 You won the Ring of Blood trial, and this is your reward. Tap to cycle through comparison choices |
[vs. voratun battleaxe 'Betiwen' (57-86 power, 4 apr) (In main hand, 1 of 2)]Bill's Tree Trunk (30-51 power, 7 apr) 5.0 Encumbrance T1 greatmaul 2H weapon Reqs Str 25 [Unique] Master Weapon Damage 30.0 - 51.0(-27.0 - -34.5) Physical Uses 130% Str Mastery Weapons Mastery Accuracy Bonus +0.2% base damage (max 20%) Ignore Armor +7 (+3) Critical Rate +1.5% (-6.5%) Attack Speed 100% (-) On Crit: - Wound the target dealing 298 physical damage across 5 turns and reducing healing by 50% While equipped: offense ------ Physical Crit +0.0% (-21.0%) Physical Power +0 (+0 eff.) (-16 (-4 eff.)) Damage +0%(-6%) physical Ignore Armor +0 (-2) defense ------ Armor +0 (-10) Resistance +0%(-3%) blight Disarm Resist +0% (-20%) other ------- Stamina/turn +0.00 (-3.00) Shattering Blow: Effective talent level: 2.6 Power cost 17 out of 20/20. Range melee/personal Cooldown: 12 Travel.spd instantaneous Description: Hits the target with your weapon, doing 130% damage. If the attack hits, the target's armour and saves are reduced by 14 for 6 turns. Also if the target is protected by a temporary damage shield there is 51% chance to shatter it. Armor reduction chance increases with your Physical Power. This is a big, nasty-looking tree trunk that Bill the Troll used as a weapon. It could still serve this purpose, should you be strong enough to wield it! Tap to cycle through comparison choices |
[vs. voratun battleaxe 'Betiwen' (57-86 power, 4 apr) (In main hand, 1 of 2)]steel greatsword 'Sparkgrit' (22-35 power, 2 apr) 3.0 Encumbrance T2 greatsword 2H weapon Reqs Str 16 [Random Unique] Arcane/Master Weapon Damage 22.0 - 35.2(-35.0 - -50.3) Physical Uses 120% Str Mastery Weapons Mastery Accuracy Bonus +0.4% critical power (max 40%) Ignore Armor +2 (-2) Critical Rate +3.0% (-5.0%) Attack Speed 100% (-) On-hit +12 lightning On-Hit, radius 1 +10 fire On Crit: - Wound the target dealing 298 physical damage across 5 turns and reducing healing by 50% While equipped: Stats +7 Str offense ------ Physical Crit +0.0% (-21.0%) Physical Power +0 (+0 eff.) (-16 (-4 eff.)) Damage +3% acid +7%(+1%) physical Ignore resists +5% acid +7% all Accuracy +22 (+5 eff.) Ignore Armor +10 (+8) defense ------ Armor +0 (-10) Resistance +9% lightning +0%(-3%) blight Disarm Resist +0% (-20%) other ------- Stamina/turn +0.00 (-3.00) Massive two-handed swords. Tap to cycle through comparison choices |
[vs. voratun battleaxe 'Betiwen' (57-86 power, 4 apr) (In main hand, 1 of 2)]Golden Three-Edged Sword 'The Truth' (49-78 power, 9 apr) 12.0 Encumbrance T3 greatsword 2H weapon Reqs Wil 18,Cun 18,Str 18 [Unique] Psionic Weapon Damage 49.0 - 78.4(-8.0 - -7.1) Physical Uses 129% Str Mastery Weapons Mastery Accuracy Bonus +0.4% critical power (max 40%) Ignore Armor +9 (+5) Critical Rate +9.0% (+1.0%) Attack Speed 100% (-) On-hit +49 light +49 darkness On Hit: + 9% chance to stun or confuse the target On Crit: - Wound the target dealing 298 physical damage across 5 turns and reducing healing by 50% While equipped: offense ------ Physical Crit +0.0% (-21.0%) Physical Power +0 (+0 eff.) (-16 (-4 eff.)) Damage +0%(-6%) physical Ignore Armor +0 (-2) defense ------ Armor +0 (-10) Resistance +0%(-3%) blight Disarm Resist +0% (-20%) other ------- Stamina/turn +0.00 (-3.00) The wise ones say that truth is a three-edged sword. And sometimes, the truth hurts. Tap to cycle through comparison choices |
