










Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.4 |
| Addons | Nekarcos's Quality of Life 01: Effect Display 1.7.5This is a stand-alone Quality of Life pack that improves some minor things about ToME gameplay.
Items Vault 1.7.0Donators/Buyers bonus! Auto-Transmo Gems 1.7.0Adds a new game option "Auto-transmo gems", which will place gemsof the specified tier or lower into the transmogrification chest when initially picked up, as with other items. The option is ignored if you have any talents that consume gems, as a convenience to Alchemists. Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Infinite Levelup 1.7.2Make players can level up like in infinite dungeon. Player AIoo 1.7.3This is a fork of PlayerGAI by Glavius itself a fork of PlayerAI by Charidan. Once you click ALT-F1 (you can change this key with Keybinding) 1.Auto explore You can weight the talent used by the AI by right clicking on your character and clicking on "Define Player-Aioo" at the bottom of the dialog box. It will Stop when your character is low on life, when you are on an Exit, when a dialog box open, or you are blinded. !Warning: Use it at your own risk. This can put your character in a sure death situation! Goal: Known Bug: Possessor Bonus Class 1.7.4Donators/Buyers bonus! QuickTome QoL Changes 1.7.4Changes to make ToME faster to play without providing gameplay advantages. You may freely modify and redistribute this addon and its contents, except where otherwise indicated in the Credits section below. Weight: 216890 Full list of effects- After generating the world map, using zone exits or recalling allows you to teleport to most reachable zones, instead of having to walk through the world map. Recalling can still drag doomelves/doombringers/demonologists to the Anteroom of Agony, and the teleportation won't let you bypass Crypt of Kryl'Feijan, Godfeaster, or the Dreadfell ambush. - Maj'Eyal characters start with the Orb of Communication, which can be used to contact the alchemists, Elder of Last Hope, Protector Myssil, and Zemekkys when appropriate. - Achievement pop-ups and announcing your own achievements in chat can be disabled in the game UI and Online options, respectively. - Added an easily toggleable "digging mode" that automatically uses your Dig talent when you move into a diggable wall with no hostiles in sight. CreditsThe icon used for Toggle Digging Mode is licensed under CC-BY 3.0: https://game-icons.net/1x1/delapouite/war-pick.html Changelog1.1.0- This version is not compatible with savegames from previous versions! 1.0.16- Fixed Drem being able to teleport to Dwarf starting zones 1.0.15- Updated for qt-zone-overhaul version 1.0.32 1.0.14- Updated for qt-zone-overhaul version 1.0.27 1.0.13- Updated for qt-zone-overhaul version 1.0.22 1.0.12- Updated for qt-zone-overhaul version 1.0.18 1.0.11- Updated for ToME4 version 1.4.8 1.0.10- Greatly improve worldmap position handling: zone entrance positions are now auto-detected instead of enumerated, multiple onLevelLoads are no longer added 1.0.9- Fix Murgol Lair exit position 1.0.8- Fix regression in tier 1 zone teleports for non-Zone Overhaul games 1.0.7- Don't try to teleport when exiting damp/intimidating caves, Rat Lich crypt, etc. via the stairs 1.0.6- Allowed teleporting via zone exits, not just the Rod 1.0.5- Updated for qt-zone-overhaul 1.0.13 1.0.4- Fix typo that caused Briagh's Lair to be accessible when it shouldn't 1.0.3- Updated for qt-zone-overhaul 1.0.11 1.0.2- Fixed serialization bug that could leave player with nil wilderness position (requiring save editing to continue) if they teleported with the rod of recall, then saved and reloaded the game, then visited the worldmap without teleporting anywhere else. 1.0.1- Updated for qt-zone-overhaul 1.0.4 1.0.0- Initial release Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Post Effects fixes 1.7.2The addon improves gamefield view during different post effects Here is details about what been changed: Experience Controller 1.5.5
Experience Controller is an addon that lets you change the amount of experience you receive upon killing foes. You can enable/disable it realtime and it will work from the next kill onward. It also works for arena and infinite dungeon alike. THIS DOES NOT DISABLE IN-GAME AND STEAM ACHIEVEMENTS.
