Posses the level 6 Cornac Possessor by Dragtanker

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceCornac
ClassPossessor
Level / Exp6 / 13%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 16)
Dexterity14 (base 12)
Constitution10 (base 10)
Magic10 (base 10)
Willpower28 (base 27)
Cunning12 (base 12)

Resources

Life108/108
Psi155/155
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5
See Stealth15.703251193202
See Invisible15.703251193202

Offense: Mainhand

Damage14
Accuracy24
Crit Chance3%
APR1
Speed1.00

Offense: Spell

Spellpower14
Crit Chance2%
Speed1

Offense: Mind

Mindpower24
Crit Chance2%
Speed1

Offense: Damage Bonus

Lightning+10%
Light+10%
Cold+10%

Offense: Damage Penetration

Cold+8%

Defense: Base

Armour (hardiness)0 (30%)
Defense14
Ranged Defense14
Fatigue0
Physical Save14
Spell Save13
Mental Save14

Defense: Resistances

Lightning+ 10%( 70%)
Light+ 10%( 70%)
Cold+ 20%( 70%)
Fire+ 5%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (4/4)

Infusions
Infusions
Infusions
Infusions

Class Talents

Psionic / Possession1.30
5/5
1/5
0/5
0/5
Psionic / Psionic menace1.30
0/5
0/5
0/5
0/5
Psionic / Battle psionics1.30
0/5
0/5
0/5
0/5
Psionic / Solipsism1.30
3/5
0/5
0/5
0/5
Psionic / Psychic blows1.30
3/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Psionic / Ravenous mind1.30
1/5
0/5
0/5
0/5
Psionic / Mentalism1.30
1/5
2/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
2/5
0/5
0/5

Effects

Quests

done
done
active
active
active

Equipment

Tool
Around waist
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log


You gain 5.62 gold from the transmogrification of
Blazewitch the elm totem of cure ailments [power 1] (10 cooldown).
You gain 0.40 gold from the transmogrification of
pouch of iron shots of accuracy (13/13, 15-18 power, 1 apr).
You gain 1.00 gold from the transmogrification of
iron mail armour (2 def, 4 armour).
You gain 0.65 gold from the transmogrification of
iron helm of constitution (+2) (0 def, 3 armour).
You gain 1.27 gold from the transmogrification of
scholar's pair of iron boots of uncanny dodging (2 def, 3 armour).
You gain 0.02 gold from the transmogrification of
linen robe (0 def, 0 armour).
You gain 3.05 gold from the transmogrification of
hateful iron mace of persecution (11-15.4 power, 2 apr).
You gain 2.41 gold from the transmogrification of
iron greatmaul of paradox (16.5-24.75 power, 1 apr).
You gain 0.63 gold from the transmogrification of
sun infusion (rad 6; power 20; turns 4; dispels darkness).
There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Today is the 2nd Summertide of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 04:05.

There is a Derth (Town) here (press '' or right click to use).
Ran for 5 turns (stop reason: interesting terrain).


Saving done.

There is an exit to the worldmap here (press '' or right click to use).
Saving game...

Ran for 11 turns (stop reason: didn't move).


Saving done.

Bought:
regeneration infusion of the duelist (heal 136 over 5 turns) for 35.01 gold.
You already have too many of this inscription.

You are now inscribed with Infusion: Regeneration.

Resting starts...

Talent Infusion: Regeneration is ready to use.
Rested for 15 turns (stop reason: all resources and life at maximum).