[vs. voratun battleaxe 'Betiwen' (57-86 power, 4 apr) (In main hand, 1 of 2)]Shadowdredge (32-46 power, 5 apr) 3.0 Encumbrance T4 waraxe 1H weapon Reqs Str 35 [Rare] Arcane Weapon Damage 32.5 - 45.5(-24.5 - -40.0) Physical Uses 100% Str Mastery Weapons Mastery Accuracy Bonus +0.2% critical chance (max 25%) Ignore Armor +5 (+1) Critical Rate +6.5% (-1.5%) Attack Speed 100% (-) On-Hit, radius 1 +12 mind On Hit: * 20% chance to reduce damage dealt by 13% + 25% chance for lightning to strike from the target to a second target dealing 15 damage On Crit: - Wound the target dealing 298 physical damage across 5 turns and reducing healing by 50% While equipped: offense ------ Physical Crit +0.0% (-21.0%) Physical Power +0 (+0 eff.) (-16 (-4 eff.)) Damage +0%(-6%) physical Ignore resists +25% darkness +20% mind Ignore Armor +0 (-2) defense ------ Armor +0 (-10) Resistance +0%(-3%) blight +6% darkness +12% mind Disarm Resist +0% (-20%) other ------- Stamina/turn +0.00 (-3.00) One-handed war axes. Tap to cycle through comparison choices |
[vs. Scale Mail of Kroltar (10 def, 18 armour) (Main armor)]Behemoth Hide (4 def, 6 armour) 9.0 Encumbrance T2 light armor Reqs Str 22 [Unique] Master While equipped: Stats +5(-) Str +0(-3) Dex +3(-1) Con defense ------ Armor +6 (-12) Defense +4 (+2 eff.) (-6 (-3 eff.)) Ranged Defense +8 (+3 eff.) Fatigue +10% (-6%) Resistance +0%(-20%) acid +0%(-20%) blight +0%(-20%) fire +0%(-20%) nature +0%(-20%) lightning Life +45.00 (-75.00) Life Regen +2.00 Knockbk Resist +50% other ------- Encumbrance +20 Stamina/turn +1.00 Max stamina +45.00 Size +1 A rough hide made from a massive beast. Seeing as it's so weathered but still usable, maybe it's a bit special... |
[vs. Scale Mail of Kroltar (10 def, 18 armour) (Main armor)]Ivulaith (8 def, 10 armour) 14.0 Encumbrance T2 heavy armor Reqs - Heavy armour training Str 20 [Random Unique] Arcane/Psionic While equipped: Stats +0(-5) Str +2(-1) Dex +3 Cun +0(-4) Con offense ------ Damage +3% physical Accuracy +5 (+1 eff.) defense ------ Armor +10 (-8) Defense +8 (+4 eff.) (-2 (-1 eff.)) Fatigue +12% (-4%) Resistance +3%(-17%) acid +0%(-20%) lightning +0%(-20%) nature +0%(-20%) blight +0%(-20%) fire +6% arcane +5% mind Spell save +10 (+5 eff.) Mind save +26 (+13 eff.) Life +0.00 (-120.00) A suit of armour made of mail. |
[vs. Scale Mail of Kroltar (10 def, 18 armour) (Main armor)]enlightening dwarven-steel mail armour of fire resistance (3 def, 8 armour) 14.0 Encumbrance T3 heavy armor Reqs - Heavy armour training Str 28 [Ego+] Master/Psionic While equipped: Stats +0(-5) Str +0(-3) Dex +4 Wil +5 Cun +0(-4) Con defense ------ Armor +8 (-10) Defense +3 (+2 eff.) (-7 (-3 eff.)) Fatigue +12% (-4%) Resistance +0%(-20%) acid +0%(-20%) blight +19%(-1%) fire +0%(-20%) nature +0%(-20%) lightning Mind save +12 (+6 eff.) Life +0.00 (-120.00) A suit of armour made of mail. |
[vs. hardened leather belt 'Branomathel' (Around waist)]noble's rough leather belt of transcendence 1.0 Encumbrance T1 belt armor [Ego+] Master/Psionic While equipped: Stats +0(-1) Dex +4 Wil +4 Cun offense ------ Physical Power +0 (+0 eff.) (-6 (-1 eff.)) Mindpower +2 (+1 eff.) Damage +0%(-6%) physical Against +15% Summoned Accuracy +0 (+0 eff.) (-20 (-6 eff.)) Ignore Armor +0 (-1) defense ------ Resist Against +19% Summoned Physical save +7 (+2 eff.) (-11 (-4 eff.)) Spell save +0 (+0 eff.) (-5 (-3 eff.)) Out-of-Phase Defense +0 (-10) Out-of-Phase Resistance +0% (-10%) Out-of-Phase Resilience +0% (-10%) other ------- Size +0 (-1) A belt that goes around your waist. |