How to enable/disable or configure this addon:
Modes functionality:
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Update v4.0.1 * Fixed a few typos and minor logging issues
Update v4.0 * Compatible with TOME v1.7.4 * Added multiple customization possibilities in-game and reworked functionality of all the addon Custom Difficulty 1.7.0Allows you to set the level of enemies, the frequency of rare creatures, and some other elements of difficulty independently during character creation, to make the game as easy or hard as you like. If you make the game at least as hard as a vanilla difficulty setting, you qualify for that difficulty's achievements. This mod will be incompatible with other mods that re-arrange the character creation screen. Better Item Description 1.7.4This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game Particle Cleanup 1.7.0An experimental addon that attempts to detect and remove "orphaned" particle display effects left behind by temporary status effects or sustained talents. The check is performed automatically on character load, and can also be triggered manually via the keybinding <Ctrl-Alt-Shift-P>. Also available as part of the Bugnibus Bugfix Pack. Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
| Campaign | Maj'Eyal |
| Mode | Madness Exploration |
| Sex | Male |
| Race | Cornac |
| Class | Solipsist |
| Level / Exp | 40 / 70% |
| Size | medium |
| Lifes / Deaths | Killed by Darius at level 23 on the 52nd Dusk 122nd year of Ascendancy at 15:58 / 1 |
| Antimagic | Follower |
Primary Stats
| Strength | 19 (base 10) |
| Dexterity | 22 (base 10) |
| Constitution | 64 (base 42) |
| Magic | 25 (base 10) |
| Willpower | 101 (base 60) |
| Cunning | 96 (base 60) |
Resources
| Life | 50870/50870 |
| Psi | 50500/50525 |
| Healing Factor | 1.7193965053824 |
| Regeneration | 328.67282272192 |
Speed
| Mental | 0% |
| Attack | +200% |
| Movement | +20% |
| Spell | 0% |
| Global | +156.37070091381% |
Vision
| Sight | 10 |
| Lite | 13 |
| Infravision | 5 |
| See Stealth | 44.156612690121 |
| See Invisible | 44.156612690121 |
Offense: Mainhand
| Damage | 35 |
| Accuracy | 58 |
| Crit Chance | 29% |
| APR | 26 |
| Speed | 1.00 |
Offense: Offhand
| Damage | 44 |
| Accuracy | 58 |
| Crit Chance | 31% |
| APR | 33 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 11 |
| Crit Chance | 27% |
| Speed | 1 |
Offense: Mind
| Mindpower | 124 |
| Crit Chance | 100% |
| Speed | 0.33333333333333 |
Offense: Damage Bonus
| Light | +12% |
| Physical | +5% |
| Arcane | +9% |
| Mind | +254% |
| All | 0% |
Offense: Damage Penetration
| Cold | +46% |
| Mind | +191% |
| All | +26% |
Defense: Base
| Armour (hardiness) | 12 (35.65183292883%) |
| Defense | 49 |
| Ranged Defense | 49 |
| Fatigue | 0 |
| Physical Save | 97 |
| Spell Save | 96.2 |
| Mental Save | 108 |
Defense: Resistances
| Acid | + 58%( 70%) |
| Blight | + 64%( 70%) |
| Arcane | + 55%( 70%) |
| Cold | + 70%( 70%) |
| All | + 52%( 70%) |
| Lightning | + 64%( 70%) |
| Light | + 70%( 70%) |
| Temporal | + 61%( 70%) |
| Mind | + 70%( 70%) |
| Fire | + 52%( 70%) |
| Nature | + 57%( 70%) |
Defense: Immunities
| Stun Resistance | 100% |
| Bleed Resistance | 40% |
| Confusion Resistance | 11% |
| Instadeath Resistance | 100% |
| Poison Resistance | 20% |
| Blind Resistance | 30% |
Inscriptions (4/4)
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 270 life over 5 turns. Its effects scale with your Strength stat. |
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 22% for 3 turns. Also removes cross-tier effects of the affected types for free. Its effects scale with your Magic stat. |
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 50 then cleanse 1 wound, poison, and disease effect. |
| Infusions | Effective talent level: 1.0 Infusion: MovementUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to increase movement speed by 720% for 1 game turn. You gain 100% stun, daze, and pin immunity during the effect. Any actions other than movement will cancel the effect. Note: since you will be moving very fast, game turns will pass very slowly. Its effects scale with your Cunning stat. |
Class Talents
| Psionic / Solipsism | 1.40 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Psionic / Thought-Forms | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Psionic / Dream Smith | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Psionic / Distortion | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Psionic / Nightmare | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Psionic / Slumber | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Psionic / Psychic Assault | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Generic Talents
| Wild-gift / Fungus | 1.00 |
| 1/5 |
| 3/5 |
| 2/5 |
| 0/5 |
| Cunning / Survival | 1.00 |
| 1/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| Psionic / Mentalism | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Psionic / Feedback | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Wild-gift / Antimagic | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.00 |
| 5/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Psionic / Dreaming | 1.30 |
| 3/5 |
| 5/5 |
| 0/5 |
| 0/5 |
Prodigies
| 1/1 |
Effects
| talent | Lucid Dreamer |
