Cased the level 8 Doomelf Flenser by SuperHC

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNightmare Exploration
SexMale
RaceDoomelf
ClassFlenser
Level / Exp8 / 9%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity27 (base 26)
Constitution21.575638793133 (base 15)
Magic30 (base 22)
Willpower17 (base 10)
Cunning12 (base 10)

Resources

Life295/295
Stamina138/138
Vim22/34
Healing Factor1.3906350008753
Regeneration1.8773572511816

Speed

Mental0%
Attack0%
Movement-2.2204460492503E-14%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision2
See Stealth5
See Invisible5
ESP Range10
ESP Kindsdemon/minor, demon/major

Offense: Mainhand

Damage18
Accuracy36
Crit Chance5%
APR5
Speed1.00

Offense: Offhand

Damage10
Accuracy36
Crit Chance5%
APR5
Speed1.00

Offense: Spell

Spellpower25
Crit Chance12%
Speed1

Offense: Mind

Mindpower18
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)12.701064516484 (47.759886336727%)
Defense27
Ranged Defense27
Fatigue0
Physical Save11
Spell Save16
Mental Save15

Defense: Resistances

Nature+ 53%( 70%)
Blight+ 20%( 70%)
Fire+ 41%( 70%)
Cold+ 20%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Disarm Resistance17%
Bleed Resistance22%
Stun Resistance21%

Inscriptions (2/3)

Runes
Runes

Class Talents

Technique / Duelist1.30
1/5
1/5
0/5
0/5
Corruption / Desecration1.30
2/5
1/5
0/5
0/5
Technique / Flensing style1.30
2/5
1/5
0/5
0/5
Corruption / Bone1.30
1/5
2/5
1/5
0/5

Generic Talents

Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Corruption / Blood magic1.30
2/5
1/5
1/5
0/5
Race / Doomelf1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
2/5
0/5
1/5

Effects

beneficial effect

Quests

done
active
done

Equipment

On fingers
On fingers
Around waist
In main hand
Main armor
Light source
Cloak
In off hand

Inventory

Achievements

Hell has no fury like a demon scorned! (Exploration mode) Escaped the Searing Halls.
By Cased the Doomelf Flenser level 5
78th Pyre 122nd year of Ascendancy at 17:00
see stats

Log

Cave bear misses Cased.
Talent First Blood is ready to use.
Bleeding from Cased hits Cave bear for
3 physical damage.

Cased hits Cave bear for 15 physical, 10 physical (24 total damage).
Cave bear stops bleeding.

Cave bear starts to bleed.

Cased hits Cave bear for 2 physical damage.

Cased hits Cave bear for 17 physical, 8 physical (24 total damage).
Bleeding from Cased hits Cave bear for
2 physical damage.

Cave bear misses Cased.
Cased hits Cave bear for 16 physical, 9 physical (25 total damage).
Bleeding from Cased hits Cave bear for
2 physical damage.

Cave bear is stunned!

Cased hits Cave bear for 17 physical, 10 physical (27 total damage).
Talent First Blood is ready to use.
Bleeding from Cased hits Cave bear for
2 physical damage.

Cased casts Bone Spear.

You collect a new ingredient:
bear paw (1).
Cased hits Cave bear for 47 physical damage.
Cased killed Cave bear!

Resting starts...

Talent Bone Spear is ready to use.
Rested for 3 turns (stop reason: all resources and life at maximum).