[vs. hardened leather gloves 'Dimblast' (0 def, 6 armour) (On hands)]Isluwyn (0 def, 1 armour) 1.5 Encumbrance T1 hands armor [Rare] Master While equipped: Stats +3 Str +2 Wil +1 Cun offense ------ Physical Power +6 (+1 eff.) On-Hit 0(-20) item darkness numbing 0(-7) cold Damage +0%(-4%) cold Accuracy +0 (+0 eff.) (-6 (-2 eff.)) defense ------ Armor +1 (-5) Fatigue +1% Resistance +3% nature +0%(-6%) cold Crit Resistance 5.00% Physical save +0 (+0 eff.) (-5 (-2 eff.)) Mind save +0 (+0 eff.) (-5 (-2 eff.)) Unlife +0.00 life (+40.00 life) Life +20.00 Life Regen +0.00 (-3.00) Disarm Resist +0% (-32%) other ------- Stamina/turn +0.00 (-0.80) Max stamina +0.00 (-13.00) Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Metal gloves protecting the hands up to the middle of the lower arm. |
[vs. hardened leather gloves 'Dimblast' (0 def, 6 armour) (On hands)]heroic dwarven-steel gauntlets of the starseeker (0 def, 6 armour) 1.5 Encumbrance T2 hands armor [Ego++] Arcane/Master While equipped: Stats +3 Cun +4 Mag offense ------ On-Hit 0(-20) item darkness numbing 0(-7) cold Damage +0%(-4%) cold Accuracy +0 (+0 eff.) (-6 (-2 eff.)) defense ------ Armor +6 (-) Fatigue +3% Resistance +0%(-6%) cold +7% light +5% darkness Physical save +0 (+0 eff.) (-5 (-2 eff.)) Mind save +7 (+3 eff.) (+2 (+1 eff.)) Unlife +0.00 life (+40.00 life) Life +46.00 Life Regen +0.00 (-3.00) Disarm Resist +0% (-32%) other ------- Stamina/turn +0.00 (-0.80) Max stamina +0.00 (-13.00) Infravision +1 Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Starfall: Puts all charms on 17 turn cooldown Effective talent level: 1.0 Power cost 17 out of 20/20. Range 6 Cooldown: 12 Travel.spd instantaneous Is: a spell Description: A star falls on a radius 1 area, doing 30.46 darkness damage on impact and stunning all within the area for 4 turns. The damage dealt will increase with your Spellpower. Metal gloves protecting the hands up to the middle of the lower arm. |
[vs. hardened leather gloves 'Dimblast' (0 def, 6 armour) (On hands)]Fists of the Desert Scorpion (8 def, 4 armour) 1.5 Encumbrance T3 hands armor [Unique] Master/Psionic While equipped: Stats +3 Str +3 Wil +3 Cun offense ------ Mindpower +3 (+1 eff.) On-Hit 0(-20) item darkness numbing 0(-7) cold Damage +0%(-4%) cold +8% physical Accuracy +0 (+0 eff.) (-6 (-2 eff.)) defense ------ Armor +4 (-2) Defense +8 (+3 eff.) Resistance +0%(-6%) cold Physical save +0 (+0 eff.) (-5 (-2 eff.)) Mind save +0 (+0 eff.) (-5 (-2 eff.)) Unlife +0.00 life (+40.00 life) Life Regen +0.00 (-3.00) Disarm Resist +40% (+8%) other ------- Stamina/turn +0.00 (-0.80) Max stamina +0.00 (-13.00) Masteries +0.20 Technique/Grappling Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Mindhook: Effective talent level: 4.0 Power cost 14 out of 24/24. Range 6 Cooldown: 9 Travel.spd instantaneous Is: a mind power Description: Briefly extend your telekinetic reach to grab an enemy, haul them towards you and daze them for 1 turn. Works on enemies up to 6 squares away. The cooldown decreases, and the range increases, with additional talent points spent. These wickedly spiked gauntlets belonged to an orc captain in the Age of Pyre who conquered the western sands, using them as a base to lay raids on