| talent | Night Terror |
| beneficial effect | The target ignores pain, reducing all damage taken by 22%. Pain Suppression |
| detrimental effect | The more you use infusions, the longer they will take to recharge (+1 cooldowns). Infusion Saturation |
| beneficial effect | The creature has found a state of clarity and sees the world for what it is (+41% global speed). Clarity |
Quests
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
Protector Myssil has requested that you go at once to the ruins on the eastern shores of the sea of Sash to rescue a party of Krogs taken by necromancers filth. Cleaning the trashSave our people and show the evildoers the wrongness of their way. Permanently. * You have killed the necromancers but not in time to save any of the captive Krogs. * You have killed the necromancers and saved some of the Krogs. * You have killed the necromancers and saved all of the Krogs, well done Ziguranth! | failed |
You successfully escorted the injured seer to the recall portal on level 2 of Daikara. Escort: injured seer (level 2 of Daikara)As a reward you improved Willpower by +5. | done |
You successfully escorted the injured seer to the recall portal on level 3 of Norgos Lair. Escort: injured seer (level 3 of Norgos Lair)As a reward you improved mental save by +12. | done |
You successfully escorted the lone alchemist to the recall portal on level 2 of Old Forest. Escort: lone alchemist (level 2 of Old Forest)As a reward you improved Willpower by +5. | done |
You successfully escorted the lost warrior to the recall portal on level 3 of Trollmire. Escort: lost warrior (level 3 of Trollmire)As a reward you improved Constitution by +5. | done |
You successfully escorted the worried loremaster to the recall portal on level 1 of Old Forest. Escort: worried loremaster (level 1 of Old Forest)As a reward you improved Willpower by +5. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Horned Horror. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Prox the Troll. * You have explored the ruins of Kor'Pul and vanquished the Shade. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * The fortress shadow has asked that you come back as soon as possible. * The fortress shadow has asked that you come back as soon as possible. The fortress's current energy level is: 660. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest. You have been shown a secret entrance to his stronghold. * You have slain Urkis. Return to Angolwen or Zigur for a reward. | done |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsMarus of Elvala has completed an elixir of mastery without your aid. You have aided Agrimley the hermit in creating an elixir of focus. Ungrol of Last Hope needs your help making an elixir of foundations. He has given you some notes on the ingredients: * You've found the needed skeleton mage skull. * You've found the needed length of troll intestine. * 'Needed: one mummified bone. That is, a bone from a corpse that's undergone mummification. Actually, any bit of the body would do, but the bones are the only parts you're certain to find when you kick a mummy apart. I recommend finding one that doesn't apply curses.' | active |
You have been invited to join a group called the Ziguranth, dedicated to opposing magic. The Curse of Magic | done |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | active |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You defeated the acolytes and saved the woman. She told you she is the daughter of a rich merchant of Last Hope. | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within1 lumberjacks have died. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | Wretchwrecker (37 def, 5 armour)2.0 T5 feet armor [Rare] Nature While equipped: dps ---------- Mov.spd +10% Res.pen +20% mind Melee Ret 12 nature On Hit (Melee): * 25% chance to reduce all saves and defense by 57 ----- def ----- Armour +5 Defense +37 (+12 eff.) Fatigue -10% Resists +12% lightning +24% cold +15% mind +18% temporal Mind.save +12 (+2 eff.) Max.HP +56.00 ---------- misc Stam/turn +0.90 A pair of boots made of leather. |
| Light source | Unrulach1.0 T3 lite [Random Unique] Disrupt/Master/Psionic While equipped: dps ---------- Mind.crit +6% Mind.pwr +7 (+1 eff.) Res.pen +6% all Apr +8 ----- def ----- Armour +6 Resists +3% lightning +3% all Crit.chn- 15.00% Spell.save +6 (+0 eff.) Mind.save +4 (+0 eff.) Stun/Frz- +20% ---------- misc Light +5 A normal brass lantern, enhanced by alchemy to make it brighter. |
| On head | Grinagoran (2 def, 0 armour)2.0 T3 head armor [Rare] Psionic While equipped: dps ---------- Mind.crit +3% Mind.pwr +8 (+1 eff.) Dmg.mod +18% mind Melee Ret 10 mind ----- def ----- Defense +2 (+1 eff.) Resists +12% acid +6% cold +11% mind +20% light Phys.save +10 (+1 eff.) Mind.save +13 (+2 eff.) Blind- +10% ---------- misc Max.psi +22.00 A pointy cloth hat, very wizardly... |
| On hands | Staroozer the rough leather gloves (0 def, 1 armour)1.0 T1 hands armor [Rare] Master While equipped: Stats +3 Dex dps ---------- Dmg.mod +12% light Res.pen +20% mind Acc +13 (+7 eff.) Melee Ret 4 light ----- def ----- Armour +1 Resists +9% light +6% mind ---------- misc Light +2 Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
