Cherry the level 16 Higher Anorithil by world

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Semi-Roguelike (barbecue)
SexFemale
RaceHigher
ClassAnorithil
Level / Exp16 / 38%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 10)
Dexterity18 (base 10)
Constitution34 (base 31)
Magic52 (base 43)
Willpower23 (base 10)
Cunning21 (base 13)

Resources

Life577/577
Positive75/75
Negative75/75
Healing Factor1.185336564623
Regeneration0.29633414115576

Speed

Mental0%
Attack0%
Movement+41.422897040507%
Spell+7.2536703889545%
Global+100%

Vision

Sight11
Lite6
Infravision2
See Invisible9

Offense: Mainhand

Damage19
Accuracy22
Crit Chance6%
APR2
Speed1.00

Offense: Spell

Spellpower41
Crit Chance9%
Speed0.93236902417746

Offense: Mind

Mindpower23
Crit Chance4%
Speed1

Offense: Damage Bonus

Darkness+29%
Light+21%
Fire+8%
Nature+8%
Physical+3%
Cold+15%
All0%

Offense: Damage Penetration

Mind+10%

Defense: Base

Armour (hardiness)16 (60%)
Defense12
Ranged Defense12
Fatigue0
Physical Save21
Spell Save35
Mental Save23

Defense: Resistances

Acid+ 19%( 70%)
Arcane+ 23%( 70%)
Cold+ 47%( 70%)
All+ 13%( 70%)
Lightning+ 25%( 70%)
Light+ 30%( 70%)
Temporal+ 21%( 70%)
Darkness+ 32%( 70%)
Fire+ 19%( 70%)
Nature+ 30%( 70%)

Defense: Immunities

Stun Resistance0%
Instadeath Resistance100%
Blind Resistance15%
Poison Resistance20%
Knockback Resistance50%

Inscriptions (4/4)

Infusions
Runes
Runes
Infusions

Class Talents

Celestial / Eclipse1.30
0/5
0/5
0/5
0/5
Celestial / Twilight1.30
1/5
1/5
0/5
0/5
Celestial / Star fury1.30
5/5
1/5
1/5
1/5
Celestial / Sunlight1.42
4/5
3/5
1/5
1/5

Generic Talents

Celestial / Hymns1.30
2/5
1/5
1/5
0/5
Race / Higher1.00
1/5
1/5
1/5
0/5
Celestial / Chants1.30
1/5
1/5
1/5
1/5
Celestial / Light1.30
1/5
1/5
1/5
1/5
Technique / Combat training1.00
2/5
0/5
0/5
0/5
0/5
0/5

Effects

talent
talent

Quests

done
done
done
done
active
active
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Insane (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Cherry the Higher Anorithil level 10
1st Dusk 122nd year of Ascendancy at 10:49
see stats
Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By Cherry the Higher Anorithil level 10
6th Mirth 122nd year of Ascendancy at 11:08
see stats
Lost in translation (Insane (Adventure) difficulty) Destroyed the naga portal in the slazish fens and got caught in the after-effect.
By Cherry the Higher Anorithil level 4
77th Pyre 122nd year of Ascendancy at 09:16
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By Cherry the Higher Anorithil level 10
9th Mirth 122nd year of Ascendancy at 13:37
see stats
The secret city (Insane (Adventure) difficulty) Discovered the truth about mages.
By Cherry the Higher Anorithil level 14
27th Dusk 122nd year of Ascendancy at 23:53
see stats

Log

Cherry deactivates Hymn of Shadows.
Cherry activates
Hymn of Shadows.
Cherry deactivates
Chant of Resistance.
Cherry activates
Chant of Resistance.
Resting starts...

Cherry regains balance.

Rested for 14 turns (stop reason: all resources and life at maximum).


Resting starts...

Talent Born into Magic is ready to use.
Rested for 1 turns (stop reason: all resources and life at maximum).


Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


You gain 3.24 gold from the transmogrification of
mighty elm longbow of acid.
You gain 11.71 gold from the transmogrification of
Shadekiller the iron waraxe (12-17 power, 2 apr).
You gain 0.45 gold from the transmogrification of
iron greatmaul of massacre (26-40 power, 1 apr).
You gain 3.51 gold from the transmogrification of
shimmering elm starstaff of illumination (10-12 power, 2 apr, physical element).
You gain 1.69 gold from the transmogrification of
shielding rune of the warrior (absorb 111; dur 4; cd 18).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.