Elvala to the south. Known as The Scorpion, he seemed unconquerable in battle, able to pull enemies towards him with vicious mental force and lay down lethal blows on them. Often a flurry of these yellow and black gauntlets would be the last thing great Shaloren mages would see before having the life crushed from them. Finally The Scorpion was defeated by the alchemist Nessylia, who went to face the fiendish orc alone. The captain pulled the elf towards him with a brutish cackle, but before he could batter the life from her flesh she tore off her robes, revealing eighty incendiary bombs strapped to her flesh. With a spark from her fingers she triggered an explosion that could be seen for miles around. To this day Nessylia is still remembered in song for the sacrifice of her immortal life to protect her people. |
[vs. Rainviper the linen wizard hat (1 def, 0 armour) (On head)]insulating dwarven-steel helm of trickery (0 def, 4 armour) 3.0 Encumbrance T3 head armor [Ego+] Master While equipped: Stats +2 Cun +3 Dex offense ------ Damage +0%(-11%) lightning Ignore Armor +6 defense ------ Armor +4 Defense +0 (+0 eff.) (-1 (+0 eff.)) Fatigue +4% Resistance +0%(-16%) lightning +6% fire +8%(+5%) cold Spell save +0 (+0 eff.) (-12 (-6 eff.)) Unlife +0.00 life (+20.00 life) Life +0.00 (-60.00) Knockbk Resist +0% (-10%) A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
onyx0.0 Encumbrance T3 black gem [Normal] While equipped: Stats +3 Str +3 Dex +3 Mag +3 Wil +3 Cun +3 Con Item imbue powers: Stats +3 Str +3 Dex +3 Mag +3 Wil +3 Cun +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
3 lapis lazuli0.0 Encumbrance T3 blue gem [Normal] While equipped: Defense +6 (+3 eff.) Physical save +6 (+2 eff.) Spell save +6 (+3 eff.) Mind save +6 (+3 eff.) Item imbue powers: Defense +6 (+3 eff.) Physical save +6 (+2 eff.) Spell save +6 (+3 eff.) Mind save +6 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
2 emerald0.0 Encumbrance T3 green gem [Normal] While equipped: Armor +3 Resistance +3% all Item imbue powers: Armor +3 Resistance +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
4 garnet0.0 Encumbrance T3 red gem [Normal] While equipped: Physical Crit +3.0% Spell Crit +3% Mind Crit +3% Damage +6% all Item imbue powers: Physical Crit +3.0% Spell Crit +3% Mind Crit +3% Damage +6% all Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
quartz0.0 Encumbrance T3 white gem [Normal] While equipped: Stun Resist +30% Item imbue powers: Stun Resist +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
amber0.0 Encumbrance T4 yellow gem [Normal] While equipped: Physical Crit +4.0% Spell Crit +4% Mind Crit +4% Damage +8% all Item imbue powers: Physical Crit +4.0% Spell Crit +4% Mind Crit +4% Damage +8% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Burning Star1.0 Encumbrance T3 white gem [Unique] Arcane While carried: Light +1 Latent Damage Type: Light Map surroundings within range 20. Uses 25 power out of 30/30 The first Halfling mages during the Age of Allure discovered how to capture the Sunlight and infuse gems with it. This star is the culmination of their craft. Light radiates from its ever-shifting yellow surface. |