| Tool | stralite torque of gale force 'Siloma' [power 365] (13 cooldown)2.0 T4 torque charm [Rare] Psionic While equipped: Stats +11 Mag dps ---------- Crit.mult +23.24% S.pwr/crit +8 ----- def ----- Resists +9% nature +35% cold Phys.save +21 (+1 eff.) HP.reg +4.65 ---------- misc Mana/s.crit +2.32 Max.mana +80.00 Project a gust of wind in a cone knocking all creatures back 12 spaces and dealing 345 physical damage Puts all charms on 13 cooldown 100% to gain a 26% chance to evade weapon attacks for 2 turns. Torques are made by powerful psionics to store psionic powers. |
| On fingers | Cracklejustice the stralite ring0.1 T4 ring jewelry [Random Unique] Nature/Master While equipped: Stats +7 Str +7 Con dps ---------- Phys.pwr +5 (+1 eff.) Dmg.mod +9% arcane Melee Ret 6 arcane 4 lightning ----- def ----- Resists +9% lightning Max.HP +139.00 HP.reg +14.00 Heal.mod +25% Rings make your fingers look great! |
| On fingers | Mayyvena the Glacierreeve0.1 T1 ring jewelry [Rare] Master While equipped: Stats +5 Cun +5 Dex dps ---------- Acc +7 (+4 eff.) Melee Ret 4 cold ----- def ----- Defense +10 (+4 eff.) Resists +6% blight +15% light Blind- +20% Poison- +20% Stun/Frz- +20% Def/telep +15 Res/telep +15% Dur/telep +15% Rings make your fingers look great! |
| Around neck | Ivelaith the Chilltickler0.1 T2 amulet jewelry [Random Unique] Nature/Master/Psionic While equipped: Stats +4 Dex +2 Wil +4 Cun +4 Con dps ---------- Mind.pwr +7 (+1 eff.) Mov.spd +10% Res.pen +20% cold ----- def ----- Fatigue -4% Resists +3% blight +5% arcane Mind.save +7 (+1 eff.) HP.reg +2.00 Heal.mod +12% Cut- +40% Confus- +11% ---------- misc Stam/turn +0.40 Heal: Puts all charms on 30 cooldown Level 3.0 Pwr.cost 30 out of 35/35. Range melee/personal Travel.spd instantaneous Is a nature gift Description: Imbues your body with natural energies, healing for 688 life. The life healed will increase with your Mindpower. Amulets make your neck look great! |
| In main hand | Gilustir (85% power, 18 apr, mind damage)3.0 T2 mindstar 1H weapon [Rare] Nature/Psionic Power 85% Range: 1.1x Uses 50% Wil, 30% Cun Dmg Mind Mastery Psiblades Acc+ +0.2% crit chance (max 25%) Acc uses Wil Apr +18 Crit +3.0% Atk.spd 100% On Hit.r1 +8 mind While equipped: Stats +2 Str +4 Mag +7 Cun +6 Con dps ---------- Mind.crit +2% Crit.mult +9.00% Mind.pwr +4 (+1 eff.) Dmg.mod +18% mind On Hit (Melee): * 20% chance to reduce all saves and defense by 57 ---------- misc Light +3 Talents +1 Attune Mindstar Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
| Around waist | Rope Belt of the Thaloren1.0 T2 belt armor [Unique] Nature While equipped: Stats +7 Cun +8 Wil dps ---------- Mind.crit +15% Mind.pwr +15 (+2 eff.) ---------- misc Masteries +0.20 Wild-gift/Harmony The simplest of belts, worn for centuries by Nessilla Tantaelen as she tended to her people and forests. Some of her wisdom and power have settled permanently into its fibers. |
| In off hand | Psionic Fury (104% power, 25 apr, mind damage)3.0 T3 mindstar 1H weapon [Unique] Nature/Psionic Power 105% Range: 1.1x Uses 50% Wil, 30% Cun Dmg Mind Mastery Psiblades Acc+ +0.2% crit chance (max 25%) Acc uses Wil Apr +25 Crit +5.0% Atk.spd 100% While equipped: Stats +3 Cun +3 Wil dps ---------- Mind.crit +8% Mind.pwr +10 (+2 eff.) Dmg.mod +15% mind +5% physical ----- def ----- Resists +10% mind Release a wave of psionic power, dealing 738.51 mind damage (based on Willpower) to all within radius 5. Uses 34 power out of 7/40 This mindstar constantly shakes and vibrates, as if a powerful force is desperately trying to escape. |
| Cloak | cashmere cloak 'Blazeedge' (2 def, 0 armour)2.0 T3 cloak armor [Rare] Psionic While equipped: Stats +3 Wil dps ---------- Dmg.mod +6% mind Res.pen +25% mind ----- def ----- Defense +2 (+1 eff.) Resists +15% blight Mind.save +10 (+1 eff.) ---------- misc Hate/m.crit +4.00 Max.hate +10.00 Light +3 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Main armor | Crimson Robe (12 def, 0 armour)2.0 T5 cloth armor [Unique] Psionic While equipped: Stats +10 Cun +10 Wil dps ---------- Mind.crit +9% Mind.pwr +20 (+3 eff.) All.spd +15% Melee+ 35 mind 10% gloom effects Res.pen +20% all Melee Ret 35 mind 10% gloom effects ----- def ----- Defense +12 (+4 eff.) Resists +15% all ---------- misc Psi/turn +0.20 Hate/m.crit +4.00 Psi/m.crit +4.00 Hate/kill +2.00 Masteries +0.20 Psionic/Focus +0.20 Cursed/Slaughter +0.10 Psionic/Solipsism +0.20 Cursed/Punishments On Mind Hit: 8% Agony 2 On Mind Hit: 8% Hateful Whisper 2 Increases your solipsism threshold by 20% (if you have one). If you do, also grants 15% global speed when worn. This robe was formerly owned by Callister the Psion, a powerful Psionic that pioneered many Psionic abilities. After his wife was murdered, Callister became obsessed with finding her killer, using his own hatred as a fuel for new and disturbing arts. After forcing the killer to torture himself to death, Callister walked the land, forcing any he found to kill themselves - his way of releasing them from the world's horrors. One day, he simply disappeared. This robe, soaked in blood, was the only thing he left behind. |
Inventory
