Number 4 the level 9 Skeleton Archer by Elranthan

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.5
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceSkeleton
ClassArcher
Level / Exp9 / 33%
Sizemedium
Lifes / Deaths

Primary Stats

Strength26.845727509167 (base 12)
Dexterity52.845727509167 (base 33)
Constitution10 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning21 (base 21)

Resources

Life269/269
Stamina124/124
Healing Factor1.1
Regeneration1.925

Speed

Mental0%
Attack0%
Movement+20%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision2
See Stealth10
See Invisible10

Offense: Mainhand

Damage57
Accuracy54
Crit Chance11%
APR5
Speed0.80

Offense: Spell

Spellpower7.5
Crit Chance4%
Speed1

Offense: Mind

Mindpower25.2
Crit Chance5%
Speed1

Offense: Damage Bonus

Darkness+5%
Physical+5%
Cold+3%
All0%

Offense: Damage Penetration

Physical+5%
Darkness+6%
Nature+6%

Defense: Base

Armour (hardiness)10 (30%)
Defense14.996004628209
Ranged Defense14.996004628209
Fatigue6
Physical Save12.896004628209
Spell Save7
Mental Save10.85

Defense: Resistances

Lightning+ 12%( 70%)
Temporal+ 12%( 70%)
Blight+ 6%( 70%)
Cold+ 6%( 70%)
All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (2/3)

Runes
Runes

Class Talents

Technique / Archery - bows1.30
5/5
1/5
1/5
0/5
Technique / Combat veteran0.90
1/5
0/5
0/5
0/5
Technique / Archery excellence1.30
0/5
0/5
0/5
0/5
Technique / Archery - slings1.30
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.00
0/5
0/5
0/5
0/5
Technique / Combat techniques0.90
0/5
0/5
0/5
0/5
Technique / Archery training1.30
3/5
0/5
0/5
0/5
Technique / Archery prowess1.30
4/5
0/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
5/5
2/5
1/5
0/5
Technique / Field control1.00
0/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
3/5
0/5
0/5

Effects

beneficial effect
detrimental effect

Quests

active
active
active
active
done
done
done

Equipment

On feet
Quiver
On hands
On head
Tool
Around waist
Main armor
In main hand
Light source
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Exploration mode) Killed Ben Cruthdar the Cursed.
By Number 4 the Skeleton Archer level 6
62nd Dusk 122nd year of Ascendancy at 23:22
see stats
The Arena (Exploration mode) Unlocked Arena mode.
By Number 4 the Skeleton Archer level 4
37th Dusk 122nd year of Ascendancy at 15:02
see stats

Log

Number 4 picks up (g.): balanced steel greatsword (23.5-37.6 power, 2 apr).
There is a ladder to the previous level here (press '' or right click to use).
Ran for 53 turns (stop reason: at exit).


You gain 0.05 gold from the transmogrification of
iron torque of thermal psionic shield [power 25] (20 cooldown).
You gain 2.95 gold from the transmogrification of
steel plate armour 'Zuborayarin' (4 def, 9 armour).
You gain 0.95 gold from the transmogrification of
linen cloak of Iron Throne (1 def, 0 armour).
You gain 1.38 gold from the transmogrification of
cleansing rough leather belt of the giants.
You gain 2.00 gold from the transmogrification of
balanced steel greatsword (23.5-37.6 power, 2 apr).
You gain 0.92 gold from the transmogrification of
acidic iron dagger (5-6.5 power, 5 apr).
You gain 1.18 gold from the transmogrification of
regeneration infusion of the warrior (heal 151 over 5 turns).
You gain 0.68 gold from the transmogrification of
regeneration infusion (heal 60 over 5 turns).
There is a ladder to the next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the previous level here (press '' or right click to use).
Ran for 22 turns (stop reason: at exit).


There is a ladder to the next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to worldmap here (press '' or right click to use).
Ran for 12 turns (stop reason: at exit).


There is a Way into the heart of the gloom here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.