[vs. Glorusera (dig speed 17 turns) (Tool)]Porubrekira the iron pickaxe (dig speed 36 turns) 3.0 Encumbrance T1 digger tool [Rare] Nature While equipped: Stats +1(-1) Str +0(-2) Dex +0(-1) Con offense ------ Physical Crit +0.0% (-1.0%) Physical Power +15 (+3 eff.) Damage +6% nature defense ------ Armor +0 (-4) Defense +0 (+0 eff.) (-20 (-10 eff.)) Resistance +11% nature Physical save +9 (+3 eff.) Mind save +3 (+2 eff.) Unlife +0.00 life (+80.00 life) Life +0.00 (-25.00) Healmod +0% (-20%) Pinning Resist +10% other ------- Stamina/turn +3.00 Max stamina +0.00 (-21.00) While carried: other ------- Talents +1.00(-) Dig Allows you to dig a wall, remove a tree, create ways. |
[vs. Glorusera (dig speed 17 turns) (Tool)]Eye of the Dreaming One 2.0 Encumbrance T1 misc tool [Unique] Psionic While equipped: Stats +0(-2) Str +0(-2) Dex +5 Wil +0(-1) Con offense ------ Physical Crit +0.0% (-1.0%) Mindpower +5 (+2 eff.) defense ------ Armor +0 (-4) Defense +0 (+0 eff.) (-20 (-10 eff.)) Mind save +10 (+5 eff.) Unlife +0.00 life (+80.00 life) Life +0.00 (-25.00) Healmod +0% (-20%) other ------- Max stamina +0.00 (-21.00) The wearer is asleep. Lucid Dreamer: May act while sleeping While carried: other ------- Talents +0(+-1) Dig Sleep: Effective talent level: 3.0 Power cost 17 out of 25/25. Range 7 Cooldown: 6 Travel.spd instantaneous Is: a mind power Description: Puts targets in a radius of 1 to sleep for 3 turns, rendering them unable to act. Every 6 points of damage the target suffers will reduce the effect duration by one turn. When Sleep ends, the target will suffer from Insomnia for a number of turns equal to the amount of time it was asleep (up to ten turns max), granting it 20% sleep immunity for each turn of the Insomnia effect. At talent level 5 Sleep will become contagious and has a 25% chance to spread to nearby targets each turn. The damage threshold will scale with your Mindpower. This ethereal eye stares eternally, as if seeing things that do not truly exist. |
Orb of Communication Orb of Communication0.0 Encumbrance orb [Plot Item] Unknown Speak with someone. Uses 1 power out of 128/128 Activation is instant. This orb can be used to speak with someone far away. It is even capable of teleporting small objects back and forth. |
Scrying Orb1.0 Encumbrance orb [Plot Item] Unknown While carried: This orb will automatically identify items you find. |
Transmogrification Chest2.0 Encumbrance sher'tul chest [Plot Item] Unknown While carried: Transmogrify all the items in your chest at once (also done automatically when you change level). Uses 0 power out of 1000/1000 This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Rod of Recall (2/2)2.0 Encumbrance rod charm [Plot Item] Unknown Recall the user to the worldmap after 40 turns. Uses 168 power out of 400/400 This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
[vs. Glorusera (dig speed 17 turns) (Tool)]Delulathadan [power 51] (21 cooldown) 2.0 Encumbrance T2 torque charm [Rare] Psionic While equipped: Stats +2(-) Str +0(-2) Dex +0(-1) Con offense ------ Physical Crit +5.0% (+4.0%) Physical Power +25 (+5 eff.) Damage +9% acid Accuracy +10 (+2 eff.) defense ------ Armor +8 (+4) Defense +0 (+0 eff.) (-20 (-10 eff.)) Unlife +0.00 life (+80.00 life) Life +0.00 (-25.00) Healmod +0% (-20%) other ------- Max stamina +0.00 (-21.00) While carried: other ------- Talents +0(+-1) Dig Setup a psionic shield, reducing all damage taken by 51 for 5 turns Puts all charms on 21 turn cooldown 100% to gain a 18% chance to evade weapon attacks for 2 turns. Torques are made by powerful psionics to store psionic powers. |