movement infusion of the psychic (speed 915%; cd 14)0.1 infusion scroll [Ego] Nature When inscribed on your body: Level 0.0 Use mode Activated Range melee/personal Cooldown 15 Travel.spd instantaneous Usage Speed Instant (0% of a turn) Is a nature gift Description: Activate the infusion to increase movement speed by 915% for 1 game turn. You gain 100% stun, daze, and pin immunity during the effect. Any actions other than movement will cancel the effect. Note: since you will be moving very fast, game turns will pass very slowly. Its effects scale with your Willpower stat. Inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. |
regeneration infusion of the sneak (heal 531; 15 cd)0.1 infusion scroll [Ego] Nature When inscribed on your body: Level 1.0 Use mode Activated Range melee/personal Cooldown 16 Travel.spd instantaneous Usage Speed Standard (100% of a turn) Is a nature gift Description: Activate the infusion to heal yourself for 531 life over 5 turns. Its effects scale with your Cunning stat. Inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. |
Rune of the Rift (554.00 temporal damage, removed from time 4 turns)0.1 T3 rune scroll [Unique] Arcane When inscribed on your body: Level 0.0 Use mode Activated Range 6 Cooldown 14 Travel.spd instantaneous Usage Speed Spell (100% of a turn) Is a spell Description: Inflicts 498.60 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 25 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. Inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
Xanema the Thundertrial0.1 T3 amulet jewelry [Rare] Master While equipped: Stats +8 Dex +4 Wil +8 Cun +8 Con dps ---------- S.pwr/crit +6 Mov.spd +10% Res.pen +10% arcane Melee Ret 4 lightning ----- def ----- Fatigue -8% Resists +4% physical +12% nature +27% fire HP.reg +4.00 Blind- +23% Silence- +23% Confus- +23% ---------- misc Stam/turn +1.10 Amulets make your neck look great! |
Arcreaper0.1 T2 ring jewelry [Random Unique] Nature/Master/Psionic While equipped: Stats +5 Cun +4 Dex dps ---------- Dmg.mod +6% lightning +10% fire +6% arcane Res.pen +10% lightning Acc +7 (+4 eff.) ----- def ----- Resists +20% fire Mind.save +6 (+1 eff.) Confus- +20% Def/telep +5 Res/telep +5% Dur/telep +5% ---------- misc Max.vim +10.00 Rings make your fingers look great! |
Betyvena the Sootvice0.1 T5 ring jewelry [Rare] Nature While equipped: dps ---------- Dmg.mod +18% acid Res.pen +31% darkness Melee Ret 12 darkness ----- def ----- Resists +54% acid +15% lightning Max.HP +120.00 Disease- +25% Stun/Frz- +25% ---------- misc Stam/turn +3.72 Rings make your fingers look great! |
Ring of the Dead0.1 T4 ring jewelry [Unique] Nature While equipped: Stats +10 Lck ----- def ----- Phys.save +10 (+1 eff.) Spell.save +10 (+1 eff.) Mind.save +10 (+1 eff.) Die.at -100.00 life Will bring you back from death, but only once! This ring is imbued with powers from beyond the grave. It is said that those who wear it may find a new path when all other roads turn dim. |
Sunspitter the gold ring0.1 T3 ring jewelry [Rare] Master While equipped: Stats +7 Str +4 Wil +7 Con dps ---------- Crit.mult +15.00% Phys.pwr +11 (+3 eff.) ----- def ----- Armour +6 Resists +18% light +9% acid Mind.save +20 (+3 eff.) Heal.mod +10% Poison- +23% ---------- misc Max.hate +4.00 Rings make your fingers look great! |
Writhing Ring of the Hunter0.1 T4 ring jewelry [Unique] Unknown While equipped: Stats +5 Str +5 Dex +5 Mag +5 Wil +5 Cun +5 Con When first worn the ring attunes to you, letting you choose a prodigy it will forever grant while worn (can not be changed once chosen, re-wear it to select again if you refused to choose at first). A writhing mass of tentacles roughtly warped into the form of a ring. A dark malovelant power emanates from it. |
copper ring 'Dimrigor'0.1 T1 ring jewelry [Rare] Master While equipped: Stats +7 Cun ----- def ----- Defense +6 (+2 eff.) ---------- misc Infravis +1 Rings make your fingers look great! |
Mercy (143% power, 9 apr)1.0 T4 dagger 1H weapon Reqs Dex 42 [Unique] Psionic Power 144% Range: 1.3x Uses 55% Dex, 45% Str Dmg Physical Acc+ +0.2% crit chance (max 25%) Apr +9 Crit +15.0% Atk.spd 100% On Hit: * deals 60 physical damage increased by 1% for each 1% life the target has lost While equipped: Stats +6 Str +6 Dex dps ---------- Crit.mult +20.00% This dagger was used by a nameless healer during the Age of Dusk. The plagues that ravaged his town were beyond the ability of mortal man to treat, so he took to using his dagger to as an act of mercy when faced with hopeless patients. Despite his good intentions, it is now cursed with dark power, letting it kill in a single stroke against those already weakened. |
Thunderwolf (109% power, 32 apr, nature damage)3.0 T4 mindstar 1H weapon [Rare] Nature/Psionic Power 109% Range: 1.1x Uses 50% Wil, 30% Cun Dmg Nature Mastery Psiblades Acc+ +0.2% crit chance (max 25%) Acc uses Wil Apr +32 Crit +4.5% Atk.spd 100% Melee+ +16 mind On Crit.r2 +23 mind On Hit: * 23% chance to reduce all saves and defense by 57 While equipped: dps ---------- Mind.crit +4% Mind.pwr +8 (+1 eff.) Dmg.mod +18% mind Res.pen +29% blight +25% mind +29% lightning ----- def ----- Resists +15% mind Mind.save +7 (+1 eff.) ---------- misc Max.psi +37.00 Talents +1 Attune Mindstar Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
Woepulverizer the pulsing mindstar (108% power, 32 apr, mind damage)3.0 T4 mindstar 1H weapon [Rare] Nature Power 108% Range: 1.1x Uses 50% Wil, 30% Cun Dmg Mind Mastery Psiblades Acc+ +0.2% crit chance (max 25%) Acc uses Wil Apr +32 Crit +4.5% Atk.spd 100% On Hit: * 20% chance to reduce all saves and defense by 57 While equipped: Stats +5 Con dps ---------- Mind.crit +4% Crit.mult +10.00% Mind.pwr +18 (+3 eff.) ----- def ----- Resists +15% blight +18% fire +15% darkness +2% physical Heal.mod +20% Stun/Frz- +20% ---------- misc Talents +1 Attune Mindstar Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
hateful mossy mindstar of storms (75% power, 12 apr, nature damage)3.0 T1 mindstar 1H weapon [Ego++] Nature/Psionic Power 75% Range: 1.1x Uses 50% Wil, 30% Cun Dmg Nature Mastery Psiblades Acc+ +0.2% crit chance (max 25%) Acc uses Wil Apr +12 Crit +2.5% Atk.spd 100% While equipped: Stats +2 Str +2 Dex +2 Mag +2 Wil +2 Cun +2 Con dps ---------- Mind.crit +1% Mind.pwr +2 (+1 eff.) Melee+ 7 lightning Dmg.mod +5% lightning +6% mind +6% darkness Res.pen +5% lightning +5% mind +6% darkness ----- def ----- Resists +4% lightning ---------- misc Max.hate +3.00 Talents +1 Attune Mindstar Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
Freezewrest1.0 T5 belt armor [Random Unique] Arcane/Master While equipped: Stats +6 Dex +11 Mag +6 Cun +10 Lck dps ---------- Dmg.mod +18% mind +21% cold Melee Ret 4 cold ----- def ----- Armour +15 Resists +9% mind Stealth +15 ---------- misc T.Disarm +30 Mana/turn +0.56 Max.mana +49.00 Infravis +6 Create a temporary shield that absorbs 302 damage Puts all charms on 26 cooldown A belt that goes around your waist. |
drakeskin leather belt 'Stokehash'1.0 T5 belt armor [Rare] Nature While equipped: Stats +5 Cun +5 Mag dps ---------- Phys.pwr +37 (+11 eff.) Apr +6 ----- def ----- Armour +8 Defense +25 (+9 eff.) Resists +21% fire Die.at -99.28 life Max.HP +65.00 A belt that goes around your waist. |
Cloth of Dreams (10 def, 0 armour)2.0 T4 cloak armor [Unique] Psionic While equipped: Stats +6 Cun +5 Wil dps ---------- Mind.pwr +6 (+1 eff.) ----- def ----- Defense +10 (+4 eff.) Resists +15% mind Phys.save +10 (+1 eff.) Spell.save +10 (+1 eff.) Mind.save +10 (+1 eff.) ---------- misc Masteries +0.10 Psionic/Dreaming +0.10 Psionic/Slumber The wearer is asleep. Lucid Dreamer: May act while sleeping Slumber: Level 3.9 Pwr.cost 9 out of 25/25. Range 7 Travel.spd instantaneous Is a mind power Description: Puts the target into a deep sleep for 4 turns, rendering it unable to act. Every 132 points of damage the target suffers will reduce the effect duration by one turn. When Slumber ends, the target will suffer from Insomnia for a number of turns equal to the amount of time it was asleep (up to ten turns max), granting it 20% sleep immunity for each turn of the Insomnia effect. The damage threshold will scale with your Mindpower. Touching this cloak of otherworldly fabric makes you feel both drowsy yet completely aware. |
cashmere cloak 'Voidbrand' (2 def, 0 armour)2.0 T3 cloak armor [Rare] Nature While equipped: Stats +3 Dex dps ---------- Phys.crit +1.0% Melee Ret 8 darkness ----- def ----- Defense +2 (+1 eff.) Resists +3% physical Phys.save +8 (+0 eff.) Mind.save +7 (+1 eff.) Die.at -50.00 life ---------- misc Stam/turn +3.00 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Runarion (0 def, 10 armour)2.0 T4 cloth armor [Rare] Nature While equipped: Stats +2 Dex +13 Con dps ---------- Crit.mult +20.00% Dmg.mod +26% cold On Hit (Melee): * 25% chance to reduce armor by 16% ----- def ----- Armour +10 Resists +39% cold +19% mind +13% all Die.at -80.00 life ---------- misc Max.stam +37.23 A cloth vestment. It offers no intrinsic protection but can be enchanted. |
The Calm (15 def, 0 armour)2.0 T4 cloth armor [Unique] Arcane While equipped: Stats +10 Mag +8 Wil +6 Cun dps ---------- Spell.pwr +20 (+5 eff.) Mov.spd +10% Dmg.mod +25% lightning Res.pen +15% lightning ----- def ----- Defense +15 (+5 eff.) Resists +20% lightning +13% all Proj.slow +15% Your Lightning and Chain Lightning spells gain a 24% chance to daze, and your Thunderstorm spell gains a 12% chance to daze. This green robe is engraved with icons showing clouds and swirling winds. Its original owner, a powerful mage named Proccala, was often revered for both his great benevolence and his intense power when it proved necessary. |
cashmere robe 'Cyribreta' (0 def, 0 armour)2.0 T3 cloth armor [Rare] Nature While equipped: dps ---------- Dmg.mod +6% acid +19% nature +30% mind Res.pen +15% acid ----- def ----- Resists +15% mind +28% nature +11% all A cloth vestment. It offers no intrinsic protection but can be enchanted. |
Shoes of Moving Slowly (0 def, 0 armour)2.0 T4 feet armor [Unique] Unknown While equipped: Stats +8 Mag +8 Wil dps ---------- Spell.pwr +5 (+2 eff.) ----- def ----- Fatigue +3% Knockbk- +100% Each turn you spend not moving gain a buff for 2 defense and armour. Stacks up to 12 times. Combine it with the Shoes of Moving Quickly. Fast does not always win. Rumoured to be able to combine with the Shoes of Moving Quickly. |