[vs. Glorusera (dig speed 17 turns) (Tool)]Toryleyon [power 370] (13 cooldown) 2.0 Encumbrance T4 torque charm [Rare] Psionic While equipped: Stats +0(-2) Str +0(-2) Dex +0(-1) Con offense ------ Physical Crit +0.0% (-1.0%) Mind Crit +1% Critical power +20.00% Damage +6% blight defense ------ Armor +0 (-4) Defense +0 (+0 eff.) (-20 (-10 eff.)) Unlife +0.00 life (+80.00 life) Life +0.00 (-25.00) Healmod +0% (-20%) Out-of-Phase Defense +15 Out-of-Phase Resistance +15% Out-of-Phase Resilience +15% other ------- Mana-on-crit +2.00 Max mana +40.00 Max stamina +0.00 (-21.00) While carried: other ------- Talents +0(+-1) Dig Blast the opponent's mind dealing 392 mind damage and silencing them for 4 turns Puts all charms on 13 turn cooldown 100% to gain a 32% chance to evade weapon attacks for 2 turns. Torques are made by powerful psionics to store psionic powers. |
Achievements
A different point of view (Insane (Roguelike) difficulty)
Learned the five chapters of Orc history through loremaster Hadak's tales.By Cayrus the Eight the Ogre Berserker level 30
1st Haze 122nd year of Ascendancy at 04:54 see stats
Anti-Antimagic! (Insane (Roguelike) difficulty)
Destroyed the Ziguranth camp with your Rhaloren allies.By Cayrus the Eight the Ogre Berserker level 31
4th Haze 122nd year of Ascendancy at 18:30 see stats
Dragon's Greed (Insane (Roguelike) difficulty)
Amassed 8000 gold pieces.By Cayrus the Eight the Ogre Berserker level 30
4th Haze 122nd year of Ascendancy at 01:28 see stats
Exterminator (Insane (Roguelike) difficulty)
Killed 1000 creatures.By Cayrus the Eight the Ogre Berserker level 20
6th Dusk 122nd year of Ascendancy at 12:07 see stats
Eye of the storm (Insane (Roguelike) difficulty)
Freed Derth from the onslaught of the mad Tempest, Urkis.By Cayrus the Eight the Ogre Berserker level 30
2nd Haze 122nd year of Ascendancy at 22:55 see stats
Fear me not! (Insane (Roguelike) difficulty)
Survived the Fearscape!By Cayrus the Eight the Ogre Berserker level 27
72nd Dusk 122nd year of Ascendancy at 02:34 see stats
Home sweet home (Insane (Roguelike) difficulty)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By Cayrus the Eight the Ogre Berserker level 30
1st Haze 122nd year of Ascendancy at 00:53 see stats
Level 10 (Insane (Roguelike) difficulty)
Got a character to level 10.By Cayrus the Eight the Ogre Berserker level 10
9th Mirth 122nd year of Ascendancy at 13:05 see stats
Level 20 (Insane (Roguelike) difficulty)
Got a character to level 20.By Cayrus the Eight the Ogre Berserker level 20
6th Dusk 122nd year of Ascendancy at 02:56 see stats
Level 30 (Insane (Roguelike) difficulty)
Got a character to level 30.By Cayrus the Eight the Ogre Berserker level 30
1st Time of Equilibrium 122nd year of Ascendancy at 23:29 see stats
Rescuer of the lost (Insane (Roguelike) difficulty)
Rescued the merchant from the assassin lord.By Cayrus the Eight the Ogre Berserker level 25
55th Dusk 122nd year of Ascendancy at 03:34 see stats
Size is everything (Insane (Roguelike) difficulty)
Did over 1500 damage in one attack.By Cayrus the Eight the Ogre Berserker level 22
19th Dusk 122nd year of Ascendancy at 08:51 see stats
Size matters (Insane (Roguelike) difficulty)
Did over 600 damage in one attack.By Cayrus the Eight the Ogre Berserker level 14
5th Flare 122nd year of Ascendancy at 16:39 see stats
That was close (Insane (Roguelike) difficulty)
Killed your target while having only 1 life left.By Cayrus the Eight the Ogre Berserker level 25