The Warped Boots (2 def, 4 armour)3.0 T5 feet armor Reqs Heavy armour training [Unique] Unknown While equipped: dps ---------- Phys.pwr +10 (+3 eff.) Spell.pwr +10 (+2 eff.) ----- def ----- Armour +4 Defense +2 (+1 eff.) Fatigue +8% Resists +10% blight Spell.save +10 (+1 eff.) Max.HP +80.00 HP.reg -0.20 Spit Blight: Level 3.0 Pwr.cost 9 out of 50/50. Range 10 Travel.spd instantaneous Is a nature gift Description: Spit blight at your target doing 174.92 blight damage. The damage will increase with your Magic. These blackened boots have lost all vestiges of any former glory they might have had. Now, they are a testament to the corruption of the Deep Bellow, and its power. |
pair of rough leather boots 'Shadowsmash' (0 def, 1 armour)2.0 T1 feet armor [Rare] Nature While equipped: Stats +4 Cun +4 Wil dps ---------- Dmg.mod +9% darkness ----- def ----- Armour +1 HP.reg +2.00 Heal.mod +11% ---------- misc Light +3 See.Invis +6 A pair of boots made of leather. |
Tarrefast the Icekiss (3 def, 0 armour)2.0 T5 head armor [Rare] Psionic While equipped: Stats +10 Cun dps ---------- Mind.pwr +37 (+6 eff.) Dmg.mod +24% light +12% cold Res.pen +30% light ----- def ----- Defense +3 (+1 eff.) Resists +15% cold Mind.save +37 (+6 eff.) ---------- misc Max.hate +12.41 A pointy cloth hat, very wizardly... |
hardened leather cap 'Floeidol' (0 def, 3 armour)2.0 T3 head armor [Random Unique] Nature/Master While equipped: Stats +3 Dex +4 Wil +3 Cun dps ---------- Apr +5 ----- def ----- Armour +3 Fatigue +3% Resists +8% blight +8% temporal +9% cold +7% lightning Spell.save +9 (+1 eff.) Mind.save +8 (+1 eff.) Heal.mod +15% A cap made of leather. |
Emana the Sunbrawn (9 def, 6 armour)9.0 T3 light armor [Rare] Master While equipped: dps ---------- Dmg.mod +9% arcane Res.pen +29% light +29% mind Melee Ret 12 arcane On Hit (Melee): * 23% chance to reduce armor by 16% ----- def ----- Armour +6 Defense +9 (+3 eff.) Fatigue +8% Resists +24% acid +15% light +6% arcane +18% mind ---------- misc Light +4 A suit of armour made of leather. |
Fogsun the drakeskin leather armour (20 def, 8 armour)9.0 T5 light armor Reqs Str 20 [Random Unique] Arcane/Master While equipped: Stats +8 Str +10 Mag +8 Wil dps ---------- Phys.crit +10.0% Spell.crit +8% Mind.crit +7% Phys.pwr +25 (+8 eff.) Spell.pwr +22 (+6 eff.) Mind.pwr +19 (+3 eff.) Melee+ 10 darkness Ranged+ 9 darkness Res.pen +5% blight On Hit (Melee): * 20% chance to reduce strength, dexterity, and constitution by 6 * 20% chance to reduce damage dealt by 45% ----- def ----- Armour +8 Defense +20 (+7 eff.) Fatigue +8% Resists +18% lightning +28% temporal +26% darkness +6% blight +24% cold Def/telep +24 Res/telep +22% Dur/telep +22% Blink to a nearby random location (rad 14) Puts all charms on 22 cooldown A suit of armour made of leather. |
Nature's Blessing (8 def, 6 armour)9.0 T2 light armor Reqs Str 20 [Unique] Nature/Disrupt While equipped: Stats +3 Wil +4 Con ----- def ----- Armour +6 Defense +8 (+3 eff.) Rng.Def +4 (+2 eff.) Fatigue +8% Resists +20% nature +25% arcane Spell.save +18 (+1 eff.) HP.reg +1.00 Heal.mod +20% Stun/Frz- +25% ---------- misc Masteries +0.20 Wild-gift/Antimagic Worn by Protector Ardon, who first formed the Ziguranth during the mage wars between the Humans and the Halflings. This armour is infused with the powers of nature, and protected against the disruptive forces of magic. |
Windborne Azurite0.0 T4 blue gem [Unique] Arcane While equipped: Stats +8 Cun +8 Dex Mov.spd +20% Dmg.mod +20% lightning Ignore.dmg +8% Affinity +20% lightning Item imbue powers: Stats +8 Cun +8 Dex Mov.spd +15% Dmg.mod +20% lightning Ignore.dmg +8% Affinity +20% lightning Latent Damage Type: Lightning Air currents swirl around this bright blue jewel. |
Tooth of the Mouth (dig speed 12 turns)3.0 T1 digger tool [Unique] Unknown While equipped: dps ---------- Dmg.mod +5% blight Apr +15 Melee Ret 10 draining blight While carried: ---------- misc Talents +1 Dig A huge tooth taken from the Mouth, in the Deep Bellow. |
iron pickaxe of Reknor (dig speed 20 turns)3.0 T1 digger tool [Ego+] Master While equipped: Stats +1 Str ----- def ----- Resists +6% darkness +6% fire While carried: ---------- misc Talents +1 Dig Allows you to dig a wall, remove a tree, create ways. |
Forbidden Tome: "A View From The Gallery"2.0 T2 forbidden tome [Unique] Unknown Read the book. The story of Grung, a halfling separated from his tribe that is just trying to survive while a terrible war, very long ago, rages on. |
Forbidden Tome: "The Illusory Castle"2.0 forbidden tome [Unique] Unknown Read the book. The tome in front of you seems to be as much made of dreamstuff as it is from leather and parchment. Crystalline shards dance underneath its surface, giving you an impression of a world altering itself to the tune of some indiscernable logic. |
Orb of Communication Orb of Communication0.0 orb [Plot Item] Unknown Speak with someone. Uses 1 power out of 128/128 Activation is instant. This orb can be used to speak with someone far away. It is even capable of teleporting small objects back and forth. |
Scrying Orb1.0 orb [Plot Item] Unknown While carried: This orb will automatically identify items you find. |