70th Dusk 122nd year of Ascendancy at 19:07 see stats
The Arena (Insane (Roguelike) difficulty)
Unlocked Arena mode.By Cayrus the Eight the Ogre Berserker level 9
8th Mirth 122nd year of Ascendancy at 20:45 see stats
The Legend of Garkul (Insane (Roguelike) difficulty)
Learned the five chapters of the Legend of Garkul.By Cayrus the Eight the Ogre Berserker level 30
1st Haze 122nd year of Ascendancy at 04:54 see stats
The secret city (Insane (Roguelike) difficulty)
Discovered the truth about mages.By Cayrus the Eight the Ogre Berserker level 13
4th Flare 122nd year of Ascendancy at 04:16 see stats
The sky is falling! (Insane (Roguelike) difficulty)
Saw a huge meteor falling from the sky.By Cayrus the Eight the Ogre Berserker level 30
4th Haze 122nd year of Ascendancy at 11:01 see stats
Thralless (Insane (Roguelike) difficulty)
Freed at least 30 enthralled slaves in the slavers' compound.By Cayrus the Eight the Ogre Berserker level 27
72nd Dusk 122nd year of Ascendancy at 15:29 see stats
Treasure Hoarder (Insane (Roguelike) difficulty)
Amassed 3000 gold pieces.By Cayrus the Eight the Ogre Berserker level 21
18th Dusk 122nd year of Ascendancy at 15:55 see stats
Treasure Hunter (Insane (Roguelike) difficulty)
Amassed 1000 gold pieces.By Cayrus the Eight the Ogre Berserker level 16
10th Flare 122nd year of Ascendancy at 12:40 see stats
Log
Nerinn the snow cat hits Cayrus the Eight for 249 physical damage.
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Keyboard input temporarily disabled.
Cayrus the Eight fails to use Unstoppable.
Islerenor the snow cat misses Cayrus the Eight.
Islerenor the snow cat is unstoppable!
Islerenor the snow cat hits Cayrus the Eight for 37 physical damage.
Melee retaliation hits Islerenor the snow cat for (1 refused), 0 acid (0 total damage).
Nerinn the snow cat performs a melee critical strike against Cayrus the Eight!
Melee retaliation hits Nerinn the snow cat for (1 flat reduction), 0 acid (0 total damage).
Nerinn the snow cat hits Cayrus the Eight for 162 physical damage.
Islerenor the snow cat is unstoppable!
Islerenor the snow cat hits Cayrus the Eight for 65 physical, 33 physical (98 total damage).
Melee retaliation hits Islerenor the snow cat for (1 refused), 0 acid, (1 refused), 0 acid (0 total damage).
Fire drake uses Wing Buffet.
Cayrus the Eight resists the knockback!
You feel a surge of power as a powerful creature falls nearby.
Islerenor the snow cat is unstoppable!
Fire drake hits Islerenor the snow cat for 138 physical damage.
Fire drake hits Cayrus the Eight for 109 physical damage.
Deep Wound from Cayrus the Eight hits Islerenor the snow cat for (57 refused), 0 physical (0 total damage).
Melee retaliation hits Fire drake for 2 acid damage.
Bleeding from Cayrus the Eight hits Islerenor the snow cat for (227 refused), 0 physical (0 total damage).
Bleeding from Cayrus the Eight killed Islerenor the snow cat!
Melee retaliation hits Nerinn the snow cat for (1 flat reduction), 0 acid (0 total damage).
Nerinn the snow cat hits Cayrus the Eight for 109 physical damage.
Cayrus the Eight the level 31 ogre berserker was swiped to death by Nerinn the snow cat on level 1 of Lost land of Poosh.
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Cayrus the Eight's rage subsides!
Cayrus the Eight no longer revels in blood quite so much.























































