Rod of Recall (2/2)2.0 rod charm [Plot Item] Unknown Recall the user to the worldmap after 40 turns. Uses 172 power out of 400/400 This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest2.0 sher'tul chest [Plot Item] Unknown While carried: Transmogrify all the items in your chest at once (also done automatically when you change level). Uses 0 power out of 1000/1000 This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Achievements
Antimagic! (Exploration mode)
Completed antimagic training in the Ziguranth camp.By Darius the Cornac Solipsist level 22
20th Dusk 122nd year of Ascendancy at 06:32 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Darius the Cornac Solipsist level 39
19th Regrowth 123rd year of Ascendancy at 15:56 see stats
Dragon's Greed (Exploration mode)
Amassed 8000 gold pieces.By Darius the Cornac Solipsist level 34
58th Haze 122nd year of Ascendancy at 17:19 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Darius the Cornac Solipsist level 28
45th Haze 122nd year of Ascendancy at 17:46 see stats
Eye of the storm (Exploration mode)
Freed Derth from the onslaught of the mad Tempest, Urkis.By Darius the Cornac Solipsist level 40
19th Pyre 123rd year of Ascendancy at 10:17 see stats
Fear me not! (Exploration mode)
Survived the Fearscape!By Darius the Cornac Solipsist level 30
54th Haze 122nd year of Ascendancy at 10:46 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By Darius the Cornac Solipsist level 29
46th Haze 122nd year of Ascendancy at 10:08 see stats
Is that how it feels to be an escort quest?! (Exploration mode)
Got saved from death in the Godfeaster by Malyu and managed to escape.By Darius the Cornac Solipsist level 34
58th Haze 122nd year of Ascendancy at 17:19 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Darius the Cornac Solipsist level 10
7th Mirth 122nd year of Ascendancy at 19:02 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Darius the Cornac Solipsist level 20
12nd Dusk 122nd year of Ascendancy at 07:01 see stats
Level 30 (Exploration mode)
Got a character to level 30.By Darius the Cornac Solipsist level 30
54th Haze 122nd year of Ascendancy at 03:16 see stats
Level 40 (Exploration mode)
Got a character to level 40.By Darius the Cornac Solipsist level 40
15th Pyre 123rd year of Ascendancy at 05:46 see stats
Overpowered! (Exploration mode)
Did over 6000 damage in one attack.By Darius the Cornac Solipsist level 23
52nd Dusk 122nd year of Ascendancy at 15:24 see stats
Rescuer of the lost (Exploration mode)
Rescued the merchant from the assassin lord.By Darius the Cornac Solipsist level 39
78th Regrowth 123rd year of Ascendancy at 14:21 see stats
Savior of the damsels in distress (Exploration mode)
Saved Melinda from her terrible fate in the Crypt of Kryl-Feijan.By Darius the Cornac Solipsist level 32
55th Haze 122nd year of Ascendancy at 21:30 see stats
Size is everything (Exploration mode)
Did over 1500 damage in one attack.By Darius the Cornac Solipsist level 23
52nd Dusk 122nd year of Ascendancy at 15:24 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By Darius the Cornac Solipsist level 12
1st Summertide 122nd year of Ascendancy at 21:23 see stats
The Right thing to do (Exploration mode)
Did the righteous thing in the ring of blood and disposed of the Blood Master.By Darius the Cornac Solipsist level 38
10th Decay 122nd year of Ascendancy at 16:51 see stats
The bigger the better! (Exploration mode)
Did over 3000 damage in one attack.By Darius the Cornac Solipsist level 23
52nd Dusk 122nd year of Ascendancy at 15:24 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By Darius the Cornac Solipsist level 15
7th Flare 122nd year of Ascendancy at 13:46 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By Darius the Cornac Solipsist level 20
13rd Dusk 122nd year of Ascendancy at 13:12 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Darius the Cornac Solipsist level 12
1st Summertide 122nd year of Ascendancy at 10:18 see stats
You were not supposed to see that! (Exploration mode)
Read a Forbidden Tome.By Darius the Cornac Solipsist level 40
47th Pyre 123rd year of Ascendancy at 22:40 see stats
Log
Darius's Psionic Fury sends out a blast of psionic energy!
Darius hits Ce'Nudalle the dredgling for 421 mind damage.
Ce'Nudalle the dredgling receives 95 healing from Unnatural Body.
Eilinath the blade horror casts Moonlight Ray.
Talent Mind Sear is ready to use.
PAI_STATE_FIGHT
Darius uses Mind Sear.
Darius's mind surges with critical power!
Darius hits Ce'Nudalle the dredgling for 1591 mind damage.
PAI_STATE_FIGHT
Darius uses Sunder Mind.
Darius's mind surges with critical power!
Darius uses Hateful Whisper.
Darius's mind surges with critical power!
Ce'Nudalle the dredgling has heard the hateful whisper!
Ce'Nudalle the dredgling's mental functions have been impaired.
Darius hits Ce'Nudalle the dredgling for 774 mind, 1023 mind (1797 total damage).
Zubydanne the oozing horror uses Slash.
PAI_STATE_FIGHT
Darius uses Inner Demons.
Ce'Nudalle the dredgling resists the demons!
PAI_STATE_FIGHT
Darius uses Infusion: Wild.
Darius lessens the pain.
Zubydanne the oozing horror's is vulnerable to attacks and effects!
Darius hits Zubydanne the oozing horror for (3 rampage shugs off), 0 mind, (101 rampage shugs off), 0 mind, (21 rampage shugs off), 2 mind (2 total damage).













































































































